Pathfinder Society Scenario #5–13: Weapon in the Rift (PFRPG) PDF

4.40/5 (based on 29 ratings)

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A Pathfinder Society Scenario designed for levels 5–9.

Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.

Content in “Weapon in the Rift” also contributes directly to the ongoing storyline of the Silver Crusade faction.

Written by Nathan King.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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4.40/5 (based on 29 ratings)

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Cinematic, High Stakes Risks


GMed this scenario on 5-6 Hard Mode for 4 players, with one GM-run PC. Challenges were tightly-managed chaos, especially in the penultimate scene. Some of the most fun I've had running games so far and my players said similarly immediately after finishing the scenario. I'd happily play this one if presented in the future and Hard Mode makes it that much more fun.


Epic, heroic, challenging


Played in tier 8-9(hard mode), with 4 experienced players, a druid pregen, and a level 5 archer paladin.

Some roleplay but nothing special, one interesting puzzle(although failed skill check=can't solve the puzzle isn't that good).

The main plot is combats, both encounters are REALLY TOUGH! An incorporeal undead oracle with wis damage can wipe the party off if they don't have the just right equipments.

Talking about the last fight. The monsters are average, but with huge hindered terrain, make the combat much tougher than CR. You'll know what I'm talking when playing. Epic settlements too.

The downside is also about the combats, high TPK potential, and can be too drag of time for experienced GM and caucious PC. We took 4 hours to complete the two fights.

I suggest not playing hard mode for casual players, or may be fraustrating. Also a good module for powergamers. PFS too easy? Rift definately changes your mind.

Weapon in the Rift


Played this at high tier in a party of five without hard mode.

Reading through the reviews I notice that people are giving this high review scores. I don't think it is anywhere near as good as a 4 or 5 star scenario.

To start with the players are dropped straight into it with very little opportunity to prepare for what they are about to face. There is also very little opportunity for roleplay and although it is essentially a dungeon crawl I would have liked more in this regard.

Secondly, if you are thinking of playing an arcane caster, don't bother. Magic missile was the only damage spell I had that could do anything worthwhile. This is a scenario aimed squarely at melee types, clerics and paladins in my opinion.

Thirdly, we lost a character to the final "event" which I won't spoil but those who have played it will know what I mean. While it may be thematic I know the player in question from out group was very unhappy about it and I don't blame him. There really wasn't a need for it to affect the player characters.

While I have focused on the negative aspects there, this is not a bad scenario. It just seems designed to be played by a specific type of party.

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Webstore Gninja Minion

Announced for the end of January! Cover image is a mockup.

Webstore Gninja Minion

1 person marked this as a favorite.

Removed some commentary on the empty review (and suppressed said review).

Shadow Lodge

1 person marked this as a favorite.

Come see the violence inherent in the system!

Grand Lodge RPG Superstar 2012 Top 32

And now I've determined what my cleric's last scenario before hitting 10th level will be. :D

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

I may be bringing my Life Oracle for this one. :)

Digital Products Assistant

1 person marked this as a favorite.

Now available!

It's got a hard mode; yay!

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber


Sovereign Court

Pathfinder Adventure Path, Card Game, Starfinder Adventure Path Subscriber

This scenario makes me happy. Final encounters like this one have been what I've been missing from PFS. I can't wait to run this!

Paizo Employee Developer

Daniel Flood wrote:
It's got a hard mode; yay!

Partway through outlining it I realized that if anything were going to have a hard mode in the next couple of months, this would. Enjoy!

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

This may become one of my new favorite scenarios.

Shadow Lodge

That's exactly what I said.

Any chance we could get the Silver Crusade Faction Letter?

Might also have a few seats open for a PbP if anyone is interested.

Lantern Lodge RPG Superstar 2014 Top 32

Just purchased and read through: This is a fantastic scenario, really. There's so many "Oh my God, did you see ______" moments, I can't wait to run this.

Shadow Lodge

Can't wait till Nathan gets around to running this one for us.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

Yep, new favorite scenario.

I need to assemble a team to run Hard Mode for.

Paizo Employee Contributor

I have to say that I REALLY enjoyed this scenario as a player. The balance between combat and roleplaying was really nice, and the pacing was exciting, particularly at the end (which is EPIC). Great stuff!

Shadow Lodge

Since I'm prepping this to run in a few weeks and notice that the scenario never got updated - it is important for GMs to check the conversation here for a correction to the puzzle solution: lers#48

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