Tremulus RPG Hardcover

Our Price: $40.00


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Want to See Something Really Scary?

We all do. tremulus lets you and your friends make terrifying stories together. No experience necessary. And dice? You only need a pair of regular old six-sided dice, like you find in most family board games. If you've never played any roleplaying games in the past, then this is a great game to start with.

Nominated for 5 ENnies, including Best Rules, Best Writing, Best Setting, Best Game, and Product of the Year, tremulus was also a Kickstarter Staff pick of the Week for 2012, and one of the top grossing RPG Kickstarters. tremulus is a storytelling RPG where you and your friends get together and create a haunting story in the vein of HP Lovecraft's works.

Ideal for 1 to 5 players and one keeper.

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Community Manager

1 person marked this as a favorite.

Nominated for five ENnies, you say? Sounds shiny. :D

Liberty's Edge

This game is a joy to run. And the character options are easy to implement but really interesting.

There are a lot of unanswered questions in the product discription. What am I getting for $36? What is the format of the book? How many pages is it? Are all of the character playbooks in it that were in the strech goals of the Kickstarter? Why isn't ther a PDF version?

Grand Lodge

Well the PDF can be found on DriveThru or Reality Blur's site.

From the Reality Blur's site:

What Playbooks Are Found in tremulus?
There are eleven classic archetypes: The Alienist, The Antiquarian, The Author, The Devout, The Detective, The Dilettante, The Doctor, The Heir, The Journalist, The Professor, and The Salesman.
More archetypes are found in the themed sets of playbooks and playsets available separately.

Over 250 pages of horrific goodness!

Scarab Sages

1 person marked this as a favorite.

Great for One-shots and short campaigns, and while the post references FATE, it is more based around the Apocalypse Engine (Used in Apocalypse World and Dungeon World). The key is while the book has everything you need to run the game, it is advisable to pick up PDFs of the character folios. In the game you pick your characters from a stack of semi-pregens - I say semi-pregens because there are some choices you get to make as a player, but with each being unique you are assured as a player your character is special with unique talents that only have. It also makes death have less of a sting because as soon as you die you can get another player from the stack and come in as soon as possible. What I love most about tremulus though is the "choose-your-own-horror" questionaire that the group fills out and which gives the GM the seeds of the adventure.
Out of the three times I have run tremulus each story has been unique thanks to the characters and the choices the players have made.
Summary: Great for one shots. Get the Character PDFs. Tons of fun.

Book is 257 Pages of rules. 6x9 - this one says Hardbound - I own the softbound. (so same size as Fiasco or FATE Books).

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