
Isabelle Lee |
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What effects in game make you lose limbs and organs? And I'm not talking about crit decks or 3PP. Where, in the game, do rules obligatorily mandate that you lose a limb or an organ?
Give it time. As far as I'm concerned, regenerate needs some niche protection. ^_^
Bleed is a trivial hindrance given that any magical healing removes it entirely. Not to mention the fact that PF fights last 3-4 rounds on average, reducing the impact of any damage over time effects.
This is 100% truth.

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regenerate seems to be a spell that was introduced to handle story-mandated limb loss and to give ground for homebrew/3PP called shots/crits systems. But as it is it's weirdly disjointed from the super-abstract hit points system, where damage is less "physical harm" and more "taking away from your heroic invincibility until you go below 0 and that one blow does to you what a bite from a Colossal dragon does to people in real life, or what it would do if dragons would exist".

Dragon78 |

There are few creatures that can remove limbs, organs, etc. and the sword of sharpness doesn't exist in Pathfinder. But that just adds to the argument that the regenerate spell should be a much earlier level spell. Maybe we will get a lesser regeneration spell.
Also I have used bleed very effectively as a swashbuckler and have seen it used very effectively against me.

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Yeah. Regeneration is stronger than fast healing in some ways. But there are many types of magical healing that can make certain conditions and types moot. Regeneration is one of the only a handful of methods to actually grow back or restore missing limbs. Naturally it's very very high level or high cost. The issue is resource grind and instant sudden death or debilitation that can come from trekking through long dungeons. Unless you have that constant heal factor, it will wear you down. Also just because things are marked as player companion does not mean enemies or npcs can't use the same tricks. If the enemies had infinite healing set ups, people would struggle to counter them without the players giving the GM information.
Really things should not become an arms race between GM and player. Players should be strong. They are adventurers, heroes, people who can handle the dangers that exist within the world. But the threat of death should also not be trivial. Sure it should be less likely as pcs get stronger, but if the player gets unlucky, does something stupid or is just ground down under shear weight of damage and conditions... Yeah. They should be at risk of dying.

BigNorseWolf |
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Dragon78 wrote:I hope at least one archetype will grant a class fast healing that is a constant effect, none of these x/day or x/rounds/minutes per level stuff.Fast healing is completely overpowered as a permanent effect. Think about it. Combat finished? Great. I'm fully healed.
After.
Every.
Combat.
Thats how most adventurers with access to wands of CLW or better yet infernal healing work.

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Verzen wrote:Thats how most adventurers with access to wands of CLW or better yet infernal healing work.Dragon78 wrote:I hope at least one archetype will grant a class fast healing that is a constant effect, none of these x/day or x/rounds/minutes per level stuff.Fast healing is completely overpowered as a permanent effect. Think about it. Combat finished? Great. I'm fully healed.
After.
Every.
Combat.
But. Again. You're using resources. Resource economy. You don't have an infinite supply of infernal healing or CLW.

BigNorseWolf |
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But. Again. You're using resources. Resource economy. You don't have an infinite supply of infernal healing or CLW.
No, but you have enough.
Hypothetically if say, a feat lets you heal yourself with fast healing one. A feat kinda equates to 5,000 gp. Thats six and a half wands of CLW: which is more than any of my pathfinders have burned through in 12 levels of play. its over 1400 points of damage healed. A raging barbarian with no ac might find that kind of trade off favorable but most people won't.

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I would pay 5000GP for a feat even if it is run, endurance, etc. I would pay more for the good ones. Though I would hate to see how expensive leadership would be;)
Apparently the game assumes that Endurance is worth a bit more than 5,000gp... ;)

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Ooo, really looking forward to getting this tomorrow as a subscriber.
Level 1: Invigorating Chord. Fast healing 2 to everyone within 30 feet. This healing increases by 1 per every 5 levels of Skald. Replaces raging song. Counts as a performance.
There's a Masterpiece that does something very similar:
http://www.d20pfsrd.com/classes/core-classes/bard/bardic-masterpieces/maste rpieces/life-budding-in-salted-earth-sing-string-wind
David knott 242 |
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Kalindlara wrote:Don't forget that slotless magic items cost twice what they normally would. ^_^And to which slot would you assign a free feat? :P
Whatever slot it is, a slotless Ioun Stone does not fill it.

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And to which slot would you assign a free feat? :P
Depends on the feat. They make all kinds.
Endurance: chest or feet
Run: feet
Power Attack: hands
Deadly Aim: eyes
Combat Expertise: wrists
Any metamagic: head
Alertness: eyes
Those are just some examples, off the top of my head. ^_^

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For those complaining about cheap fast healing, may I point out the Boots of the Earth, a 5k gp boot item that grants you fast healing 1 while you remain stationary on the ground. Now granted it won't work when flying, on a ship, etc, but for 90% of the time you will be on the ground and able to use it.

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For those complaining about cheap fast healing, may I point out the Boots of the Earth, a 5k gp boot item that grants you fast healing 1 while you remain stationary on the ground. Now granted it won't work when flying, on a ship, etc, but for 90% of the time you will be on the ground and able to use it.
I follow the PFS ruling that this item is 1/day.

Fourshadow |
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looking forward to when this thread is not just an arguement over fast healing.
Wow. 54 new posts! Made me wonder if someone got their Shipping notice early and things were being divulged...uh, no. Just another tangent debate that took over the Product Discussion thread. Sigh.
When I get my PDF, the first thing I will look at is the Angelfire Apostle. I am hoping they did some wonderful things to truly weaponize channeling energy.

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jedi8187 wrote:looking forward to when this thread is not just an arguement over fast healing.Wow. 54 new posts! Made me wonder if someone got their Shipping notice early and things were being divulged...uh, no. Just another tangent debate that took over the Product Discussion thread. Sigh.
When I get my PDF, the first thing I will look at is the Angelfire Apostle. I am hoping they did some wonderful things to truly weaponize channeling energy.
Make that 58.

Andrew Mullen Contributor |
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*sets google alert for Skeld posting*
We were asked by Mr. Sutter in this thread to not be so detailed with our personal previews, so I wouldn't expect what had become the traditional treasure trove of mouthwatering info. Which is a little disappointing, sure, but I think totally understandable!
(Chris Lambertz also popped in later to clean up and ask that any discussion of that particular request/preview policy be discussed in Website Feedback, rather than a Product Discussion thread)

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regenerate seems to be a spell that was introduced to handle story-mandated limb loss and to give ground for homebrew/3PP called shots/crits systems. But as it is it's weirdly disjointed from the super-abstract hit points system, where damage is less "physical harm" and more "taking away from your heroic invincibility until you go below 0 and that one blow does to you what a bite from a Colossal dragon does to people in real life, or what it would do if dragons would exist".
Agreed. I would like to see Paizo adopt or create something akin to the bonebreaker system from Skirmisher in Insults & Injuries where things like the amount of dmg you take from a hit and your ability scores can cause more harm than just HP dmg. A fight with a Hill giant becomes exponentially more terrifying when he can break all the wizard's bones alongside that HP damage.

MannyGoblin |
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How about a Calistrian/Shelyn whip that channels healing energy or you can store a wand in the handle to deliver touch healing at range? Shelynite healing bondage to counter Kuthite S&M stuff.
"Just stay in this position and the bones will heal in no time. I will be back in a bit to check for chafing."
Magical Safe Words that free people from paralyzing/hold spells.

Luthorne |
How about a Calistrian/Shelyn whip that channels healing energy or you can store a wand in the handle to deliver touch healing at range?
Technically you can do the latter via the weaponwand spell from Inner Sea Magic...

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MannyGoblin wrote:How about a Calistrian/Shelyn whip that channels healing energy or you can store a wand in the handle to deliver touch healing at range?Technically you can do the latter via the weaponwand spell from Inner Sea Magic...
too many jokes possible... must refrain...

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Dean HS Jones wrote:*sets google alert for Skeld posting*We were asked by Mr. Sutter in this thread to not be so detailed with our personal previews, so I wouldn't expect what had become the traditional treasure trove of mouthwatering info. Which is a little disappointing, sure, but I think totally understandable!
(Chris Lambertz also popped in later to clean up and ask that any discussion of that particular request/preview policy be discussed in Website Feedback, rather than a Product Discussion thread)
Right.
I got my shipping email a little over an hour ago, but I'm not going to be discussing the products. I'm not here to cause Paizo any problems or step on their toes with regard to sharing what's in their books. There have been a few posts like the ones above asking me/us to curtail our sharing and so I'm going to do as I've been asked.
-Skeld

Gisher |
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Andrew Mullen wrote:Dean HS Jones wrote:*sets google alert for Skeld posting*We were asked by Mr. Sutter in this thread to not be so detailed with our personal previews, so I wouldn't expect what had become the traditional treasure trove of mouthwatering info. Which is a little disappointing, sure, but I think totally understandable!
(Chris Lambertz also popped in later to clean up and ask that any discussion of that particular request/preview policy be discussed in Website Feedback, rather than a Product Discussion thread)
Right.
I got my shipping email a little over an hour ago, but I'm not going to be discussing the products. I'm not here to cause Paizo any problems or step on their toes with regard to sharing what's in their books. There have been a few posts like the ones above asking me/us to curtail our sharing and so I'm going to do as I've been asked.
-Skeld
I don't understand why they have taken that position. I don't think that people should be posting in great detail, but in the past getting some specific subscriber feedback has always been my reason for purchasing the books. Knowing that there are bits that I will find useful is what makes me want to buy a product as soon as it comes out. If we only have the brief product descriptions to go by, then I'll probably just start waiting until the new rules are available for free on other sites.

Plausible Pseudonym |
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I don't understand why they have taken that position. I don't think that people should be posting in great detail, but in the past getting some specific subscriber feedback has always been my reason for purchasing the books. Knowing that there are bits that I will find useful is what makes me want to buy a product as soon as it comes out. If we only have the brief product descriptions to go by, then I'll probably just start waiting until the new rules are available for free on other sites.
Completely agreed. Subscriber hints have convinced me to purchase several books (most recently Blood Beasts was a hard no until I heard what was in it and that it wasn't race restricted). When a great or surprising product comes out I want to support it and maybe read the fluff. It doesn't always work, Paths of the Righteous was a hard no that the leaks didn't convince me to buy.
This one is in a maybe zone for me, but will be easy to miss if I don't hear anything concrete about the contents ahead of time.

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Andrew Mullen wrote:Dean HS Jones wrote:*sets google alert for Skeld posting*We were asked by Mr. Sutter in this thread to not be so detailed with our personal previews, so I wouldn't expect what had become the traditional treasure trove of mouthwatering info. Which is a little disappointing, sure, but I think totally understandable!
(Chris Lambertz also popped in later to clean up and ask that any discussion of that particular request/preview policy be discussed in Website Feedback, rather than a Product Discussion thread)
Right.
I got my shipping email a little over an hour ago, but I'm not going to be discussing the products. I'm not here to cause Paizo any problems or step on their toes with regard to sharing what's in their books. There have been a few posts like the ones above asking me/us to curtail our sharing and so I'm going to do as I've been asked.
-Skeld
I have asked James Sutter personally over here about this:
Pathfinder Campaign Setting: The First World, Realm of the Feyand will wait for his answer. ;-)