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The Cheliax Campaign Setting should be out in october - i hope.
By then the first half of "Hell´s Rebels" should also be available.
I wish the Campaign Settings would come out before the associated Adventure Paths to help GMs prepare additional background flavor...
Most GMs (at least, myself and all GMs I play with) never run APs before they have all 6 parts, so that's not much of an issue.

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What does your paladin and rogue do when they see a helpless Asmodean lawyer about to get lynched by an angry mob? And what if that lawyer's family gets targeted next? Can you keep the passions of the people stoked against their oppressors without them boiling over in the worst ways possible? Can you get Kintargo out of the frying pan without condemning it to fire at your own people's hands? Will there be people from Andoran and Galt coming in to sway the nature of the struggle one way or another?This is looking to be a very complex AP, morally, ethically, socially, and politically.
That is if it is done well! What evidence do we have that this will be true?

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I read "A People's Tragedy" about a year ago and there are a large number of themes and ideas that can be culled from this book. One area that I hope that the story arc covers is how revolutions can easily go very wrong. The good guys are not the only ones who are going to be working to overthrow the Thrune dynasty.
Revolutions are very dangerous events that can quickly spin out of control of those who initiated it. One area that is made clear in A People's Tragedy is that the Bolsheviks really didn't represent the will of the people. It was a small cabal that managed to usurp the revolution for their own purposes.
Whenever I think about revolutions I cannot help but think of Saturn Devouring his Son.
This adventure path has a great deal of potential. I hope it is executed well.

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Alexandra Pitchford wrote:Hmm, will we be able to fight FOR House Thrune? I'd like that option ;)Nope. This AP is all about FIGHTING House Thrune. The next AP is the one you want to fight for them.
I personally think this is genius!

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So when do we get to know the iconics for Hell's Vengeance?
My guesses are: Seltiyel the Magus, Damiel the Alchemist, Old What's His Face the Anti-Paladin/Evil Seelah, and Alain the Cavalier.
No iconics... no Seltyiel. :(
Instead, six all-new characters are coming for Hell's Vengeance.
Also, the antipaladin is not an iconic. I know... I'm sad too. ^_^

UnArcaneElection |

Cthulhudrew wrote:Interesting - first I've heard of them!DeciusNero wrote:Wonder if we'll get some more on Hellknights - namely, some of the lesser orders (Scar, Pike)?IIRC, the Order of the Torrent is set to play a big role in this AP.
Is this the Hellknight Order that House Thrune uses to crack down on illegal spell copying?

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....
Instead, six all-new characters are coming for Hell's Vengeance.
....
Also, the antipaladin is not an iconic. I know... I'm sad too. ^_^
But aren't you excited to see these new devious bastards? ;)
(And thanks for always being there to help with good answers like the ever-present antipaladin iconic status.)

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Kalindlara wrote:....
Instead, six all-new characters are coming for Hell's Vengeance.
But aren't you excited to see these new devious bastards? ;)
I'm sure excited to see six new non-good (if not necessarily evil, since you don't have to be evil to prefer the current Chelish situation to the lawless bloodshed going on in Galt!) not-really-Iconics!
Watch it Thrunies; I'm coming to get you!
Woo, go Lem! Great to see the Iconic with the most built-in ties to the Chelish situation (IIRC...) make an appearance!

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I'm sure excited to see six new non-good (if not necessarily evil, since you don't have to be evil to prefer the current Chelish situation to the lawless bloodshed going on in Galt!) not-really-Iconics!
Don't quote me on this, but I'm pretty sure that they are pushing this as the Evil AP, not the Non-Good AP, and therefore the iconics will indeed be Evil. After all, if Neutral was good enough, they could just use the many existing iconics. The whole point of this thing is to go whole hog Evil.

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I didn't know we could say bastards, otherwise I would've said almost exactly what you did! (#_#)
And why isn't Good Old What's His Face Iconic? (I kind of thought he wasn't, but was in denial or de'Osirian or something something uh.)
For some reason, they've repeatedly denied his iconicity. (It's a word now.)
It's not because of the alternate class - see Reiko.
It's not because he's evil - see Seltyiel...
And Mythic Seltyiel...
...
What were we talking about?

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I didn't know we could say bastards, otherwise I would've said almost exactly what you did! (#_#)
And why isn't Good Old What's His Face Iconic? (I kind of thought he wasn't, but was in denial or de'Osirian or something something uh.)
Our iconics are not just folks we've represented in art a few times (like the antipaladin and a couple of tiefling ladies from a few Player Companions and maybe an assimar we've shown more than once). They need to fit into a few categories: Iconics need to be base classes, illustrated by Wayne Reynolds, have a backstory on our blog, and serve as visual placeholders for the heroes that everyone brings to the game as their characters.
These new characters won't fit all of those roles, and are more akin to quasi-iconics because of that.
... But I'm getting off topic talking about this in the product thread for the first volume of the Adventure Path that doesn't present these characters.

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Our iconics are not just folks we've represented in art a few times (like the antipaladin and a couple of tiefling ladies from a few Player Companions and maybe an assimar we've shown more than once).
Ooh, that aasimar 'paladin in hell' with the halo definitely is a favorite, as well, even if he isn't Iconic!
And yeah, if it was just 'appeared in the art / on covers a lot,' I suspect that Ameiko would way outrank Reiko and Hayato as 'Iconic.' :)

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Adam Daigle wrote:Our iconics are not just folks we've represented in art a few times (like the antipaladin and a couple of tiefling ladies from a few Player Companions and maybe an assimar we've shown more than once).Ooh, that aasimar 'paladin in hell' with the halo definitely is a favorite, as well, even if he isn't Iconic!
And yeah, if it was just 'appeared in the art / on covers a lot,' I suspect that Ameiko would way outrank Reiko and Hayato as 'Iconic.' :)
Aram the Golden-Heart. ^_^

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Set wrote:Ooh, that aasimar 'paladin in hell' with the halo definitely is a favorite, as well, even if he isn't Iconic!Aram the Golden-Heart. ^_^
Ooh! He has a name? Cool!
I may not love there being an aasimar/tiefling/skinwalker/dhampir for every stat optimization, instead of the old D&D/Forgotten Realms standby of an elf/dwarf/halfling for every stat optimization, but Blood of Angels and Blood of Fiends had some *glorious* character art, and really made me want to know more about some of them (like stag-horned dude with blackened oracle curse or tiefling cleric of Sarenrae).
As is typical for me, I like the less-Iconic folk anyway, like Naull, from 3.X, so I'll probably be a big fan of the new six 'quasi-Iconics' for the Thrunie AP.

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Article 663 section 3 subsection b of the contract states, that in order to to apply for CR 20+ help against threats of mortal nature, the current reigning monarch of Cheliax must fill the application form DZ45/489/IV, present it personally at the Gates of Hell and await for a minimum of 66 days until the preliminary phase of application is processed. The deadline may be extended at will. The price for such services is...

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Quick Conjugation Question: Shouldn't the phrase in the description be "Chellish government"? I know there's tons of hubbub over this elsewhere on the forums, but I could have sworn "Chelaxian" only referred to a citizen of Cheliax or person with ancestry indicative of having come from Cheliax.
I'd always internally justified it as "Chelaxian's the longer word, and it's a nation based on a sinful amount of pride so of course they would go with the longer word when referring to themselves."

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So which of this Adventure Path will detail Kintargo's Opera House? I love that bardic college I first saw in Inner Sea Magic and would love greater detail.
Part 3 has the most of it, but there are bits and pieces about the Opera House in part 1 and part 4 as well.
That said, it doesn't build upon the information given in Inner Sea Magic for the opera as a guild at all—in fact, the situation in the Kintargo Opera House for the first half of Hell's Rebels pretty much results in that guild being shut down. Hopefully some heroic PCs can help fix that!

RuyanVe |

If I run this, Fredrico Castrovel (shameless Wayfinder promotion) will definitely make an appearance!
Ruyan.

Fourshadow |

Fourshadow wrote:So which of this Adventure Path will detail Kintargo's Opera House? I love that bardic college I first saw in Inner Sea Magic and would love greater detail.Part 3 has the most of it, but there are bits and pieces about the Opera House in part 1 and part 4 as well.
That said, it doesn't build upon the information given in Inner Sea Magic for the opera as a guild at all—in fact, the situation in the Kintargo Opera House for the first half of Hell's Rebels pretty much results in that guild being shut down. Hopefully some heroic PCs can help fix that!
Wow, you answered twice in two different threads and with additional info! Yippee! Thank you so much yet again.
And, as Set said, the show indeed MUST go on! Save Kintargo!

Shensen |
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James Jacobs wrote:Fourshadow wrote:So which of this Adventure Path will detail Kintargo's Opera House? I love that bardic college I first saw in Inner Sea Magic and would love greater detail.Part 3 has the most of it, but there are bits and pieces about the Opera House in part 1 and part 4 as well.
That said, it doesn't build upon the information given in Inner Sea Magic for the opera as a guild at all—in fact, the situation in the Kintargo Opera House for the first half of Hell's Rebels pretty much results in that guild being shut down. Hopefully some heroic PCs can help fix that!
Wow, you answered twice in two different threads and with additional info! Yippee! Thank you so much yet again.
And, as Set said, the show indeed MUST go on! Save Kintargo!
Indeed.
DOWN WITH THRUNE!!!