Everyman Minis: Unchained Favored Classes (PFRPG) PDF

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By Alexander Augunas

For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s particular itch.

This installment of Everyman Minis includes: 1,000 words introducing new unchained favored class bonuses for the occult, intrigue, and wilderness classes! These new rules are designed to fit perfectly with those introduced in Everyman Unchained: Skills and Options. Also included are racial favored class options for many of the races found in newer Pathfinder Roleplaying Game products, including monkey goblins, skinwalkers, ganzi, vine leshies, and more!

With Everyman Gaming, innovation is never more than a page away!

Page Count: 8

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4.50/5 (based on 2 ratings)

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An Endzeitgeist.com review

5/5

This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look!

After a brief introduction, we begin immediately with the expansion of the matter at hand. To explain: This pdf builds on the Unchained Favored Class Options premiered in Everyman Unchained: Skills and Options. The system knows 4 types of bonuses: Class, companion, race and universal, and this supplement focuses on two of them: Classes and Races. As an aside, the explanation text here features two uncommon and autocorrect-style typos à la strictly/sticky and the like. Nothing grievous, but yeah.

Now, as you probably know if you’ve read my articles on my hopes for PF Playtest/PF 2.0, then you’re familiar with my issues with favored class options. To claim that I am not a fan of them would be an understatement. They are small min-maxing thingies that don’t really contribute in 90% of cases to how a character develops, at least not in a meaningful way. They are also painfully linear.

Everyman Unchained: Skills and Options remedied the linearity angle, which is one of the reasons I really enjoyed that book. Each class gets a whole array of general favored class options, and this pdf provides basically the catch-up expansion for the system: The Occult Adventures classes plus Vigilante and Shifter get their own unchained skill options within.

To give you an example: Mesmerists can choose one spell known at a spell level of their highest spell level known -1, +1/5 to the HD limit of the total number of HD affected with illusions or enchantments; +1/3 mesmerist tricks; +1/2 painful stare for mesmerist, +1/4 for allies or add +1/2 to 2 class skills. Sure, these are favored class options. They do not rock the world of classes. But they offer something vanilla favored class options don’t: Meaningful choice. This alone makes this selection worth contemplating.

Now, beyond the class catch-up, we also have new racial favored class options; 2 are provided per race, and we cover: Astomoi, Caligni, ganzi, monkey goblins, munavri, naiad, orang-pendak, reptoid, rougarou, shabti, skinwalker, vine leshy and yaddithian. +1/6 to one of two ability scores; expanded racial telepathy by specific type of creature with a language; additional +1/3 racial ability uses – once more, we have actually meaningful choices here. I like that. And yes, there are some hard limits imposed on how often you can take some to prevent power-gaming.

Conclusion:

Editing and formatting on a formal level are very good apart from aforementioned minor hiccups. On a rules-language level, this is top-notch. Layout adheres to the artwork-bordered, new 2-column full-color style of Everyman Minis and the pdf has a nice artwork. The pdf has no bookmarks, but needs none at this length.

Okay, this one is easy: Alexander Augunas’ expanded unchained favored class options are contingent on one thing only: Do you use Everyman Unchained: Skills and Options? Or do you *want* to use it, but haven’t so far due to the lack of occult/vigilante/shifter support? Then this pdf is a must-own file that you definitely NEED. If you are not interested in the revised favored class option system presented in the parent book, then you won’t be interested in this either.

That being said, as an expansion to the excellent parent book, this does succeed at its task and is well worth 5 stars + seal of approval.

Endezitgeist out.


Unchained options for everyone else

4/5

Following their previous and wonderful release Skills and Options, this is Everyman Games' collection of class and racial options for the new classes and PC races that came out since S&O was published.

It covers the occult classes, the vigilante, and the shifter. Aside from the usual extra spells and improved skills it allows you to improve the various unique aspects of each class. Kineticists can get new wild talents or increase their damage with simple blasts, mediums get better at handling/avoiding possession by haunts and ghosts, more mental focus for occultists and so on. The vigilante can become both more fearless or better at hiding their real identity. And the shifter can improve their wild empathy and minor form shapeshifting among other options.

They also cover literally every single new possible PC race that's been done since the original S&O. The new races can get improvements to the attributes they normally get a racial bonus on. They also all get some fun new options like extra shapeshifting for the rougarou, better shapeshifting for the reptoids and skinwalkers, improved telepathy for the munavri, and more. Really the new race options are the most fun part of it all to me.

Great piece of work and very much worth the price tag.


Scarab Sages Webstore Coordinator

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C-C-C-COMBO BREAKER! It's a new year, and Everyman Gaming's got a barrage of all-new product just for you, including an artistic upgrade to our Everyman Minis line! Huzzah! Here's the second of three all-new products out this week for 2018.

Are you obsessed with our Everyman Unchained line? Can't get enough of our modifications to classes and rules systems? Well, if you were a fan of Everyman Unchained: Skills and Options, then you're going to LOVE Everyman Minis: Unchained Favored Classes! Within you'll find EMU-style favored class bonuses for new races and classes that have graced the Pathfinder Roleplaying Game since EMU: S&O, like the shifter, vigilante, occult classes, skinwalkers, vine leshies, monkey goblins, and more!

Adapt! Thrive! Design! With Everyman Gaming.


Well I HAD a nice review written up for this one but the site ate it. I'll try again later or tomorrow. I really do like it though! Covers every single new PC race and class put out since 'Skills and Options'.

And a trifle OT but maybe in the future we can hope for a Mini or even a racial handbook covering the Rougarou?


Aaaaand finally got the review up. I hope it brings in some attention, this is a good piece of work.

Contributor

Thanks for the review, Erik!

Contributor

1 person marked this as a favorite.

Concerning the rougaru, maybe? Are people interested in me tackling other races like that?


Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS, etc.

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