Starfinder Society Scenario #1-16: Dreaming of the Future

4.30/5 (based on 12 ratings)

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A series of four Starfinder Quests designed for levels 1-4.

The Starfinder Society pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments and brave the dangerous reliquary to secure a new source of prescient knowledge for the Society.

Dreaming of the Future includes four, 1-hour adventures that take the PCs into the asteroid field of the Diaspora and across the Pact Worlds of Aballon, Liavara and Verces.

Written by Natalie Kertzner, Nate Wright, Sasha Lindley Hall, and Tineke Bolleman.

Scenario Tags: Quest, Repeatable, Starship

Note: This product is part of the Starfinder Society Scenario Subscription.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOSFS0116E


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Maybe the best quest so far

5/5

I wrote a long review, about the various aspects I really liked, the skilled application of mechanical solutions by the GMs and the fact that 4 quests are a good fit for a number of timeslots... but the boards ate it.

TLRD. It is great, good job everyone, I want to see more from everyone involved.


5 Stars for 4 Great Quests

5/5

So I got to GM the first set of quests and the scenario "The Commencement" for a lot of players that are new to Starfinder, and first things first is I think that "Dreaming of the Future" easily stacks up to those for new players as far as fun and goes.

From the point of view as a GM that will probably replay these quests multiple times it is very fun and enjoy that the majority of these can be done in any order. I think that they are very fun and fast scenarios, and the art is amazing to boot. No spoilers but the portraits are great additions to art for some species we haven't seen too much of yet, and the monster in part 4 is amazing.

As a GM I think this is one of the best scenarios out so far, and I can't wait to take 6 players through it this weekend.


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Advocates

4 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Maps Subscriber

Very excited to be on the team for this one!~

Contributor

Hooray, more quests!

Grand Lodge

6 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Quests, quests, quests!

Even better, quests involving Liavara: the Dreamer and Brethedan culture! Oh, and look Tineke and my friend Nate (aka Rosc) are credited here. Nate and Tineke, is this your first SFS credit?

I also want to note that I approve of the size — 4 quests works great in a 4 hour convention slot.

Squeeeee!

Hmm

Manifold Host

2 people marked this as a favorite.

I hope there's a recipe for Brethedan Bubble Tea!

Dataphiles

This sounds like a really cool quest series!

Scarab Sages

4 people marked this as a favorite.
Hmm wrote:

Quests, quests, quests!

Even better, quests involving Liavara: the Dreamer and Brethedan culture! Oh, and look Tineke and my friend Nate (aka Rosc) are credited here. Nate and Tineke, is this your first SFS credit?

I also want to note that I approve of the size — 4 quests works great in a 4 hour convention slot.

Squeeeee!

Hmm

Yes! Its my first SFS credit and I am pretty nervous :)


Woran wrote:
Hmm wrote:

Quests, quests, quests!

Even better, quests involving Liavara: the Dreamer and Brethedan culture! Oh, and look Tineke and my friend Nate (aka Rosc) are credited here. Nate and Tineke, is this your first SFS credit?

I also want to note that I approve of the size — 4 quests works great in a 4 hour convention slot.

Squeeeee!

Hmm

Yes! Its my first SFS credit and I am pretty nervous :)

It sounds fun :3

Scarab Sages

1 person marked this as a favorite.
Rysky the Dark Solarion wrote:
Woran wrote:
Hmm wrote:

Quests, quests, quests!

Even better, quests involving Liavara: the Dreamer and Brethedan culture! Oh, and look Tineke and my friend Nate (aka Rosc) are credited here. Nate and Tineke, is this your first SFS credit?

I also want to note that I approve of the size — 4 quests works great in a 4 hour convention slot.

Squeeeee!

Hmm

Yes! Its my first SFS credit and I am pretty nervous :)
It sounds fun :3

It is! Its super mega awesome and super scary at the same time :)

Paizo Employee Starfinder Society Developer

3 people marked this as a favorite.

Maps Appearing in Starfinder Society Scenario #1–16: Dreaming of the Future:

-Starfinder Flip-Mat Urban Sprawl
-Starfinder Flip-Mat: Basic Starfield
-Starfinder Flip-Mat Cantina
-Pathfinder Flip-Mat: Tech Dungeon

Silver Crusade

Thurston Hillman wrote:
** spoiler omitted **

Aww yeah! Bingo, I have all of thise! It's super helpful for us GMs when you guys post this.

Dark Archive

Hmm wrote:

Quests, quests, quests!

Even better, quests involving Liavara: the Dreamer and Brethedan culture! Oh, and look Tineke and my friend Nate (aka Rosc) are credited here. Nate and Tineke, is this your first SFS credit?

It sure is! I'm super excited about seeing our hard work come to fruition. Can't wait to run it and play it!

My obvious reasons to like it aside, I'm also super happy that there's more evergreen content coming out. Not only that, but it's a 1-4, so it's way more inclusive to our characters.


1 person marked this as a favorite.
Thurston Hillman wrote:
** spoiler omitted **

Flip-mat: Cantina = ALL THE ROOMS

Sovereign Court

Looking forward to playing this!

Sorry for the previously panicked posting. You had already clarified my question on the blog's comments before I posted this.

Spoiler:

Please, please reverse the statement in this week's blog that this scenario is only Repeatable for 1st level characters! The consistency and simplicity of the Repeatable tag across all tiers for SFS is a selling point for the campaign (as compared to PFS) that should not be sacrificed!

Origins and Gen Con Convention Offerings! Blog from 2018-05-11 wrote:
Thurston finished up development on this adventure this week and from his reactions, players are in for a treat! Besides #1-99, we have two new scenarios debuting at Origins—Starfinder Society Scenario #1-16: Dreaming of the Future is a 4-part quest pack for character levels 1-4 (replayable with 1st level characters) and Starfinder Society Scenario #1-17: Reclaiming the Time-Lost Tear, a continuation of the season metaplot involving the First Seeker [elect] Luwazi Elsebo's mission to return to the Scoured Stars.

(blog: http://paizo.com/community/blog/v5748dyo5lks2?Origins-and-Gen-Con-Conventio n-Offerings)

Sovereign Court

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

That was just Tonya mixing up the campaigns.


Scenario is yet to come, but in event reporting form there is its option - and there are still no such options for Dead Suns IV and V. How is that?


Starfinder Superscriber

You can't report Dead Suns IV-VI yet because they haven't been sanctioned yet / there are no chronicle sheets. It'd be a little weird to have these reported on a character without having the sheet yet. When this is available for download later today, it will already have a chronicle sheet with it. Maybe they should start sending APs with chronicles sheets :)


Just checking this out today and it seems like a lot of fun. That final encounter looks SPICY! :>

Dark Archive

A question.
In the quest Megaplex, encounter A said

Spoiler:
Quote:
can get an advantage during the approach and instead place herself in the second marked area,

But in the map thera are not a second marked area, Does anyone know where it is?


Starfinder Charter Superscriber
Furansisuco wrote:

A question.

In the quest Megaplex, encounter A said
** spoiler omitted **

Replying a couple of months late, but I figure others reading this thread may have the same question. In the GM Discussion thread,

Spoiler:
other GMs have noted the problem as well. A couple of different approaches were offered, such as just letting the PCs who succeed on the checks pick where they want to start.
Silver Crusade RPG Superstar 2013 Top 8

1 person marked this as a favorite.

Why aren't boons allowed to be slotted for this adventure? IMO that is really dumb. I finally got a really useful boon, and the next adventure I play after acquiring it won't let me slot it. Why even bother handing them out?

I'm super frustrated by that.

Dataphiles

The PCs begin in the first area marked on the map. A PC who
makes a successful DC XX Bluff, Culture, Stealth, or Survival check can get an advantage during the approach
and instead place herself in the second marked area, representing
more efficient approach method

I cannot seem to find anything that marks a second area? Is this suppose to mean near where the verthani and ishketi are? Any help would be appreciated as other gms in my lodge are also confused.


Starfinder Charter Superscriber

Check the thread in the Organized Play GM Discussion forum and you'll see a few different ways that GMs have handled this.

Acquisitives

The four player adjustment for low tier in River Rat is no balance adjustment at all. The ship only has one weapon at that tier so loosing a gunner when you have two already is irrelevant.


Starfinder Superscriber

This was my first ever SFS adventure. I enjoyed the scenario - lots of variety, with different ways to handle the quests. Starship combat was cool too.

Spoiler:
the night club scenario was very cool - with a lot of different ways to pull off the heist. I enjoyed freeing the androids too as a bonus opportunity.

Our ship stayed well clear of the turrets, so we didn't get to see much of what they do.

We took care of the stolen evidence quest pretty quickly with some good diplomacy/intimidate, as well as a few good rolls.

I think this adventure was well written, with a lot of cool scenarios you can run. Our GM was pressed for time, so we had to rush the last encounter a bit (new players - slowly going through the adventure), but overall we had a great time.

Dark Archive

Mark Q. McSlade wrote:
The four player adjustment for low tier in River Rat is no balance adjustment at all. The ship only has one weapon at that tier so loosing a gunner when you have two already is irrelevant.

The River Rat still has its main gun, yes, but

Spoiler:

the way I wrote it the River Rat still needs a second gunner to man the turrets.

Grand Lodge

Does this really grant 4xp or is it 1 xp at the completion of Nightmare? Into the Unknown also initially was stated as having 4 or 5 xp but was corrected to be worth 1 xp with the cumulative goods and credits from all the "legs
" of the scenario collectively. Is this the same?

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