paizo.com Recent Posts in Road to Destiny (5E) Discussionpaizo.com Recent Posts in Road to Destiny (5E) Discussion2016-08-04T23:47:06Z2016-08-04T23:47:06ZRe: Forums: Product Discussion: Road to Destiny (5E)Lorathornhttps://paizo.com/products/btpy99z9/discuss?Road-to-Destiny#52016-01-08T20:12:54Z2016-01-08T20:12:54Z<p>As I mentioned in my review, I would presume that it could be used in just about any capacity. It assumes a caravan, but could really be for any overland travel, and spice things up without just rolling random encounters.</p>
<p>For built in modularity, it is quite excellent, but if you choose to run it as a cohesive adventure, I would imagine it to work rather well.</p>As I mentioned in my review, I would presume that it could be used in just about any capacity. It assumes a caravan, but could really be for any overland travel, and spice things up without just rolling random encounters.
For built in modularity, it is quite excellent, but if you choose to run it as a cohesive adventure, I would imagine it to work rather well.Lorathorn2016-01-08T20:12:54ZRe: Forums: Product Discussion: Road to Destiny (5E)Jason Nelson (Contributor, RPG Superstar 2008 Top 4, Legendary Games)https://paizo.com/products/btpy99z9/discuss?Road-to-Destiny#42016-01-08T18:00:37Z2016-01-08T18:00:37Z<div class="messageboard-quotee">Helaman wrote:</div><blockquote> Does it really work as a stand alone? Just curious given it was apparently meant for JR. </blockquote><p>The adventure has its own beginning, middle, and end, with a plot that can be introduced and then resolved without reference to the rest of JR. It does operate on the presumption that PCs are guarding a caravan, but that's easy enough to introduce as an adventure hook for 2nd-level characters. The individual scenarios could also be broken apart and used as drop-in micro-adventures or side-treks without referencing the overall plot of the adventure.
<p>In short, it's a bit of a mini-sandbox. Using the adventure as is assumes the caravan journey through the rugged coastlands, but you can use it in a lot of different ways without reference to JR.</p>Helaman wrote:Does it really work as a stand alone? Just curious given it was apparently meant for JR.
The adventure has its own beginning, middle, and end, with a plot that can be introduced and then resolved without reference to the rest of JR. It does operate on the presumption that PCs are guarding a caravan, but that's easy enough to introduce as an adventure hook for 2nd-level characters. The individual scenarios could also be broken apart and used as drop-in micro-adventures or...Jason Nelson (Contributor, RPG Superstar 2008 Top 4, Legendary Games)2016-01-08T18:00:37ZRe: Forums: Product Discussion: Road to Destiny (5E)Helamanhttps://paizo.com/products/btpy99z9/discuss?Road-to-Destiny#32016-01-08T14:55:14Z2016-01-08T14:55:14Z<p>Does it really work as a stand alone? Just curious given it was apparently meant for JR.</p>Does it really work as a stand alone? Just curious given it was apparently meant for JR.Helaman2016-01-08T14:55:14ZRe: Forums: Product Discussion: Road to Destiny (5E)Jason Nelson (Contributor, RPG Superstar 2008 Top 4, Legendary Games)https://paizo.com/products/btpy99z9/discuss?Road-to-Destiny#22016-01-07T23:20:08Z2016-01-07T23:20:08Z<p>Thanks for the great review, Lorathorn!</p>Thanks for the great review, Lorathorn!Jason Nelson (Contributor, RPG Superstar 2008 Top 4, Legendary Games)2016-01-07T23:20:08ZForums: Product Discussion: Road to Destiny (5E)Lorathornhttps://paizo.com/products/btpy99z9/discuss?Road-to-Destiny#12016-01-07T19:20:05Z2016-01-07T19:20:05Z<p>Review posted.</p>Review posted.Lorathorn2016-01-07T19:20:05Z