paizo.com Recent Reviews of Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDFpaizo.com Recent Reviews of Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF2020-03-30T18:10:52Z2020-03-30T18:10:52ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Awesome! (5 stars)Yannick Zienerhttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2020-03-30T18:06:49Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>A truly epic quest. It is hard to find anything negative about it, except maybe for 2 things: the fact that it can be somewhat draining on the DM since he has to do a lot of short RPs with a wide array of characters. But even then, the beginning RP which is supposed to give you backstory can be completely done with rolls if your group isn't a talking party!
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And the second negative thing might be that it's a bit too much backstory. It feels like this scenario is a side-quest of a side-quest, but that doesn't stop this side-side-quest from being truly adventurous.</p>
<p>Especially the last fight. With a good DM, the last fight can be done so well, with such a nice cinematic to it! My players made the fight a bit too easy by "befriending" the previous encounter, but that didn't stop the scene from being very nice</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>A truly epic quest. It is hard to find anything negative about it, except maybe for 2 things: the fact that it can be somewhat draining on the DM since he has to do a lot of short RPs with a wide array of characters. But even then, the beginning RP which is supposed to give you backstory can be completely done with rolls if your group isn't a talking party!
<br />
And the second negative thing might be that it's a bit too much backstory. It feels like this scenario is a side-quest of a side-quest, but that doesn't stop this side-side-quest from being truly adventurous.</p>
<p>Especially the last fight. With a good DM, the last fight can be done so well, with such a nice cinematic to it! My players made the fight a bit too easy by "befriending" the previous encounter, but that didn't stop the scene from being very nice</p>Yannick Ziener2020-03-30T18:06:49ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF (5 stars)Sir Ma'Layohttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-06-09T23:07:23Z...Sir Ma'Layo2018-06-09T23:07:23ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF (5 stars)CelticDragon38https://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-05-13T22:02:01Z<p>This is my all-time favorite scenario. It's an excellent Germanic epic with fun for rollplayers and roleplayers alike. It's absolutely vital that GMs prepare this one well in order to bring the story and NPCs to life. If you're worried your GM won't be prepared, can't improv well, or isn't a good storyteller, hold off until you find one you're more confident of. It's well worth the wait.</p>
<p>The new venture-captain is very well-done. My players went from dread at needing to interact with him (worried about communicating with a deaf person) to really engaging with him and even going on to use his signs for peoples' names throughout the game.</p>
<p>WARNING: SPOILERS BELOW</p>
<p>The event in town had my players unsettled. The eerie, otherwordly encounter in the woods had them on edge. The early dungeon gives them clues as to what happened. It also lulled them into a false sense of security before throwing some scary, shocking, and delightful encounters at them. They got loot that will make some melee characters very happy, then found out the scary dungeon encounter wasn't the boss battle.</p>
<p>The boss battle itself is epic. The cinematics are amazing. PCs may die. If a player's itching for a good death, suggest this scenario to them.</p>
<p>Then at the end, they have to take the hints they've found and use their brains to figure out the connections between them in order to convince both sides of a longtime feud to reconcile, while also telling a good story about what happened.</p><p>This is my all-time favorite scenario. It's an excellent Germanic epic with fun for rollplayers and roleplayers alike. It's absolutely vital that GMs prepare this one well in order to bring the story and NPCs to life. If you're worried your GM won't be prepared, can't improv well, or isn't a good storyteller, hold off until you find one you're more confident of. It's well worth the wait.</p>
<p>The new venture-captain is very well-done. My players went from dread at needing to interact with him (worried about communicating with a deaf person) to really engaging with him and even going on to use his signs for peoples' names throughout the game.</p>
<p>WARNING: SPOILERS BELOW</p>
<p>The event in town had my players unsettled. The eerie, otherwordly encounter in the woods had them on edge. The early dungeon gives them clues as to what happened. It also lulled them into a false sense of security before throwing some scary, shocking, and delightful encounters at them. They got loot that will make some melee characters very happy, then found out the scary dungeon encounter wasn't the boss battle.</p>
<p>The boss battle itself is epic. The cinematics are amazing. PCs may die. If a player's itching for a good death, suggest this scenario to them.</p>
<p>Then at the end, they have to take the hints they've found and use their brains to figure out the connections between them in order to convince both sides of a longtime feud to reconcile, while also telling a good story about what happened.</p>CelticDragon382018-05-13T22:02:01ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Bring your fur coat! (4 stars)Magabeushttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-03-22T14:15:41Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>I played this at high tier and had a great time. The story is great and typical for the land of the linnorm kings. Fights were tough but fair.</p>
<p>The only reason that this does not get the full 5 stars is because I think the writer tried to put too much into the scenario. Even without the optional encounter the GM had to rush us through the last encounter because we had no time left.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>I played this at high tier and had a great time. The story is great and typical for the land of the linnorm kings. Fights were tough but fair.</p>
<p>The only reason that this does not get the full 5 stars is because I think the writer tried to put too much into the scenario. Even without the optional encounter the GM had to rush us through the last encounter because we had no time left.</p>Magabeus2018-03-22T14:15:41ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Doesn't get more "Land of the Linnorm Kings" than this! (5 stars)Ascalaphushttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-03-09T23:41:28Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>Just played this. Amazing. It's got vikings, feuds, bogeymen, honor and that thing on the cover. That thing's scaaary.</p>
<p>It's a story that makes sense once the pieces start coming together, uses flavorful things that would only work here in the Linnorm Kings, and the difficulty seemed to be spot-on.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>Just played this. Amazing. It's got vikings, feuds, bogeymen, honor and that thing on the cover. That thing's scaaary.</p>
<p>It's a story that makes sense once the pieces start coming together, uses flavorful things that would only work here in the Linnorm Kings, and the difficulty seemed to be spot-on.</p>Ascalaphus2018-03-09T23:41:28ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: A Nordic Adventure of Epic Proportions! (5 stars)GM Harpwizardhttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-02-26T14:32:50Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>The Jarlsblood Witch Saga was a fantastic adventure! I GMed it twice recently and both times we all had a blast! The adventure begins with a nice amount of role play with interesting characters around a centuries old mystery in a great setting. There was just the right amount of creepiness and mystery to always keep the players wondering. Little by little the adventure grew in scope and by the end as the truth was coming out, the adventure had reached epic proportions! The final boss battle was truly memorable. My players loved it! Afterwards, one of them came up to me and told me that this was one of the best adventures he had ever played. GMs will want to spend some time prepping it and learning the story well, but if you do, it is well worth it. It is an amazing adventure with a great story and memorable characters. I recommend this scenario highly!</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>The Jarlsblood Witch Saga was a fantastic adventure! I GMed it twice recently and both times we all had a blast! The adventure begins with a nice amount of role play with interesting characters around a centuries old mystery in a great setting. There was just the right amount of creepiness and mystery to always keep the players wondering. Little by little the adventure grew in scope and by the end as the truth was coming out, the adventure had reached epic proportions! The final boss battle was truly memorable. My players loved it! Afterwards, one of them came up to me and told me that this was one of the best adventures he had ever played. GMs will want to spend some time prepping it and learning the story well, but if you do, it is well worth it. It is an amazing adventure with a great story and memorable characters. I recommend this scenario highly!</p>GM Harpwizard2018-02-26T14:32:50ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: The end brought a tear to my eye (5 stars)FrakingGeminonhttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-02-19T02:20:52Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>A very enjoyable scenario... pretty RP heavy at the start. But im the kind of player who loves to rp and I love investigation type scenario.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>A very enjoyable scenario... pretty RP heavy at the start. But im the kind of player who loves to rp and I love investigation type scenario.</p>FrakingGeminon2018-02-19T02:20:52ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: A an epic nordic saga (5 stars)CanisDirushttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-01-31T23:21:28Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>This scenario ticks almost all of the boxes for me as a player and as a GM. It has memorable NPCs, it has a story that is engaging that the PCs learn about during the course of play (unless they choose to go off half-cocked, but that's on them rather than the scenario), balanced combats that are still fraught with danger (in answer to those who sometimes worry that PFS combats aren't "hard enough"), optional encounters that make the scenario adaptable to different play styles (and time slots available to GMs), and a potentially <b>epic</b> climax that story-oriented PCs will likely never forget!</p>
<p>If I was •forced• to find something to nitpick? When I played this, my character wanted to learn the "original" name of the disgraced family, but that bit of information couldn't be found.</p>
<p>In an already-great season of PFS adventures, this one is an early contender for my favorite of the year!</p>
<p><span class=messageboard-ooc><b>A note to GMs</b> - make sure you review the investigation mechanics and how they interface with the finale of the scenario carefully! Trying to "wing" those parts will likely be frustrating to you and also slow down the pace of play big-time!</span></p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>This scenario ticks almost all of the boxes for me as a player and as a GM. It has memorable NPCs, it has a story that is engaging that the PCs learn about during the course of play (unless they choose to go off half-cocked, but that's on them rather than the scenario), balanced combats that are still fraught with danger (in answer to those who sometimes worry that PFS combats aren't "hard enough"), optional encounters that make the scenario adaptable to different play styles (and time slots available to GMs), and a potentially <b>epic</b> climax that story-oriented PCs will likely never forget!</p>
<p>If I was •forced• to find something to nitpick? When I played this, my character wanted to learn the "original" name of the disgraced family, but that bit of information couldn't be found.</p>
<p>In an already-great season of PFS adventures, this one is an early contender for my favorite of the year!</p>
<p><span class=messageboard-ooc><b>A note to GMs</b> - make sure you review the investigation mechanics and how they interface with the finale of the scenario carefully! Trying to "wing" those parts will likely be frustrating to you and also slow down the pace of play big-time!</span></p>CanisDirus2018-01-31T23:21:28ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Enjoyable scenario (4 stars)andrewwhttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-01-25T11:09:46Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>I have played and run this, both times at high tier. It falls into the common structure a lot of PFS scenario's have had over the last few seasons, a substantial investigation portion followed by a combat section.</p>
<p>Both are well done. The investigation has lots of places to visit and people to talk to. It can feel repetitive and really does rely on the GM to inject the flavour for it and you also need to keep it moving quickly. There is a substantial amount of material in part two. I would have liked to see more imagery for the locations and NPCs and some more details to help characterisation of the NPCs. </p>
<p>One issue that did crop up was handling the PCs looking for specific information. The mechanics allow the PCs to seek out information at different levels of obscurity which doesn't work well when the players are looking for information on particular events. </p>
<p>The combat section of the adventure is suitably challenging, especially at high tier. There are a couple of issues with the stat blocks and unprepared or marginal parties are going to struggle. I recommend not playing this with one of those APL7.6 groups forced to play up, especially if you only have 5 players.</p>
<p>We were fortunate at the end to score a gunslinger crit when I played. When I ran the final opponent ate a spirited charge lance crit. I can see parties with less luck finding life much more difficult.</p>
<p>Overall a definite recommendation although once again we see another common season 9 theme, status conditions. Come prepared to deal with them.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>I have played and run this, both times at high tier. It falls into the common structure a lot of PFS scenario's have had over the last few seasons, a substantial investigation portion followed by a combat section.</p>
<p>Both are well done. The investigation has lots of places to visit and people to talk to. It can feel repetitive and really does rely on the GM to inject the flavour for it and you also need to keep it moving quickly. There is a substantial amount of material in part two. I would have liked to see more imagery for the locations and NPCs and some more details to help characterisation of the NPCs. </p>
<p>One issue that did crop up was handling the PCs looking for specific information. The mechanics allow the PCs to seek out information at different levels of obscurity which doesn't work well when the players are looking for information on particular events. </p>
<p>The combat section of the adventure is suitably challenging, especially at high tier. There are a couple of issues with the stat blocks and unprepared or marginal parties are going to struggle. I recommend not playing this with one of those APL7.6 groups forced to play up, especially if you only have 5 players.</p>
<p>We were fortunate at the end to score a gunslinger crit when I played. When I ran the final opponent ate a spirited charge lance crit. I can see parties with less luck finding life much more difficult.</p>
<p>Overall a definite recommendation although once again we see another common season 9 theme, status conditions. Come prepared to deal with them.</p>andreww2018-01-25T11:09:46ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Great story dragged down by diplomacy mechanic (3 stars)pogiehttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-01-21T19:02:34Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>The story, lore and combat encounters were well done. Everyone at my table, who were very experienced players, felt the scenario was dragged down by the tedious gather info/diplomacy minigame. Overly long repetitive skill check aren't why many are coming to the table. If this portion of the game is run as written you will have to hand wave much of the exciting role-play and combat if you want to finish on time. Seriously examine how your players can get the info they need to get without boredom ensuing.</p>
<p>The story itself is great. The combats are great. When I run this again I will not take as much time with the gathering of info. The NPCs may be more..talkative.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>The story, lore and combat encounters were well done. Everyone at my table, who were very experienced players, felt the scenario was dragged down by the tedious gather info/diplomacy minigame. Overly long repetitive skill check aren't why many are coming to the table. If this portion of the game is run as written you will have to hand wave much of the exciting role-play and combat if you want to finish on time. Seriously examine how your players can get the info they need to get without boredom ensuing.</p>
<p>The story itself is great. The combats are great. When I run this again I will not take as much time with the gathering of info. The NPCs may be more..talkative.</p>pogie2018-01-21T19:02:34ZPathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF: Very cool scenario! (4 stars)XIIHorushttps://paizo.com/products/btpy9x0v?Pathfinder-Society-Scenario-911-The-Jarlsblood-Witch-Saga2018-01-21T00:17:51Z<p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>Ran this with a party of 4 in High-Tier. Lots of good role play opportunities, a wonderful amount of story and lore that the players get to find out, and what an amazing set of encounters. Would definitely recommend playing/running this scenario.</p><p><b>Pathfinder Society Scenario #9-11: The Jarlsblood Witch Saga PDF</b></p><p>Ran this with a party of 4 in High-Tier. Lots of good role play opportunities, a wonderful amount of story and lore that the players get to find out, and what an amazing set of encounters. Would definitely recommend playing/running this scenario.</p>XIIHorus2018-01-21T00:17:51Z