Vampire The Masquerade: 5th Edition Core Rulebook

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Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.

As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night.

Dark designs, bitter enemies, and strange allies await you in this World of Darkness.

The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

Vampire: The Masquerade 5th Edition is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle.

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"...advancing the metaplot from where it left off..."

You remember that whole Gehenna thing, when all the vampires died?

Just kidding. ;)

Dark Archive

dot


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As a fan of the game since 1st ed, I am ambivalent about this; I have my misgivings.

I really liked V20 and DAV20, but really disliked what they did to Celerity, Potence, and Fortitude. This is the edition I run now. I even created a campaign using the old Chicago by Night books which steadily established a stable political system and killed off problem children. Then I started dismantling it over time for Gehenna. It's highly detailed, and uses the encounters already written in Chicago as well as NPC's I lifted from the old tv series Kolchak the Night Stalker which is set in the Windy City just before the campaign was supposed to start in the Chicago by Night books.

I have read that there are extensive changes to the game system itself. On top of that, I have another concern.

In recent supplements, this company has been breaking with their past policy of sticking to horror and for the most part, historical accuracy, in order to be more politically correct/inclusive.

I don't believe in whitewashing history. Better to see it for what it was and deal with it, than try to delete it and forget.

I am worried that this will continue in this edition. It breaks the theme of horror outright to assume that everyone is accepted, in fact, this is what the Nosferatu are all about (they were never accepted).

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