Pathfinder Society Scenario #7–05: School of Spirits (PFRPG) PDF

4.70/5 (based on 28 ratings)

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A Pathfinder Society Scenario designed for levels 1–5.

Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman’s family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard’s relentless mysteries.

Written by Alex Greenshields.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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PZOPSS0705E


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Average product rating:

4.70/5 (based on 28 ratings)

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Excellent

5/5

This was a great time no matter which side of the table you are sitting on.


Very Fun

5/5

Excellent implementation of including ties to a past scenario, Occult Adventures content, and faction tie-ins, all in a new scenario that has multiple options for dealing with every encounter. Definitely a top 5 scenario for me, though I had also loved Black Waters.


5/5

Great mix of talky and combat.


5/5


A High Water Mark

5/5

Having played and GM'd this, School of Spirits has quickly vaulted its way towards being one of my favorite low-tier scenarios Paizo has ever put out.

Steeping in excellent flavor and interesting encounters, this scenario offers an intriguing story mixed with great opportunities for role-play. It also introduces two NPCs so well-drawn I immediately started wondering when we might see them again. It does a nice job of incorporating the 'cool new toy' that is Occult Adventures while making it a perfectly organic aspect of the plot. The encounters are surprisingly varied too, and admirably allow for multiple approaches in how a party wishes to handle them.

Spoiler:
While in at least one case it seems quite unlikely that players will be aware they have a chance to talk an opponent down, it is possible to complete the entire scenario without ever rolling an attack, something I can't recall about any other PFS adventure.

The faction element within is also now exactly how I hope such things are handled going forward: extremely relevant to Liberty's Edge players, containing surprising revelations to Pathfinders of other stripes, and resulting in players making an important choice regarding their chosen faction's future.

The faction aspect and the sequel-y nature of this scenario prevent it from being a perfect introductory mission for brand new Pathfinders or players. But for everyone else, this is a new classic, and one I expect to run happily for years to come.


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Community Manager

Announced!


Oooooo! Sequel to Black Waters? Awesome!

Silver Crusade

Six years since I delved that sorrowful place. May my lady not take those who go in my place.

Grand Lodge

1 person marked this as a favorite.

Dude! I just ran Black Waters for the first time and now there's a sequel?! Sweet!

Sovereign Court

I hope a certain individual runs this for our PFS chapter ;)

Shadow Lodge

I loved Black Waters. One of the better ones with a lot of flavor and potential to add your own twists. Fun story, interesting NPCs, and can be very short to run.

I'm trilled that there is finally a return to the area and I hope it lives up.

Silver Crusade

A memorable scenario this one was.

Community & Digital Content Director

This product's release has moved to tomorrow, August 27.

Liberty's Edge RPG Superstar 2011 Top 32

Season 0 is still legal...that is surprising. I wonder if Black Waters is worth doing as a prequel.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

The answer is YES.

Scarab Sages

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

The answer is definitely yes. This adventure incorporates many elements from Black Waters.

Scarab Sages

Wondering when this scenario will be available for download, since it was supposedly available for purchase yesterday. Anybody know what's going on with it?

Community Manager

Now available!

Shadow Lodge

Left out in the cold again. :P

Shadow Lodge

?

:(

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

Got it now.

Silver Crusade

Black Waters was a lot of fun. I should GM it again before doing this one.


Fromper wrote:
Black Waters was a lot of fun. I should GM it again before doing this one.

IMO, the coolest experience would be to intentionally grab a group of players expecting to go to School of Spirits and have them build characters with the idea that they are fresh-faced young recruits, running Confirmation and Black Waters and a few other adventures that are fun for low levels, and then have them "age up" the characters for Season 7 (assuming they started in Season 0, so add +7 years), perhaps gradually with 1 year for every scenario after Black Waters (making School of Spirits their 10th, so they play in subtier 4-5) or just all at once at some point.


Listen, just do what I do, say "We were too close to the Scepter of Ages. Just roll with it."

Seriously though I am looking forwards to this scenario.

Shadow Lodge

Rogue Eidolon wrote:
Fromper wrote:
Black Waters was a lot of fun. I should GM it again before doing this one.
IMO, the coolest experience would be to intentionally grab a group of players expecting to go to School of Spirits and have them build characters with the idea that they are fresh-faced young recruits, running Confirmation and Black Waters and a few other adventures that are fun for low levels, and then have them "age up" the characters for Season 7 (assuming they started in Season 0, so add +7 years), perhaps gradually with 1 year for every scenario after Black Waters (making School of Spirits their 10th, so they play in subtier 4-5) or just all at once at some point.

I don't know, I've always found The Confirmation boring and underwhelming. Silent Tide and Blakros Museum Scenarios (minus Silver Mount), though would be a pretty epic run.


DM Beckett wrote:
Rogue Eidolon wrote:
Fromper wrote:
Black Waters was a lot of fun. I should GM it again before doing this one.
IMO, the coolest experience would be to intentionally grab a group of players expecting to go to School of Spirits and have them build characters with the idea that they are fresh-faced young recruits, running Confirmation and Black Waters and a few other adventures that are fun for low levels, and then have them "age up" the characters for Season 7 (assuming they started in Season 0, so add +7 years), perhaps gradually with 1 year for every scenario after Black Waters (making School of Spirits their 10th, so they play in subtier 4-5) or just all at once at some point.
I don't know, I've always found The Confirmation boring and underwhelming. Silent Tide and Blakros Museum Scenarios (minus Silver Mount), though would be a pretty epic run.

The idea was to emphasize the fact that these were fresh recruits on their first missions. Replace with any other scenario you prefer and you could even call it their confirmation! :)


I ran Black Waters last week, so we can run this follow up in the near future.

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I just realized that this scenario was submitted for a 2016 ENnie. Thanks to whoever did that!

ENnie Website

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