Pathfinder Society Scenario #10-06: Treason's Chains

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A Pathfinder Society Scenario designed for levels 1-5.

Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position. Roderus's retirement party draws in Pathfinders from across Golarion, but there are some who see his retirement as an opportunity to advance personal goals that go against the Pathfinder Society's interests. Amid the turmoil of a party turned crime scene, the PCs must uncover the true threat to the Society's stability in Katapesh—and perhaps make an unexpected new ally along the way.

Contents in Treason's Chains also contribute directly to the ongoing storyline of the Liberty's Edge faction.

Written by Adam Meyers.

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***** (based on 1 rating)

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Fun Story, and Interesting NPCs


I really enjoyed running this mod, and I think I would have enjoyed playing it also. There are a bunch of interesting characters to role-play, and I had several players who rose to the occasion and interacted with the NPCs in entertaining ways.

Here are two things to look out for, which might make your experience less enjoyable than mine . . .

1. The GM needs to be well prepared, and also ready to wing it if the players try some weird things. I ended up with a split party at one point, because half the group wanted to take Tistin to a safe location, and half of them went back to Roderus to report. It took a little bit of GM making stuff up that wasn’t really accounted for in the mod to get them back on track.

2. The fights were not super challenging. This may just have been the party make-up at my table. There was a third level monk taking the front line in low tier, and another PC with the bodyguard feat, so the bad guys ended up missing a lot.

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

Party time!

1 person marked this as a favorite.

Parties are dangerous in Pathfinder Society. Pathfinders should have parties and spend significant resources staking them out, to catch bad guys. :)

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Do we have a listing of what maps will be used in this as yet?

Paizo Employee Organized Play Developer

Pathfinder Society Scenario #10–06: Treason's Chains uses


Pathfinder Flip-Mat Classic: Pub Crawl and two custom half-page maps.

So, is this going to be a mystery similar to Murder on the Throaty Mermaid?

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