Cerulean Seas: Beasts of the Boundless Blue (PFRPG) PDF

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Here, there be dragons!

Do you need monsters to spice up the coasts, lakes, swamps, or seas of your Pathfinder compatible campaign world? Then look no further!

In addition to all of the aquatic, semiaquatic, and swamp-dwelling creatures that have been presented in previous Alluria Publishing tomes and statistics for representatives of all 30 Cerulean Seas player character races, our team came up with over 60 never-before-seen monsters, including a new song dragon, long-awaited aquatic lycanthropes, and supporting creatures for our existing supplements. Over 250 water-drenched monsters in all, each with stunning, full-color illustrations.

While this book is an invaluable resource for the Cerulean Seas Campaign Setting, Beasts of the Boundless Blue is also intended as a “stand-alone” Pathfinder Roleplaying Game compatible bestiary. No other Alluria Publishing products are required to get full enjoyment and use from these pages.

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***** (based on 4 ratings)

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An Amazing Aquatic Bestiary

*****

I'll try and elaborate on this review when I have more time, but-
Beasts of the Boundless Blue is an amazing supplement full of great art and incredible monsters. It sits easily alongside any bestiary or monster manual I've seen from any publisher before, including the "big guys" like Wizards and Paizo. While it does have a very specific theme (aquatic), you will be hard pressed to find a book that offers so much depth and breadth of creature challenges, from the miniscule to the massive, and from CR 1/2 to CR 20+.


*****

This review is to fulfill a promise to Mikaze for the incredibly generosity of buying this product for me.

Disclaimer: I have the Cerulean sea campaign setting, but I have not have the time to read it in deep, so this review is based solely in what the book have to offer by itself and not how it fit in the cerulean sea campaign setting.

So, here we go. This book have a lot of monster, most of them pretty interesting, mechanically and fluffwise.

The art is of great quality. A lot of the monster have a really terrifying image.

There are a variety of monster for every aquatic environment, from open sea to coral reef, from tropical water to the arctic, from the ones that can live near the surface to the ones that hunt in the abyssal depths.

A thing to Note is that you do not need the campaign setting that much, the rules for sea based encounters and monsters (depth tolerance, buoyancy, pressure sensitivity) are explained in some detail.

I did not spend money on it, but the book is surely worth the price if you are planning a sea based campaign.

There are, however, a couple of thing that I do not like that much

1) Some monsters require Psionic unleashed. I suppose that if you use psionic this is a good thing, but that also means the monster is harder to use for people without that reference or people that simply disallow any psionic in their campaigns.
2) there are two many siren-like creatures. Not sure why but it bothers me.

Fortunately, there are so many monsters in this book that those two inconvenience seems pretty small.


An Endzeitgeist.com review

*****

This bestiary of aquatic (and water/swamp etc.)-themed creatures is 294 pages long, 1 page front cover, 2 pages editorial/KS-thanks, 2 pages of ToC, 1 page SRD, 1 page blank inside of th4 back cover and 1 page back cover, leaving us with 286 pages of content, so let's take a...

...what? 286 pages?? O_O

Oh boy, that's a lot ground to cover, so let's get started! Emily E. Kusbisz's introduction explains what to expect from this book: First of all, all races introduced by Cerulean Seas-books get their own entries and the book also contains ALL Cerulean Seas-creatures contained in the various bestiary-chapters of the respective books released so far - several of which actually get new and improved artworks. Yes. Since artworks were a weak point of Alluria Publishing's oeuvre. /sarcasm. Seriously - if you're not familiar with Alluria Publishing's offerings: These books look GORGEOUS. The artworks are often on a level that surpasses even what one can see in Paizo's bestiaries. Yes, that good. But this is no mere compilation - we actually also get a rather significant array of new creatures - which by themselves would probably warrant the asking price.

"But I don't use the Cerulean Seas campaign setting!" you're saying? Well, the book takes the time and explains in detail the little peculiarities like depth tolerance, buoyancy etc. and explains how to hand-wave them if you're so inclined. What I'm getting at is - this massive TOME is a stand-alone product that does not require Alluria's other books. Even regular Pathfinder campaigns can draw from this material with ease. (Though any aquatic adventure benefits from having the very best underwater resources ever penned for any iteration of d20, but that's just my opinion...)

The three subtypes of humanoids introduced by Cerulean Seas are also explained here before we take a look at the icons/creature glyphs that have become not only a staple, but a joy in every bestiary the folk at Alluria release: Each statblock comes with easily identifiable glyphs that denote the particular subtype AND geographic region in which the creature can be found. I didn't believe it at first, but when pressed for creatures and skimming through these pages, the glyphs offer a significant amount of comfort for the beleaguered DM to choose the right creature at a glance. Now, if you're looking for the original book in which some of these creatures have been released, a simple glance also unearths that, for the respective books also get their own glyphs. Adding the strawberry to the whipped cream, psionic creatures (fully compatible with Dreamscarred Press' Psionics Unleashed / Ultimate Psioncs) also get their own glyph that makes it easy for fans of psionics to find them and for detractors of psionics to avoid them. Additionally, green dots mark player character races and beyond even the massive array of creatures from the Cerulean Seas-line, we also get references to Alluria's excellent Fey Folio and Remarkable Races-series.

Now since I can hardly detail every creature herein without blowing this review up to novel-like lengths, let's instead take a broad sweep, shall we? take for example the Mohir - representing the apex of the CR-spectrum herein (which ranges from CR 1/8 to CR 25), these behemoths of the deep sea may resemble angler-fish that let whales look like toothpicks, but they also are something different - sleeping titans from a past unimaginably long gone or visitors from another planet, Mohirs can send just about all creatures their gaze encounters into a dread, madness-filled stupor, unleash deadly blasts of plasma from their glowing tentacles or, yes, suck in all but the nimblest of foes. Terrifying engines of annihilation, these beings make even the mighty song dragons, of which this book delivers a whopping 13 varieties, tremble. Speaking of impressive apex predators - the new Leviathan Devil should also be counted among these threats - beings of vast power, these titanic hunters represent the ultimate expression of the sahuagin's ideal of a hunter. And yes, at CR 20 they'd also make superb avatars of Dajobas or Sekolah in campaigns featuring these two entities.

Also rather interesting in a low CR-spectrum - the tentacled, orb-like douselings at CR 4 - predators of all things magical, these beings are superb guardian creatures that come with a constant antimagic field - ouch! Speaking of ouch - what about aquatic lycanthropes? Were-crocodiles, were-rays, were-seals, were-sharks and even were-squids can be found within this book, finally bringing the dreaded curse to the realms below the waves.

There are also new creatures herein that simply made me hungry - the CR 14 Meganantantia, for example: A whale-sized shrimp-like being that actually manages to look rather badass. Whale-sized. Shrimp. If these creatures existed irl, I'd be so all over them... *At this point the reviewer prepared his favorite chili-garlic-shrimp-ceviche before returning to the review* Among the more fun creatures herein would be the Moat Monkeys at CR 3 - remember those Sea Monkey-kits and their advertisements in various comic books etc.? Remember how dissatisfied we were when the actual creatures hatched and looked nothing like the humanoids depicted in the drawings? well, these creatures actually ARE those humanoids and stand ready to finally put an end to many a childhood disappointment...or as a safe way to exact revenge fantasies on them. Nice!

Not all creatures herein are beings of the oceans, though - brine and swamp, marshlands etc. also get quite a few rather iconic beings - take for example the swamp nixie - these fey may absorb and metabolize poisons and spit them at adversaries - oh, and eating them is not a smart idea...

Speaking of smart re mind - aforementioned psionic creatures also get new additions to their ranks herein, with for example the deep sea-crab-like psion-race called Oceanari at CR 8. Have I mentioned the extremely awesome looking septapi, the 5 different types of ships of the damned (though these are haunted by some minor issues), the beach-combing, acid-spewing clawed Soak Bugs? Old man-like fey swathed in cloaks of crabs or intelligent aquatic fungi waiting for the "stars to align"? the sheer amount of monsters herein is staggering, but does not constitute all of the pdf's offering.

4 simple templates, a brief discussion of monster types in aquatic environments, an art-index that properly credits all the incredibly talented artists that worked on this book, a glossary, a pronunciation guideline, extensive lists of aquatic weapons, armor and geopoisons, 8 pages of feats, aquatic environmental conditions (and e.g. rules for breaking through ice), 20 pages of aquatic spells and powers, indices of monsters by CR, by terrain type and by monster type and an extensive list of aquatic animal companions complete the deal and make sure that navigating this massive behemoth of a book remains comfortable. Have I mentioned that the index of appropriate creatures also extends to the Bestiary 4? The book also closes with a nice short poem, has has become the tradition with Cerulean Seas-books.

Conclusion:

Editing and formatting are top-notch, I didn't notice any significant glitches. In a book of this size. Go figure - it's possible! Editors Ben Welsby, Jeffrey Turner & Steven O' Neal have done a great job! Speaking of a "Great Job" - the layout adheres to Alluria's beautiful, slightly blue-tinged Cerulean Seas-standard and complements nicely the artworks. I've been there all the way through the d20-heyday and have a vast collection of bestiaries on my shelves and HD. The artworks in this one mop the floor with some books released by Wizards of the Coast and Paizo. Let that sink in. I'm not kidding when I'm saying that this book is the most beautiful bestiary I've ever seen a 3pp produce - PERIOD.

I usually don't do this in that extent, but here it is justified:

Tim Adams, Stefano Azzalin, Ian Barker, Joseph Barker, Michael Beaudry, Kevin Bedan, Caren Billings, Lane Brown, Adam Burnier, Juan Calle, F. Drew Chandra, Lauren Clark, Nicholas Cloister (of www.MonstersByEmail.com), Roy Cokenour, M. S. Corley, Vincent Coviello, Collette Curran, Alex Dedy, Nancy Disiro, Drachenmagier, Thomas Duffy, Edyta Felcyn, Dennis Fröhlich, Diego Gómez, Sandeson N. Gonzaga, Mary Graham, Michael Habiger, Mika Harju, John Harrison, Jim Healy, Roman Ilin, Forrest Imel (who also did the gorgeous cover), Derik Iron-fox, Eugene Jaworski, Cornelia Jolitz, Markus Juuso, Eoghan Kerrigan, Mathias Kollros, Anna Kowalczewska, Emily Ember Kubisz, Caroline Lahaise, Setiawan Lee, Philip Lindberg, Dez Lon, Chan Tuck Lueng, Dmitriy Mad-Hatman, Jorge Mantilla, David Melvin, Chenthooran Nambiarooran, Juan Novelletto, Bobbie Jean Pentecost, Mera Pierson, Fabio Porfidia, Randall Powell, Edward Pun, Andreas Rabenstein, Ryan Rhodes, Marissa Rivera, Molly Rodman, Emmanuel Bou Roldán, Markus Röncke, Javier Ruiz, Cesar Sampedro, Tyler Sowles, Dean Spencer, Dawne Stantien, Colby Stevenson, Candis Swain, Lotta Tjernström, Arna Tornwolf, Eliina Uibu, Justinas Vitkus, Sam Yang, Seoro Zgul, Daryl Toh Liem Zhan, Vasilis Zikos

-all of you artists DESERVE this shout-out. Why? Because almost universally, the interior art of roleplaying products has a hard time living up to the cover. Not so here. While not all of the artworks are this mind-blowing, the vast majority (and we're talking about 98%) actually ARE. Yes, that beautiful. This book is insanely gorgeous to look at and even casually skimming through these pages makes you want to use these creatures. The only bestiaries I could mention from the top of my head that reach this abject level of beauty would be Legendary Games mini-bestiaries - but those work on a completely different scale.

What makes this even more impressive is the significant amount of organization that went into this bestiary - from extensive nested bookmarks to the appendices, using this book is as easy as humanly possible - also for non Cerulean-Seas-campaigns, thanks to the advice provided.

The new creatures are varied and live up to the highest standards one could wish for, often featuring not only one, but several unique signature abilities and making clever use of the rules. Moreover, even simulationalist DMs should get their fair use out of these creatures, as they feel at times as if taken from the deep sea biology book of another world - they make sense and feel coherent, logical in their niches and yes, even in the titanic sizes some of these beasts reach.

Reviewing this book was a monumental task that made me get even a tiny glimpse of what putting this together might have been like - a labor of love if there ever was one that breathes its flair from every single page and illustration.

The team of authors Sam G. Hing, Emily Kubisz, Jeffrey Turner & Matthew Cicci (many of which you should know as some of the finest monster-crafters out there) have woven a tapestry of creatures both profoundly disturbing and alien and at the same time beautiful - these pages perfectly encapsulate the wonders of the Deep Sea that are instilled by documentaries, diving etc. and add the spark of fantasy creative people tend to experience when confronted with beauty.

Superbly useful, supremely edited with production values of a whole new level that surpass even most kickstarted products (and their higher art budget) this book is THE ANSWER for any DM looking for any type of aquatic critter. Personally, I can't imagine running "Skull & Shackles", "Savage Tide", "Freeport" or "Razor Coast" without the creatures herein (or the Cerulean Seas Campaign book, for that matter) - and in the context of the Cerulean Seas this book should be considered even more as something all but required. And yes, I was impressed - what drove me to the point of sitting slack-jawed at my desk was the price-point. At this quality, $20 would not have been too much for the pdf. Now look closely at the price and page-count. Yeah. I guarantee you won't find a better bang-for-buck-ratio in ANY bestiary out there and honestly, even for the massive array of new creatures, the price would have been justified. This book is one of the rare examples that you can show to people and brag - gorgeous in production values and content, this demands to be rated as the apex of what can be expected and is hence a candidate for my Top Ten of 2013. Final rating? Oh, if only there were six stars. Since there are only five, I'll instead settle on that and add my seal of approval. Books like this make reviewing worthwhile.

If you only remotely are interested in beautiful bestiaries and awesome aquatic monsters, then this should go into your shopping cart right now.

Endzeitgeist out.


The definitive Ocean/Sea bestiary.

*****

This is an extremely good book. If you run games that are at all situated near an ocean, sea, or lake and want to use some location appropriate fauna, then you'll want this book. The creatures herein are extremely well written/designed and for many of them the encounters almost write themselves. It's also very beautiful and impressive to see the consistent art style despite the very long list of artists. I'd put this at a higher level of craftsmanship and quality than Paizo's normal bestiaries, which are already excellent books in their own stead.


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Hooray!


This is an extremely good book. If you run games that are at all situated near an ocean, sea, or lake and want to use some location appropriate fauna, then you'll want this book. The creatures herein are extremely well written/designed and for many of them the encounters almost write themselves. It's also very beautiful and impressive to see the consistent art style despite the very long list of artists.


Thanks for the review Caedwyr! I am pretty proud of the way a lot of the critters came out. Anyone have any favorites?

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Is that the price for the download or the hard copy?


PDF. It's a 295 page full colour book with artwork, production values, and content as good or better than Paizo's top products. I believe the Print on Demand version will be available later in the month from Drivethru RPG (Paizo doesn't offer Print on Demand).

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Hmm.... I am both interested and tentative. On the one hand that cover is just soo tempting, but on the other I haven't really seen anything from these guys or the cerulean seas brand and don't know if the stuff here will fit in as well to my next campaign which is more american plains and badlands with some swamps around. Do they have a preview up anywhere or a more in depth list of the creatures featured therein? For example I really want to know what in the world the giant angler ogre thing is.


For a general overview of the Ennie winning Cerulean Seas sourcebook, check out Endzeitgeist's review. This is the campaign setting and general underwater adventures. Some/all of the bestiary from the Cerulean Seas sourcebook has been compiled into the book we are currently discussing.

Cerulean Seas Campaign Setting

The Angler Ogre thing as you call it is a "Grotto Hulk"

A quick except in the spoiler below:

Spoiler:

Grotto Hulk
This creature is roughly both the size and shape of a humanoid,
but is bulky and muscled. Long black claws sprout from all four
of its hand-like limbs, and a finned tail wraps around behind it. It
gives a toothy grin, made chilling by its four pale white eyes.

GROTTO HULK CR 5
XP 1,600
NE Medium magical beast (aquatic)
Init +5; Senses Darkvision 60 ft., low light vision;
Perception +10
Racial Buoyancy -50; Depth Tolerance: 1,000 feet
DEFENSE
AC 19; touch 11, flat-footed 18 (+1 Dex, +8 natural)
hp 63 (6d10+30)
Fort +10, Ref +6, Will +4
OFFENSE
Speed 30 ft., swim 30 ft.
Melee bite +12 (1d8+5 plus grab), 2 claws +11 (1d6+5), tail +6 (1d6+2)
Special Attacks pounce, rake (2 claws +11, 1d6+5)
STATISTICS
Str 20, Dex 13, Con 21, Int 8, Wis 14, Cha 11
Base Atk +6; CMB +11; CMD 22
Feats Improved Initiative, Power Attack, Weapon Focus (bite)
Skills Acrobatics +6, Climb +10, Perception +10
Languages Common
SQ amphibious
ECOLOGY
Environment ocean and shorelines
Organization solitary, pair, nest (3-8)
Treasure standard
SPECIAL ABILITIES
Bioluminescent (Ex): Every grotto hulk possesses a tentacle with a bioluminescent sphere. This sphere may shed light as a light spell, which the hulk can darken as a free action.
Massive Wounds (Ex): A grotto hulks jaws leave massive wounds on its victims. Its bite attack deals one die higher damage for a creature its
size.
Jawlock (Ex): A grotto hulk that succeeds on a grapple check locks its jaws on its foe, slowing its move by half, and dealing automatic bite damage each round. The victim may make an opposed grapple check to rip free, taking bite damage with a successful check.

Grotto hulks are thick of both body and mind, often sitting still for days. They typically possess a crude sense of humor, and tend to wonder aloud about the edibility of creatures they encounter. While not malicious by nature, they are deeply selfish, and rarely go out of their way to assist others.

Grotto hulks are always hungry, and have little issue in eating intelligent creatures. They prefer to ambush foes, leaping on them and tearing with their claws. Once they get their jaws around a victim, they rarely let go, grinding until their teeth meet through the victims flesh.

A lone grotto hulk is much more likely to have good relations with nearby humanoids, whether out of loneliness, or mutual defense. Groups of hulks tend to be much more violent, raiding nearby communities for food and captives to entertain them with songs and stories. A talented entertainer can sing their way to freedom, though a sour note will be devoured. Rarely an enterprising nest of grotto hulks will become mercenaries, selling their brute strength to the highest bidder.

Also, a list of the creatures contained in the book:

ALPHABETICAL LISTING OF MONSTERS

Abyssal phoenix
Abyssal rusalka
Abyssal titan (sea titan)
Aegaeon
Agloolik
Amethyst cave jelly
Amphian
Amphibian anumus
Amsinganoi
Apsara
Aquatic lycanthropes (general)
Aquatic obitu
Aquatic template
Architeuthian
Asterak
Atshen ningen
Austorian dwarf
Avenging apsar
Barracuda
Battle toad
Battle woggart
Beachcomber
Benthic naga
Beryl cave jelly
Bogger
Boil crab
Brain coral
Brill frog
Brother of frost
Bubbler
Bulonakula
Byakko
Cacophony (song) dragon
Caiman familiar
Calcified skeleton
Capricorn
Carchardian (trueform shark)
Cerebral crab
Cerulean dragonfly nymph
Cetus
Chant (song) dragon
Choral (song) dragon
Cihuateotl
Cindarian
Coelacanth
Coral shepherd
Crab familiar
Crescendo (song) dragon
Crinus demon
Crustaceamid devil
Cryoviathan
Cryptoclidus (dinosaur)
Crystolix
Cuttlefish familiar
Dakuwaqa
Death shell jellyfish
Deep drow
Deep-sea template
Deepwater nixie
Delphin (trueform dolphin)
Din(song) dragon
Diplocaulus
Dire barracuda
Dire electric eel
Dire lamprey
Dire merlion (sea cat)
Dire otter
Dire seal
Dire stingray
Dire viperfish
Dire whale
Domesticated frogs
Douseling
Dread pirate
Drong-foi
Dunkleosteus (placoderm)
Dwarf battle woggart
Echenis demon
Echinn
Echinotee (sea cow)
Edestus shark
Eischlange
Elbst
Elephant seal
Estrel (trueform starfish)
Fantail seal
Fish familiar
Fiskheim akhlut
Free-mind melusine
Frog familiar
Frogodile
Genai
Giant hagfish
Giant hermit crab
Giant leatherback turtle
Giant lobster
Giant piranha
Goblin shark
Goggayya
Goliath jellyfish
Grandfather worm
Greater carchardian (trueform dire shark)
Grotto hulk
Guardcat (sea cat)
Gurrangath
Hagfish swarm
Halbokian kappa
Harmony (song) dragon
Helicoprion shark
Henodus (dinosaur)
Hippocantes
Hush (song) dragon
Hydrarchos
Hydrurgan (trueform leopard seal)
Ice elf
Ice lich
Ice titan (sea titan)
Icebreaker whale
Ixarc (trueform ray)
Jade cave jelly
Jellyfish familiar
Jormungandi demon
Jupervas
Kai-lio
Kairuku
Karkanak
Kauila
Keel turtle
Koi-man
Krithkakra
Leopard seal
Leviathan devil
Limestone cave jelly
Liopleurodon (dinosaur)
Lochgelly selkie
Low-mind melusine
Maelstrom titan (sea titan)
Manatee (sea cow)
Marine snapping turtle
Marsh titan (sea titan)
Maulhead shark
Medusian (trueform jellyfish)
Megalotaria (seal)
Meganatantia
Melody (song) dragon
Merkoth
Merlion (sea cat)
Merped/merfolk template
Mindshrimp swarm
Minion of saloth (demon)
Moat monkey
Mogogol
Mohir
Morganite nucklavee
Morgoth
Muskrat familiar
Nanoqaluk bear
Nightmare eel
Nommo
Occylathon
Oceanari
Orchestra(song) dragon
Orcoth
Overmind melusine
Paratriopsid
Pelagiarctos
Phantasmal frogfish
Phantom lobster
Pigeon toad
Piranha bear
Piscean
Plesioan
Plumed serpent
Polar kraken
Psionic slurg
Psionopod
Pumice golem
Purple peeper
Qalupalik
Qilanappa ningen
Reed (song) dragon
Reef drake
Reef golem
Reef horse (hippocampus)
Rehab demon
Remora imp
Reptile anumus
Rhythm (song) dragon
Riding cat (sea cat)
Riding woggart
Sazae-oni
Scavenger drake
School of electric eels
School of jellyfish
School of lamprey
School of piranha
School of squid
School of stingrays
Scream (song) dragon
Sea elf
Sea hog
Sea lion (seal)
Sea otter
Sea pony (hippocampus)
Sea snake familiar
Seafolk
Seal
Sebek-ka
Semi-aquatic template
Septapus
Shaper architeuthian
Sharg
Shazalarian triton
Ship of the damned
Shonisaurus (dinosaur)
Sinkfish
Sinklings
Slurg
Snag
Snail familiar
Snell
Soak bug
Solenosiren
Sound elemental
Source-mind obitu
Sperm whale
Squawk
Squibbon (trueform octopus)
Squid imp
Starfish familiar
Steam elemental
Steam titan (sea titan)
Steller sea cow
Stygian imp
Sunhunter
Swamp kraken (squid)
Swamp nixie
Takiyok ningen
Talilajuk ningen
Tangie
Taniwhasaurus (dinosaur)
Tern familiar
Thalassic asrai
Thanor
Thunder (song) dragon
Tidal scavenger
Tidal titan (sea titan)
Titanichthys (placoderm)
Tizheruk
Trueform (general)
Tunneler (dragonfly nymph)
Turtle familiar
Uncharacteristic aquatics
Viden oculus
Vigilus oculus
Vilicus oculus
Viridian algoid
Viridian naiad
Vodnik
Void fungus
Walking vent
Walrus (seal)
Water wraith
Waterhorse (seal)
Werecrocodile (lycanthrope)
Wereray (lycanthrope)
Wereseal (lycanthrope)
Wereshark (lycanthrope)
Weresquid (lycanthrope)
Winter hulk
Woggart
Zef
Zoh


Pathfinder Adventure Path, Rulebook Subscriber

I generally have liked the Cerulean Seas products...The quality of their work has steadily increased with each new product. For the most part, all of the new monsters are solid additions to any aquatic themed campaign (I would say the 60 new monsters here are superior than some of those in their earlier products, in terms of artwork, originality, and flavor).

Note there are a few "icy" themed critters in this book as well, so if your campaign setting features arctic or boreal environments, there might be some useful monsters here. Also a few swamp critters as well.


I also noticed that a number of the ones taken from earlier products have had some revisions made (mostly to the flavour that I've spotted so far) which has made them superior to their previous iterations.


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Two words: Piranha Bear.

Paizo Employee Organized Play Developer

Dude, SWEET!!!!!!!

I love Alluria's stuff, this is an awesome addition.

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber
Distant Scholar wrote:
Two words: Piranha Bear.

I'm both terrified and intrigued by the prospect. Does it have a picture and how does that work out mechanically? A piranha is a swarm predator while a bear is more of a lone hunter, I wonder how that works mechanically.


It is one of the sillier monsters in there, but could make for a very memorable encounter. CR5, but the school of them would be a higher CR obviously. It's mostly a group attack + grapple monster. Not super dangerous on its own, but terrifying in a large group.

Spoiler:
A snarling quadruped beast stares you down. Most of the creature is covered in shimmering plate-like scales, with thick fur showing between the gaps. Its mouth is studded with serrated teeth.

Organization solitary, pair, school (3-16)

Piranha bears are vicious scavengers and predators that live on desolate shorelines. They attack in powerful swarms, their bite leaving massive wounds that bleed profusely. They will also raid any camp they find, attacking those that disturb them.

Piranha bears simply charge in, clawing and biting. They grapple their victims, dragging them down and mauling them. After a school has killed
their prey, they squabble amongst themselves, with the largest claiming the choicest meat.

It is believed that piranha bears are a mutation of some drylander creature, perhaps transformed during the Great Flood by powerful wizards or druids to preserve their line. They may be found on
nearly any dry land, and are known to swim out to boats, climbing aboard to ravish the crew.

Efforts to domesticate this creature have thus far met with abject failure. Piranha bear cubs, even when isolated from their kind and treated with utmost kindness, will become suddenly vicious towards
their keepers by their first birthday. This often leads to tragic circumstances, as they seem peaceful and even cuddly right up to this sudden and unavoidable shift in their personality.

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Are there any interesting aberrations or swamp creatures?


Aberrations:

Amsinganoi[13], Beachcomber[23], Cerebral crab[40], Dakuwaqa[44], Douseling[55], Grandfather worm[112], Gurrangath[114], Mohir[150], Morgoth[151], Occylathon[164], Oceanari[165], Psionic slurg[209], Psionopod[178], Slurg[208], Squid imp[120], Viden oculus[166], Vigilus oculus[167], Vilicus oculus[167], Void fungus[234], Zoh[241]

Swamp Creatures:

Amphibian Anumi [14], Battle toad[105], Battle woggart[106], Bogger[26], Cacophony (song) dragon[56], Caiman familiar[100], Cerulean dragonfly nymph[82], Diplocaulus[54], Dwarf battle woggart[106], Frog familiar[101], Frogodile[107], Marine snapping turtle[230], Marsh titan (sea titan)[195], Mogogol[149], Morgoth[151], Muskrat familiar [102], Pigeon toad[105], Purple Peeper[105], Reptile Anumi[15], Riding woggart[106], School of electric eels[91], Sea snake familiar[102], Sebek-ka[198], Snell[211], Soak bug[212], Swamp kraken (squid)[214], Swamp nixie[159], Viridian algoid [11], Vodnik[233].

Of this list, my favourite aberrations are probably the Gurrangath, Mohir (the drawing is awesome), Squid Imp and void fungus.

Favourite Swamp Creature is the Reed Dragon, although there are plenty of others that are pretty good.


I have used quite a few of these outside the setting as well, when my luckless fools..ah..I mean players..ventured out to sea, into swamps, or to the polar regions. Unless your game is 100% utterly landlocked its fun stuff


Pathfinder Starfinder Roleplaying Game Subscriber

Eventually I will get this either from here or Drive-Thru as well as the print on demand version. I have yet to get a bad book from Alluria. In my campaign, Cerulean Seas is my go to series for when I want something from the depths of the ocean.


GAAAAH!!!! I want ALL of the Cerulean Seas stuff in print and I'm broke broke broke! Cruel world! Cruel fate! *covers face in hands and sobs*

Dark Archive

Any word on the POD version?


Reviewed first on Endzeitgeist.com, then sent to GMS magazine and Nerdtrek and posted here and on OBS! Cheers!


Um, guys, a lot of the art here was outright stolen and recolored from various sources online. I've provided a link to the original source when I can find one.

-Echinotee: http://thomastapir.deviantart.com/art/Echinotee-Calf-160887942
-Fantail seal: http://thomastapir.deviantart.com/art/Fantail-Seal-174994661
-Pumice golem: I've seen its picture floating around the Internet for years, but I don't know where it's originally from.
-Hydrarchos: http://arnatornwolf.deviantart.com/art/Hydrarchos-251898443
-Leviathan devil: http://iron-fox.deviantart.com/art/Leviathan-368732829
-Diplocaulus: http://callousjack.deviantart.com/art/Diplocaulus-175574946
-Pelagiarctos: http://eco727.deviantart.com/art/TTFG-Pelagiarctos-213952947
-Orcoth: http://www.deviantart.com/art/Orca-War-Beast-158641413
-Plesioan: http://thomastapir.deviantart.com/art/Plesioperson-81616057
-Solenosiren: http://thomastapir.deviantart.com/art/Solenosiren-140329212
-Maulhead shark: http://thomastapir.deviantart.com/art/Hammerhead-Elasmomorph-155012237
-Sunhunter: http://davesrightmind.deviantart.com/art/Solar-Charged-Arctic-Beast-2158539 52

And these are just the ones I could identify!


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Pathfinder Adventure Path, Rulebook Subscriber
cristina brusoc wrote:

Um, guys, a lot of the art here was outright stolen and recolored from various sources online. I've provided a link to the original source when I can find one.

-Echinotee: http://thomastapir.deviantart.com/art/Echinotee-Calf-160887942
-Fantail seal: http://thomastapir.deviantart.com/art/Fantail-Seal-174994661
-Pumice golem: I've seen its picture floating around the Internet for years, but I don't know where it's originally from.
-Hydrarchos: http://arnatornwolf.deviantart.com/art/Hydrarchos-251898443
-Leviathan devil: http://iron-fox.deviantart.com/art/Leviathan-368732829
-Diplocaulus: http://callousjack.deviantart.com/art/Diplocaulus-175574946
-Pelagiarctos: http://eco727.deviantart.com/art/TTFG-Pelagiarctos-213952947
-Orcoth: http://www.deviantart.com/art/Orca-War-Beast-158641413
-Plesioan: http://thomastapir.deviantart.com/art/Plesioperson-81616057
-Solenosiren: http://thomastapir.deviantart.com/art/Solenosiren-140329212
-Maulhead shark: http://thomastapir.deviantart.com/art/Hammerhead-Elasmomorph-155012237
-Sunhunter: http://davesrightmind.deviantart.com/art/Solar-Charged-Arctic-Beast-2158539 52

And these are just the ones I could identify!

Um...you might want to be more careful before accusing a company of plagiarizing material. Several of those "plagiarized artists" are listed in the artist credits, and so probably did freelance work for Alluria Publishing. I can find a ton of Pathfinder art on Deviantart, but that doesn't mean Paizo is ripping those artists off.


Aye, it's common for artists to showcase their work online on sites such as DeviantArt.


Is there no physical copy available for purchase?


shadowkras wrote:
Is there no physical copy available for purchase?

There IS a hardcover version available:)

Some small publishers who print their books choose not to sell them on the Paizo.com store, due to Paizo's store policies on printed books being much less friendly to publishers than other online stores.


Drivethru's shipping to Brazil will double the book's price thought.
But thanks for the link, will save it on my wishlist for when the shipping cost isn't so high.

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