The Road to Minkai: Dragoncat's Jade Regent (Inactive)

Game Master Dragoncat

5 PCs are picked
To journey to a far land
To reclaim a throne.

Current Date: 13th of Gozran, 4715 AR

Wagon Encounter
Caerwyn's Loot List


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Male Human Hunter 2
Stats:
[AC:18 |T:14|FF:14] [HP:18/18] [F:+5 | R:+7 | W+2] [Init: +4; Per: +7]

Gilbert has 2 spell slots and desire to heal them up. *Mumbles something about never getting to use Gravity Bow.*

But seriously. Ikoma, you have two CLW at your disposal, to be spread the way you desire.


Let's be honest, Gilbert--did you even need that spell against these goblins? ;)


Male Human Hunter 2
Stats:
[AC:18 |T:14|FF:14] [HP:18/18] [F:+5 | R:+7 | W+2] [Init: +4; Per: +7]

It's not about killing. It's about sending a message.


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

I started to ask how that interacts with my archetype since the new version doesn't have trap sense anymore, then I read danger sense and now I understand. I think I just may try that conversion, gonna at least build an alternate version to see what it looks like.

EDIT:
Wow, that was an easy change over, change one feat and add an ability. I think this version of rogue will be a blast.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

One for Ikoma
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
One for windspirit
CLW: 1d8 + 1 ⇒ (3) + 1 = 4


Did ya miss me? :)

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Indeed!


:)

I'm just waiting to see what you guys are going to do regarding the hut...


Really sorry I've been slacking on posts--Baldur's Gate sunk its hooks into me.

Expect a post from me shortly. :)


Waiting on Caerwyn & Yui to post their actions.


Don't post yet, guys--I made a mistake in the rolls. I'm fixing it now.


Alright--fixed it. Note to self--ban all fireworks from future games. All of them.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

I think it's fun. Goblins and fireworks are funny :D. Just have to get yui out of there now :P.


So... as it turns out, I made a mistake when dealing with the skyrocket fireworks. By all rights, the rocket was supposed to fly off for 90 feet for a random number of rounds before exploding. It was my first time handling fireworks, and as a result, several of you ended up nearly being blown to pieces. REALLY sorry about that. :(


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

And Yui's skirt was burned. Poor Yui.


Well, on the bright side, I say you guys have earned your level up. Go ahead and level up to Level 2. :D


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

Yay! That was an easy round of leveling.

Only question was how are we handling hit points?

HP Roll 1: 1d8 ⇒ 2
HP Roll 2: 1d8 ⇒ 2

...well s@$%.


You take the best of two rolls.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Rolls for HP.
HP: 1d10 ⇒ 8
HP: 1d10 ⇒ 7


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

Fighter (1)

Hit points: 1d10 + 1 ⇒ (10) + 1 = 11
Hit points: 1d10 + 1 ⇒ (10) + 1 = 11

Hmm decisions, decisions.

Bonus feat: Dodge

Skills:
Acrobatics +1
Climb +1
Disable Device +1
Perception +1
Stealth +1


Male Human Hunter 2
Stats:
[AC:18 |T:14|FF:14] [HP:18/18] [F:+5 | R:+7 | W+2] [Init: +4; Per: +7]

Gilbert will stick with Hunter for now.

HP: 2d8 ⇒ (4, 1) = 5 Oh. Well.

I'll be picking Precise Shot as my feat for the level, unless everyone wants to take Outflank. In such case, I'd be happy to provide.

I need to pick my spell known.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

How about outflank... now that you mention it.... it would benefit caerwyn and me a lot!


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

Unless I'm reading this wrong you would only grant Outflank to your animal companion.

Precise Companion (Ex)

At 2nd level, a hunter chooses either Precise Shot or Outflank as a bonus feat. She does not need to meet the prerequisites for this feat. If she chooses Outflank, she automatically grants this feat to her animal companion as well.


Male Human Hunter 2
Stats:
[AC:18 |T:14|FF:14] [HP:18/18] [F:+5 | R:+7 | W+2] [Init: +4; Per: +7]

Yep. I was suggesting you guys to pick it to co-ordinate with Duchess.


Witch 1 || AC 16/19 (T 14, FF 12). HP 8, Fort +1, Ref +3, Will +1. Init +3, CMD/CMD -2/11, Speed 20 ft
attacks:
Evil eye (dc 14), light crossbow +4 1d6 19-20x2
skills:
Diplomacy +7, Knowledge (arcana) +7, Knowledge (history) +7, Perception +3/+8, Spellcraft +7, Stealth +14/+19

Little stressed for time. I'll hopefully be able to lvl up properly soon.

-Posted with Wayfinder


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

Just an FYI. I'll be leaving on vacation tomorrow and won't be back until the 28th. Although I'll have my laptop with me expect updates, if any, to be sporadic at best (depending on how tired I am after slugging through Disney and Universal all day).


I actually made a mistake on the enchantment the arrows held--they're +1 on top of being animal bane. Oops.


Gilbert? Yui-chan? You guys still there?

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Am here and kicking.


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

On Wednesday July 29th when I leave for work I won't be home until August 2 due to my trip to GenCon Indy. I will post as I can during that time but it will likely be infrequent. Feel free to bot me during that time.


Alright then. Thanks for letting me know!


Sorry my posting has slowed down lately. This time, it's because today is my birthday. :)

I'll be out for most of this afternoon, so you can expect a post or two from me this evening.


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

My Mother in Law passed away Saturday while I was at CenCon. I'm currently at the family farm and will be here until at least Friday. My posting will be sporadic this week as we make final arrangements before the wake and funeral. Please continue to bot me as needed.


My deepest condolences.

Sorry about my posting rate dropping off. I've been going through a bit of a burnout on RPGs and I've been trying to get motivated to post again. I'll have something up for you guys soon.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

YOU ARE GREAT!
AND I mean it!!!!
you do a great job ... and we all love your work!


Thanks guys. :3

I've got a post for you in the works right now, as a matter of fact.


Sorry if this section of the adventure is feeling too combat-heavy.

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

I LOVE COMBAT... heck I am a samurai!


I know. :)

But I'm starting to become concerned that some of the other players are starting to feel worn out from it all... I'm kinda anxious to finish up this part of the adventure.


I don't think I've realized until now just how dangerous a trained horse can be.


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

Remembering how ineffective his sword proved against the skeletons at the goblin compound Caerwyn drops his sword and pulls his mace. Swinging his mace he crashes it into the rib cage of the skeleton in front of him.
Attack roll: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

Posted in the wring place Caerwyn.


Male Half elf Rogue (Scout) 3/Fighter 1
Character Information:
[HP: 36/36]; [Armor Class: 18; Touch: 14; Flat Footed: 14]; [BAB: +3; CMB: +5; CMD: 19]; [Saves: Fortitude: +7*; Reflex: +8*; Will: +3* (+2 Racial bonus against enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +10]; [Low-light Vision, Perception: +10]; [Exploration: Scout]

Oops.


Don't worry, I'll accept it. :)


Is everyone still around?


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

Sorry, still here, I check from my phone a lot but don't normally reply that way, sometimes I forget that I have anything I need to do.


:)

Fair enough. I was kinda worried interest in my campaign was waning...


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

I'm kinda in one of those spots where I wasn't able to see the loot since it hasn't been brough out yet and otherwise waiting. I also will say, there was a lot of combat (which generally loses my interest fast) and several significant length pauses in progression. Despite that I still am interested, we just need to get our momentum going again.


Don't worry--we're getting to the end of this part, trust me.


female tiefling (devilborn) | summoner (unchained) 1 | |HP: 10/10 | AC:15 T:13; FF:12; CMB +2, CMD:15 | Fort:+2; Ref:+2; Will:+2 | Init:+2 | darkvision 60 ft, Perc:+0 | Summon Monster 1 (5/5)
Skills:
Diplomacy +5 | Knowledge (arcana) +5| Speelcraft +5 | Use Magic Device +6 | Linguistics +5 | Perform (dance) +7 | Sense Motive +2

I figured, I mean, we're level 2 already and likely well on the way to 3 I'd imagine. That puts us in the last half/third of the book if it follows what seems to be the usual pattern.

I'm looking forward to trying to convince Sandru that I'm the girl for him, it should be quite interesting.

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