Rysky wrote:*crosses fingers for Pact Wizard style archetype for Clerics*Which Pact Wizard?
Haunted Heroes Handbook.
How much do you want? Dwarves of Golarion and Inner Sea Gods both have 1 page about them, but they are quite redundant. Torag gets a lot of additional attention in Inner Sea Gods.
... a twenty page spread ala 2nd Ed. Demihuman Deities?
Barring that, though, I'd be happy with a few pages about the dwarf gods that aren't Torag. A few more details about the other gods of the pantheon, maybe a few feats focused around the dwarven pantheon, and maybe a generally applicable cleric archetype for clerics who don't worship a single god?
I don't know. It just feels like the dwarven pantheon is something that's been addressed enough to make it a good candidate for a book like this, without having been addressed so much as to make it redundant.
I'd like a better Sarkoris God-Caller.
It is amusing that a couple appeared in one of the PF Tales novels, and one of them sent his eidolon out to scout for him, suggesting that it had a far greater range than the usual for a base Summoner/Eidolon, and then, when the official God-Caller Archetype comes out, it's got a *shorter* 'tether.'
A version of the Summoner that cast divine spells from the cleric or druid list would be interesting.
Thematic abilities might be allowing the Eidolon optional control over when features like Transposition take place (representing that the eidolon of a god-caller is more independent than normal, and may have had different summoners in the past, it's not just something that came into being when you took your 1st level in Summoner and is going to cease to exist when you die...).
But who knows.
I'm definitely interested in more development of the Prophecies of the Kalistrade, Shoanti 'shamen' and Esoteric Order.
|David knott 242|
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|Chris Lambertz Web Production Manager|
|Wei Ji the Learner|
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Arcanist Exploits, Greater: convert wand
Archetypes: Divine Numerologist (Oracle), Elemental Monk (Monk, Unchained Monk), Elemental Envoy (Ranger), Esoteric Initiate (Occultist), Fist of the Godclaw (Warpriest), Mask of the Living God (Ninja), Seeker of Enlightenment (Spiritualist), Totem Channeler (Skald), Vessel of the Failed (Medium), Ward Speaker (Samurai)
Bardic Masterpieces: kamniari drums (percussion), spirit of the horse (strings)
Cavalier Order: Order of the Monument
Combat Style: Elemental
Equipment: convocation bells (100 gp), disguised holy text (1-100 gp), ritual disk (20 gp), spiritual leader's vestments (100 gp)
Focused Arcane School: Prophecy (Divination)
Investigator Talents: numerical alchemy, numerical alchemy (greater), numerical strike, numerical strike (greater), numerical strike (masterful)
Magus Arcana: book-bound, circle of order, tabris's step
Occult Rituals: breath of forgotten life (6th), song of the kami's gift (5th)
Psychic Discipline: superiority
Specific Magic Weapon: Storval's fang (38,312 gp)
Spells: debilitating speech (sorcerer/wizard 4), fastidiousness (bard 1, cleric 1, mesmerist 1, occultist 1, paladin 1, psychic 1, sorcerer/wizard 1), fortune's path (bard 2, cleric 3, sorcerer/wizard 3), hallucinatory decor (bard 3, mesmerist 3, psychic 3, sorcerer/wizard 3, witch 3), litany of admonition (antipaladin 3, inquisitor 4, paladin 3), litany of dependability (inquisitor 4, paladin 3), litany of duty (inquisitor 2, paladin 1), litany of order (inquisitor 3, paladin 2), prophetic lore (sorcerer/wizard 6), unflappable mien (bard 3, mesmerist 3, occultist 3, psychic 3, sorcerer/wizard 3)
Traits: Aspect of the Quah (Faith), Dogged (Faith), Ecumenical (Social), Heretic's Caution (Faith), Imperfect Recall (Faith), Natural Ritualist (Faith), Self-Sustaining (Faith)
Variant Channeling: Duty (Furcas, Kols, Ragathiel), Flying Creatures (Pazuzu, Ylimancha), Journeys (Sinashakti), Moonlight (Ashava, Jezelda, Thoth, Tsukiyo), Monuments (Soralyon), Sexuality (Arshea)
Vigilante Social Talents: ancestral enlightenment, skill familiarity
Vigilante Talents: magical familiarity, steely resolve, weapon familiarity
Wondrous Items: charlatan's cope (body, 4,800 gp), cloak of good fortune (shoulders, 12,500 gp), echo of divinity's promise (none, 1,400 gp), emblem of lost lives (neck, 12,000 gp), foresight quill (none, 6,500 gp), godstar (none, 1,000 gp), lantern of the four elements (none, 1,500 gp [standard], 6,500 gp [greater]), malleable monument (none, 8,000 gp), numerology cylinder (none, 5,000 gp), spectacles of comprehension (eyes, 2,500 gp), tome of forgotten epithets (none, 108,000 gp)
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Debilitating speech-so do we now have the spell where you can just talk at someone and their ears start bleeding.?
litany of admonisment- telling someone they suck makes it so?
does the breath of forgotten life bring people back
I DON'T KNOW...yet. but i will.
|Dean HS Jones|
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Is that a Razmir-themed ninja archetype?!
Yes. Yes it is. When you absolutely, positively need to silence those heretics who dare claim that Razmir isn't really a god, trust to the Masks of the Living God.