Pathfinder Society Scenario #5–13: Weapon in the Rift (PFRPG) PDF

4.40/5 (based on 29 ratings)

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A Pathfinder Society Scenario designed for levels 5–9.

Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.

Content in “Weapon in the Rift” also contributes directly to the ongoing storyline of the Silver Crusade faction.

Written by Nathan King.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Average product rating:

4.40/5 (based on 29 ratings)

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More Hard Mode Please


Love the challenge in this. It was dangerous but doable throughout and the final encounter really had that desperate "do it or we all die!!" feel to it. The puzzle in it was a lot of fun for the table to gather around and talk out and the story was pretty cool. Hands down my favorite scenario in season five and one of my favorite overall.

Hard mode is hard


Think PFS is too easy? This will divest you of that belief. Even without hard mode, some of these encounters can be absolutely brutal. Good plot, very cinematic and an interesting final fight. Only 4 stars due to a few missed opportunities for RP.

The PCs Get to Make a Big Difference!


Sometimes it seems the PCs are small cogs in the huge World Clock. Not in this adventure. Here the PCs are given a vital role in fighting off the demon incursion.

Aspects of the task at hand might seem a bit anachronistic, and we joked about them at the time, but they aren't completely out of place at this technology level.

With the chance to fight or talk your way through encounters both viable options in cases, parties of varying mixes can all succeed, with different characters shining at different times.
The final battle was both under- and overpowered at the same time. Listen to the NPCs and what they tell you closely. If you do, things may be easy. If you don't, you may be putting yourself into hard-gear, and that's no good!

The puzzle encounter could be a serious bummer for groups not inclined to solve such things.

I recommend this one for anyone that is out to kill demons and save the world.

Average 5-9 Scenario


I personally found this to be a somewhat average 5-9 scenario, which is one of the best tiers to balance interesting story, roleplay and combat.

Some of the best scenarios are 5-9s so I measure this and all other 5-9s against those. How does this scenario compare to Hellknight's Feast? You Only Deice Twice? Rebel's Ransom.

I personally didn't find it anywhere as good relatively speaking (to those scenarios I consider 4-5 stars), thus as a player this falls squarely as a 3-star scenario in my book.

There's some token roleplay, but it's with Jorsal, who is arguable one of the least dynamic NPCs available for a character to interact with. Then, you're really in the thick of things. There's some traps, a somewhat interesting fight and the final fight.

The final fight is one of my gripes, because it presents a monster which really isn't a monster for the PCs to be the heroes and face, but rather as a hazard. Depending on your group, you will either play second fiddle and take on the lesser monsters, or you'll potentially stay in character and fight the big bad monster. Except the big bad monster isn't even that big of a deal to defeat (it did not last a single round of combined attacks from our group once we attacked it in the 8-9 subtier). I'm not a fan of scenarios where the PCs are given a situation where the expectation is that they are secondary to the fight that is occurring, and that's the way this scenario can and will end for some groups.

I save my 5-star reviews for "perfect" scenarios, and my 4-star reviews for ones that were near perfect, thus Weapon falls squarely at 3-stars since it's a bit rough, and ends in a kind of wonky, confusing way (can I melee that monster? That NPC there is meleeing it? No... that monster isn't really there for you to fight... But, why wouldn't I want to stand shoulder to shoulder with that crusader... )

Quite simply one of the best


Puzzles that are solved with lore, traps worth fearing, creatures with strong tactics, a map with purpose, a story that matters, alternate endings, alternatives to combat, bombastic scenes of cinematic action. This is what you want in your pathfinder scenario. Just don't get stuck at a table with unprepared players...

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Announced for the end of January! Cover image is a mockup.

Webstore Gninja Minion

1 person marked this as a favorite.

Removed some commentary on the empty review (and suppressed said review).

Shadow Lodge

1 person marked this as a favorite.

Come see the violence inherent in the system!

Grand Lodge RPG Superstar 2012 Top 32

And now I've determined what my cleric's last scenario before hitting 10th level will be. :D

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

I may be bringing my Life Oracle for this one. :)

Digital Products Assistant

1 person marked this as a favorite.

Now available!

It's got a hard mode; yay!

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber


Sovereign Court

Pathfinder Adventure Path, Card Game, Starfinder Adventure Path Subscriber

This scenario makes me happy. Final encounters like this one have been what I've been missing from PFS. I can't wait to run this!

Paizo Employee Developer

Daniel Flood wrote:
It's got a hard mode; yay!

Partway through outlining it I realized that if anything were going to have a hard mode in the next couple of months, this would. Enjoy!

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

This may become one of my new favorite scenarios.

Shadow Lodge

That's exactly what I said.

Any chance we could get the Silver Crusade Faction Letter?

Might also have a few seats open for a PbP if anyone is interested.

Lantern Lodge RPG Superstar 2014 Top 32

Just purchased and read through: This is a fantastic scenario, really. There's so many "Oh my God, did you see ______" moments, I can't wait to run this.

Shadow Lodge

Can't wait till Nathan gets around to running this one for us.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

Yep, new favorite scenario.

I need to assemble a team to run Hard Mode for.

Paizo Employee Contributor

I have to say that I REALLY enjoyed this scenario as a player. The balance between combat and roleplaying was really nice, and the pacing was exciting, particularly at the end (which is EPIC). Great stuff!

Shadow Lodge

Since I'm prepping this to run in a few weeks and notice that the scenario never got updated - it is important for GMs to check the conversation here for a correction to the puzzle solution: lers#48

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