familiars / improved familiar - pfs questions


Rules Questions


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I would like to gain an improved familiar with my pfs wizard. however, I am a little confused about how to do so. do I have to pay 200 gold per level to gain it? if so, can I just choose not to have a familiar until I have enough levels to select the improved familiar?

also a few quick questions:

1 - can the small earth elemental carry items (like sack or backpack) while burrowing/earth gliding?

2 - if my elemental is humanoid, can it use wands with umd?

3 - can the faerie dragon use wands and scrolls? it has levels in sorcerer and umd ranks. although, I no longer see it on the list...is it still pfs legal?


HowlingWolf wrote:

I would like to gain an improved familiar with my pfs wizard. however, I am a little confused about how to do so. do I have to pay 200 gold per level to gain it? if so, can I just choose not to have a familiar until I have enough levels to select the improved familiar?

also a few quick questions:

1 - can the small earth elemental carry items (like sack or backpack) while burrowing/earth gliding?

2 - if my elemental is humanoid, can it use wands with umd?

3 - can the faerie dragon use wands and scrolls? it has levels in sorcerer and umd ranks. although, I no longer see it on the list...is it still pfs legal?

Dotting this because I'd like to see some answers to these questions too. For example under Improved Familiar it says you can only gain one when you would normally be able to gain a new familiar. As far as I know that means your previous familiar had to die, because you don't just "cash in" a familiar. At least as far as I know.


The answers will definitely influence how I make my character. if I will have to pay up to 1400 gold (200 * 7 levels) for an improved familiar, it probably isn't worth it.


HowlingWolf wrote:
...if I will have to pay up to 1400 gold (200 * 7 levels) for an improved familiar, it probably isn't worth it.

Actually, this is the part of the question I feel pretty confident about. You will have to pay 1,400 for a improved familiar as a 7th level caster. What is far less clear to me is whether you essentially take this feat "just in case" your existing familiar dies or "gets lost".

I'd like to think that a Wizard could take this at 7, shell out the 1,400gp, take the week and emerge with their improved familiar without additional consequences. Instead the path looks more like this: A neutral or evil caster could simply murder their familiar (though the neutral might feel guilty about it). A good caster is in a weird spot. Is it an evil act to take a trip to Elysium and "lose" your familiar there?

Sovereign Court

Mah broski asked a similar question about witches and their familiars here a while back. I would think that since Witch familiars function as Wizard familiars, that the ruling would be the same (especially since it uses the "dies or gets lost" text, like the quoted witch text.)


Aldin wrote:
HowlingWolf wrote:
...if I will have to pay up to 1400 gold (200 * 7 levels) for an improved familiar, it probably isn't worth it.

Actually, this is the part of the question I feel pretty confident about. You will have to pay 1,400 for a improved familiar as a 7th level caster. What is far less clear to me is whether you essentially take this feat "just in case" your existing familiar dies or "gets lost".

I'd like to think that a Wizard could take this at 7, shell out the 1,400gp, take the week and emerge with their improved familiar without additional consequences. Instead the path looks more like this: A neutral or evil caster could simply murder their familiar (though the neutral might feel guilty about it). A good caster is in a weird spot. Is it an evil act to take a trip to Elysium and "lose" your familiar there?

Yeah, that's where I get tripped up too? Do you have to send your familiar into the front lines of combat just so they get toasted right before your 7th level? That seems like cruel and unusual punishment for something that has so faithfully served you for 6 levels. Not to mention, as you say, might be completely against someone's alignment.


El Baron de los Banditos wrote:
Mah broski asked a similar question about witches and their familiars here a while back. I would think that since Witch familiars function as Wizard familiars, that the ruling would be the same (especially since it uses the "dies or gets lost" text, like the quoted witch text.)

the answer on that link is how we always played in home games. but does that fly in pfs?


I don't have my APG on me. Does that page reference say a Familiar can be dismissed? I was unaware of the ability to dismiss a familiar in Pathfinder.

Sovereign Court

HowlingWolf wrote:
El Baron de los Banditos wrote:
Mah broski asked a similar question about witches and their familiars here a while back. I would think that since Witch familiars function as Wizard familiars, that the ruling would be the same (especially since it uses the "dies or gets lost" text, like the quoted witch text.)
the answer on that link is how we always played in home games. but does that fly in pfs?

The question was posted in the Society forums, posed as a "how DOES this work in Society?"-type question, and was answered by a Venture Captain. I'm not sure what more you're looking for.


HowlingWolf wrote:


1 - can the small earth elemental carry items (like sack or backpack) while burrowing/earth gliding?

2 - if my elemental is humanoid, can it use wands with umd?

3 - can the faerie dragon use wands and scrolls? it has levels in sorcerer and umd ranks. although, I no longer see it on the list...is it still pfs legal?

what about these questions?

they are not huge issues, but could cause me to rethink my character.

Dark Archive

a quasit is worth a lot more than 1400p, IMO

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