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Oh, wow, another replayable so soon?AWESOME!
And this one includes Starship Combat, so PCs can get a taste of that. Trying to make it diverse from #1-01: The Commencement was important, which is also why this scenario takes place in the Vast and is intended to be more in the same style as #1-03: Yesteryear's Truth.

Adder007USA |
interesting. So this scenario is meant moreso as a step off point for new characters, as opposed to a continuation of the main story? My group has played straight through 1 to 9, as well as into the unknown and the 1-00 pregen scenario, so they're going to be out leveled for this one.

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interesting. So this scenario is meant moreso as a step off point for new characters, as opposed to a continuation of the main story? My group has played straight through 1 to 9, as well as into the unknown and the 1-00 pregen scenario, so they're going to be out leveled for this one.
This scenario is stand-alone and makes an excellent choice for new characters!

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Adder007USA wrote:interesting. So this scenario is meant moreso as a step off point for new characters, as opposed to a continuation of the main story? My group has played straight through 1 to 9, as well as into the unknown and the 1-00 pregen scenario, so they're going to be out leveled for this one.This scenario is stand-alone and makes an excellent choice for new characters!
Hello, I've just asked a friend that purchased this scenario, and she says that a blank copy of the "Abandoned outpost" was missing from her copy as well.

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Thurston Hillman wrote:Hello, I've just asked a friend that purchased this scenario, and she says that a blank copy of the "Abandoned outpost" was missing from her copy as well.Adder007USA wrote:interesting. So this scenario is meant moreso as a step off point for new characters, as opposed to a continuation of the main story? My group has played straight through 1 to 9, as well as into the unknown and the 1-00 pregen scenario, so they're going to be out leveled for this one.This scenario is stand-alone and makes an excellent choice for new characters!
If you select the map and copy it into another program you will have a blank copy.

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Wei Ji the Learner wrote:And this one includes Starship Combat, so PCs can get a taste of that. Trying to make it diverse from #1-01: The Commencement was important, which is also why this scenario takes place in the Vast and is intended to be more in the same style as #1-03: Yesteryear's Truth.
Oh, wow, another replayable so soon?AWESOME!
I really like the customization a GM can do with this adventure.
I think it says it takes place in Near Space.
Also I have some questions/suggestions.
Do all living starships NOT have shields? I couldn't find any shield data for the Besmaran Whelp.
Also, the land based combats are not just too easy, but way too easy. I sure hope the combats get an errata boost. Another option would be to have the exile let the storm into the complex (opening rooms up) while the enemies have forcefields against it or somesuch. That would make a tense confrontation.

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Sliska Zafir wrote:** spoiler omitted **
** spoiler omitted **
Hmm...that's a bummer because with that few hull points the combat is over in 3-4 rounds. Not much of a starship battle, imho.
This scenario needs some beefing up.

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I don't think this is much of a spoiler as it is a clarification on what's what, but during the mission briefing with Guidance it lists that one organizations hiring out to look into the planet is the Hellknights Order of Nail, mean while on the table to help determine some specifics it lists Hellknights Order of the Pike? Is it just misinformation or did I stumble onto something much bigger, like a potential Hellknight Coup? Am I sure I don't have a corrupted scenario or is my tin foil hat wearing thin?