Pathfinder Campaign Setting: Darklands Revisited (PFRPG)

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Pathfinder Campaign Setting: Darklands Revisited (PFRPG)
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Terrors from Below

Beneath the Inner Sea region stretches a vast network of echoing caverns, serpentine tunnels, and subterranean lakes, their lightless reaches haunted by creatures too strange for most surface dwellers to imagine. This underground world is known as the Darklands, and to those brave enough to venture into its shadows, it offers incomparable treasures and mind-warping dangers. Delve into the secrets of this subterranean realm's residents with details on their ecologies, societies, campaign roles, and more.

Pathfinder Campaign Setting: Darklands Revisited provides everything you need to hunt or befriend the denizens of the depths, including creatures such as:

  • Demon-worshiping drow and their ceaselessly scheming houses.
  • Gray-skinned duergar slavers, shunned by all other dwarves for their worship of an evil god.
  • Gugs, the four-armed giants of the Dreamlands' tunnels.
  • Intellect devourers, who remove victims' brains and wear their bodies.
  • Munavris, albino psychics who fight against evil in the deepest depths of the Darklands.
  • Degenerate morlocks, who hunt humans even as they worship them.
  • Wormlike neothelids, plotting to bring their fell gods to Golarion.
  • Troglodytes, the fallen scions of a vast reptilian empire.
  • Vampiric, daemon-crafted urdefhans, eager to spread death and pain.
  • Fungal vegepygmies and the carnivorous mold that births them.

Pathfinder Campaign Setting: Darklands Revisited is intended for use with the Pathfinder campaign setting, but can easily be adapted to any fantasy world.

ISBN-13: 978-1-60125-819-9

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Darklands Done Well

4/5

Another entry in the "Revisited" series, "Darklands Revisited" deals with all the dark, scary things that live underground in the depths. "Revisited" gives a nice sampling of each race, but doesn't go as in depth as the ecology articles. The series is a great read for players and GMs, giving a nice intro to the featured entries especially for new players. There are entries for a number of humanoids, and some creatures less/more than human, so let's take a look at the entries.

Drow: Who can have an underground book without the drow? As a species done and redone, how does Golarion's take on the dark elves measure up? The drow of Golarion have a new and intriguing history involving their departure from classic elves, which strikes a great balance between the familiar FR drow history and new material. This history also explains in flavour the reason for their mechanical stat changes from surface elves and works very well. The drow are also given demonic patrons, which is an interesting development, as the race is LE and demons are CE. The drow of Golarion practice a new and terrifying science, fleshwarping, which is an interesting blend of science and magic which supports both CE and LE and magic alchemy. No mention of the divine is made in fleshwarping, which I feel is a lost opportunity to tie the race to its unusual demonic patrons. The drow stat block shows a new dual classed character, although it would've been cool to have a matron statted up. The campaign role gives excellent suggestions for low to high level parties and each level shows off a different aspect of the versatile drow.

Duergar: dark dwarves, these guys feed off Paizo's unique spin on dwarven history. Like drow, they are blessed by an evil god, and they really feel like a race beholden to Droskar with his worship and priesthood showing up in many of their cultural aspects. Although drow and duergar are both slavers, slavery in both cultures is very different. The duergar are suggested for low to mid level parties due to their location in the darklands. A great, flavourful entry.

Gugs present as a mixture of humanoid and monster culture and physiology. Despite their interesting alien origin, the rest of this entry was rather uninteresting.

Intellect devourers are Paizo's answer to mind flayers. And they are an excellent retort. They are very much a horror trope that fans of the Mythos will love. This is a race with a unique and full background, which makes them at home in both PF and SF. Again an enslaving race, slavery is very different in intellect devourer culture than it is from other darklands species. Treasures consider the unique physiology of the species. Ilvarandin is only briefly mentioned as are locations in space.

Morlocks are yet another race that fled into the underground to escape Earthfall, but their original race was human. The locations section was interesting, but otherwise this was another underwhelming entry.

Finally, the only good race to dwell underground, the new and exciting Munavris. Introducing psychic powers to the darklands, the Munavris were only recently introduced before the printing of "Darklands Revisited", making them a blank canvas. The entry for this race doesn't disappoint its new fans, and they are a much more interesting evolution of humans than the morlocks.

All in all, most of the races have excellent entries, which more than make up for the few underwhelming entries. None of the entries are terrible, and even the underwhelming races have some nuggets of awesome in their entries. If you want a nice read or some inspiration for your next campaign, you could do worse than this.


Solid for Spelunking

5/5

A pretty handy volume for anyone intent on using the Darklands of Golarion- the fleshing out of the Munavri is particularly welcome, but in general, just about every creature examined here benefits from the improved going-over. I especially liked the overview of Duergar society, and all of the creatures presented here got at least a little bit of cultural detailing to make them more flavorful.

I'm a fan of the "Revisited" series in general, so this was a nifty thing to find in my FLGS today.

To go with the 5 stars, two caveats-

1. Some of the Drow material felt a bit redundant- although not scrambling from the Advanced Race Guide to Inner Sea Races to old volumes of Second Darkness will be appreciated.

2. I don't think ANYONE can get me fired up about using Urdefhans. However, if you're fond of 'em, there is some excellent material here.


I've always loved this region...

5/5

The underground world has always been an allure to me. The 'wilderness' is always more dangerous, and the creatures are like something the animals of Australia would have nightmares about. The longest campaign I was ever a part of from my 3.0/3.5 days, about half of it took place in the 'underdark'.

The Darklands of Golarion are very interesting. There's some traditional stuff there (Drow and Duergar) and they're societies are given a little more info here, and even provides some interesting plot ideas for players interacting with these races, and reminding us why they're so terrible.

I really, REALLY like the addition of more detailed information of species in the Darklands that actually have what some would consider a form of 'society'. Morlocks, Gugs and Intellect Devourers to name a few.

The addition of the Munavri is awesome to me. The Darklands have always been a desperate place, but the closest things we've had to a 'good' species down there are Svirfneblin, and they're more like 'leave us alone' not evil. I LOVE the albino, psychic, Darklands-sea-traversing swasbucklers! My only downside is they're way too good for play in some games, but I guess they have to be powerful to do what they do, where they do it! :)

I mentioned the Gug earlier, they and the Neothelid give the 'dark tapestry' love to the Darklands, and honestly, it's cool. The more detailed on how Neothelids are more than just big magic worms, and have a semblance of a hierarchy and society is really cool.

Finally, I love the emphasis on use of the Occult stuff. That's something I felt wasn't done as well before Pathfinder; including new concepts into an existing setting.

I'd love to see a Darklands focussed AP, or even an anniversary/updated Second Darkness!

Definitely a great acquisition.


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Yeah, I'm stoked to find out that the 6 "mystery races" are ...

Can a Paizo Person give us a tidbit of an update on that? Perhaps revealing 1 of the races? :-D


I am looking forward to this book and the updated cover.


Well count me into the guessing pool. We got four, but what of the other six? I have ideas.

Dark Folk: FWS hinted that he was doing a write up for them. Maybe this is it?
Serpent Folk: The've been around sense the beginning of the setting, I can't imagine them being left out.
Gug: An interesting a scary race with on little about them published? There a shoe in.
Duergar: Another classic almost as importent as Drow. A safe bet.
Morloks: The classic cave savage. Good possibility.
Skum: They live in the Darklands. They could maybe put them in?

Those are my probably incorrect guesses.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Munavris perhaps from the occult bestiary?

Paizo Employee Developer

Duke Baron wrote:

Well count me into the guessing pool. We got four, but what of the other six? I have ideas.

Dark Folk: FWS hinted that he was doing a write up for them. Maybe this is it?
Serpent Folk: The've been around sense the beginning of the setting, I can't imagine them being left out.
Gug: An interesting a scary race with on little about them published? There a shoe in.
Duergar: Another classic almost as importent as Drow. A safe bet.
Morloks: The classic cave savage. Good possibility.
Skum: They live in the Darklands. They could maybe put them in?

Three of these are in the book, three are not.

Dark Archive

Mark Moreland wrote:
Duke Baron wrote:

Well count me into the guessing pool. We got four, but what of the other six? I have ideas.

Dark Folk: FWS hinted that he was doing a write up for them. Maybe this is it?
Serpent Folk: The've been around sense the beginning of the setting, I can't imagine them being left out.
Gug: An interesting a scary race with on little about them published? There a shoe in.
Duergar: Another classic almost as importent as Drow. A safe bet.
Morloks: The classic cave savage. Good possibility.
Skum: They live in the Darklands. They could maybe put them in?

Three of these are in the book, three are not.

Thx Mark.

Do you know when this product is updated?

Happy new year!


Mark Moreland wrote:
Three of these are in the book, three are not.

Evil....EVIL.....

Paizo Employee Contributor—Canadian Maplecakes

nighttree wrote:
Mark Moreland wrote:
Three of these are in the book, three are not.
Evil....EVIL.....

Seems like Paizo is building up a year worth of evil! :o

Silver Crusade

6 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Puppy Kicker's Handbook and Burned Down Orphanages of the Inner Sea confirmed!


4 people marked this as a favorite.
Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The Orphanage attacked me , You all saw it


Pathfinder Card Game Subscriber

Oh, I would love to play a Drow in PFS but alas it will probably never happen because they are generally evil. Couldn't I have a misunderstood (by his community) drow who was good :)

Scarab Sages

Duncan7291 wrote:
Oh, I would love to play a Drow in PFS but alas it will probably never happen because they are generally evil. Couldn't I have a misunderstood (by his community) drow who was good :)

The problem is table variance since some GMs will be cool with it, but others will have rocks fall on you, your scimitars, and your little cat too.


1 person marked this as a favorite.
Pathfinder Card Game Subscriber
Duiker wrote:
Duncan7291 wrote:
Oh, I would love to play a Drow in PFS but alas it will probably never happen because they are generally evil. Couldn't I have a misunderstood (by his community) drow who was good :)
The problem is table variance since some GMs will be cool with it, but others will have rocks fall on you, your scimitars, and your little cat too.

That's ok, I can live with being targeted by GM if the option was allowed. Kind of a risk/reward type thing.


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Fourshadow wrote:

Nice. VERY nice!

Note to Faerun-philes: The Darklands, not the Underdark. Get it? This is Golarion, after all.

You sure it's not Khyber?


Yakman wrote:
Fourshadow wrote:

Nice. VERY nice!

Note to Faerun-philes: The Darklands, not the Underdark. Get it? This is Golarion, after all.

You sure it's not Khyber?

Yeah, what was up with that? The Underdark in old-school D&d was named after a region in Pakistan.


1 person marked this as a favorite.
Axial wrote:
Yakman wrote:
Fourshadow wrote:

Nice. VERY nice!

Note to Faerun-philes: The Darklands, not the Underdark. Get it? This is Golarion, after all.

You sure it's not Khyber?
Yeah, what was up with that? The Underdark in old-school D&d was named after a region in Pakistan.

Curry tastes better with the lights out.


Any Ratfolk love here?

Paizo Employee Creative Director

17 people marked this as a favorite.
Axial wrote:
Yakman wrote:
Fourshadow wrote:

Nice. VERY nice!

Note to Faerun-philes: The Darklands, not the Underdark. Get it? This is Golarion, after all.

You sure it's not Khyber?
Yeah, what was up with that? The Underdark in old-school D&d was named after a region in Pakistan.

Hearing Eberron referred to as old-school D&D makes me feel OLDER than old-school. :P

Community Manager

6 people marked this as a favorite.
James Jacobs wrote:
Hearing Eberron referred to as old-school D&D makes me feel OLDER than old-school. :P

;_;

Dark Archive

When is this getting updated?


James Jacobs wrote:
Axial wrote:
Yakman wrote:
Fourshadow wrote:

Nice. VERY nice!

Note to Faerun-philes: The Darklands, not the Underdark. Get it? This is Golarion, after all.

You sure it's not Khyber?
Yeah, what was up with that? The Underdark in old-school D&d was named after a region in Pakistan.
Hearing Eberron referred to as old-school D&D makes me feel OLDER than old-school. :P

Your preaching to the choir James! :D


3 people marked this as a favorite.

Eberron is new-fangled in my book. I've got the old Greyhawk folio edition (the one before the 1983 box set). Now that's putting the Grey in "Greyhawk."


2 people marked this as a favorite.

Dangnabbit! Somebody better get Sharn offa my lawn afore my nap is done over!


1 person marked this as a favorite.
Autoduelist wrote:
Eberron is new-fangled in my book. I've got the old Greyhawk folio edition (the one before the 1983 box set). Now that's putting the Grey in "Greyhawk."

I know a fellow who has his original copy of Eldritch Wizardry occupying pride of place on his bookshelf. He used to play gray-bearded crotchety old wizards; now he almost is one.


2 people marked this as a favorite.

I'm hoping more and more for a dedicated section on the Morlocks within this book. Since their introduction as the replacement for WotC's popular (yet IP-protected) Grimlocks, we haven't had much spotlight on them.


Mark Moreland wrote:
Duke Baron wrote:

Well count me into the guessing pool. We got four, but what of the other six? I have ideas.

Dark Folk: FWS hinted that he was doing a write up for them. Maybe this is it?
Serpent Folk: The've been around sense the beginning of the setting, I can't imagine them being left out.
Gug: An interesting a scary race with on little about them published? There a shoe in.
Duergar: Another classic almost as importent as Drow. A safe bet.
Morloks: The classic cave savage. Good possibility.
Skum: They live in the Darklands. They could maybe put them in?

Three of these are in the book, three are not.

YAY!!! 50% correct baby!!! I should probably reevaluate at a later date (it is late).


1 person marked this as a favorite.

Eldritch Wizardry - nice! The best I can do is a 1st edition AD&D Dungeon Masters guide and Deities & Demigods (the ones with Melnibonean and Cthulhu Mythos.)


Pathfinder Adventure Subscriber
Marco Massoudi wrote:
When is this getting updated?

When it's ready to be updated, I'm guessing.

Community Manager

Updated product image to final.


Thanks Liz!

Dark Archive

Pathfinder Adventure Path Subscriber

So question will this chapter opening art be like the previous revisited books (Ie Iconic fighting/ getting owned by each chapters monster?)


No clue Kevin. I do know one thing: I think the artwork cover for Player Companion: Blood of Shadows should have gone here...

Dark Archive

Pathfinder Adventure Path Subscriber

Pity, no svirfneblin. Ah well; gugs, morlocks, and troglodytes will be interesting.


Darn no svirfneblin, but at least the Munavri got in.

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Woot! So happy to see the revisited line come back! And unlike Blood of Shadows I'm actually excited to see the drow here! Even if it's just a reprint of a lot of the sociocultural stuff from Second darkness for them it'll be good to have it all in a new non ap book with the actual Pathfinder rules in play (man it feels crazy it's been that long)!

Also Deurgar! So excited to see more on them! Been waiting for some love for the gray dwarves for a long time. Not to mention Gugs, Morlocks, Troglodytes, and Urdefhan. No Dark Folk sadly but that is an awesome lineup of Darklands monsters to see in print. Going to be up to my ears in Urdefhan with this and the Inner Sea Codex.

Ohh and Vegepygmies!

Dark Archive

Duergar have felt kind of like the boring stepcousins of the underdark/darklands in most games, far behind the sexy, sexy Drow, so it could be neat to see something to flavor them up a bit. They occasionally had a focus on psionics, so one way to take them into a newer direction would be to Occult them up with psychics and mesmerists, and leave the Drow more focused on divine and arcane magics...

Troglodytes and Vegepygmies also could use some fleshing out, for that matter.


I so can't wait for this to get here!


Urdefhan AND Munavris (who may or may not be descendants of ancient Azlanti, who knows) in the same book? First day purchase on PDF for me.


Set wrote:

Duergar have felt kind of like the boring stepcousins of the underdark/darklands in most games, far behind the sexy, sexy Drow, so it could be neat to see something to flavor them up a bit. They occasionally had a focus on psionics, so one way to take them into a newer direction would be to Occult them up with psychics and mesmerists, and leave the Drow more focused on divine and arcane magics...

Troglodytes and Vegepygmies also could use some fleshing out, for that matter.

I agree with all your points. I'd also like to see the Deurgar fleshed out in other ways. There's something about their society that seems TOO organized. I'd like more of it fleshed out about renegade or fallen deurgar too.

Shadow Lodge

2 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber
Major_Blackhart wrote:
Set wrote:

Duergar have felt kind of like the boring stepcousins of the underdark/darklands in most games, far behind the sexy, sexy Drow, so it could be neat to see something to flavor them up a bit. They occasionally had a focus on psionics, so one way to take them into a newer direction would be to Occult them up with psychics and mesmerists, and leave the Drow more focused on divine and arcane magics...

Troglodytes and Vegepygmies also could use some fleshing out, for that matter.

I agree with all your points. I'd also like to see the Deurgar fleshed out in other ways. There's something about their society that seems TOO organized. I'd like more of it fleshed out about renegade or fallen deurgar too.

Agreed. For me the Deurgar have always been in my mind the species most primed to both seize control of the Darklands/Underdark and have a real shot at maintaining it rather than the amoral sociopaths that follow a slew of amoral socipaths and psychopaths. Like they seem far more likely to establish order, maintain trade routes, easily maintain large societies full of loyal followers, and less likely to screw over their own metropolis for a shiny bauble or the chance to see what happens when everyone else grows gills than the drow ever have so I'm excited.

Hopefully it will give me more ammo to add to my own deurgar stuff in my home game.


Pathfinder Card Game Subscriber

Not sure how I missed this one, but I'm excited! Huge Drow and Underdark/Darklands fan, so this is a pre-order for sure!


I love the cover!


I hope there is some Darkfolk goodness in here...


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
nighttree wrote:

I hope there is some Darkfolk goodness in here...

Given that they are not on the list of races included that seems unlikely


Set wrote:
Troglodytes and Vegepygmies also could use some fleshing out, for that matter.

There's a 2-page article on vegepygmies in Wayfinder #8.


We've already got a Darklands book, plus an entire adventure path focused (largely) on the Darklands. When do we get to see some NEW material?

Y'know what I think is still "missing" from the Pathfinder setting canon? Akiton revisited. Eox revisited. Varisia Revisited (especially focusing on the Storval Plateau area), Realms of the Mammoth Lords, etc. When are we going to hear something about Nex and Geb, or Arcadia?

Liberty's Edge

Hobo wrote:

We've already got a Darklands book, plus an entire adventure path focused (largely) on the Darklands. When do we get to see some NEW material?

Y'know what I think is still "missing" from the Pathfinder setting canon? Akiton revisited. Eox revisited. Varisia Revisited (especially focusing on the Storval Plateau area), Realms of the Mammoth Lords, etc. When are we going to hear something about Nex and Geb, or Arcadia?

The Revisited line is more about Creatures than Geographical locations. I believe this book is about certain creatures from the Darklands, not the Darklands itself.

Paizo Employee Contributor—Canadian Maplecakes

Hobo wrote:

We've already got a Darklands book, plus an entire adventure path focused (largely) on the Darklands. When do we get to see some NEW material?

Y'know what I think is still "missing" from the Pathfinder setting canon? Akiton revisited. Eox revisited. Varisia Revisited (especially focusing on the Storval Plateau area), Realms of the Mammoth Lords, etc. When are we going to hear something about Nex and Geb, or Arcadia?

The thing about the Darklands, is that the species who live within it, can be found almost anywhere. In fact, they could very well appear in the locations you mention above.

I sincerely think there's a lot of 'new' content seeded in the articles in this book. Here's hoping it's enough for everyone else! :D


Hobo wrote:

We've already got a Darklands book, plus an entire adventure path focused (largely) on the Darklands. When do we get to see some NEW material?

Y'know what I think is still "missing" from the Pathfinder setting canon? Akiton revisited. Eox revisited. Varisia Revisited (especially focusing on the Storval Plateau area), Realms of the Mammoth Lords, etc. When are we going to hear something about Nex and Geb, or Arcadia?

Boo hoo. All of that material was produced for 3.5 as well. This is the first Darklands sourcebook for PFRPG and it's been a long time coming.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

If something, there needs to be a lot more on TianXia!

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