Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Cat-thulhu |
First read through and colour (out of space) me impressed. Some really good stuff in here. I do have a few quick questions.
1) What action is required by the hound to activate its bilocation?
2) A shoggoths chilling paralysis applies whenever someone attacks it yet not when it attacks them(save for the engulf and trample)? Is this intentional?
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Cat-thulhu |
Thanks for the quick response. If I may ask; did you feel the chilling aura would be too powerful to apply to the shoggoths normal attacks? The save is certainly pretty scary and since it appears to get free AoO I imagine it could all too easily turn into a TPK machine.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
1 person marked this as a favorite. |
You are perceptive indeed. I mean, it's SUPPOSED to be kind of a TPK machine at CR 24, but I suppose in principle it's also supposed to represent the squishy, chilling ick INSIDE the creature when you stab it or bash it or when it swallows you. A blunt impact from its appendages isn't quite as chilling and grossifying as the gooey insidey parts.
Cat-thulhu |
True. Although for grossifying I think the Gug wins out. I really would love to see a follow up to this one. The mythic abilities in here are really good and that list of mythos creatures at the start conatins some of my favourites.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Tom Phillips Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4 |
Daronil |
1 person marked this as a favorite. |
Bwahaha!
Jason & Co.; you guys are awesome.
Published just in time for my first episode of Wake of the Watcher this weekend. I've already tossed aside the two Hounds of Tindalos and put in a Mythic Hound of Tindalos instead (the PCs all have one mythic tier at the moment).
Can't wait to throw that Bilocation at them. :)
Kudos to Legendary Games once more.
Now...if you can just get a subscription system similar to Paizo up and running, I'll be signing up! :)
Heine Stick |
1 person marked this as a favorite. |
Bwahaha!
Jason & Co.; you guys are awesome.Published just in time for my first episode of Wake of the Watcher this weekend. I've already tossed aside the two Hounds of Tindalos and put in a Mythic Hound of Tindalos instead (the PCs all have one mythic tier at the moment).
Can't wait to throw that Bilocation at them. :)
Kudos to Legendary Games once more.
Now...if you can just get a subscription system similar to Paizo up and running, I'll be signing up! :)
Yeah, this was my reaction as well when I browsed through the PDF. I'll be starting up Wake of the Watcher soon and the hound of Tindalos provoked maniacal laughter.
As for the subscription thing, I'd be on board in a heartbeat.
doc the grey |
Other question, on the Unguent of Khefnis is the misleading vision supposed to be on a failed check of 5 or more or the written 50?
Edit: Other question, are akata supposed to count as Mythos monsters alongside the moonflower?
Edit Edit: Where is the description for Mucus of Terrible visions? Right now it's listed in the Cerebric Fungus' defensive abilities as a mythic ability but it isn't listed in there or mythic adventures.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Other question, on the Unguent of Khefnis is the misleading vision supposed to be on a failed check of 5 or more or the written 50?
Edit: Other question, are akata supposed to count as Mythos monsters alongside the moonflower?
Edit Edit: Where is the description for Mucus of Terrible visions? Right now it's listed in the Cerebric Fungus' defensive abilities as a mythic ability but it isn't listed in there or mythic adventures.
1. Yes.
2. Yes.
3. Mucus of terrible visions got renamed to "intrusive visions" because we wanted to avoid any kind of confusion about "well, if it's mucus do I have to touch it, does it require bare skin contact, blah blah blah."
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Whelp, there goes the last of my gencon money.
Hey quick question Jason, when using the madness mechanics how do you integrate them with things like the Allips madness ability? Do you leave it as is, modify it to madness damage, or do some mix?
Generally speaking, abilities like the allip's madness just do what they say they do--cause confusion, ability damage, etc.
If you like, you could substitute Madness points for Wisdom damage and get a more interesting set of effects from "madness" abilities like that.
doc the grey |
doc the grey wrote:Other question, on the Unguent of Khefnis is the misleading vision supposed to be on a failed check of 5 or more or the written 50?
Edit: Other question, are akata supposed to count as Mythos monsters alongside the moonflower?
Edit Edit: Where is the description for Mucus of Terrible visions? Right now it's listed in the Cerebric Fungus' defensive abilities as a mythic ability but it isn't listed in there or mythic adventures.
1. Yes.
2. Yes.
3. Mucus of terrible visions got renamed to "intrusive visions" because we wanted to avoid any kind of confusion about "well, if it's mucus do I have to touch it, does it require bare skin contact, blah blah blah."
Sweet! Will both of those be added here soon in an update?
Also does the faceless stalker have a blood drain ability like the vanilla version or does it only have the blood drain ability brought on by its blood leaching ability? Other quick one is that supposed to be leeching or the written leaching?
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Jason Nelson wrote:doc the grey wrote:Other question, on the Unguent of Khefnis is the misleading vision supposed to be on a failed check of 5 or more or the written 50?
Edit: Other question, are akata supposed to count as Mythos monsters alongside the moonflower?
Edit Edit: Where is the description for Mucus of Terrible visions? Right now it's listed in the Cerebric Fungus' defensive abilities as a mythic ability but it isn't listed in there or mythic adventures.
1. Yes.
2. Yes.
3. Mucus of terrible visions got renamed to "intrusive visions" because we wanted to avoid any kind of confusion about "well, if it's mucus do I have to touch it, does it require bare skin contact, blah blah blah."
Sweet! Will both of those be added here soon in an update?
Also does the faceless stalker have a blood drain ability like the vanilla version or does it only have the blood drain ability brought on by its blood leaching ability? Other quick one is that supposed to be leeching or the written leaching?
It has the blood drain UMR as well as its blood drain.
And leaching is correct in this context.
Jim Groves Contributor, RPG Superstar 2010 Top 4 |
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
And if you just can't get enough of that mythic stuff... check out Mythic Monsters: Oozes Too, now available from the Legendary Games webstore and next week right here at Paizo.com as well as DrivethruRPG and shop.d20pfsrd!
Cat-thulhu |
Other question, on the Unguent of Khefnis is the misleading vision supposed to be on a failed check of 5 or more or the written 50?.
50, it's a d% roll against craft (alchemy), not. A D20 roll. I think it gives the roll a bit of a feel like the old call of Cthulhu by chaosium.
Generic Villain |
Just got done going over this and loved everything inside. A few mechanical questions about the byakhee:
-I'm interested in making a non-mythic version, so which of its powers were granted from being mythic? Based on the MA superscript in its stat block, Toxic Cesspit, Unspeakable Molt, and Carry Off are definitely three of them. Rend is also apparently mythic, though I'm not sure how. Was this an error, and if so what's the final power? Is it alien amalgam?
-Was the non-mythic greater byakhee CR 6 or 7?
Thanks a bunch if the Legendary team can help me out with this.
*Edit: I think the mythic byakhee's fourth mythic ability may be acid/cold resistance 20.
Desiria |
This is wonderful, thanks Legendary guys :)
My group gained their first mythic tier at the end of Trial of the Beast, and they are nearing the end of Broken Moon now. By the time they start Wake of the Watcher they should be mythic tier 3.
I was halfheartedly resigned to applying mythic simple templates to some of the upcoming Mythos monsters, but this is SO much better :)
Tom Phillips Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4 |
Jim Groves Contributor, RPG Superstar 2010 Top 4 |
The hyperlinking issue is interesting and unfortunate. Many of those were my creatures and I did hyperlink them in one version. However we did a real thorough editing scrub on them to make sure the mechanics were sound and the abilities actually made sense when read objectively. I think at that point the hyperlinking got lost. I'll have to check with Jason, but I'm sure that's an issue we can fix.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
The hyperlinking issue is interesting and unfortunate. Many of those were my creatures and I did hyperlink them in one version. However we did a real thorough editing scrub on them to make sure the mechanics were sound and the abilities actually made sense when read objectively. I think at that point the hyperlinking got lost. I'll have to check with Jason, but I'm sure that's an issue we can fix.
Yep, should be fixable. I'll add it to the docket for layout tasks.