Starfinder Adventure Path #6: Empire of Bones (Dead Suns 6 of 6)

Starfinder Adventure Path #6: Empire of Bones (Dead Suns 6 of 6)

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A Near-Death Experience

The undead Corpse Fleet has appeared in orbit above the Gate of Twelve Suns, intent on seizing the ancient alien superweapon called the Stellar Degenerator. The heroes are massively outgunned, and their only hope to defeat the Corpse Fleet is by infiltrating the fleet's flagship and taking control of the vessel's bridge. Only then can the heroes pilot the ship on a collision course with the superweapon in a desperate bid to end both threats at once. If successful, the heroes can destroy the Stellar Degenerator, but they'll need to escape the carnage to live to tell the tale!

This volume of Starfinder Adventure Path concludes the Dead Suns Adventure Path and includes:

  • "Empire of Bones," a Starfinder adventure for 11th-level characters, by Owen K.C. Stephens.
  • Advice on how you can continue your campaign past the final encounter and details on the devastation inflicted on the galaxy should the heroes fail, by John Compton.
  • Technological specifications for starships of extraordinary size and power, by Owen K.C. Stephens.
  • A collection of starships from the dreaded undead navy known as the Corpse Fleet, by Jason Keeley.
  • An archive of new creatures, including a plethora of undead monstrosities and a crystalline humanoid that can redirect blasts of energy, by Owen K.C. Stephens and Larry Wilhelm.
  • Statistics and deck plans for a massive undead flagship, by Owen K.C. Stephens, plus an introduction to a planet constantly wracked by energy storms, by Larry Wilhelm.

ISBN-13: 978-1-64078-042-2

Starfinder Society Roleplaying Guild Sanctioned Content

Empire of Bones is sanctioned for use in Starfinder Society Roleplaying Guild.
Download the Dead Suns Adventure Path rules and Chronicle sheets — (462 kb zip/PDF)

Note: This product is part of the Starfinder Adventure Path Subscription.

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Paizo Employee Webstore Coordinator

Announced for June 2018! Image and description are provisional and subject to change prior to release.

Paizo Employee Starfinder Design Lead

2 people marked this as a favorite.

Looking forward to people's reactions!


5 people marked this as a favorite.

Destroy the super weapon? You play with strange folks if they would not try to get their sticky hands on it! :D


Yeah.


This is gonna give me flashbacks to Mothership Zeta.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Nice a proper epic ending to this. Like it!


Owen K. C. Stephens wrote:
Looking forward to people's reactions!

*spit take* Whaaaa?


Whats the final level cap for this campaign? Its a bit lower than most of Pathfinder APs right?
Thanks!
AtD


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thirteen I believe.


13-14 last time I saw an official post

Paizo Employee Starfinder Design Lead

1 person marked this as a favorite.

The adventure should take you to 13th, if my manuscript is to be trusted.


Cool, thanks for the info Owen!!

:)

Tom


1 person marked this as a favorite.

I see the PCs are expected to perform the ol' Samus Aran method of bad guy disposal.


playfully/casually wondering what all those tentacles and wings could be attached to on the temporary cover

Paizo Employee Developer

Turn your Starfinder Core Rulebook to page 236 for a closer look!


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I wonder when they'll update this... Mostly cause my curostey on what the real cover is,causing me to go slowly insane


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I also wonder what the onther articles will be, also are they doing a continuing the campaign? Our what if the heroes lose?

Dark Archive

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I can tell what those are based on the previous volume's preview.

Yes, there is continuing the campaign article, rest of the articles are ships of the corpse fleet and ships of the line which includes "Sometimes battleships and dreadnoughts just aren’t big enough! This article presents new rules for starships of extraordinary size and power capable of acting as mobile bases for entire fleets"


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks


2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
CorvusMask wrote:

I can tell what those are based on the previous volume's preview.

Yes, there is continuing the campaign article, rest of the articles are ships of the corpse fleet and ships of the line which includes "Sometimes battleships and dreadnoughts just aren’t big enough! This article presents new rules for starships of extraordinary size and power capable of acting as mobile bases for entire fleets"

!!!

Wow. That alone might make this worth getting!


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I'm not super excited about those suport articles, i love scy fiy but for some reason ive never been super into space ship designs, tho im well awre that just me and i have been suprised before


Any word on whether the Alien Archive will include a new player race or if they'll be giving that a break after dropping 5 in the last one?

Would be symmetrical, if nothing else. No new races in books 1 or 6.

Paizo Employee Developer

To be frank, the woioko (from AP #2) should have been in #1, to go with the description of their planet in the first volume's Codex of Worlds. Similarly, we have a new planet in this volume's Codex of Worlds with a new playable race to go along with it!


You know, I got that impression, actually. About the woioko, that is.

And I for one am glad to hear that there'll be yet another new race in this coming book. Honestly I kind of hope there are new playable races in the majority of AP's going forward.

Paizo Employee Developer

Not *every* new volume will have a new playable race, but a lot of them for the next year or so will!

Paizo Employee Web Production Manager

3 people marked this as a favorite.

Updated with final product description and cover image!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber
Jason Keeley wrote:
To be frank, the woioko (from AP #2) should have been in #1, to go with the description of their planet in the first volume's Codex of Worlds. Similarly, we have a new planet in this volume's Codex of Worlds with a new playable race to go along with it!

This is mostly speculation on my part, but was the Woioko left out of the first book because you didn't want to include any new playable races right on release and/or were waiting for the Alien Archive to drop? That would make sense to me but I don't know the full story so thought I'd ask.

Paizo Employee Starfinder Design Lead

1 person marked this as a favorite.
Luke Spencer wrote:
Jason Keeley wrote:
To be frank, the woioko (from AP #2) should have been in #1, to go with the description of their planet in the first volume's Codex of Worlds. Similarly, we have a new planet in this volume's Codex of Worlds with a new playable race to go along with it!
This is mostly speculation on my part, but was the Woioko left out of the first book because you didn't want to include any new playable races right on release and/or were waiting for the Alien Archive to drop? That would make sense to me but I don't know the full story so thought I'd ask.

It's much more than since Alien Archive wasn't out yet, we pretty much needed ever monster slot in the back of the book to be used for things in the adventure itself.


1 person marked this as a favorite.

So now the question is whether the new player race is the crystalline humanoid or one of the plethora of undead monstrosities.

What I love about this game is that I genuinely do not know the answer. I suspect it's the crystal but it could go either way.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thats a cool cover, and so that what are final foe looks like, ptetty cool


Porridge wrote:
CorvusMask wrote:

I can tell what those are based on the previous volume's preview.

Yes, there is continuing the campaign article, rest of the articles are ships of the corpse fleet and ships of the line which includes "Sometimes battleships and dreadnoughts just aren’t big enough! This article presents new rules for starships of extraordinary size and power capable of acting as mobile bases for entire fleets"

!!!

Wow. That alone might make this worth getting!

Stuff like this is mentioned in the adventure path drift article. To keep a fleet together during the drift you need to have them all linked up or docked to one ship so clearly there are some monstrous ships out there to work as fleet carriers.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Society Roleplaying Guild Subscriber

Iiiiit's June! Crazy excited to read this. We're in book 4 and intend to continue on past level 13 after this conclusion. I've been very curious how to twist the character's backgrounds up into this conclusion for future story arcs and what the continuing campaign article holds. The guy on the cover is exactly what I was hoping for though, it's building up to be quite the exciting path.

Dark Archive

Pathfinder Adventure Path Subscriber

Uuuh, did I miss announcement about shipping orders being later again? I guess its summer after all ._.

Dark Archive

1 person marked this as a favorite.
CorvusMask wrote:
Uuuh, did I miss announcement about shipping orders being later again? I guess its summer after all ._.

Shipping starts either tomorrow (june 14th) or friday, june 15th.

I believe to remember that it was similiar last year after Paizocon, which is quite understandable.

I imagine Gencon will have some repercussions too.


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber; Starfinder Superscriber
Marco Massoudi wrote:
CorvusMask wrote:
Uuuh, did I miss announcement about shipping orders being later again? I guess its summer after all ._.

Shipping starts either tomorrow (june 14th) or friday, june 15th.

I believe to remember that it was similiar last year after Paizocon, which is quite understandable.

I imagine Gencon will have some repercussions too.

Paizocon or not, this feels like a pretty normal timeframe for a shipping window for me.

Given it is just past Paizocon then grateful to the Customer Service / Warehouse teams for making this happen.

Dark Archive

Medriev wrote:
Marco Massoudi wrote:
CorvusMask wrote:
Uuuh, did I miss announcement about shipping orders being later again? I guess its summer after all ._.

Shipping starts either tomorrow (june 14th) or friday, june 15th.

I believe to remember that it was similiar last year after Paizocon, which is quite understandable.

I imagine Gencon will have some repercussions too.

Paizocon or not, this feels like a pretty normal timeframe for a shipping window for me.

Given it is just past Paizocon then grateful to the Customer Service / Warehouse teams for making this happen.

Normally shipping would have begun on monday, but you are right about the Paizo crew being great. ;-)

The Exchange

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Just got my subscriber download but no time to jump into it. a super fast skim peaked my interest. Sorry for just a tease got to work and prep for starting book 3.


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

It is still good to know that shipping has actually begun. Now I know that there is a point to checking for my PDF periodically.


Starfinder Superscriber

Tease!

If anyone does get an early copy and feels like sharing, I'd really really like a spoiler for Corpsefolk. I usually get my shipping pretty late in the cycle and don't want to wait.


Starfinder Superscriber

Nevermind. I got my spoiler. :(


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Care to share that spoiler?


1 person marked this as a favorite.
Starfinder Superscriber

Spoiler:
A friend got his shipped today, Corpsefolk aren't playable.


pithica42 wrote:
** spoiler omitted **

Expected as much.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber

Got my copy and I have to say I love this book! The feel of the whole adventure is great, and the support articles were a really cool read. Looking forward to seeing what great stuff you guys do in the next AP!


Starfinder Superscriber
Steven "Troll" O'Neal wrote:
pithica42 wrote:
** spoiler omitted **
Expected as much.

Part of me did, too. But the rest of me was hoping that I was wrong.

Dark Archive

Could somebody spoiler how you can continue the campaign & what happens if you fail?
Thx!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber
Marco Massoudi wrote:

Could somebody spoiler how you can continue the campaign & what happens if you fail?

Thx!

Spoiler:
The book gives a few smaller examples of ways you can continue the campaign (investigating the Kishalee civilization or tracking more superweapons for example) and gives further details on two specific ways of continuing things. One involves facing an incredibly powerful atrocite who tries to turn the 12 suns system into a superweapon, the other involves tracking and facing a creature from Abaddon that was coincidentally freed by the destruction of the 12 suns demiplane and is now destroying the ecosystems of planets across the Vast. If you fail, either the corpse fleet or Cult of the Devourer get the weapon (depending on GM choice) and end up using it to cause untold destruction, it's also heavily suggested that further attempts to face the Corpse Fleet would involve facing off against the reanimated forms of fallen party members.
Dark Archive

Pathfinder Adventure Path Subscriber

Geez, lot of undead creatures from 1e got starfinder versions here. 7 creatures in total with seventh one being the crystal alien race. Anyhoo, need to now read it to know what I think about this final part


Would anyone mind giving us a peek at the bestiary (the names of each monster, CR and monster type)?

Dark Archive

Pathfinder Adventure Path Subscriber

All of them but the new race is undead. I won't really bother with CRs though since all undeads in Starfinder are template grafts(because would be weird to assume all undead in the galaxy are human) besides 6 of them are from Pathfinder

:

Baykok
Corpsefolk
Gatecrasher(basically undead in power armor)
Kurobozu
Mohgr
Pale Stranger
Shimreen(that new race)

Anyhoo, after reading this through, I can safely say that final two books are best books in Dead Suns ._. I mean, its mostly action, but its REALLY cool climactic action with cool encounters and cool personalities for the named baddies. All three main officers you face aboard the ship have chance to shine their personality in nice ways.

I especially love how the final boss is set up

:
My favourite being this being example question for one of them: "Why do you talk so much during the fight?"

I also love that their explanation for "Why is the ship controlled easily from single location? Isn't that unsafe" is basically "At that point where enemies have taken this place over I'm already dead so why would I care?"

Also, I love how badassness of the final boss is foreshadowed in their trophy room with four high level equipment each gained from defeating something powerful :D Thats cool

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