The Sinking—Season 2: The Freedom Gambit (PFRPG) PDF

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Welcome to The Sinking, Campaign Serial, Season II.

The Freedom Gambit, written by Thurston Hillman, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence.

Each one will be a stand-alone adventure, designed to be played in a single evening’s play.

After interpreting some of the Information gathered from Skullfire Inquisition, Blood Senator Vulgrax prematurely makes several harsh public accusations against the Lazarites. This earns him the wrath of the Trypus, and he is sentenced to death. To save his life, the PCs need to smuggle him out of the city.

The Freedom Gambit is an adventure for Season II of the Great City: The Sinking adventure serial. It was designed using the Pathfinder RPG system and intended for a group of 8h-level Player Characters

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An review


This installment of the Sinking-mini-modules clocks in at 18 pages, 1 page front cover, 1 page SRD, 1 page editorial, 1 page ToC, 2 pages of advertisement, 1 page back cover, leaving us with 11 pages of content, so let's take a look!

This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.

Still here? All right!

Blood Senator Vulgrax is getting too close. For the last weeks, the senator has been doing his best coming closer to the truth and finding a way to infiltrate the sinkhole. The Lazarites, on whose inquisitions he cracked down and the Trypus Academy are fed up with the man - and have initiated the surgical strike to cut this annoyance from their flesh. Contacted by the mad baroness of street urchins, the PCs are made aware of the senator's capture - the politician has been caught by the Lazarites and now his untimely public execution is impending.

Cue the PCs, for the extraction and short leg-work necessary to save the senator from impending doom is just the very first step - whether they crash the ware-house or the execution, allowing for even a miniscule array of sandboxing in such a short module is well worth for something. Once the senator is hopefully saved, he and his halfling servant suggest laying low for a bit and then, to meet up with Drevis at the circus maximus in the army ward - but to get the senator to safety and smuggle him out of town, the PCs will still have to pass the elite assassins, the shadowblades, sent by the Trypus to clean up the mess the Lazarites made...


Editing and formatting are very good, I noticed no significant issues apart from two "See page XX"-notes where the proper page had not been inserted. Layout adheres to a 2-column b/w-standard and the pdf comes with cool, original b/w-artworks and 0onegame's great cartography. The pdf comes extensively bookmarked for your convenience.

Thurston Hillmann delivers a surprisingly fun extraction - fast-paced, with as much freedom as a short module like this may offer, the Freedom Gambit proved to be a challenging, iconic little module. oozing cool local color, nice builds and all of that for a price that can't be beaten - a fun, fast-paced romp well worth 5 stars + seal of approval.

Endzeitgeist out.

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Reviewed first on, then submitted to Nerdtrek and GMS magazine and posted here and on OBS.

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