Frozen Wind (PFRPG)

5.00/5 (based on 3 ratings)
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"Winter is not coming, it is here!"

Trekking along the high mountain trail five lonely travelers find themselves in grave danger. Caught in a fierce and unseasonal snowstorm, they must take shelter in Miyamakoori Monastery, a shrine of the yamabushi, located within a crevice near thesummit of a mountain. The yamabushi shrine offers the only refuge for travelers along the highland trail. On this night, however, a powerful spirit of Jigoku, and her demonic entourage, has come to settle an old agreement between the abbot and herself. As a cold and unspeakable darkness falls upon the monastery, the travelers must use all the resources at their disposal to survive...

"Frozen Wind" is a one-shot adventure for five characters at 5th level designed for use with the Pathfinder Roleplaying Game.

Author: Jonathan McAnulty
Artist: Michael Tumey
Pages: 29

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5.00/5 (based on 3 ratings)

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Trick or Treat!

Its FREE for Halloween!

Thank you, Rite Publishing.

Scarab Sages

An ideal Halloween one-shot! Especially at this price. :D

Azure_Zero wrote:
Thank you, Rite Publishing.

Your Welcome

The credit however, really goes to Michael Tumey (Gamer-printer) for decided that we should do this for free, and Jonathan McAnulty (Witcht) for donating his convention scenario.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Cool, it even comes in my favorite price. :)

I hope to see a review on this before Halloween, to make it more worthwhile for potential downloaders of this free module.

Halloween has always been my favorite holiday, and hopefully this will make it your favorite too.


Scarab Sages

1 person marked this as a favorite.

I mentioned it elsewhere, but doesn't hurt to mention it here. The module comes with pregenerated characters made especially for the scenario. Each character has a story tie-in and the module makes note of each one in the appropriate place. The character sheets are ready to be printed and used as is, with each containing a description of special abilities and how they work so that Players can understand their characters and their abilities at a glance (At Origins, I had a couple who had never played PFRPG, including a woman whose last D&D experiences had been 2e, and they were able to pick everything up very fast.) If the pregenerated characters are not used, try to avoid having healers in the group. The absence of ubiquitious healing magic will assist in keeping the modules survival-horror feel.

There are a couple of other GM aids ready to be printed off as well, to assist in keeping track of this or that. What I did was print everything up, laminated it and then I could mark with an eraseable marker on the various tracks.

I also recommend getting some gaming paper and drawing out the map for your players on the 1 inch squares, splitting it up into the three sections of the complex.

I've run the scenario 3 times now and it worked out each time at about 3 and a half hours for me, though if you want it to run longer, you can emphasize the exploration more than the survival.

When I wrote out the scenario, I was aiming for the feel of a three act horror movie, and I think I achieved that. That is, it worked for me each time. If you use it, I would like to hear how it goes for you. :)

Frog God Games

My normal paths for finding products on failed me this time, briefly. I've added my review to the proper place now. Enjoy!

Scarab Sages

Thanks for the review Dawn. :)

Next time try the paizo search feature "Frozen Wind" :)

Thanks for the review :)

Good to see this scenario made available to the public. Nice review, Dawn, I'll also write one, I guess. ^^

Frog God Games

Thanks End!

You should write a review. Your reviews are always insightful.

Reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Dark Archive

Pathfinder Roleplaying Game Superscriber

reviewed. Had to make sure this and Sin was done before Halloween.

Nice review, D_M! I also finished both reviews to get them out before Halloween! :)

Scarab Sages

Thanks to both of you for the reviews!

You're welcome, I also included it in my Halloween-blogpost on RPGaggression. ^^

Thanks to everyone for their reviews.

Scarab Sages

If anyone used this scenario for Halloween, I would love to hear how it went. :)

Two party members went below 0 hit points after finally encountering the Yuki-onna due to her frost breath attack - bad saves on both members, but luckily weren't killed. Both were healed up, but had scores in the mid teens after healing. Later leaving the eastern quarters to make their assault on the central hall, both of the same characters went below 0 hit points again, mostly fighting mukurokoori zombies. Potions and healing were mostly used up by that time. Although they weren't necessarily tough, because there was so many of them, it was attrition that brought the two into negative hit point scores.

The Paladin (yamabushi) member of the party was the only 'healer' available, yet all of his healing ended up being dedicated to just healing himself. He was the main oni-slayer in the party, but took a beating doing that work.

In the final encounter, a ranger (yojimbo) and the rogue were the primary combatants against the Yuki-onna, they at least got her to stop the ritual of controlling the kami-shard, and defeated her in the end. The paladin negotiating the ice covered ground (he fell down a lot trying to get to the Central Hall) finally got to the ranger and rogue in the last round fighting the Yuki-onna.

In the end, the standing PCs were all in the single digits as far as hit points go. The sorcerer and a ranger were the only unconscious members of the party - nobody killed, but a very rough challenge to win.

While nobody was killed, when both the sorcerer and a ranger went below 0 hit points versus the yuki-onna, one of the standing players, starting bleating "TPK! TPK!". Well it didn't happen, but the adventure put fear in the players, that's for sure.

Scarab Sages

That sounds like it went just right then Michael. :)

Every group I've run through it made it just by the skin of their teeth.

Scarab Sages

I thought I would share this review left on RPGNow:

I downloaded this adventure to run for my Legend of the Five Rings game, not Pathfinder. Aside from having to modify the monsters to suit the d10 version of L5R, I found this adventure to be very well written, immediately engaging, and a perfect match for the L5R setting. I really liked the back story in particular - the information is very useful. I also found the Three Act method of running the adventure to be very helpful in raising the tension for my players. I would strongly recommend this adventure for anyone interested in playing d20, Pathfinder, or L5R or another Wuxia-style RPG. Don't delay! Download today!

Has anyone noticed that the scoring tables have two more characters than there are in the adventure? There is no character sheet for Yamamoto Shika and Kojima Suzume, the last one also being missing from the second scoring table...

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