Pathfinder Campaign Setting: Construct Handbook

****( ) (based on 1 rating)
Pathfinder Campaign Setting: Construct Handbook

Add Print Edition $22.99

PDF available : $15.99

Facebook Twitter Email

We Have the Technology!

Mortals have been obsessed with replicating life through metal and magic, and from their great labors have come all manner of constructs. The secrets to creating these marvels are usually reserved for the powerful and skilled, but now they are finally revealed! Pathfinder Campaign Setting: Construct Handbook opens the book on the powerful knowledge to create constructs and reveals never-before-seen clockworks, golems, and robots. Within these pages, you'll find:

  • Information on how to build a construct, as well as new modifications for your constructs.
  • Archetypes for characters who assemble or fight constructs, such as the construct caller, who builds constructs from planar energies.
  • New magic items that assist with both the creation of constructs and their destruction.
  • More than a dozen new constructs of all types, including clockwork goblins, gladiator robots, sand golems, and the powerful and enigmatic automatons.

Pathfinder Campaign Setting: Construct Handbook is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.

ISBN-13: 978-1-60125-989-9

Note: This product is part of the Pathfinder Campaign Setting Subscription.

Product Availability

Print Edition:

Ships from our warehouse in 1 to 7 business days.

PDF:

Will be available for purchase approximately Wednesday

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO92104


See Also:

Average product rating:

****( ) (based on 1 rating)

Sign in to create or edit a product review.

Solidly Decent

****( )

I will readily admit that I'm usually rather hard on Paizo with my reviews. But I have to say that I generally liked this book. I was hoping for options like ways for your character to become a construct over time--piece by piece. Or something that lets you merge with a construct similar to the Synthesist Summoner. Sadly, no such options included.

Overall, it's got a lot of constructs as monsters in it, has a good amount of flavor text about creating them, some options on improving them, and some archetypes around either building or fighting constructs.

Of the archetypes included, there are a bunch of bad ones, a few moderately interesting ones, 1 that is horribly written as to be contradictory (at least, it seems that way) and a couple that are actually pretty good. The Construct Saboteur gives some good options for rogues. The shining star is the Voice of Brigh bard, though. I really want to find a way to switch my character in Iron Gods into one of these.


251 to 265 of 265 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Dragon78 wrote:

Haven't had a chance to read the book yet, only glanced at it, though I do really like the automations. I will read it thoroughly when I get my physical copy.

Automations
** spoiler omitted **

The automatons really seem to be more interesting than I expected. I can't wait to see all these new constructs.


Pathfinder Starfinder Society Roleplaying Guild Subscriber
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"


thecursor wrote:
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"

It's a tough one indeed. If you want to stay on the good side, the creature would have to volunteer to be turned into a robot - for example because its natural body is close to death. And even then you would have to make sure the process inflicts as little pain as possible.

On the lawful side, there might be a bunch of restrictions what creatures are allowed be turned into what robots. For example you shouldn't provide a typical goblin with a battle robot chassis that allows him to tear down whole villages.


1 person marked this as a favorite.
SheepishEidolon wrote:
thecursor wrote:
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"

It's a tough one indeed. If you want to stay on the good side, the creature would have to volunteer to be turned into a robot - for example because its natural body is close to death. And even then you would have to make sure the process inflicts as little pain as possible.

On the lawful side, there might be a bunch of restrictions what creatures are allowed be turned into what robots. For example you shouldn't provide a typical goblin with a battle robot chassis that allows him to tear down whole villages.

But it could be Goblins villages...


4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
thecursor wrote:
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"

Well, per the book, where Frankenstein went wrong was not in creating his monster, but in subsequently being horrified by it and rejecting it. So as long as the creature volunteers to become a robot and you don't immediately then start being a huge jerk to it, you're probably fine. ;-)


Souls At War wrote:
SheepishEidolon wrote:
thecursor wrote:
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"

It's a tough one indeed. If you want to stay on the good side, the creature would have to volunteer to be turned into a robot - for example because its natural body is close to death. And even then you would have to make sure the process inflicts as little pain as possible.

On the lawful side, there might be a bunch of restrictions what creatures are allowed be turned into what robots. For example you shouldn't provide a typical goblin with a battle robot chassis that allows him to tear down whole villages.

But it could be Goblins villages...

Suddenly I have this vision of Goblins getting hold of a mecha and going on a rampage through a Pact World city . . . Starfinder AP hook, anyone?


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
UnArcaneElection wrote:
Souls At War wrote:
SheepishEidolon wrote:
thecursor wrote:
The Gold Sovereign wrote:
John Kretzer wrote:
The Gold Sovereign wrote:
I want to create robots out of living creatures... =/
Like Dr. Frankenstein?

No! No... Not like him... Well... Yes... But you know, in a lawful good way. =)

"Yes, Hello, is there a lawful good way to play God and to create an abomination of life itself?"

It's a tough one indeed. If you want to stay on the good side, the creature would have to volunteer to be turned into a robot - for example because its natural body is close to death. And even then you would have to make sure the process inflicts as little pain as possible.

On the lawful side, there might be a bunch of restrictions what creatures are allowed be turned into what robots. For example you shouldn't provide a typical goblin with a battle robot chassis that allows him to tear down whole villages.

But it could be Goblins villages...

Suddenly I have this vision of Goblins getting hold of a mecha and going on a rampage through a Pact World city . . . Starfinder AP hook, anyone?

What I'd like is a construct book or construct creation rules for SF period. Only constructs PCs can use are the Mechanic drones, the spell bots from a technomancer, or summoning one of like maybe 3-4 types of constructs from the summon creature spell as a technomancer....... Hardly anything towards a creative construct other than mild battle assistance unless it is higher lvl robot summon....


Back then I was talking about using a template to create constructs from a living creature... Not actually warping a living flesh creature into a construct... =O


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

A flesh golem-like creature template would be interesting.


Was hoping we'd get a Shackle Golem but I'm still happy with what we got in this manual. :D


Pathfinder Battles Case Subscriber

Is this book compatible with the Original Pathfinder, or is this going to be for the Playtest/ v2?


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

No PF2 stuff for sale until next summer. This book is for PF1.

Dark Archive

Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

PF2 starts at GenCon 2019. All Paizo releases until then are PF1. This book is, as David Knott 242 said, for PF1.


1 person marked this as a favorite.

Really guys, the Cruorchymist takes Con drain to heal his homunculus 1d6 per point? Seriously?

Dark Archive

1 person marked this as a favorite.

The shifter archetype reads like whoever wrote it hadn't actually done more than briefly glance at the shifter. It goes out of it's way to specify a difference between using wild shape and using major aspect, when those are the same thing.

251 to 265 of 265 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Campaign Setting: Construct Handbook All Messageboards

Want to post a reply? Sign in.