GM Parrot's The Ferry and the Depths: Rappan Athuk

Game Master parrot familiar

Google Drive for maps, loot, etc.

Anzath 36/70
Aurora 42/71 (14 Temp)
Bedlam 13/72 (Hold Person DC 16)
Lolly 89/104 (normally 88 not raging/104 raging(-6 WIS)
Tam 7/37 (Hold Person, WIS curse)
Terapin 39/39
Tragershen 58/58 (-6 WIS curse)

Date: Novampire 2


2,201 to 2,250 of 2,753 << first < prev | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | next > last >>

Male Dwarf Alchemist [Grenadier] 8 Initiative+7 Hp 72/ 02 AC 25 Fort+12, Ref+13, Will+7 (+3 spells, sp, poison)Perception+12/+14(+2 stone) Active: Too much to list here

I love it! Nuke away!


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Delivering touch spells in mid combat is pretty sweet.


Female Human Cleric of Nethys 8 | 71/71 HP (4/4 TEMP) | AC 22 (20; Haste, no Shield), T 12 (13), FF 20, CMD 21 | Fort +10 (+11), Ref +5 (+7), Will +13 (+14) (+1 vs. fear) | Init +1 | Perception +5 | 2/6 Channel Energy; 6/8 Divine Vessel; 1/1 Magical Epiphany | Active Effects: Haste, Prayer, Aid

Little Nicothoe, getting so big and powerful! Copied into the bottom of Aurora's profile.

Also,

DM Parrot wrote:
CMD 115

As amusing as the idea of Nico having such an impressive combat maneuver defense is I imagine that is simply a typo, albeit one that fills me with giggling.


Yeah, like she's a tiny judo master where you try to trip her and you're on your back in an instant...


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

I think we'll leave the 'down' tunnel from the 'shroom cave for now, staying with our policy of not going down until we clear as much of a level as we are able. So we'll go back to the branch off where we went one way to get to the mushroom cave, but there was another choice there. A door, I think?


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

In regards to recent loot:
Unless Tal wishes to claim anything, I think some of that might can go to Ippolit and Gelver for a bit of a gear upgrade? I’d like to allow them to pick from it before we sell it off.


Male Dwarf Alchemist [Grenadier] 8 Initiative+7 Hp 72/ 02 AC 25 Fort+12, Ref+13, Will+7 (+3 spells, sp, poison)Perception+12/+14(+2 stone) Active: Too much to list here

Yes; a good idea to better equip our retainers...lol.


Noted! Your lads will optimize themselves with the available loot.


Map updated! "Marthek Map 2" is where you are. You'll see the two doors, one secret, just south of the mushroom cave.

And the loot sheet kindly reminds me that it hasn't been updated since June 15th. Umm. I'll go do that, too.


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

Has anyone heard from Talathel's player? It has been two weeks, and I'm concerned about him. I was just reading that Ireland is going into a pretty severe six week lockdown because their health system is near capacity.


I've been in touch with him on discord off and on--last check, he says he'll be back for "delicious pbp" soon.


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Oh good, i was needing to reach out to them as well, as they are a player in one of my campaigns.


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

Great to hear! Thank you kindly for the update.


1 person marked this as a favorite.
Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

Hey folks. Apologies for the radio silence. I have indeed tested negative for covid, but was wiped with an untreated sinus infection. Then got treated with antibiotics.

I'm now going to dig over a *lot* of posts and get back into the groove.

Cheers for the well wishes!


1 person marked this as a favorite.
Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

@Parrot: Cool story about your dad!

@Tarapen: Hello and welcome!


Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!
GM Parrot wrote:
Talathel Rhuiren wrote:

Questions!

1. Lore Warden mentions that Bravery +1 gets replaced with Combat Expertise, but doesn't say anything about Bravery +2 onwards. Do I get those, or are they replaced with something else? One feat for all of bravery doesn't seem correct.

2. Just to confirm, lore warden's Know Thy Enemy knowledge roll giving an insight bonus and student of war's Know Your Enemy knowledge giving a competence bonus stack?

1. My inclination is to say that if you never get Bravery 1, you never get Bravery 2. But I don't mind a compromise: how 'bout you get Bravery delayed by one step? You get Bravery 1 now, and will get Bravery 2 next time, etc.

2. They will stack, but will need separate actions to start.

I don't think I replied to this.

Cheers, Parrot!


Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

Fighter Level 7 (Lore Warden/Martial Master)

+6 HP -> 46 HP

+1 BAB
+0 Fort
+0 Ref
+0 Will

Skills: 8, plus 2 background skills

New: None, this time.

Improved: Acrobatics, Diplomacy, Knowledge (History), Perception, Profession (Soldier), Stealth +3, Survival, Swim

Feat:
L7: Weapon Focus (Elven Branched Spear)

Class Features:

Know Thy Enemy (Ex)
At 7th level, a lore warden can take a standard action to study a specific target in sight. He must make a Knowledge check to determine the target’s abilities and weaknesses as part of this standard action. If successful, the lore warden not only notes the appropriate abilities and weaknesses, as detailed under the Knowledge skill, but also gains a +2 competence bonus on all attack rolls and weapon damage rolls made against that enemy. Note that this bonus on attack and damage rolls applies only to that specific creature. This bonus lasts for the duration of an encounter, or until the lore warden attempts a new Knowledge check to use this ability on a different target.

This ability replaces armor training 2.


1 person marked this as a favorite.
Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

And posted!

Somewhere in the shuffle, Talathel hit 1,000 posts. :D


2 people marked this as a favorite.
Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

Good to have you back, Tal! :)

Aurora Fallowarc wrote:

Aurora snickers at the idea of removing the door and shrinking it for transport to sell.

But it is a nice door.

If it ain't nailed down, we'll take it and sell it.

If it is nailed down, we'll sell the nails too.


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

We're going to feel foolish if the space behind the door is empty. Of course, it has a real "abandon hope all ye who enter" vibe to it.

I'm just saying, if I were the leader of a small kobold clan, its the kind of thing I might put on a door to steer away intruders. :)


Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

I love the plan for taking away the door.


Male Dwarf Alchemist [Grenadier] 8 Initiative+7 Hp 72/ 02 AC 25 Fort+12, Ref+13, Will+7 (+3 spells, sp, poison)Perception+12/+14(+2 stone) Active: Too much to list here

I ran a home campaign (3.5ed) where they found a gold door, iron door and bronze door. Only the iron door led anywhere. The others were booby trap. And it was a kobold lair...lol.


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

I have a question:
I purchased a few potions of Hidden Presence back in Riddleport, but upon closer reading of the spell, I don’t think it actually works as a potion, but I may be wrong.

Here’s the spell.

If it doesn’t work, I’d like to retroactively choose different lvl 2 potions, or at least get my money back. Or, if Anzath got swindled by a crafty merchant, I guess that’s cool too.


That's a cool spell, but I agree that it won't work because it's an attack (something you cast on someone), not a buff. I'm kinda tickled by the thought of a potion that, when drank, would make the drinker undetectable to themselves... but feel free to swap it with something else!


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

I just checked and it is on the list of potions on d20pfsrd, but yeah it doesn’t make sense to me. I have three of them, so I’ll switch for 3 CMWs.


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |
Bedlam Bottomland wrote:

Bedlam launches a bomb at the skinny fellow!

[dice=Range bomb touch, Tanglefoot Ref DC 17, splash weapon mastery, precise bombs, Unstable Accelerate, splash 9]1d20+6 ;4d6+4+1d6

The dwarf then marches next to him! He grins.

Not only are we going to kill you, but we're going to do it in the messiest, stickiest, least dignified way possible. :)


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

I really expected for us to have to deal with at least one set of goons before encountering this boss... Shoulda buffed more.


3 people marked this as a favorite.
F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

A week from yesterday I will be getting married. Today through Wednesday I may be partially available, but Thursday through Wednesday I will be unavailable. I'm truly hoping things will start to settle down for me again after that.


It IS traditional to settle down after marriage, so I'm glad you're hoping for that! Congrats again, have as much fun as possible!


Lolygert 'Lolly' Endeferr Human Barbarian 7/Cleric 1 HP:88/88 AC:22 CMB:+11 CMD: 25/22ff Fort +12 Ref +7 Will +7 Rage:16/21

Yeah....congrats!!!


Male LN Elf Fighter 7 (Lore Warden, Martial Master) | HP: 46/46| AC: 21 (22 with haste) (16 Tch, 15 Fl) | CMB: +11/+14, CMD: 26 | F +5, R +7, W +6 | Init: +7 | Per +9, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Martial Flexibility Uses: 5/6 |Active conditions: No longer plagued!

Congratulations, Anzath!


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

Fantastic! Congratulations! It is so nice to have good news with all else that is going on. :)


Male Dwarf Alchemist [Grenadier] 8 Initiative+7 Hp 72/ 02 AC 25 Fort+12, Ref+13, Will+7 (+3 spells, sp, poison)Perception+12/+14(+2 stone) Active: Too much to list here

Congrats! Bedlam will bring his famous rat and mushroom kabobs!


Female Human Cleric of Nethys 8 | 71/71 HP (4/4 TEMP) | AC 22 (20; Haste, no Shield), T 12 (13), FF 20, CMD 21 | Fort +10 (+11), Ref +5 (+7), Will +13 (+14) (+1 vs. fear) | Init +1 | Perception +5 | 2/6 Channel Energy; 6/8 Divine Vessel; 1/1 Magical Epiphany | Active Effects: Haste, Prayer, Aid

Congratulations! I hope the cake (or other wedding pastry of choice) is delicious!


2 people marked this as a favorite.
Tragershen wrote:
Bedlam Bottomland wrote:

Bedlam launches a bomb at the skinny fellow!

[dice=Range bomb touch, Tanglefoot Ref DC 17, splash weapon mastery, precise bombs, Unstable Accelerate, splash 9]1d20+6 ;4d6+4+1d6

The dwarf then marches next to him! He grins.

Not only are we going to kill you, but we're going to do it in the messiest, stickiest, least dignified way possible. :)

You weren't kidding, were you?


What's your wedding tat like, Anz? Also, you're going to have such cool anniversary/Halloween parties aren't you?


1 person marked this as a favorite.
F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Its a design i made years ago for our artist collective gallery space, dubbed 'The Mothaship'. A world turtle with text 'Love Ya Motha'. My friend whos standing in the wedding and was a big part of the collective did the tattoo.

My soon to be wife's birthday is nov. 1st, and we met and lived together in new orleans, so halloween has always been a big day for us.


That sounds so great.

Halloween happens to be my birthday...


1 person marked this as a favorite.
Lolygert 'Lolly' Endeferr Human Barbarian 7/Cleric 1 HP:88/88 AC:22 CMB:+11 CMD: 25/22ff Fort +12 Ref +7 Will +7 Rage:16/21
GM Parrot wrote:

That sounds so great.

Halloween happens to be my birthday...

Hmmm....explains a lot :)


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

Is it obvious to us that Anzath has been cursed?

We'll do our usual routine to check out the chest.

If everyone wants, I can take a few minutes to identify the sword, armor and shield. Otherwise, we can press on. We passed a secret door before we came to the Saracek rooms; we could check that out, or continue down the corridor?


Male Dwarf Alchemist [Grenadier] 8 Initiative+7 Hp 72/ 02 AC 25 Fort+12, Ref+13, Will+7 (+3 spells, sp, poison)Perception+12/+14(+2 stone) Active: Too much to list here

Let's keep the secret door for later. This current route seems interesting.


Congrats, Anzath!

Trag: the Infamous Manifestation FAQ of 2015 would allow you to make a Spellcraft check against a SLA, but we're in an unusual case here because the antipaladin's Touch of Corruption is listed as SU, not SLA, because normally it's not actually very spell-like at all. But then, one incarnation allows it to act as Bestow Curse, which means we have a somewhat-spell-like-supernatural-ability. I'm gonna say that "as if the antipaladin cast Bestow Curse" means it's spellcraftable. Unless, of course, it'd be more fun to roleplay unwise Anzath until someone catches on!


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

A belated Happy Birthday to the Parrot!

And a belated Zeroth Anniversary to Anzath!


1 person marked this as a favorite.
F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Thank you for all the well wishes :)

The wedding was in Lacombe LA. We got in on Sunday, Hurricane Zeta blew in Wednesday night, the day before rehearsal. Somehow, against all odds, everything came together perfectly and we had a magical ceremony and reception. Many people said “Best wedding ever!”

Happy Birthday Parrot!


Male Elven Wizard (Diviner, Foresight) 8 | HP 58 | AC:23 | FF:19 | T:16 | CMB:+4 | CMD:20 | Fort:+7 | Ref:+9 | Will:+9 | Init:+12 | Perc +8 | St:+4 | | St:+3 |

GM, I'm sorry if I missed it in your posts, but was Trag's trip attempt successful?


...I think I must have missed it! My bad, will go do some retconning.


Now that the mess is tidied, I actually hopped on to tell @Anzath I got a copy of A Treasury of Modern Fantasy and it is (mostly, so far) :fire:, thanks for the rec!


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Absolutely! I havent gotten very far into it. Reading through Jitterbug Perfume atm.


Lolygert 'Lolly' Endeferr Human Barbarian 7/Cleric 1 HP:88/88 AC:22 CMB:+11 CMD: 25/22ff Fort +12 Ref +7 Will +7 Rage:16/21

I took a look....$136 new on amazon, yikes....gonna by used I think!!!


F half-drow Slayer 7/TWW 1 | AC22 T14 FF19 (+2 vs Traps) | Resist: Fire 5 | HP 70/70 | F +8 R +8 (+2 vs Traps) W +3 (+2 vs Enchant)| Init +5 (+7 UG) | Perc +14 (+16 UG)(+3 vs traps) (DV 60ft, LB) Active Effects: Blur, B's S, C's G, AntiP, AntiT

Wow! Yeah I picked it up at a used bookstore.

1 to 50 of 2,753 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Parrot's the Ferry and the Depths: Rappan Athuk Discussion All Messageboards

Want to post a reply? Sign in.