In this nefarious "dungeon crawl," the players (suitable for 7th through 12th level) must hunt for the lair of the half-mad elven lich alchemist Temerlyth the Undying. Be it fame, fortune, glory or revenge, the path to his secrets is wrought with peril.
As always, TPK Games delivers a unique and fun set of challenges and content that your players will not soon forget. The lair of Temerlyth the Undying is a veritable dungeon, laboratory and fortress all in one. The surprises within will leave a mark on your players for a very long time...
The Infamous Adversaries product Temerlyth the Undying is recommended to supplement this adventure, but not absolutely necessary. Download this adventure teaser for free to see a sampling of what will be in the full length adventure.
This adventure teaser PDF contains the background, objective, two plot hooks, a sample encounter with one of Temerlyth's minions, an intelligent blade, a preview of all the scaling that can be done for your party's challenges, a full color map and our humorous "Top Ten Reasons to Buy The Sinister Secrets of Silvermote."
You asked for it—your players can blame us.
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Just about everything has already been covered by other reviewers here, so I only want to add a few notes on the overall production quality of this book.
For starters, "The Sinister Secrets of Silvermote" is not a complete product. You need to own "Temerlyth the Undying" to "enhance your enjoyment of each and to minimize any additional preparation or alteration otherwise necessary," which is to say that you need a second book if you want a backstory and all of the stats for the bad guys.
Past that, it is hit or miss throughout. The production value of the print edition is modest. The cover and some interior text boxes look pixelated, like they had retained low DPI images from the digital edition -- the blurry back cover was certainly carried over, as it references the product having hyperlinks. I get what they were going for with the interior fonts, but the amateurish headers are sometimes a little hard to read. The book is loaded with typos and cring-worthy phrasing. If "This room appears to feature a chaotic array of equipment" or armor dedicated to "whipping out werewolves" elicit a groan or a giggle from you then this may not be your sort of adventure module.
** I should add that I do not have access to the PDF, as I received the hard copy as a gift. It is entirely possible that the digital edition has been updated to correct some of the more egregious errors.
Consider that a very real possibility soon. We are currently working on print copies. The pdf however is an "active" document, containing hyperlinks to every rule you could possibly need to look up on d20pfsrd.com, and a great resource when running the adventure.
Great feedback though, we'll work on having print copies as soon as possible.
To say the bar was set high based on TPK's prior work, the quality I was expecting, and felt disappointed in the end is completely accurate.
@stroVal wrote:
It's like lord of the unholy dance..
That is an effective intimidation technique
That aside, this *is* a great cover
The artwork on all the front cover is astounding. It is one of the high points of this book. The art here is beyond the normal artwork you find in many 3PP that is shared amongst many products. All of these herein are gorgeous works and quite pleased with how they are represented.