Idea: Skirmish Mode


Pathfinder Online

Goblin Squad Member

I am hoping Lee or someone on the dev team can comment on the feasibility of this.

Basically, the idea is that two groups (usually within the same CC or alliance) can declare a friendly "skirmish" where for the period of the skirmish there are no penalties to alignment or reputation for attacking anyone on the other side. Should someone be "killed" in the skirmish, they are simply removed from the battle without actually dying.

The obvious application of this would be training purposes, with team PvP being a secondary application.

Thoughts?

Goblin Squad Member

It sounds like a version of "duel"? If so, then that topic has been discussed here very appreciably.

If not, ...

Goblin Squad Member

Ok, good point, I forgot about the devs' decision to not do non-lethal. How about removing that aspect and instead just keeping the no penalty to alignment / reputation part?

Goblinworks Lead Game Designer

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htrajan wrote:
Ok, good point, I forgot about the devs' decision to not do non-lethal. How about removing that aspect and instead just keeping the no penalty to alignment / reputation part?

Two companies could get rid of any alignment/reputation hits by declaring a feud with each other. Then they can kill each other all day without affecting their reputation and alignment, but things like equipment loss and such would still be in effect so you would want to be careful about it.

Goblin Squad Member

Any plans for an arena?

Goblin Squad Member

Lee Hammock wrote:
htrajan wrote:
Ok, good point, I forgot about the devs' decision to not do non-lethal. How about removing that aspect and instead just keeping the no penalty to alignment / reputation part?
Two companies could get rid of any alignment/reputation hits by declaring a feud with each other. Then they can kill each other all day without affecting their reputation and alignment, but things like equipment loss and such would still be in effect so you would want to be careful about it.

Ah okay, so you're saying feud declaration can be used for training purposes and not solely for actual warfare? I thought there was some sort of reputation cost for this if the CC you're declaring a feud on has a higher rep than yours?

Goblin Squad Member

Once a feud is declared, all reputation and alignment changes are gone. It costs DI to declare a feud.

Goblin Squad Member

Or Influence.

Goblin Squad Member

Yeah, so I guess I'm asking for the ability to declare a "fake feud" that doesn't require DI for the purposes of training and internal PvP competition. Specifically, it would be great if 2 groups within the same CC would be able to do this.

Goblin Squad Member

The best way to learn PvP is to engage in it when it really counts. If you're going to expend influence, wage a feud against a company that is near your numbers and experience. If it will make you feel better, find one that is competing for the same goals as you. This way at least you can think of them as being a rival.

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