Pathfinder Roleplaying Game: Bestiary 5 (OGL)

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Pathfinder Roleplaying Game: Bestiary 5 (OGL)
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Beyond the veil!

Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.

Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 5 includes:

  • More than 300 different monsters.
  • New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
  • Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
  • New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
  • New templates to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • ... and much, much more!

ISBN-13: 978-1-60125-792-5

Note: This product is part of the Pathfinder Rulebook Subscription.

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My Favourite So Far

5/5

Don't have really anymore to add beyond that, love all the eldritch and occult flavor being pumped in ^w^


The weakest of the bunch

2/5

On the one hand, there are a good couple of gems and some very inspired entries throughout this book and, in truth, two stars is somewhat unfair, especially for the PDF. But, personally, I feel they're warranted, as this book seems to signal a shift in Pathfinder's direction, and one that I'm not happy about in the least.

First off, while Occult Adventures is readily available for consultation online in the SRD, I did not like to see a sizable number of monsters using rules from that book. It's one thing to have spells or feats from, say, Advanced Player's Guide or Mythic Adventures, as those are books that complement the game as a whole and present options for all classes, whereas Occult Adventures is a very specific niche that not all players will want to incorporate in their campaigns.

Secondly, I did not like the muddled product identity Paizo is showcasing here, with monsters such as the Android, Gray (Roswell), Reptoid (Reptilian) and Robot. Even the Annunaki seems more at home as the antagonist of, say, a Legion of Super-Heroes comic book. It's one thing to want to provide the tools for varied and diverse fantasy campaigns - in which constructs, space aberrations and even clockwork creatures can easily work without sticking out like sore thumbs - but quite another one to insert borderline hard-SF or contemporary conspiracy theorist creatures on a lark. Expedition to the Barrier Peaks this is not, and let's endeavor to keep it that way, please.

Thirdly, snake-bodied weasels with boar tusks? Serpentine bulls? Shark-headed sea serpents? Wolf-headed sea serpents? A chinchilla with a bat wing on the tip of its tail? An octopus with three shark heads? Really? Unless you have an absolutely amazing hook or a compelling campaign seed, why bother putting out this silly, uninspired dross? You can do much better than this, Paizo.


Monsters Galore

4/5

Read my full review on Of Dice and Pen.

I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road. There's a wide variety of monsters present, with every type represented and the spread between them being fairly even. Ooze is a monster type that is often under-represented, but there are quite a few new oozes in this book. Along with that there are lots of magical beasts, constructs, undead, vermin, fey, and so on. In addition, there are several mythic monsters, and Bestiary 5 is the first hardcover book to contain monsters using the occult rules from Occult Adventures. The monsters cover a wide variety of challenge ratings as well, from 1/6 to 24. The bulk of the creatures are in the low- to mid-CR range, but there are also a sizeable number of high-CR monsters as well.


Grim Reapers, Deep Ones, and Greys Oh My!

5/5

I have always loved Bestiaries and Paizo has yet to disappoint in department. Now with a 5th hardcover bestiary they continue with quality and variety. I will list the good and the bad of this fine product.
The Good
-Dragons, 5 great new true dragons, along with a variety of "lesser" dragons such as jungle drake, rope dragon, vishap, and awesome shen.
-Fey, a variety of ranging from low to high CR such as the house spirits and the glaistag.
-Giants, we finally get the Firbolg, been waiting to see this one for a long time.
-New 0HD races like the Astomi, Caligni, and Reptoid.
-Aliens such as greys and the Anunnaki.
-Elementals such as aether, the wysps and the awesome anemos.
-Interesting oozes such as animate hair, apallie, and living mirage.
-New clestials and aeons.
-Robots!
-Creatures from mythology.
-Old school monster such as moon dogs, muckdwellers, brain moles, and thought eaters.
-Some interesting undead like bone ship and death coach.

The Bad
-Some minor design issues.
-Some art issues.
-The Sahkil, another evil outsider group, could have used this space for Oni, Azura, or Rakshasa.
-Continued use of the mythic rules that to me should be a completely optional rule.


3 STARS?????

5/5

I can't agree with the below rating of 3 stars. (Read Below) This is on-par with any other bestiary piazo has produced. Although i cant speak of quality due to just buying a pdf, this bestiary has the best range of monster selection in my opinion. It adds some technology driven ideas, unique story driven monsters and my favorite: A BoneShip, literally the pcs can fight an undead ship!!!! The complaint of no new monster over CR25 is a lazy lie, using templates the Esoteric Dragons can be over CR25 with other CR20+ monsters utilizing templates provided can increase above CR25. This book contains ideas for familiars, companions, and constructs for many classes and pairs amazingly well with content from the Occult Adventures. I Love this book, and pathfinder in general due to the wealth of information it has for both a PC and a DM. Cant wait for more!!!


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It looks like a one-eyed blue-skinned giant with a mass of tendril like hair.

Dark Archive

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It's a blue-skinned cyclope with an eerie, pale-blue eye. It has fangs, it has purplish gums, and its hair is somewhere in the space between dreadlocks, roots, and tentacles. It has a few fragments of a spined, green armor made of a carapace-or-hide-looking material strapped to it, and it has skulls hanging from its loincloth. It carries a wooden spear-club with designs inscribed on it and a metal lantern that emits blue-white light. They can consume diseases from targets to heal themselves, can turn invisible, can sense diseases, decay, and death, and can fly swiftly while holding their torches.


That is awesome. Incredibly unique. What alignment? Evil?

Dark Archive

2 people marked this as a favorite.

Neutral Evil, yes. It's noted that they even make the NE Cloud Giants uncomfortable with their spread-disease-to-later-devour-it hunting practices.


Wow. I really like the sound of that one. It sounds awesome visually, with a unique power set, interesting behavior, creepy mentality, and so on. I think this may actually be my new favorite cycloptic mythical creature. Sorry, Psoglav.


1 person marked this as a favorite.
Lord Gadigan wrote:

Sakhil descriptions:

Esipil looks like an overmuscled dog-front-half with clawed hands connected to a slimy, bruise-colored worm-tail. It has no lower jaw, instead having sharp-ish-tentacle-growths surrounding a tounge made of strips of semiconnected red flesh. It serves as a fawning servant to those around it, but builds up into frenzies of aggression until ordered down by its master (should it have one). Feeds off of the fear of domesticated animals reverting towards wildness.

Kimenhul is a truly a grotesque majesty of an abomination. It has three giant partial-heads that are bloated and eyeless at the top of its 'body', each of with has overgrown, sharp teeth that come out unevenly. Below that is an amalgam of body-segments of half-present 'things' in a main trunk, which branches out into hand-like appendages that are kind of like split tree-branches with thorns of bone and meat jutting from them. That's perched on top of a tripod-configuration of quasi-legs that end in uneven,twisted meat-bone-claws. The whole thing is kind of draped in sticky slime-webbing. It's really a site to see. It's the big one and rules over Sakhil legions. They like screwing with people with illusions and mind-manipulation. It can perma-implant fear effects into targets and communicate with them remotely after it does that; they can temporarily go into recession but resurge later (requiring Wish or Miracle to fix).

Pakalchi is our contestant in the monster contest. She's an emaciated figure wrapped in and trailing thorny vines. See the Blog for her silhouette. They feed on fear and insecurity from shattered social relationships.

Qolok looks like a bloated torso with a massive mouth in the middle with a giant tongue, mouths on its arms, and a giant toothed gash in the top where the head would be that sprouts additional slender, warped arms. It promotes overindulgence and feeds off of fear of running out of resources / not having enough. Its swallow attack inflicts phobias.

Wihsaak looks like an insect-man whose head...

My brain hurts trying to imagine the Kimenhul.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I wonder, do Kyton and sahkili have contests for "who's the most unnerving"?


1 person marked this as a favorite.

Yay, another cool Australian creature.


Thanks for all the spoilers! You guys are sweethearts. Also, is the brain mole monarch just a slightly bigger mole? And a digmaul is...some sort of glyptodon cat thing? Oh! And does uinatherium attack with its head-knobs?


1 person marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

As someone from Central Wisconsin I'm still high on the Hodag making it into Kingmaker and Bestiary 3.

I can't tell you how many hours as a kid I spent hunting the Hodag. :-)


The Hodag's presence in Bestiary 3, and a couple of other things, has led to it becoming one of my default monsters in most of my fictional settings. To the point that I even have an anthropomorphic female one in the main cast of my Monster Girl series. If Hell freezes over and my writing career ever gets off the ground, you can expect a lot more Hodags to enter the realm of fiction.

I wish we had creatures that cool in Florida where I live. All we have is the Skunk Ape, which is admittedly really rather generic, as well as the handful of Seminole creatures that I'm aware of, most of which are unheard of by the general public. One, miraculously, made it into the book though: the Fastachee, which I'm fairly certain is Pathfinder's first Floridian monster.


1 person marked this as a favorite.
Wannabe Demon Lord wrote:

The Hodag's presence in Bestiary 3, and a couple of other things, has led to it becoming one of my default monsters in most of my fictional settings. To the point that I even have an anthropomorphic female one in the main cast of my Monster Girl series. If Hell freezes over and my writing career ever gets off the ground, you can expect a lot more Hodags to enter the realm of fiction.

I wish we had creatures that cool in Florida where I live. All we have is the Skunk Ape, which is admittedly really rather generic, as well as the handful of Seminole creatures that I'm aware of, most of which are unheard of by the general public. One, miraculously, made it into the book though: the Fastachee, which I'm fairly certain is Pathfinder's first Floridian monster.

If only Paizo would take a monster from my home state and throw a Gowrow into the mix. Nothing says fun like a terrestrial, cave dwelling, tusked, whip tailed, crocodile/lizard thingy.


What's the deal with sun giants, i.e their appearance and alignment?

EDIT: and CR?


I would totally dig a Gowrow. I've requested that one several times actually.


1 person marked this as a favorite.

I am curious about the CR/Hit Dice/Size on the Gegenees, and how the Orang-Pendak is handled.


1 person marked this as a favorite.
Wannabe Demon Lord wrote:
I wish we had creatures that cool in Florida where I live.

As a fellow Floridian I have to agree with our sub part creatures of legend. But it has baffled me paizo has never tried to adapt an iconic artifact of ours. The fountain of youth! Seems like it would be prime material to bring back potion/elixirs of longevity from 2nd edition.


I would like to hear some details on Xiao.

Paizo Employee Developer

3 people marked this as a favorite.
Lord Gadigan wrote:

Sakhil descriptions:

Esipil looks like an overmuscled dog-front-half with clawed hands connected to a slimy, bruise-colored worm-tail. It has no lower jaw, instead having sharp-ish-tentacle-growths surrounding a tounge made of strips of semiconnected red flesh. It serves as a fawning servant to those around it, but builds up into frenzies of aggression until ordered down by its master (should it have one). Feeds off of the fear of domesticated animals reverting towards wildness.

Kimenhul is a truly a grotesque majesty of an abomination. It has three giant partial-heads that are bloated and eyeless at the top of its 'body', each of with has overgrown, sharp teeth that come out unevenly. Below that is an amalgam of body-segments of half-present 'things' in a main trunk, which branches out into hand-like appendages that are kind of like split tree-branches with thorns of bone and meat jutting from them. That's perched on top of a tripod-configuration of quasi-legs that end in uneven,twisted meat-bone-claws. The whole thing is kind of draped in sticky slime-webbing. It's really a site to see. It's the big one and rules over Sakhil legions. They like screwing with people with illusions and mind-manipulation. It can perma-implant fear effects into targets and communicate with them remotely after it does that; they can temporarily go into recession but resurge later (requiring Wish or Miracle to fix).

Pakalchi is our contestant in the monster contest. She's an emaciated figure wrapped in and trailing thorny vines. See the Blog for her silhouette. They feed on fear and insecurity from shattered social relationships.

Qolok looks like a bloated torso with a massive mouth in the middle with a giant tongue, mouths on its arms, and a giant toothed gash in the top where the head would be that sprouts additional slender, warped arms. It promotes overindulgence and feeds off of fear of running out of resources / not having enough. Its swallow attack inflicts phobias.

Wihsaak looks like an insect-man whose head...

Awww... Look Wes, they're talking about our babies.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Jaxom Dragonheart wrote:
I would like to hear some details on Xiao.

The Xiao is a tiny multi-colored flying monkey that hatch from eggs and can serve as an Improved Familiar.

Paizo Employee Developer

2 people marked this as a favorite.
captain yesterday wrote:

As someone from Central Wisconsin I'm still high on the Hodag making it into Kingmaker and Bestiary 3.

I can't tell you how many hours as a kid I spent hunting the Hodag. :-)

Does it weird you out that a Texan wrote the hodag? ;)

But...:
A cryptid-loving, monster nerd Texan, of course.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Axial wrote:

What's the deal with sun giants, i.e their appearance and alignment?

EDIT: and CR?

They have golden skin and flame red hair. Alignment is CG or CE. CR is 16.


1 person marked this as a favorite.

Wait what?!?

Gancanagh is a good-alignment outsider creature? :-(

Does the art of the Gancanagh at least give away some evil or some neutralilty? Or does it look like a happy happy azata thing?

Still the One-eyed disease giant and cherufe are awesome, rope dragons sound awesome too!

My question still stands, which creatures got artwork like the artworks in bestairy 4 (Graeae/Dorvae and Manitou) So artwork you can't use like the others that are just the monster with a white background.


2 people marked this as a favorite.
David knott 242 wrote:
Jaxom Dragonheart wrote:
I would like to hear some details on Xiao.

The Xiao is a tiny multi-colored flying monkey that hatch from eggs and can serve as an Improved Familiar.

I.

Must.

Have.

This.


Lord Gadigan wrote:

From my initial look-through, my Top 10 monsters (in the order they appeared in the book) are:

Lipika Aeon
Anunnaki
Apkallu
Kabandha Cyclops
Gristly Demodand
Egregore
Hundun
Solar Pitri Manasaputra (Agnishvatta)
Kimenhul Sakhil
Danava Titan

Other things I'm pleased to see:
I like that we have Aether Elementals. Works well for Kineticists and helps fill a hole I didn't realize was there until they filled it.
I like that there are new Gremlins.
I like that there are multiple 0-HD PC-Race-capable creatures.
I like that there's a good assortment of High-CR Creatures.
I like the Tsukumogami and Tulpa Templates; they let me add things to the game that I've wanted to.
I like that there's a decent share of Good Outsiders (and Outsiders for some of the more-unusual groups like Aeons and Demodands).
I like the Vilderavn's Art.
I like that there's a new Robot; it just *barely* didn't make my top-10.
I like the Sakhils and the Manasaputras and their overall roles in things (and their contrasting horror-squick / awe-inspiring art). I look forward to potentially seeing more of both of them, and I look forward to future outsider type-groups.

Immediate after-lookthrough reactions as to what I'd like to see in the next Bestiary:
The Oitos Kyton (and Kytons in general, but particularly the missing Oitos)
More Inevitables (though having a powerful Lawful Outsider in the form of the Apkallu in this one was nice)

Overall, I find the book looks to likely be excellent and look forward to reading into it more in-depth.

From that list I think you like science fiction stuff right? So the other stuff isn't in danger of being less cool? Hundun is also science-fiction looking?


Myth Lord wrote:
From that list I think you like science fiction stuff right? So the other stuff isn't in danger of being less cool? Hundun is also science-fiction looking?

But there aren't there only two sci-fi creatures (not counting playable races) on that list...?


Milo v3 wrote:
Myth Lord wrote:
From that list I think you like science fiction stuff right? So the other stuff isn't in danger of being less cool? Hundun is also science-fiction looking?
But there aren't there only two sci-fi creatures (not counting playable races) on that list...?

Well overal outsiders, good-natured creatures, SF-creatures :-p

Well I don't need to worry for creatures like Echeneis, Scitalis and Ahool, two years ago none of the people cared at all for Buggane and Alp-Luachra and nobody mentioned them on their own, but I loved them to death when I saw them, people just mostly like the stuff I don't like I guess.

But it always makes me nervous for the creatures I like that nobody mentioned them.


I'm so happy Ursikka made it into this book! At least some Mantis creature made it in! (also the sea mantis of course)

Does the Delgeth and Tizheruk have the same artwork as in the other book or did they get new art? I hope tizheruk didn't change, best artwork ever, but Delgeth wouldn't be worse off with new artwork, while it isn't that bad.

I find it funny that both the Lamygin (or something like that) and Water Leaper made it in, I always thought the Lamygin was the Water Leaper in Pathfinder?

I really hope the Wizard's Shackle isn't the D&D critter, but is a larger leech monster that feeds on magic.

From all shared-pages (like Troodon + Therizinosaurus for example) which creatures got the artwork?


Myth Lord wrote:
Well overal outsiders, good-natured creatures, SF-creatures :-p

I don't understand, planes and good are sci-fi now?

Quote:

Well I don't need to worry for creatures like Echeneis, Scitalis and Ahool, two years ago none of the people cared at all for Buggane and Alp-Luachra and nobody mentioned them on their own, but I loved them to death when I saw them, people just mostly like the stuff I don't like I guess.

But it always makes me nervous for the creatures I like that nobody mentioned them.

I am looking forward to Ahool personally, also alpluachra are a common (but creepy) nuisance in one of my settings (which is helped by my setting's interpretation of fey).


Are all PDF owners sleeping? :-p

Are the Veela all in possession of their own artwork, or do they share pages? Are there female and male veela or are all males?

What is their alignment? What is their CR?


Lord Gadigan wrote:
Caligni Darkfolk are seen as as positive omens / individuals with the potential for a great destiny by other Darkfolk, who see them as having aspects of their ancient past before the Owbs took control. The Owbs tend to dislike them for much the same reasons, leading to Darkfolk society ultimately being hostile towards them and tending towards their deaths before adulthood.

THANK YOU Lord...so far, they are sounding great....

Can anyone share how they are physically described as looking ?


Pathfinder Lost Omens, Maps, Rulebook Subscriber; Starfinder Charter Superscriber

Any favoured class bonuses for the new races?


Jack of Dust wrote:
Any favoured class bonuses for the new races?

I doubt it has anymore than any previous bestiary.


Pathfinder Lost Omens, Maps, Rulebook Subscriber; Starfinder Charter Superscriber
Milo v3 wrote:
Jack of Dust wrote:
Any favoured class bonuses for the new races?
I doubt it has anymore than any previous bestiary.

Yeah, I assumed so but I thought I would ask anyway since I'm not sure we'll be getting any Race themed books soon like Inner Sea Races.


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Myth Lord wrote:

Are all PDF owners sleeping? :-p

Are the Veela all in possession of their own artwork, or do they share pages? Are there female and male veela or are all males?

What is their alignment? What is their CR?

There is only one piece of artwork for the Veela. They are described as androgynous, so we really have no indication as to whether they have males and females that are hard to tell apart or are intersex. They are Neutral and CR 7.


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Jack of Dust wrote:
Any favoured class bonuses for the new races?

Bestiaries have not provided that information in the past, and this book did not break that tradition.


So would it be possible for one of you fine people to spoil the list of interior artists?

Dark Archive

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Pathfinder Adventure Path Subscriber

Hm, the preview was up and disappeared! Thought eaters and reptoids must be behind this!

Sovereign Court

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Pathfinder Adventure Path, Companion Subscriber
Myth Lord wrote:

Are all PDF owners sleeping? :-p

Are the Veela all in possession of their own artwork, or do they share pages? Are there female and male veela or are all males?

What is their alignment? What is their CR?

Veela:
There are 4 veela across 2 pages, with a single piece of artwork.

There's no information on their gender - I would assume normal gender distribution.

They are neutral, and are CR 7.

Community Manager

2 people marked this as a favorite.

Round 3 of our previews is up!

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

I miss the old apostate devil art already.


Really? I mean it was nice I'll grant you Kal, but I think this one might grow on me too. Maybe. I just know the Grim Reaper art is better.

Sovereign Court

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Pathfinder Adventure Path, Companion Subscriber
Thomas Seitz wrote:
Really? I mean it was nice I'll grant you Kal, but I think this one might grow on me too. Maybe. I just know the Grim Reaper art is better.

I like this one a lot, really - I just miss the eerie floating mask. Of course, I'm also very fond of its inspiration...


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What artwork is like the Graeae/manitau in this bestiary Kalindlara? I'm sure you know that :-p

And thanks both of you for the answer of the Veela.

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

I'm a bit disappointed that the ephialtes kyton hasn't returned yet. Maybe someday...

Sovereign Court

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Myth Lord wrote:
What artwork is like the Graeae/manitau in this bestiary Kalindlara?

Firstly, the artist of those pieces (Vincent Devault) doesn't appear in this Bestiary. So, there's that.

Bizarre Art:
The crystal and lead golems have rather unusual art. You've already seen the lead golem, and if I recall, it was to your liking. The crystal golem is by the same artist, so if you liked one, I think you'll like the other.

The psychemental has some rather warped art - not exactly the same though. And of course, unlike the graeae, it's supposed to look that way.

You might not be fond of the art for the yangethe, one of the weirder aliens. (It's a direct reprint of the art from Pathfinder Module: The Dragon's Demand.)

Other than those, the art for the book is generally very clear and comprehensible.


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I'm sure the floating masks will return, Kal. Just not with this particular fiend.

I'm glad the art for the Grim Reaper is better than the one that was in Carrion Crown.

Sovereign Court

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Pathfinder Adventure Path, Companion Subscriber
Thomas Seitz wrote:

I'm sure the floating masks will return, Kal. Just not with this particular fiend.

I'm glad the art for the Grim Reaper is better than the one that was in Carrion Crown.

Yeah, Carrion Crown had some... interesting art.

For example, I love the subject of the original changeling art... I just wish we could get a different artist's take on it.


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Oh hey, Hobkins are the Hopskinville Goblin, aren't they? If so, Kentucky monsters represent!


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Thanks Kalindlara! And you can read minds :-p

Carrion Crown was by far my least favorite AP for Artwork, Spring-Heeled Jack and the Grim Reaper were so bad (for me personally, no offence to the artist, the art isn't bad, it just feels so different than the other artwork, which is all pretty much the same so they suit each other)

Paizo Employee Designer

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Eildath wrote:
Oh hey, Hobkins are the Hopskinville Goblin, aren't they? If so, Kentucky monsters represent!

And it's not just the look either. I wrote these little buggers, and if you compare the special abilities to the account of the Hopskinville Goblins, you can see how that would have played out to match if the real world used Pathfinder rules.

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