Community Use Package: Starfinder Society Pregenerated Characters

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This package contains pregenerated characters for use in the Starfinder Society Roleplaying Guild. Each character is provided at levels 1, 4, and 8. The following can be found in this download package:

Starfinder Roleplaying Game: Core Rulebook

  • Envoy
  • Mechanic
  • Mystic
  • Operative
  • Solarian
  • Soldier
  • Technomancer

Starfinder Roleplaying Game: Character Operations Manual

  • Biohacker
  • Vanguard
  • Witchwarper

Starfinder Roleplaying Game: Galactic Magic

  • Precog (level 1 only)

Last updated: February 1, 2024

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Community & Digital Content Director

5 people marked this as a favorite.

Now available!


3 people marked this as a favorite.

The mystic individual files all open up as Quig (the mechanic) after I extracted them. The all level file has Keskodai.


1 person marked this as a favorite.

I can't get any of these to open. I've tried downloading this three times over the past hour and a half, none work.

Liberty's Edge Contributor

Doktor Archeville wrote:
I can't get any of these to open. I've tried downloading this three times over the past hour and a half, none work.

What are you using to try to open the file? I've been able to unzip the file and open all of the PDFs in Acrobat.

I can confirm mussary's report though that the individual files for each level of mystic actually contain the mechanic's character sheets.

Community & Digital Content Director

2 people marked this as a favorite.

Woops. The Mechanic/Mystic issue should be resolved now if you redownload. Apologies, folks!


Chris Lambertz wrote:
Woops. The Mechanic/Mystic issue should be resolved now if you redownload. Apologies, folks!

FYI I just downloaded this at 12:02 Central US time and it is still Quig instead of Keskodai on the mystic sheets at 1, 4 and 8.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I am still seeing a "Date Download Last Updated" of "Yesterday". Given my time zone, that would indicate that this file was last uploaded before 9 p.m. PDT last night.

Community & Digital Content Director

3 people marked this as a favorite.

Hm, looks like our system was being uncooperative. I've poked it more forcefully to update just now.

Liberty's Edge Contributor

I just downloaded them. The update seems to have worked. Thanks, Chris!


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Looks good now.

I did notice that the download was a bit slow. I hope you guys are prepared for Thursday -- I will be pleasantly surprised if I see anything but goblins on the site that day.

RPG Superstar 2012 Top 32

So if we'll be playing in some Starfinder Society games at Gen Con, are we allowed to use these (level 1 versions)?

Or do we still need to create our own original Starfinder Society character?

Liberty's Edge Contributor

Chad Bartlett wrote:

So if we'll be playing in some Starfinder Society games at Gen Con, are we allowed to use these (level 1 versions)?

Or do we still need to create our own original Starfinder Society character?

You should have the option of doing either one.


Paris Crenshaw wrote:
Doktor Archeville wrote:
I can't get any of these to open. I've tried downloading this three times over the past hour and a half, none work.

What are you using to try to open the file? I've been able to unzip the file and open all of the PDFs in Acrobat.

I can confirm mussary's report though that the individual files for each level of mystic actually contain the mechanic's character sheets.

I'm using WinZip. I just tried again with a fresh download, it's still giving me the "these files cannot be unzipped" message.


Doktor Archeville wrote:
I'm using WinZip. I just tried again with a fresh download, it's still giving me the "these files cannot be unzipped" message.

What OS?


CrystalSeas wrote:
Doktor Archeville wrote:
I'm using WinZip. I just tried again with a fresh download, it's still giving me the "these files cannot be unzipped" message.
What OS?

Windows 7.

This is the first time I've ever had any problems with a Paizo download. And it's just this product: I got the Starfinder Society RP Guide today, too, and it unzipped without any problems.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I usually get that message when the download fails to complete. The current size of that Pregens file is slightly over 90 MB. If your file is smaller than that, you might not have it all.


1 person marked this as a favorite.
David knott 242 wrote:
I usually get that message when the download fails to complete. The current size of that Pregens file is slightly over 90 MB. If your file is smaller than that, you might not have it all.

That seems to be it -- I just tried downloading it again, and the download cut off at around 35 MB.

Switched to a different browser -- was using Opera, switched to Firefox -- download worked fine there. Huzzah!


Pathfinder Starfinder Adventure Path Subscriber

Whoops, should have downloaded this yesterday. Trying to do so from a GenCon hotel, to a swamped Paizo website is a little slow :) Oh well.


The Level 4 Soldier has no background at all on his sheet. Level 1 and 8 have Background info, just the Level 4 is missing it completely.

Dark Archive

2 people marked this as a favorite.

If ever these get updated, or we get new iconics/pregens, there are two things I'd love to see:

1. BAB listed somewhere on the sheet. This isn't currently listed that I can find, and it's especially relevant to starship combat and gunners.

2. Ranged weapons having their ranges listed. There are SO many different guns out there, and they all have different ranges. Experienced players will have trouble memorizing them all, much less new players. Considering that the ones most likely to be using these are newer players, this would help immensely, and keep the game flowing (as opposed to stopping for 5 minutes to try to find it on the weapon chart).

my 2c


The.Vortex wrote:
The Level 4 Soldier has no background at all on his sheet. Level 1 and 8 have Background info, just the Level 4 is missing it completely.

I guess they didn't want to add a second page with just her background, taking up half a page, when the info is available on the other sheets.

Silver Crusade RPG Superstar 2014 Top 16

Download/unzip options of:

"All level 1 Pregens"

"All level 4 Pregens"

And, wait for it...

"All level 8 Pregens"

Would be awesome!

Dark Archive

Alanya wrote:

If ever these get updated, or we get new iconics/pregens, there are two things I'd love to see:

1. BAB listed somewhere on the sheet. This isn't currently listed that I can find, and it's especially relevant to starship combat and gunners.

2. Ranged weapons having their ranges listed. There are SO many different guns out there, and they all have different ranges. Experienced players will have trouble memorizing them all, much less new players. Considering that the ones most likely to be using these are newer players, this would help immensely, and keep the game flowing (as opposed to stopping for 5 minutes to try to find it on the weapon chart).

my 2c

Seconded.

While BaB is relatively easy to remember - only Solarian & Soldier have full, all others have +3 @ level 4 & +6 @ level 8, looking up weapons ranges took a lot of time.

Verdant Wheel

I think Quig at 4th level wasn't properly recorded into the community use starfinder pregen package.

Certainly his saves and ability scores - perhaps his skills?

Verdant Wheel

bump

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.

I've asked the Starfinder Society team to look into this.

Verdant Wheel

I'd like to use him for the pregen game next next next weekend. Any chance of getting his stats fixed on the sheet or in the forums before then?


Good to have some free pregen SF characters and stuff (whether it be for SF Society or not) out there. ;)


When i download this i keep getting just the pictures

Paizo Employee Chief Technical Officer

2 people marked this as a favorite.
BigNorseWolf wrote:
When i download this i keep getting just the pictures

What happens if you try a different PDF reader?


Vic Wertz wrote:

What happens if you try a different PDF reader?

There we go.

Either foxit or adobe work but i have to tell it to use one of those or it opens it with the windows pictures program.

Thank you!


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Is there a reason this file should be 91 megabytes? This seems really excessive when the PFS file for over four times the classes is only 38 MB.


Majuba wrote:
Is there a reason this file should be 91 megabytes? This seems really excessive when the PFS file for over four times the classes is only 38 MB.

It looks like the art in the SF sheets may be higher-resolution, and there are more graphical layers in the SF sheets.

But, seeing as memory is measured in giga-bytes these days, unless you're connecting to the Internet via a 56k modem, I really don't see how a differential 50 MB of data would be an issue...


Yesterday I ran the first AP using six out of the seven pregens for my players. Turns out that only one (1!) of these pregens is learned in the Culture skill, while the AP keeps asking for Culture rolls over and over again. That would be the human envoy, which unfortunately was the only pregen not chosen by my players.

And since Culture cannot be used unlearned we were pretty flabbergasted by the absence of the Culture skill in our group?! So without the human envoy these pregen characters are not able to solve the first AP?! They also don't come with any of the profession skills used as alternative for the culture rolls.

On the other hand most of them come with high enough ranks in Computers (rather reduntant), which is what I had them roll to get the first few bits of information before doing the leg-work.


Don't forget that anyone can attempt to recall knowledge untrained for a DC up to 10, and if it's in an area of their theme's specialty they might be able to attempt up to DC 15 (if the Theme Knowledge ability brings the DC down to 10). Also being able to use Computers to gain information is helpful, and makes a lot of sense to me thematically with the science fantasy setting.

All that being said, I do think it's strange that most of the pregens don't come equipped with such a commonly-referenced skill. Several of them do get ranks in Culture by the time they reach level 8, at least.


The "DC up to 10" is confusing enough, given that knowledge skills are listed as "can only be used trained". But in case of the first AP module you don't really get any much information for a 10 anyway, those tables go up to 30.

Dark Archive

Pathfinder Adventure Path Subscriber

For most of the pregens, I'm fine with them not being trained in Culture. The only one that doesn't make much sense at level 1 is Raia, the lashunta technomancer, since she's interested in being a first contact specialist. Might just be an artifact of only having so many points to spread around at 1st level, though.

I chalk it up as a learning experience - make sure your group can have one or two people that can do every skill, because you never know what you might need to do in the field.


How can you make sure your group has got that when 6 out of 7 pregens do not offer said skill? How is a beginner group even supposed to know that this skill is so important that the taking the human envoy is nearly a necessity to play the only available AP? In the first part of the first "Absalom Gang War" there is a total of 8 Culture checks, some of which are DC 15+.

6 people did not want to play the human, only to later find out that their group is full of computer experts that don't know their way around in normal (cultural) life. Let's just say that this leaves a bad first impression on new players.


Keskodai: Harm Undead feat does not match Core rulebook wording (requiring to spend RP instead of slots)

Navasi: Get'em! does not match Core rulebook wording (duration)

Althronus: Black Hole does not match Core rulebook wording (5 ft of movement instead of 10)

Iseph does not have errata included (bonus to trick attack, Constructed description)

Scout (Quig drone) does not have errata included (maneurability)


Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

It would be really nice to have printer friendly versions of these.


1 person marked this as a favorite.
Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

There's still a bunch of errors in the various sheets. I was hoping that they would fix them for season 2, rather than just add the new ones.

Will the existing errors for the various pre-gens be fixed at some point in the future?

Paizo Employee Starfinder Society Developer

1 person marked this as a favorite.
SuperSheep wrote:

There's still a bunch of errors in the various sheets. I was hoping that they would fix them for season 2, rather than just add the new ones.

Will the existing errors for the various pre-gens be fixed at some point in the future?

I am hoping to look at the older sheets as time permits, however it has been made clear that my priorities are scenarios followed by Additional Resources. I still have numerous notes on updating our past pregens, but those may take a bit more time.

Thanks for reminding me of the importance, though! :D

Grand Lodge

The Keskodai pregen does not appear to have the correct skill bonus for Mysticism.

Keskodai/1 Mysticism Skill Review:
Wisdom (18): +4
Ranks: 1
Mystic Class Skill: +3
Connection Skill (Mysticism/Medicine): +1
Theme Knowledge (Priest): +1 (mysticism is already a class skill of mystics, so +1 bonus to skill)
Total: +10 (vs +9 on the pregen sheet)

(...and the same issue probably propagates forward - haven't looked)

Please review & fix as needed. Thx!

Paizo Employee Starfinder Society Developer

HoloGnome wrote:

The Keskodai pregen does not appear to have the correct skill bonus for Mysticism.

Keskodai/1 Mysticism Skill Review:
Wisdom (18): +4
Ranks: 1
Mystic Class Skill: +3
Connection Skill (Mysticism/Medicine): +1
Theme Knowledge (Priest): +1 (mysticism is already a class skill of mystics, so +1 bonus to skill)
Total: +10 (vs +9 on the pregen sheet)

(...and the same issue probably propagates forward - haven't looked)

Please review & fix as needed. Thx!

Thanks!

Again, something I'm looking to get compiled and corrected in a future release.

Grand Lodge

Thanks, Thurston. He's a plucky little mystic and a decent pregen, even at 1st level. His gear cost is > 1000 credits, but maybe that's intentional. He's not only plucky, he's one of the richest grasshoppers in the known universe!

Grand Lodge

I noticed something else with respect to Keskodai's languages. The CRB allows the following:

Common, Racial (Shirren, Telepathy), Home Planet (Vesk? Nope), INT bonus (+1: Celestial)

Keskodai/1 comes from Verces, but doesn't have Vercite as a language (the language of his home planet). Was Vesk a typo and supposed to be Vercite?

Grand Lodge

Thurston Hillman wrote:
HoloGnome wrote:

The Keskodai pregen does not appear to have the correct skill bonus for Mysticism.

Keskodai/1 Mysticism Skill Review:
Wisdom (18): +4
Ranks: 1
Mystic Class Skill: +3
Connection Skill (Mysticism/Medicine): +1
Theme Knowledge (Priest): +1 (mysticism is already a class skill of mystics, so +1 bonus to skill)
Total: +10 (vs +9 on the pregen sheet)

(...and the same issue probably propagates forward - haven't looked)

Please review & fix as needed. Thx!

Thanks!

Again, something I'm looking to get compiled and corrected in a future release.

Sorry - I am in error. There is no connection skill until 2nd level. When I was reading through the mystic abilities, I accidentally included it in first. So...+9 is correct.

Sovereign Court

4 people marked this as a favorite.

Is anyone else getting the "Quig instead of Keskodai" problem again?

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