Written by Jacob Michaels.
A Pathfinder Roleplaying Game adventure for 4-6 PCs of level 7
When an orc horde besieges a remote border fortress, the PCs must ride to the rescue. Arriving to find the fort's officers murdered and the garrison in chaos, the PCs take command just as the orcs launch their first attack. In addition to building defenses to hold off the slavering army long enough for reinforcements to arrive, the PCs must discover what killed the officers before they become the next targets; uncover a secret that threatens to tear apart the garrison; and fight enemies from both inside and outside the fort.
Also included in "Ironwall Gap Must Hold":
- A new magic item, crimson rage dust, that could turn the PCs — or their enemies — against each other.
- Statistics for and art of a new monster, the Colossal fortification-destroying throckha.
- Full maps of a mountain pass fortress, with both player and GM versions.
- Extensive use of the mass combat rules in the Pathfinder Roleplaying Game Ultimate Campaign sourcebook
Welcome to the 2013 PATHMASTER Adventure Writing Contest!
By purchasing and voting on the PATHMASTER adventures you decide the fate of these valiant new game designers!
Your rating helps determine the winner!
The adventure scoring the best “verified owner” ratings/reviews will be declared grand prize winner and the author hired to write a 6 part adventure path published in PDF and PRINT by Adventureaweek.com. In addition, the grand prize winner will also receive a free one year subscription to Adventureaweek.com, a limited edition village of Rybalka print autographed by AaW founders Todd Gamble and Jonathan Nelson, as well as a print copy of “BASIC1: A Learning Time” autographed by author Kevin Mickelson (Mask of Death).
Pathmaster 2013 Silver Medal
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