Campaign Options: The Feat Reference Document (PFRPG) PDF

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Everything You Don't Already Have!!

The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren't in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks.

All are in as close to their original format as possible with only those flavor changes required to make them 100% Open Game Content. Additionally, every feat has any word changes highlighted, so it's easy to determine if a feat has been modified in any way from the original published version, and all the needed rules sub-sets are included (so if you take Dragoncrafting, or Deific Obedience, all the rules needed to use those feats are in the Appendix).

So stop flipping through scores of splatbooks looking for exactly what you need to make a villain memorable, tie a hero to his homeland, or properly use a dwarven chain-flail. Instead, get everything you need in The Feat Reference Document! It's the ultimate Pathfinder-compatible companion rulebook.

Page Count: 261

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An Endzeitgeist.com review

*****

This massive tome clocks in at 282 pages, 1 page front cover, 1 page editorial/ToC, 5 pages of SRD, 4 pages of advertisement, 1 page blank back cover, leaving us with 270 pages of content, so let's take a look!

So, in case you didn't know - this massive book collects all the feats released in adventures, companions and campaign-lines by Paizo that have NOT been uploaded on the PRD. This obviously means that this HUGE book has a gazillion of feats - as a reviewer, it would quite frankly be unfeasible to go through them, one by one and analyze them - more so due to them being official Paizo feats, reprinted - and thus not the responsibility of the authors.

It also puts me a strange point as a review - with the obvious goal of collecting material, how do I review what arguably is a compilation? Moreover, more often than not, there is a reason for feats not being put online - said reason being that they often are steeped in the lore of Golarion.

Thankfully, the massive feat reference document does mitigate several of these factors. What do I mean by this? Well, for once, much like Legendary Games' AP plug-ins, filing off the serial numbers of the feats is done extensively as to not infringe upon the closed IP. The instances are made obvious and easily identifiable via the inclusion of a yellow shade behind the respective changed lines. In the case where worship of a specific deity is required as a prerequisite, the feats utilize wordings that easily make the intended patron deity identifiable - e.g. "a neutral evil deity of darkness, loss and pain that grants the domains..."

Uncommon feat-types, from achievement to betrayal and damnation feats and yes, faction feats, are explained. Faction feats and their explanation is no less easily graspable - when Eagle Knights are replaces with Eagle Lords, no one halfway versed in Golarion lore should be confused. Familiar, Story and Meditation feats can also be found within these pages. When using the called shot rules, targeting feats provide the means you need to customize your options. How many feats are in here? Well, the first feat-table, which covers combat, critical etc. feats spans no less than 28 pages. And yes, more uncommon feat-tables also provide even more tables and texts. So far, so good, right?

Well, that is not where this massive book stops - from the halfling jinx to variant tiefling traits to familiar and school archetypes to fleshcrafting of draconic and other grafts to magic items and spells, there is A LOT of supplemental material herein as well. The obediences and their results, introduced in Inner Sea Gods, is also extensively covered, explained, and made viable as closed IP-free reskins, including demon lords, empyreal lords and much, much more. Primal Magic also can be found herein.

So, obviously, in a book that collects so many sources, we have quite a few that are downright broken. This book handles said cases in a more interesting way that I expected it to - some feats have added caveats, for example the first one, Acadamae Graduate, where a caveat has been added that eliminates the means for undead to cheese it. Said modified text also sports the yellow shade, rendering it easily identified as a change, a practice that also extends to full-blown alternate feats. Some feats are obviously VERY broken - thus, the original feat is provided alongside a revised version that may run smoother or simply be better - or just different. This, I honestly did NOT expect to find and I applaud it.

Now the filing off of the serial numbers may obviously lead to some minor confusion or you may just want to ban a constituent book or look up the original's fluff - but how do you point towards the source when you can't say it? With surprisingly smart and creative pseudonyms that are also listed in an appendix by the SRD-contributions - and you probably will understand which book is meant by "The Book of the North", "Complete History of the Dragon" and the like - yes, it is not 100% apparent at one glance, but looking at the feats and with some experience under one's belt, it makes sense and imho is a pretty ingenious way of providing a secondary organization principle to this massive collection.

Conclusion:

Editing and formatting are top-notch, I noticed a surprisingly small amount of typos and the like in this massive book - surprising and commendable! Layout adheres to a 2-column full-color standard with brownish borders that thankfully come out as pretty printer-friendly if you try to print them. Artwork ranges from stock to several pieces of full-color art I have not seen before - nice. The pdf, thankfully, comes fully bookmarked for your convenience.

Owen K.C. Stephens has collected a vast array of feats, nay a colossal bunch of feats in this tome and organizing them must have been an excruciating gruntwork I do not envy. At the same time, I dreaded this review - why? Because point by point analysis would have rendered this review useless. At the same time, I could not skip through these pages either, making the work on this review, though it may not show to you, an excruciating slog on my end as well.

That being said, while this ate up a lot of my time, I am glad I did not opt for the easy way out. Why? Because then I wouldn't have seen the fixes made to several of Paizo's...let's say, less than stellar rules-decisions. Now granted, not all pieces of content will find their way into my game and yes, I consider quite a few options provided in player companions et al. over the years OP. At the same time, some fixes actually make me contemplate using feats herein, fixing exploits and the like.

But how do I rate this? From the get-go, my decision way to not rate this as a feat-collection, but rather on the virtues of it being a compilation - and in said discipline, it excels - the filing off of serial numbers is handled elegantly. The organization and bookmark navigation is easy and concise. The fixed versions SIDE BY SIDE with the originals in the end mean that all camps will be happy - both fans of the original iterations and those that disliked exploits presented by the originals.

In the end, the amount of problematic feats and things I personally would have liked fixed is miniscule when compared to the workload that went into this tome and its overall content and presentation. And yes, while navigation, due to the necessity to avoid closed IP, is less intuitive than one would like, this book makes it as easy as possible within the legal restraints. As such, there is not much to complain regarding this massive book - and hence, my final verdict will clock in at 5 stars for a well-crafted, well-organized reference document.

Endzeitgeist out.



Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Will this book be updated each month when a new Player Companion comes out, or is this just a snapshot that won't be maintained? If it comes with timely updates, this PDF would be a bargain.


I'll be honest, at more than 700 feat and better than 250 pages of content drawn from more than 100 sources, I consider this a bargain now!

Some sort of updating will be done, but almost certainly not monthly. As much as I obviously want everyone's sales, I can't guarantee any specific update timeline or that we'd keep updating it forever. :)


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

In that case -- will there be a print version of this book? It looks as though it would be most useful to people who do not have access to the Internet during their games.


A print-on-demand version is coming at DriveThru as soon as the files are approved.

Dark Archive

Adventure Path Charter Subscriber

I recommend new volumes, done once per year.

Yes, this would mean folks would be referencing multiple sources, but better a small handful instead of dozens.


Well the pdf we can easily update more often. The print version, once available, may need to be kept to a something more like a quarterly or bi-annual schedule.


Pathfinder Adventure Path, Companion, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So this would include the feats from the Inner Sea Campaign Setting hardcover?


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Azazyll wrote:
So this would include the feats from the Inner Sea Campaign Setting hardcover?

Yep!


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David knott 242 wrote:

In that case -- will there be a print version of this book? It looks as though it would be most useful to people who do not have access to the Internet during their games.

Now available in print on demand.


Does this product offer any special summative organization of the 700 feats to assist in navigation, besides the standard master list of type/name/reqs/desc followed by alphabetical listings?


Owen, excellent product but we really need one for spells.


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Pathfinder Roleplaying Game Subscriber

Sounds great, but I'm curious as to organization, much like Rainzax. With that many feats finding the one you want could potentially be daunting. Also is there any indication on PFS legal (or PFS modified) feats?


Pathfinder Adventure Path, Campaign Setting, Card Game, Companion, Modules, Pawns, Roleplaying Game, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society, Tales Subscriber; Pathfinder Deluxe Comics Subscriber

Lots of stuff to absorb in this.

The legal requirements may make it a pain for some to navigate. For example, in order to figure out that the Feat Reference Document's (FRD's) source for certain feats, the "Ten Thousand Cherry Blossoms" is actually the Pathfinder Player Companion: Dragon Empires Primer, I had to go search through the legal mumbo-jumbo in the back of the book. Some pathfinder books are directly referenced in the body of the FRD, but for others there's this "we couldn't use the name of the real book so we made one up" thing going. There are other similar changes: you won't find "Aldori Sword Lord" in here. At least, not by that name.

There are tables of various feats. They list prerequisites that are not in the FRD (for example, Precise Shot is a prerequisite for Arcing Lob). There are no hyperlinks within the document (for example, a link from the Arcing Lob entry in the table to the description later in the book). The descriptions are in alphabetical order. I would have liked to see links not only to the description of feats in the book, but also external links to descriptions elsewhere (for example, a link to the description of Precise Shot in the PRD). I would have liked to see some kind of organization that would help someone figure out what sets of feats might be appropriate for a particular character theme or class. Still, looking through this book is probably going to be a lot easier than looking through about 8 linear feet of books on my shelves. Oh, links from, for example "Ten Thousand Cherry Blossoms" as the "source" for a feat or feats to the entry in the legalese at the end that links it to the actual source. If that wouldn't violate some legal requirement. Lawyers sure can make things complicated, can't they? :(

I do like the art work. :-)

I think this is a good and useful product, even though it's not quite what I expected. I think it's worth the 15 bucks, especially considering the amount of work that must have gone into it.

The above is impressions after a quick look through. I may have missed some things. :-)

Oh, no reference to PFS requirements that I could see.


this will include reforged and scalated feat rules? or just a compilation at all?


rainzax wrote:
Does this product offer any special summative organization of the 700 feats to assist in navigation, besides the standard master list of type/name/reqs/desc followed by alphabetical listings?

It's difficult to know just how to organize 700+ feats. :)

First most of these were from sources that didn't have a master feat table, so we did create one. It goes by type (combat and general feats on one table, teamwork on another, metamagic on another, and so on). Within each table, the feats are alphabetized. And, because there are so flipping many of them, that master table gives the page number for each feat.

Then all the feats are actually presented in alphabetic order.

There is some context provided in that every feat from the same source is presented as being from a fictional volume with an expressive name. The idea is both to allow a GM to introduce feats slowly if desired by giving access only to those feats from a single fictional source, or a set of related fictional sources. Also, for other 3pp who want to reference feats in this document, each fictional source has it's own section 15 you can use if you just reference 1 or 2 feats. (There's also a master section 15 for the whole book, as required by the OGL).

Also, anyone who buys the book is explicitly given permission to reference it by name, which the OGL forbids without special permission. My hope is that if a 3pp wants to reference one of these feats, which can't be done by referencing the original source, they can instead reference it in the Feat Reference Document.

Since this isn't a Paizo book, it can't be used as the source of a feat for PFS, so I didn't make note of what feats are PFS legal. (It's also unclear to me that there'd be any way to do that without bending the intent of the OGL, and I don't want to do that). I have been told by numerous patrons that they still find this incredibly useful for designing PFS characters, since they can see what options exist all in one place, then look up to see if they are PFS legal. It's an extra step, but apparently not having to buy 20-30 books to see if they have a useful feat is an upside for some folks.


Juda de Kerioth wrote:
this will include reforged and scalated feat rules? or just a compilation at all?

It is a compilation of every feat published by Paizo that aren't in the PRD. So all the adventures, companions, and campaign books. Anyplace any change had to be made for legal reasons (such as some naming and references) the change is highlighted, so a GM can tell at-a-glance what is the same as the official feat and what is an adjustment, in case that matters in the GM's campaign.


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Owen KC Stephens wrote:
Juda de Kerioth wrote:
this will include reforged and scalated feat rules? or just a compilation at all?
It is a compilation of every feat published by Paizo that aren't in the PRD. So all the adventures, companions, and campaign books. Anyplace any change had to be made for legal reasons (such as some naming and references) the change is highlighted, so a GM can tell at-a-glance what is the same as the official feat and what is an adjustment, in case that matters in the GM's campaign.

I admire your effort at all, but honestly, i hate the feat dependency that the game has to date and i want to see an optional system for feats like reforged and scalated than only a filler book.


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Obviously if you dislike all existing feats, a compilation of all the hard-to-find existing feats from Paizo publications won't do much for you. :)


Owen KC Stephens wrote:
Obviously if you dislike all existing feats, a compilation of all the hard-to-find existing feats from Paizo publications won't do much for you. :)

your right. Also as i said before: i wll prefeer more feats rules than a mere feats compilation at all


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Right. So this product is simply not aimed at you as a target audience. That said, Rogue Genius Games certainly HAS a lot of new feat options, if that's what interests you.

But this is a different kind of product.


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Don't sell yourself short here -- you also have several PDFs full of balanced, not at all overpowered feats. I especially like your "Feats of Multiclassing".


I actually made each word of that a link top a different feat book... INCLUDING Feats of Multiclassing. :)


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

I see now -- never mind. Those links are a good sampling of your many feat related PDFs.


Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS and d20pfsrd.com's shop.


As always, thanks for the review End!


I was impressed when I saw in Endzeitgeist's review that it wasn't just a compilation of feats, but also contains modified versions of some of the more problematic feats.


There's not a LOT of that, but yes. In a very few cases, we offered entirely new versions. In a few cases, we clarified things,.

And in EVERY case if we made ANY change to a feat, we highlighted it. So you can tell at-a-glance if a feat is word-for-word the same as its original presentation, and if not what part has been altered.


Caedwyr wrote:
I was impressed when I saw in Endzeitgeist's review that it wasn't just a compilation of feats, but also contains modified versions of some of the more problematic feats.

Is sacred geometry included? And has it been changed at all?


John Lynch 106 wrote:
Caedwyr wrote:
I was impressed when I saw in Endzeitgeist's review that it wasn't just a compilation of feats, but also contains modified versions of some of the more problematic feats.
Is sacred geometry included? And has it been changed at all?

Sacred Geometry is in this book, and it's one of the feats where we present the original, and then a totally rewritten alternate version.


Owen KC Stephens wrote:
Sacred Geometry is in this book, and it's one of the feats where we present the original, and then a totally rewritten alternate version.

Nice! I tend to limit access to the player companion line to only those that are thematic (so Sargava the Lost Colony for a Mwangi campaign, Cheliax: Empire of Devils for a Cheliax campaign). The options in the golarion lines tend to be a bit hit and miss when it comes to balance (sometimes they provide much more balanced versions of feats or spells that are available in the core line, sometimes they offer much more overpowered or underpowered options. Other times it's just what the heck were they thinking ;)). I understand there's different focuses for the different lines (flavour and story is obviously more important in the golarion themed books than in the core line which largely focuses mostly on mechanics and so can devote more attention to getting those mechanics right).

If this has gone through and offered alternatives where the golarion books may have missed the mark a little bit, this will definitely be an invaluable resource for me. Added to the wishlist :)


Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

By the way Owen -- I listened to the Know Direction podcast and heard the longer explanation of what this product is about. I now have a better idea of its value -- which will go up if 3rd party publishers start referencing it in their products. It is now in my shopping cart.


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Resurrection on this thread. I've been doing some stuff with feats on a personal level and looking at what you've done. As I have been cross referencing this I found a few questions.

1) Rise of the Runelords Player's Guide seems to be referenced twice with two different Sources:
a. The Devil's Rubric
b. Sigils of the North

2) Council of Thieves AP has two different sources:
a. Midnight Honor
b. Severin’s Guide to Scions of Hell (the Apocrypha)

3) Knights of the Inner Sea seems to have the same Source as the name of the original book.

Any thoughts?

Great resource BTW.

Thanks.


Absolutely loved this book, It makes life so much easier than trying to
endlessly flip through splats looking for feats you know exist.

That being said, I'd still really love to see a continuation of this idea/series: Primarily a Magic Item doc (was highly disapointed that Ultimate equipment was mostly reprinted from core rulebooks) And a Spell doc.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber

I recently downloaded this book from here, but when I try to open it I get an error that the PDF file is possibly corrupted. (No such error exists on the other 230 Rogue Genius Games PDFs I have.)

Dark Archive

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Adventure Path Charter Subscriber
Jon Shelky wrote:

Absolutely loved this book, It makes life so much easier than trying to

endlessly flip through splats looking for feats you know exist.

That being said, I'd still really love to see a continuation of this idea/series: Primarily a Magic Item doc (was highly disapointed that Ultimate equipment was mostly reprinted from core rulebooks) And a Spell doc.

links to my DBs, i stopped doing splat books in late 2017 but every thing else is there

for a pathfinder styled look use the fulltext field and the css file

Feats https://drive.google.com/open?id=1XqQO21AyE2WtLwW0wSjA9ov74A9tmJmVJjrhPK54J HQ
magic item https://drive.google.com/open?id=1NQhHjDXhvFZkMiu09epBXsVwCI6YENg-AUQhF-v5n tU
spells https://drive.google.com/open?id=1cuwb3QSvWDD7GG5McdvyyRBpqycYuKMRsXgyrvxvL FI
npc https://drive.google.com/open?id=1PkEkEcf4UbzCb-kISnvAvOGWcuDzwvAMaVG25sD1C Qc
Bestiary https://drive.google.com/open?id=1O4SqVx0yvq6P8AH7-aW9jvUs-CQjbu8Gi7-HVDKT0 tw
affiliations https://drive.google.com/open?id=1UZPevl9F50sOeug_-B16o-iT1HjwVUQiEVE_iP8oq Yk
PF css https://drive.google.com/open?id=1yVmAcW_o8kEhbLwJGh4vUZ0sIOx2-cVb5EfilmWmj m4


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Will this PDF get an update when PF1/Classic finishes this coming summer?

Sovereign Court

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Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion Subscriber
Bellona wrote:
Will this PDF get an update when PF1/Classic finishes this coming summer?

That would be great!

Any company that would compile all PF1 Feats-Spells-Archetypes-class options etc. at the conclusion of PF1 would get my money!


1 person marked this as a favorite.
Cylerist wrote:
Bellona wrote:
Will this PDF get an update when PF1/Classic finishes this coming summer?

That would be great!

Any company that would compile all PF1 Feats-Spells-Archetypes-class options etc. at the conclusion of PF1 would get my money!

Yea, any sort of compilation stuff like that would totally get my $$$ too...

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