Pathfinder Adventure Path #144: Midwives to Death (Tyrant's Grasp 6 of 6)

Pathfinder Adventure Path #144: Midwives to Death (Tyrant's Grasp 6 of 6)

Preorder Print Edition $24.99

PDF available : $17.99

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Against the Rise of Terror

The heroes finally have the tools they need to stop the Whispering Tyrant, but the lich-king has not been idle. Why has he devoted so much attention to an isolated border fortress, right when divinity seems to be within his grasp? A quest to discover the tyrant's secrets plunges the heroes into a deadly race through a fecund forest, into fearsome dungeons built long before the Shining Crusade, and between spiteful villains harboring ancient grudges. Old enemies stand in the heroes' way yet again, but unexpected allies can help turn the rising tide of death and despair. If the heroes are victorious, they can seize the only chance to deny the Whispering Tyrant his greatest weapon and strike him down before he gains the power of a god.

This volume of Pathfinder Adventure Path provides the dramatic conclusion to the Tyrant's Grasp Adventure Path and includes:

  • "Midwives to Death," a Pathfinder RPG adventure for 16th-level characters, by John Compton.
  • A massive article celebrating the final Adventure Path volume for the first edition of the Pathfinder RPG. Written by Paizo's developers and designers to close out the first edition with a bang, this article presents new monsters, GM advice, gods both new and revised, staff PCs, a new prestige class, new archetypes, and more! These new rules work with the Tyrant's Grasp Adventure Path or any campaign, and are written by John Compton, Adam Daigle, Eleanor Ferron, Thurston Hillman, James Jacobs, Jason Keeley, Luis Loza, Ron Lundeen, Robert G. McCreary, Erik Mona, Michael Sayre, Owen K.C. Stephens, Mark Seifter, and Linda Zayas-Palmer.

ISBN-13: 978-1-64078-144-3

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability

Print Edition:

Preorder, expected approximately 8 Jul 2019

PDF:

Will be available for purchase approximately 1 Aug 2019

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO90144


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Scarab Sages Webstore Coordinator

1 person marked this as a favorite.

Announced for July! Product image and description are not final.


Hmmm. Wonder how much damage/alteration is going to be made to Absalom and/or the Starstone Cathedral.

Dark Archive

5 people marked this as a favorite.

This is it - the final Pathfinder 1.0 product!
I still love this Game!


Might have the effect of what happened when Forgotten realms flipped over to 4th edition or so, The Spellplague, and other world shaking stuff changed things so much with how things worked that a new edition was needed to handle it.


Wow. Well at least even if they kill Tar-Barphon they won't actually win since his phylactry is kind of stuck deep in Gallowspire.

But this...seems even more epic than Return of the Runelords.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

So... "dramatic changes for Golarion"


2 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Dramatic changes = 2nd edition.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Woah, bit of action on Absolom!


5 people marked this as a favorite.

Ah, it's the book where people's dreams and hopes die, everything that's beautiful vanishes, and I get to feast upon all the anguish and sorrow.

Dark Archive

3 people marked this as a favorite.

Well call me surprised, Absalom actually gets featured in AP ._.


While I'm sure that dramatic changes are going to be handled as power shifts and new regions, or maybe a new deity or even the vanishing of the starstone itself... Aroden could be revived or something around this. I don't think it will change the entire landscape or how magic works or the core nations, and perhaps not major concepts as well.

It would be epic if Aroden was revived for a final clash against the Tyrant. Well, I at least hope the Starstone can grant us a new Ascended - hopefully not in the form of a new god of undeath...


6 people marked this as a favorite.

Squealy Nord, God of Pigs.

Scarab Sages

CorvusMask wrote:
Well call me surprised, Absalom actually gets featured in AP ._.

For being "the city at the centre of the word" their big products don't do a lot there.


I'm pretty sure there will not be any more gods. But I've been known to be wrong before.


6 people marked this as a favorite.

I Triple Dog Dare someone to do Mythic Nord.

Scarab Sages

Pathfinder Adventure Path, Roleplaying Game Subscriber

The finale of PF1 reads like it is literally setting about to shoot a GIANT DEATH RAY at the settings BBEG. I love it!


3 people marked this as a favorite.

Use the Starstone to power a Wave Motion Gun?

Liberty's Edge

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

TAR-BAPHON MUST DIE!

my guess is that things will certainly not be the same after that. I Imagine that there will be a somewhat bittersweet element to the ending since it seems the shards needed to help use the radient fire are imbeded in your souls, rendering you unstuck from death to a degree. using them will likely result in your characters becoming mortal again. that being said, i look forward to ridding the world of the Whispering tyrant. Once and for all hopefully. But evil never truely sleeps forever, and i am sure some other undead lichlord will try to follow in his boney footsteps. hopefully not to the same degree of success.

Dark Archive

3 people marked this as a favorite.

My guess is the "cracking open of the starstone cathedral" will change how magic works.

Either that or it willcause "the Gap", creating Absalom Station. ;-)


2 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
ErisAcolyte-Chaos jester wrote:

TAR-BAPHON MUST DIE! (Again.)

There, fixed it for you! ;)


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

More seriously, this looks like an intriguing continuation of the setting changes put in motion by Return of the Runelords.

I'm also wondering if the AP could end with Aroden's return, but this time as a deity of death (not necessarily an evil one). Maybe Pharasma's has been hiding him all along, teaching Aroden part of her portfolio.


Well if Bane from FR could hide in a 'sentient shell' *cough cough* Then why not?


Finally we get an adventure path in Absalom! I hope this means we'll get a proper canonical write-up on the Starstone.

Paizo Employee Creative Director

7 people marked this as a favorite.
Brother Fen wrote:

Finally we get an adventure path in Absalom! I hope this means we'll get a proper canonical write-up on the Starstone.

Just to manage expectations here... this Adventure Path comes CLOSE to Absalom, but doesn't go into the city itself.

Spoiler:
If the PCs do their job, they stop the Tyrant before he gets that far.

Absalom is a huge city with LOTS of potential, and it's not something we're going to avoid doing adventure path content with and in forever. But it's not going to be fully explored and you won't get a lot of new info on the Starstone in this adventure. The climax has other things to focus on that'll be more clear once the adventure path is out.


Thanks for the clarification, James!


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

It's not the first time "Dramatic Changes" in a story line or setting happen to foreshadow a new edition. Monte Cook states how in "Ptolus" he foreshadowed the move to a new edition by having another moon in the sky. When the moon finally revealed itself, the PCs were reborn in the new edition. I thought that was darn clever.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Considering that the entire Pathfinder campaign setting is predicated on Aroden's death, and it's been stated by developers numerous times that they'll probably never reveal how he died - no, Aroden isn't coming back. It would be also be a deus ex machina-sized cop out.

I'm just bummed that some of Golarion's biggest baddies have been killed off lately. Hopefully we get some new ones in 2nd edition.


2 people marked this as a favorite.

Generic,

Eh. I remain unconvinced they're going to actually KILL off Tar Barphon. They might blow him up but until someone gets a hold of phylactery, I think he could still be there.


Well this can be a new golden era where bands of vaguely psychopathic kleptomaniacs will no longer roam the land hunting down eldritch evils.
;)


quote wrote:
This volume also includes an extensive article showcasing the final material written by Paizo's developers for the first edition of the Pathfinder RPG.

What does this actually mean?

Scarab Sages

Pathfinder Adventure Path, Roleplaying Game Subscriber
Axial wrote:
quote wrote:
This volume also includes an extensive article showcasing the final material written by Paizo's developers for the first edition of the Pathfinder RPG.
What does this actually mean?

I imagine it will be a retrospective.

Dark Archive

The description says this AP will be for level 16 pc's.

What will the final level be (i guess 18)?
Will the characters be able to level up to 17 or 18 before the boss fight?


Pathfinder Adventure Path Subscriber

Most of the newer AP's give the players some fights at their final level, so I'd postulate that this one will, too.


I’m more than a little annoyed at the description of this book because

Spoiler:
it’s word-for-word from the “Adventure Path spoilers” section of book 1 and casually drops information in a manner such that the person reading it is supposed to know the stuff, and it casually drops names (e.g. Radiant Fire) that isn’t necessarily supposed to be known to prospective players of the AP.

I wish they’d change the product description for those reasons.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society, Tales Subscriber; Pathfinder Comics Subscriber

It's the final of the AP, of course it's gonna mention previous important things in the AP that led to this.


2 people marked this as a favorite.
Rysky wrote:
It's the final of the AP, of course it's gonna mention previous important things in the AP that led to this.

PSSST! Boss! I think you meant finale not final!

Paizo Employee Developer

1 person marked this as a favorite.
magnuskn wrote:
Most of the newer AP's give the players some fights at their final level, so I'd postulate that this one will, too.

Your postulation is more or less correct!

Paizo Employee Developer

14 people marked this as a favorite.
Axial wrote:
quote wrote:
This volume also includes an extensive article showcasing the final material written by Paizo's developers for the first edition of the Pathfinder RPG.
What does this actually mean?

It means we've got several pages dedicated to providing our developers (and a few other internal folks) their last opportunity to provide you with content designed for the first edition. This volume has no separate bestiary (although there are new monsters) and no Continuing the Campaign article (although there's plenty of great GM advice).

I basically told all the developers: "Okay, you each get 2 pages to write what will be the last thing in the last adventure of the last AP of our first edition. Bonus points for tying it to the themes of this AP so GMs can more easily get some use out of it. Pitch me your preferences!" And then I curated and compiled it all for a total of--I believe--28 pages. (Patrick Renie took on the task of developing it all when told, "Welcome back to Paizo, now develop your peers' labors of love!")

I won't go into who picked what to write about just yet, although you'll see what each of us created when this volume comes out. There's a truly staggering variety: new archetypes, a prestige class, NPCs, monsters, and more. I think a few people will think "Wow, I never expected to get that slipped into first edition, but here it is!" and others will think, "Hey, that's something I never thought of before now, what a great last-minute addition!"


Pathfinder Adventure Path Subscriber
Ron Lundeen wrote:
magnuskn wrote:
Most of the newer AP's give the players some fights at their final level, so I'd postulate that this one will, too.
Your postulation is more or less correct!

Excellent. Thanks for the info! :)

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society, Tales Subscriber; Pathfinder Comics Subscriber
Master Pugwampi wrote:
Rysky wrote:
It's the final of the AP, of course it's gonna mention previous important things in the AP that led to this.
PSSST! Boss! I think you meant finale not final!

I did but it's not like I'm wrong :3

Grand Lodge

I think it's been delayed until the next month. I'd wondered about that when I saw that July was being skipped altogether for the release schedules of products. I can be patient.


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

I just hope they provide a way to start a subscription in between what are now the two August products in this line.

Dark Archive

This & Starfinder AP#18 would have been the only july products, which would make no sense financially.

But damn, i can't imagine that there will be much traffic on the Paizo website in july with nothing new out and everyone preparing for Gencon and Second Edition...

Liberty's Edge

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Hopefully 2nd edition will have some elements for either converting the systems back from 2ed to 1st ed. It's been a big thing I have enjoyed doing and it will be hard to transition. But that's it's own thing. As for this, I just hope that one day we get to figure out what happened to Gebs rival Nex. Because a possible return of another ancient wizard shoes personal war for power created the manner wastes is too cool to just have left as a mystery Forever. Geb needs closure for pity's sake. Also I wonder how ustalav will change with the whispering tyrant truely gone. Likely not as much. The massive evil is gone, but I am sure we will get another terrible evil to replace him. And likely it will return to business as usual.

Dark Archive

Nex is actually a thing in Pathfinder Worldscape comics <_<


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Marco Massoudi wrote:

This & Starfinder AP#18 would have been the only july products, which would make no sense financially.

But damn, i can't imagine that there will be much traffic on the Paizo website in july with nothing new out and everyone preparing for Gencon and Second Edition...

I am sure the Paizo website will be very busy in July -- there just won't be a lot of cash registers ringing unless they have a pre-2nd edition sale.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

No "Continuing the Campaign" article? This worries me a bit.

On the other hand, if the PCs are already dead (IIRC from Book 1 - it's been a while since I skimmed it) and the plot-line is finished in Book 6, then the PCs can go to their well-earned rest in the Outer Planes. That angry catrina psychopomp can finally pigeon-hole them the way that she wanted to do back in Book 1. :)

And there could be enough world-changing stuff going on by the end of Book 6 that it doesn't make sense to continue the campaign (unless one does that with new/different characters).


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Does this adventure path go all the way to 20th level? If so, there would be no reason for a "Continuing the Campaign" article.

Grand Lodge

David knott 242 wrote:
Does this adventure path go all the way to 20th level? If so, there would be no reason for a "Continuing the Campaign" article.

There's rules in the Core book to continue beyond 20th level, and there's also always mythic levels that can be taken.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Campaigns can indeed go past character level 20. There's both the Mythic rules and the brief one-page mention of epic rules at the end of the CRB's chapter 12. Veterans of Paizo's three Dungeon APs (SCap, AoW, and STap) can easily have gone past character level 20, using the ELH.

Obviously Mythic and Epic are two different things, but they each serve to "power up" the characters.

Some argue that the math starts to break down past character level 20, just as some might argue that the high 'teen levels are not that good either. But that doesn't make the game completely unplayable.

So no, I don't see character level 20 as an immovable campaign ender.

Edit: Ninja'ed! :)

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