
Milo v3 |

A few things:
natural armor bonus to its AC equal to their class level".
Other than that, looks good. Rather surprised about giving chromatics secondary breath weapons.

Knight Magenta |

I am so excited by this book! I've wanted to play a dragon PC for years, and this release has perfectly synchronized with me having a chance to make a new character.
I really like the secondary breath weapons. I've always found unlimited breath weapons the coolest thing, and this seems fun! Do feats like ability focus apply to both the primary and secondary effect of the breath weapon, or do you need to take them twice?
I'm a little worried about the +1 natural armor per level. Isn't that a little much? It seems like it would work fine if you are not wearing armor, but with a dragon in fullplate it seems like you would have an absurd AC. At level 8 that gives you 30 AC from 12 dex and +2 armor. and that's before amulets and rings.

stormcrow27 |

I am so excited by this book! I've wanted to play a dragon PC for years, and this release has perfectly synchronized with me having a chance to make a new character.
I really like the secondary breath weapons. I've always found unlimited breath weapons the coolest thing, and this seems fun! Do feats like ability focus apply to both the primary and secondary effect of the breath weapon, or do you need to take them twice?
I'm a little worried about the +1 natural armor per level. Isn't that a little much? It seems like it would work fine if you are not wearing armor, but with a dragon in fullplate it seems like you would have an absurd AC. At level 8 that gives you 30 AC from 12 dex and +2 armor. and that's before amulets and rings.
I would probably house rule it so that a dragon can't wear armor, or otherwise you're going to get attacked by touch attack spells and incorporeal undead all day. Then you get into ghost touch and equipment arms races plus feats to block attacks like ray shield and such.

shadowkras |

Depending on your size, that fullplate will cost you a hefty amount of your treasure.
Regular cost: 1500 gp
Large dragon cost: 6000 gp
Huge dragon cost: 12000 gp
Gargantuan dragon cost: 24000 gp
Not counting the masterwork or magical enchantments. You would have trouble finding people to craft that, they would take a lifetime, or multiple lifetimes.

stormcrow27 |

Depending on your size, that fullplate will cost you a hefty amount of your treasure.
Regular cost: 1500 gp
Large dragon cost: 6000 gp
Huge dragon cost: 12000 gp
Gargantuan dragon cost: 24000 gpNot counting the masterwork or magical enchantments. You would have trouble finding people to craft that, they would take a lifetime, or multiple lifetimes.
You're a dragon that lives for over 2,000 years, and we have fabricate and minor/major creation. Time isn't an issue.

shadowkras |

You're a dragon that lives for over 2,000 years, and we have fabricate and minor/major creation. Time isn't an issue.
If you are 2,000 years old, of course.
If you are only 100 years old, maybe not.Example, an adult red dragon is 101+ years old, and CR 14.
If we follow the guidelines for placing treasure, a CR 14 encounter gives us 22,000 gp on the Fast Track. However, Red Dragons got triple the regular treasure, making that 66,000 gp total.
One fifth of his treasure would be that mundane huge dragonic-fit full plate armor. That is a pretty good item for a treasure hoard to be honest.

stormcrow27 |

Quote:You're a dragon that lives for over 2,000 years, and we have fabricate and minor/major creation. Time isn't an issue.If you are 2,000 years old, of course.
If you are only 100 years old, maybe not.Example, an adult red dragon is 101+ years old, and CR 14.
If we follow the guidelines for placing treasure, a CR 14 encounter gives us 22,000 gp on the Fast Track. However, Red Dragons got triple the regular treasure, making that 66,000 gp total.One fifth of his treasure would be that mundane huge dragonic-fit full plate armor. That is a pretty good item for a treasure hoard to be honest.
Hence why dragons seek out other dragons to get treasure, and your probably better off with bracers of armor or rings of protection then full plate. Plus you can go out and burninate the local town and get at least 5 to 7000 gp out of the stock magical items they make (assuming a population of 2500 or so). Or if you're really smart, you use your treasure horde to buy into companies and get a continuous income stream going. Especially if your campaign supplies insurance to merchant companies. Insure the value of the merchant train then higher in what it is carrying, burninate the caravan, take whatever survives, then claim the payment in the form of the merchant representative. Move around to various merchant and insurance companies, and you can even move items you don't want for more expensive stuff legally or on the black market. That range also extends if you have enchantment magics or get a bard/wizard/psychic cohort focused on such magics.