Starfinder Adventure Path #4: The Ruined Clouds (Dead Suns 4 of 6)

4.40/5 (based on 8 ratings)
Starfinder Adventure Path #4: The Ruined Clouds (Dead Suns 4 of 6)
Show Description For:
Non-Mint

Add Print Edition $22.99

Add PDF $15.99

Add Non-Mint $22.99 $17.24

Facebook Twitter Email

Dark Clouds Gather

Still on the heels of the Devourer cult, the heroes head to a distant, uncharted star system, where they find the ruins of an ancient alien city floating in the atmosphere of a gas giant. Exploring the ruins, they encounter the degenerate descendants of a highly advanced species that once controlled the lost superweapon the heroes are searching for. Through the legends and superstitions of these primitive folk, the heroes can piece together clues to the superweapon's hidden location and the key to unlocking its power—an impossibly huge megastructure that the Cult of the Devourer is intent on seizing!

This volume of Starfinder Adventure Path continues the Dead Suns Adventure Path and includes:

  • "The Ruined Clouds," a Starfinder adventure for 7th-level characters, by Jason Keeley.
  • Details about the Drift, the mysterious plane of existence revealed by the god Triune that allows faster-than-light travel, including information about notable locations such as the holy city of Alluvion and the dangerous doldrums, by Joe Pasini.
  • A gazetteer of Istamak, the floating city of Nejeor VI where the descendants of a once-powerful star empire struggle to survive in the ruins of their ancestors' civilization, by Jason Keeley.
  • An archive of new creatures, from living holograms and twisted mutants to supernatural agents of the Devourer, by Jason Keeley and Owen K.C. Stephens.
  • Statistics and deck plans for a new starship from the secretive Azlanti Star Empire, plus an overview of the gas giant Nejeor VI in the Codex of Worlds, by Jason Keeley.

ISBN-13: 978-1-64078-013-2

Starfinder Society Roleplaying Guild Sanctioned Content

The Ruined Clouds is sanctioned for use in Starfinder Society Roleplaying Guild.
Download the Dead Suns Adventure Path rules and Chronicle sheets — (462 kb zip/PDF)

Note: This product is part of the Starfinder Adventure Path Subscription.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Available now

Ships from our warehouse in 11 to 20 business days.

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO7204


See Also:

1 to 5 of 8 << first < prev | 1 | 2 | next > last >>

Average product rating:

4.40/5 (based on 8 ratings)

Sign in to create or edit a product review.

Best one out of four build up books

4/5

Closer we get to final book, better my memory works as more recent the run :D

Well anyway, I think players quite enjoyed the book, though they did lot of jokes about Starfinder Society once again intervening in local politics(doesn't help that its not super clear to them how or why Huntmaster Xavra is supposedly evil or bad :D)

My personal pet peeve with the book is that besides it being another "follow the clues!" book and it being unclear to players what they want to do(that being "the devourers got SOMETHING from here, so let's figure out what they found out that is probably in the Temple Found because apparently they left after breaking in"), it does silly Temple Found/Foundry translation shenanigans(from Kishalee to Common/English ;P) and that as first new alien civilization of entire starfinder, this first contact mission doesn't feel so alien. Like yeah Kish have whole post apocalyptic thing going on, but nothing of the ruin sticks out as strange or alien or new. (doesn't help that art for certain chamber uses cross symbol which is apparently universal symbol of healing now ;D ) It doesn't help the familiarity issue that friendly group you meet are recent converts to a Kasatha deity worshiped in Pact Worlds :D

That said it does help to run this after lot of society scenarios with meeting more strange civilizations and I do actually like Kishalee whole lot more than Kish because of how ridiculously advanced Kishalee are and I want to know more about what their government was like and other details I hope we come back to some day. I think I might have liked Kish more if there was space for more interaction with the hostile kish faction in the book, space in book only allows for brief interactions with the newer community.

Also great thing about the book: Even with corrected AC values, Huntmaster Xavra was first boss in entire campaign so far to really challenge my five PC party ;D So they ended up making an impression


They were just like us!

3/5

The Ruined Clouds continues the Dead Suns AP into its latter half, where the PCs are hot on the trail of cultists looking for a Death Star Mysterious Ancient Superweapon. To that end, the PCs head for a planet out in the Vast that once belonged to a galactic superpower that has long since met its downfall. The remnants of its people are tribes living within the crumbling ruins of one of its cities. Its an evocative concept for certain, but the adventure's actual contents prove much more mundane in scope and execution.

The Good:
  • Fun, free roaming exploration of the city of Istamak with a fantastic map of the city filled with odd structures that players will want to check out. The gazetteer in the back has a lot of goodies.
  • Very cool set pieces like the final fight with Xavra and the collapsing Securitech Offices.

  • The Bad:
  • Kish society, tech and history is surprisingly and disappointingly very human. This is a race with office buildings that look like modern day office buildings, hospital waiting rooms that look like hospital waiting rooms, and museums with gift shops. These aliens are just like us, and not only that, but much like the modern day United States. This ends up being cute for a little bit, but robs the adventure of the chance to explore a cool and unique culture and society.
  • Encounters in this book were all over the place. Most kish posed zero danger, considering how they used archaic weapons. On the other hand, a swarm in the middle of the adventure and the final boss felt much too strong. The boss in particular is known to have the incorrect stats as written (AC about 6 points too high for example), and is likely a TPK waiting to happen without adjustment.
  • The token starship combat was even more token than usual, against a foe that isn't relevant to the adventure and which comes completely out of nowhere.
  • The entire plot boils down to "Your princess is in another castle". The Cult is long gone and the PCs are given their location at the end of the Book. It leaves the adventure feeling like a bit of a sideshow to the main plot.
  • The book's entire contents hinges on various contrivances. From the hostile attitude of the Xavra-following kish, which are completely unwilling to listen to reason, to the way the Foundry has PLOT ARMOR against intrusion (I guess they didn't build their office with windows?), to ancient alien tech being mysteriously compatible with today's hacking kits.

  • Great module

    5/5

    This is a great module, why the second one didn't offer a map to discover with encounters and locations like this one, would remain a mystery. Perfect module in a truly alien world.


    Space Races!

    5/5

    I loved this book!
    A great adventure, discovering a super alien race, in a great way, with a very rich history and background.
    Really wonderful!

    So much so that we all ditched our characters and made Kish to continue onto book 5.

    Did I say that I loved this book!


    The best part of Fallout games in a table top

    5/5

    This adventure is great! It is a solid Starfinder adventure that takes the humor of the Fallout games and combines it with the heroics of Cloud City. Not only are there a number of times where the PCs get to do genuinely heroic things, they will also be laughing while doing them.


    1 to 5 of 8 << first < prev | 1 | 2 | next > last >>
    Scarab Sages Webstore Coordinator

    Announced for February! Image and description are provisional and subject to change prior to release.

    Dark Archive

    Sounds great, like a cross between HPLs Nameless City and Serenity the movie and other sci-fi classics.

    Liberty's Edge

    2 people marked this as a favorite.
    Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!


    2 people marked this as a favorite.
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!

    Tanelorn, obviously.

    EDIT: Said in jest, but now I'm thinking about trying to do a Second Ether campaign when Starfinder comes out...

    Paizo Employee Editor

    3 people marked this as a favorite.
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!

    Triune has to live somewhere, right?

    Liberty's Edge

    Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
    Jason Keeley wrote:
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!
    Triune has to live somewhere, right?

    Well sure, but I kinda thought it would be somewhere less accessible than, "Hey, let's turn on the Drift engine and go see what Triune is up to tonight!"

    Paizo Employee Editor

    1 person marked this as a favorite.
    Shisumo wrote:
    Jason Keeley wrote:
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!
    Triune has to live somewhere, right?
    Well sure, but I kinda thought it would be somewhere less accessible than, "Hey, let's turn on the Drift engine and go see what Triune is up to tonight!"

    Who said it was accessible?


    Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
    Jason Keeley wrote:
    Shisumo wrote:
    Jason Keeley wrote:
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!
    Triune has to live somewhere, right?
    Well sure, but I kinda thought it would be somewhere less accessible than, "Hey, let's turn on the Drift engine and go see what Triune is up to tonight!"
    Who said it was accessible?

    Totally getting Black City from Dragon Age vibes here. Congratulations Jason! I had almost convinced myself that a month and a half was a bearable wait, and then you had to post this awesome tease that's got my mind spinning abouts again. You cruel, amazing person, you. Can't wait to read what you're cooking up here!

    Paizo Employee Editor

    1 person marked this as a favorite.
    Opsylum wrote:
    Jason Keeley wrote:
    Shisumo wrote:
    Jason Keeley wrote:
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!
    Triune has to live somewhere, right?
    Well sure, but I kinda thought it would be somewhere less accessible than, "Hey, let's turn on the Drift engine and go see what Triune is up to tonight!"
    Who said it was accessible?
    Totally getting Black City from Dragon Age vibes here. Congratulations Jason! I had almost convinced myself that a month and a half was a bearable wait, and then you had to post this awesome tease that's got my mind spinning abouts again. You cruel, amazing person, you. Can't wait to read what you're cooking up here!

    Thanks! While I am writing the majority of this volume, the Drift article is in the capable hands of Joe Pasini, who I'm sure will live up to your expectations!

    Web Production Manager

    Updated with final description and cover image!

    Dark Archive

    This will probably be available february 28th, same as the Map-Pack-Starship-Decks.


    6 people marked this as a favorite.

    Living holograms!

    You fools!! They're just going to put on period costumes and kill us all!!!


    Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Society Subscriber

    Players are loving the hell out of this AP so far and as a GM this is the installment I've been looking forward to the most! There's something about traveling into the unknown and finding a less advanced culture with crazy ancient ruins that makes me shout for joy.


    Pathfinder Starfinder Roleplaying Game Subscriber

    Mid-February? We finished Volume 3 last week, 2-3 weeks is the same as 10 years at this point :) The players are going to rip me apart...

    Dark Archive

    rixu wrote:
    Mid-February? We finished Volume 3 last week, 2-3 weeks is the same as 10 years at this point :) The players are going to rip me apart...

    If february 2018 shipping will be similiar to january 2018, it will be shipping between 13th and 23rd to subscribers, as the street date is the 28th of february.

    Personally i will get it on march 1st the earliest, probably a week later here in germany.


    1 person marked this as a favorite.
    Jason Keeley wrote:
    Triune has to live somewhere, right?

    I thought Triune lived in The Cloud.


    2 people marked this as a favorite.
    Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

    Order gone through! Now the painful wait until I get my hand on the pdf...


    Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

    Anybody got their hands on this bad boy yet? The suspense is killing me!


    Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

    Nope, although I don't really look through them until I get the physical copy.


    Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

    I have it. :)


    Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
    Zaister wrote:
    I have it. :)

    Nice! What are your general thoughts on it so far?


    Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

    Unfortunately I haven't had time to do more than just flip through it. The Drift article seems interesting, though. We do get a new humanoid race, though, the kish (the character on the cover is one of them).


    1 person marked this as a favorite.
    Starfinder Superscriber

    I'm chomping at the bit. Darn this Pending status!


    3 people marked this as a favorite.
    Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

    A bit more on the contents:

    The ship on the inside cover is a tier 6 Klokworx Prism, an Azlanti Star Empire ship, and it is used in the adventure.

    The additional articles come with maps for Istamak and Alluvion, the holy city of Triune in the drift. The Istamak article also has some new kish weapons and armor, and a pageful of magic and hybrid items.

    The Alien Archives have the following creatures:

    • Acrochor, CR 8 Medium animal – a kind of serpent
    • Atrocite, CR 10 Medium outsider – agents of the Devourer
    • Eohi, CR 6 Small animal - looks monkeyish
    • Kish, CR 4 Medium humanoid – descendants of an ancient civilzation
    • Living Hologram, CR 8 Medium incorporeal(!) construct
    • Rebuilt, CR 7 Medium aberration – including a template graft
    • Writher swarm, CR 9 Fine plant swarm


    Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
    Zaister wrote:

    A bit more on the contents:

    The ship on the inside cover is a tier 6 Klokworx Prism, an Azlanti Star Empire ship, and it is used in the adventure.

    The additional articles come with maps for Istamak and Alluvion, the holy city of Triune in the drift. The Istamak article also has some new kish weapons and armor, and a pageful of magic and hybrid items.

    The Alien Archives have the following creatures:

    • Acrochor, CR 8 Medium animal – a kind of serpent
    • Atrocite, CR 10 Medium outsider – agents of the Devourer
    • Eohi, CR 6 Small animal - looks monkeyish
    • Kish, CR 4 Medium humanoid – descendants of an ancient civilzation
    • Living Hologram, CR 8 Medium incorporeal(!) construct
    • Rebuilt, CR 7 Medium aberration – including a template graft
    • Writher swarm, CR 9 Fine plant swarm

    Are the Kish statted as playable? They seem like a potentially interesting option and they also look cool as hell!


    1 person marked this as a favorite.
    Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

    Yes, they are. The get the usual "Racial Traits" sidebar for playable races.

    Scarab Sages

    I’m very interested in the Atrocite and Kish - what interesting abilities do they have?

    Dark Archive

    Hmm, I'm liking so far this book better than the last ones, but I do feel like they could have made new alien culture feel more alien.

    I mean, picture for Chamber of Renewal uses several symbols we use on Earth(white cross on green background, yellow triangle that has biohazard symbol and yellow triangle that has electricity symbol)... Like pretty sure artist was told what to draw, but wasn't told to draw it for context of "ancient alien machine"

    More I read though, more questions I have like

    :
    How does "Foundry becoming known as Temple Found because exterior sign was damaged" make sense in context of translated alien language. Like, that only makes sense if aliens actually speak English or if kishalee word for "foundry" with few less letters is coincidentally kishalee word for "Found" as in "Found something"

    Dark Archive

    UllarWarlord wrote:
    I’m very interested in the Atrocite and Kish - what interesting abilities do they have?

    Atrocite:
    They've got a handful of Spell-Like Abilities, including weekly world/dimension hopping, 3/day bestow curse, and at-will mirror image. They've got vacuum immunity and short-range lifesense. In terms of unique powers, they can invoke words of devastation to give 1/day Devourer cultists within short range a 3-round buff that gives them additional Critical wounding effects; if the Atrocite takes any damage, the power shuts off. They also have a ranged attack where they throw bolts of void that deal force damage and can apply severe wounds on crit.

    Kish:
    They get a bonus feat and are good at using Survival to deal with inclement weather.


    That book looks great, lots of possibilities for encounters in Istamak.

    However I'm a bit lost on the amount of knowledge the players are supposed to have on the Nejeor system and Nejeor VI: how much of the adventure background can they know with knowledge checks? Istamak seems to be kind of a unknown territory to them: can they know anything about it before landing?

    Grand Lodge

    Why does this not already have the Chronicle sheets available?


    So is the Rebuilt more like Virus (90's sci-fi/horror cult classic starring Jamie Lee Curtis) or Dead Space, or something both new and terrifyingly adorable by Dominion Standards?

    Dark Archive

    Its what happens when medical equipment malfunctions and puts body back together incorrectly.


    I must admit I find that hilarious. almost like the scene in Mars Attacks when the Martians put that ladies head on that dog's body

    Liberty's Edge

    Pathfinder Companion, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

    Very minor nitpick: The menu sidebar on page 63 is from the Temple of the Twelve. but as that page is the coming soon secion, it makes no difference to the adventure itself.

    Zealotux, I would assume they know next to nothing about it. Pure Terra Incognita. Play up the strangeness and alienness for all you can.


    2 people marked this as a favorite.

    I was wrong, rebuilt are horrifying.

    Dark Archive

    AmbassadoroftheDominion wrote:
    I was wrong, rebuilt are horrifying.

    Kek :D

    Grand Lodge

    Again, I humbly submit: Why are the chronicle sheets not released at the same time as the AP's? Very frustrating. I've got a game that is following these as they come out, and we are constantly having to wait to know what the Chronicle sheets are for SFS. Since this AP was immediately sanctioned for SFS play, then the sheet should be figured out and released at the same time as the AP.

    Paizo Employee Starfinder Society Developer

    1 person marked this as a favorite.
    Brilde Phelon wrote:
    Again, I humbly submit: Why are the chronicle sheets not released at the same time as the AP's? Very frustrating. I've got a game that is following these as they come out, and we are constantly having to wait to know what the Chronicle sheets are for SFS. Since this AP was immediately sanctioned for SFS play, then the sheet should be figured out and released at the same time as the AP.

    Due to internal timing on when I got these files vs. what other tasks were on the go, the sanctioning on this document has to wait a bit longer. As always, our priority is making sure that our monthly Society Scenarios get out the door on time. Since we've just made the change to two scenarios per month, some items had to slide as we re-adjusted schedules and arranged to bring on new help; sadly, sanctioning for this adventure was one of those items.

    I'm working on it, however!

    Grand Lodge

    Thurston Hillman wrote:
    Brilde Phelon wrote:
    Again, I humbly submit: Why are the chronicle sheets not released at the same time as the AP's? Very frustrating. I've got a game that is following these as they come out, and we are constantly having to wait to know what the Chronicle sheets are for SFS. Since this AP was immediately sanctioned for SFS play, then the sheet should be figured out and released at the same time as the AP.

    Due to internal timing on when I got these files vs. what other tasks were on the go, the sanctioning on this document has to wait a bit longer. As always, our priority is making sure that our monthly Society Scenarios get out the door on time. Since we've just made the change to two scenarios per month, some items had to slide as we re-adjusted schedules and arranged to bring on new help; sadly, sanctioning for this adventure was one of those items.

    I'm working on it, however!

    I appreciate the response. Are you going to go ahead and produce the Chronicle sheets for the other two at the same time similar to #3, or will it be on a one-by-one basis?


    Jason Keeley wrote:
    Shisumo wrote:
    Jason Keeley wrote:
    Shisumo wrote:
    THERE'S A CITY AT THE CENTER OF THE DRIFT?!?!
    Triune has to live somewhere, right?
    Well sure, but I kinda thought it would be somewhere less accessible than, "Hey, let's turn on the Drift engine and go see what Triune is up to tonight!"
    Who said it was accessible?

    Now i'm imagining a wacky side path where the adventurers find out where Triune (one any other god) lives, and decide to ding-dong-ditch them for luls.

    Shadow Lodge

    Brilde Phelon wrote:
    Thurston Hillman wrote:
    Brilde Phelon wrote:
    Again, I humbly submit: Why are the chronicle sheets not released at the same time as the AP's? Very frustrating. I've got a game that is following these as they come out, and we are constantly having to wait to know what the Chronicle sheets are for SFS. Since this AP was immediately sanctioned for SFS play, then the sheet should be figured out and released at the same time as the AP.

    Due to internal timing on when I got these files vs. what other tasks were on the go, the sanctioning on this document has to wait a bit longer. As always, our priority is making sure that our monthly Society Scenarios get out the door on time. Since we've just made the change to two scenarios per month, some items had to slide as we re-adjusted schedules and arranged to bring on new help; sadly, sanctioning for this adventure was one of those items.

    I'm working on it, however!

    I appreciate the response. Are you going to go ahead and produce the Chronicle sheets for the other two at the same time similar to #3, or will it be on a one-by-one basis?

    ... one month and waiting...

    Grand Lodge

    Still no chronicle sheets for #4, which has been sanctioned and out for...almost two months now.

    Thurston Hillman wrote:
    Brilde Phelon wrote:
    Again, I humbly submit: Why are the chronicle sheets not released at the same time as the AP's? Very frustrating. I've got a game that is following these as they come out, and we are constantly having to wait to know what the Chronicle sheets are for SFS. Since this AP was immediately sanctioned for SFS play, then the sheet should be figured out and released at the same time as the AP.

    Due to internal timing on when I got these files vs. what other tasks were on the go, the sanctioning on this document has to wait a bit longer. As always, our priority is making sure that our monthly Society Scenarios get out the door on time. Since we've just made the change to two scenarios per month, some items had to slide as we re-adjusted schedules and arranged to bring on new help; sadly, sanctioning for this adventure was one of those items.

    I'm working on it, however!


    Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

    All parts of Dead Suns mentioned as legal (sanctioned) in SFS in special document in Additional Resources.

    I understand that creating one page so important as Chronicle Sheet is a lot of balancing work, especially for the adventure book as large as 64 pages and it can take even two months in case of Dead Suns Part IV.
    But what about such small thing as related switch/option in paizo event reporting form? Looking how in-time they create such entries for SFS/PFS scenarios each month - why Dead Suns 4 and 5 entries are absent?

    Dataphiles

    Why is it necessary at this point to report DS IV let alone V? It is reasonable to have a level 7 character at this point but definitely not a level 8. Seeing as you can apply credit of IV to a level 8, where is the rush? You can't even utilize a level 9-10 chronicle. You would apply it and then get to stare at it for who knows how long until they come out with 7-10 scenarios. Which, after attending Paizocon, I suspect will be another several months at least, if not until 2019. I believe they have more pressing matters during the 'con season'. Come June 27th, DS IV actually becomes relevant.


    Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber
    "Dr." Cupi wrote:
    Why is it necessary at this point to report DS IV let alone V? It is reasonable to have a level 7 character at this point but definitely not a level 8. Seeing as you can apply credit of IV to a level 8, where is the rush? You can't even utilize a level 9-10 chronicle. You would apply it and then get to stare at it for who knows how long until they come out with 7-10 scenarios. Which, after attending Paizocon, I suspect will be another several months at least, if not until 2019. I believe they have more pressing matters during the 'con season'. Come June 27th, DS IV actually becomes relevant.

    It is necessary because my VO cant close ended event for couple months - because I cant report.


    Starfinder Superscriber

    This.

    Dataphiles

    1 person marked this as a favorite.

    I can understand your point Fedor

    Now that a 5-8 has come out, the need for the chronicle and reporting this has in fact become a need. I pleasantly request that this be addressed as soon as efficiently possible. Though, I do understand that this is 'con season'.

    Paizo Employee Creative Director, Starfinder

    Sanctioning for Adventure Paths is handled by our Organized Play team. If you haven't done so already, I'd recommend heading over to the Organized Play forums and mentioning this issue there. They pay a lot more attention to those threads than product threads like this one. :)

    Dataphiles

    Thanks Robert

    Community / Forums / Paizo / Product Discussion / Starfinder Adventure Path #4: The Ruined Clouds (Dead Suns 4 of 6) All Messageboards

    Want to post a reply? Sign in.