Starfinder Adventure Path #13: Fire Starters (Dawn of Flame 1 of 6)

Our Price: $22.99

Preorder expected mid-February 2019

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by James L. Sutter

Fire Starters (1 of 6): A magical portal to the Plane of Fire disappears into the sun just after creatures exit it for the first time in recorded history. An overwhelming telepathic burst from within the sun quickly follows, and a scientist recruits the heroes to help her find out what's going on. The mission takes the heroes to the Burning Archipelago, a bubble city in the sun's atmosphere, and Asanatown, the lashunta enclave there, to meet with another scientist who can help. Before that meeting can happen, however, the recent psychic disturbance leads radicals among the telepathically sensitive lashuntas to take matters into their own hands, closing Asanatown off from the rest of the sun-based city. Trapped, the heroes must rescue their contact and return power to the proper authorities to escape!

Dawn of Flame Adventure Path Summary

All is not peaceful in the roiling heart of the Pact Worlds sun. A mysterious entity from the Plane of Fire has taken an interest in the star. Known as Malikah, this semi-divine being has amassed an army and conquered vast territory on the Plane of Fire. Seeking more glory and power, she has turned her attention to the Material Plane. She dispatched her trusted right hand, an efreeti general named Khaim, to establish a foothold within the sun as a prelude to its conquest. Unable to explore the depths of their star, the people of the Pact Worlds remain unaware of the threat. Can the heroes piece together the clues to what's happening in time and find a way to take the fight to the efreet? Or will they allow the Malikah to conquer the sun and set herself on the path to godhood?

ISBN-13: 978-1-64078-110-8

Note: This product is part of the Starfinder Adventure Path Subscription.

Product Availability

Preorder, expected approximately 11 Feb 2019

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO7213


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Dark Archive

1 person marked this as a favorite.

I am at a strange place with this AP.
The summary for the whole thing puts me off, as it has a too high fantasy feel (and also sounds almost the same as Legacy of Fire, efreeti invasion and all) but the individual books descriptions all sound good.


Pathfinder Adventure Path Subscriber

It has to be done. The Prodigy's Firestarter

The Exchange

1 person marked this as a favorite.
Pathfinder Modules, Starfinder Roleplaying Game Subscriber

I feel the same Marco. Between this and the Doomsday Dawn scenario it very much feels to me like someone at Paizo is waxing nostalgic for Legacy of Fire!


3 people marked this as a favorite.

Legacy of Fire is awesome so *shrugs*


1 person marked this as a favorite.
Marco Massoudi wrote:

I am at a strange place with this AP.

The summary for the whole thing puts me off, as it has a too high fantasy feel (and also sounds almost the same as Legacy of Fire, efreeti invasion and all)

I feel the same way, I suspect.

One of the things which makes Starfinder so popular with myself and my players is that the Starfinder setting presents itself as a technologically-flavored setting, where magic exists as a kind of "parallel power structure" existing alongside tech.

For us, this makes Starfinder science-fantasy more akin to Star Wars (with magic swapping in for the Force) than most of the tabletop science-fantasy rpgs which have come before -- which typically felt like "D&D in Space" (Spelljammer, Dragonstar, et al).

As you suggest, this Adventure Path reads like somebody's fantasy Pathfinder adventure (an efreeti invasion of the prime plane)transplanted into the Starfinder setting.

The technological flavor of Starfinder's setting seems backgrounded to mere window-dressing here to allow the high-fantasy shenanigans to take center stage.

This is the first Starfinder adventure product I'm likely to pass on buying or running. I think I'll wait to see what the reviews have to say this time.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

From GenCon panels and the like, it does sound like there are tech-focused solutions to the problems inherent in exploring the heart of a star.

For my part, I'm super into this mix of magic, machinery, and Plane of Fire stuff! I like that the Pact Worlds' sun is populated and that there are social ramifications for an extraplanar invasion here, something that'd require a lot more verisimilitude hoop-jumping to pull off in straight fantasy.


1 person marked this as a favorite.

I could do without the Plane of Fire stuff, but they are exploring a star, which means Fire-themed monsters will likely be prevalent, the description only mentions one Efreeti, and an army of undisclosed race/species. Space-themed series have quite a history of dimensional invasion/incursion. The fact is, there are things in the sun, some of them native, some of them extraplanar, some of them extrasolar, and some of them just as confused as a whale who finds itself falling from the sky would feel.

Dark Archive

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I myself love that we finally get planar stuff on Starfinder PLUS having finally a weird location for Starfinder AP. I mean, all previous APs were rather standard scenarios, while adventuring in city inside sun is something unique.

That said, I just find weird that this is apparently level 12 AP since BBEG is apparently borderline divine being ._.

Contributor

5 people marked this as a favorite.

I'm actually really excited for this Adventure Path because on premise, it feels like the first adventure to really deliver on the concept of a science fantasy adventure. More planar stuff and crazy magical kerfluffles, please!


Any idea what level this Adventure Path runs to? Stopping a demi-god should be a pretty high-level task.

Dark Archive

1 person marked this as a favorite.
bananahell wrote:
Any idea what level this Adventure Path runs to? Stopping a demi-god should be a pretty high-level task.

Level 13.

I really hope that the next AP starts and ends at a higher level.
A three-part AP could look like this:
#1: Levels 13-15
#2: Levels 15-17
#3: Levels 17-19

Such an Adventure Path could allow the pcs from "Dead Suns", "Signal of Screams" and "Dawn of Flame" to be played further.

Dark Archive

Monday should hopefully get us a cover update.


Marco Massoudi wrote:

I am at a strange place with this AP.

The summary for the whole thing puts me off, as it has a too high fantasy feel (and also sounds almost the same as Legacy of Fire, efreeti invasion and all) but the individual books descriptions all sound good.

For what it's worth, the amount of high fantasy content in this is what I find appealing about it; there are any number of good systems and settings out there for doing harder SF, and lots of fantasy in the science-fantasy mix is what I am starting to rally appreciate in Starfinder.

Dark Archive

When is this (and the other february 2019 products) getting updated?
The january 2019 products were updated 33 days ago...

The july 2019 product pages are also late, they are usually created on the first weekday of a month. ;-/

Paizo Employee Customer Service & Community Manager

7 people marked this as a favorite.

Hey Marco, we don't have any specific dates that we consider deadlines for product updates or creating product pages. Many of the updates get fit into workflow schedules as time permits. I think there are a couple updates pending for February products that will be entered sometime in December or January.

I don't have an estimated time for when July products will get pages, my guess would be sometime within the first quarter of 2019. Product announcement and page creation are based on information from several departments and to my knowledge we've never set a public date or timeline on when those will occur or when we would consider them late.

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