Pathfinder Adventure Path #73: The Worldwound Incursion (Wrath of the Righteous 1 of 6) (PFRPG)

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Pathfinder Adventure Path #73: The Worldwound Incursion (Wrath of the Righteous 1 of 6) (PFRPG)
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Chapter 1: "The Worldwound Incursion"
by Amber E. Scott

For more than a hundred years, the demon-infested Worldwound has warred against humanity, its Abyssal armies clashing with crusaders, barbarians, mercenaries, and heroes along the border of lost Sarkoris. But when one of the magical wardstones that helps hedge the demons into their savage realm is sabotaged, the crusader city of Kenabres is attacked and devastated by the demonic hordes. Can a small band of heroes destined for mythic greatness survive long enough to hold back the forces of chaos and evil until help arrives, or will they become the latest in a long line of victims slaughtered by Deskari, the demon lord of the Locust Host?

This volume of Pathfinder Adventure Path launches the Wrath of the Righteous Adventure Path and includes:

  • “The Worldwound Incursion,” a Pathfinder RPG adventure for 1st-level characters, by Amber E. Scott.
  • A gazetteer of the crusader city of Kenabres on the border of the Worldwound, by Amber E. Scott.
  • The search for an infamous demon hunter in the Pathfinder’s Journal, by Robin D. Laws.
  • A complete outline of the Wrath of the Righteous campaign.
  • Four new monsters by James Jacobs, Jason Nelson, David Schwartz, and Jerome Virnich.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

ISBN–13: 978-1-60125-553-2

Note: This product is part of the Pathfinder Adventure Path Subscription.

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It kicks off with an earthquake...

5/5

Disclaimer: I'll likely never run WotR due to its' premise being utterly incompatible with my gaming group (good guys, blergh). So, my emotional investment in this AP is close to zero (unlike, say, Reign of Winter). That being said...

You remember Burnt Offerings? How it opened with a bang of a goblin raid on a sleepy coast town? Well, this is similar, except those aren't goblins, those a demon hordes led by a big bad Balor, and instead of getting walked over by a bunch of level 1 adventurers, the Balor <SPOILER> the <SPOILER> and then <SPOILER> in the <SPOILER>. Yeah, that's what he does.

Apparently, this AP is mythic not only in the "uses mythic splatbook" sense, but also it literally turns up everything to eleven.

And how.

There's some dungeon crawling, cool NPCs, really really quick connection to the AP metaplot (Paizo's getting better at this with every year, anybody remember RotRL's "do random stuff for 2/3 of the campaign until you get any major idea of what's going on?"), and if every next authors turns things up ... Sir Pett's gonna have a wild ride in episode 6.

Additionally, Amber Scott is an adorable writer, and apparently writes adventures just as evocative and snappy like here Chronicles of the Righteous were.

Now, somebody send me 4 players who resonate with ideas of "altruism", "selflessness" and "purity". Please?


Gets the Hooks In

5/5

To my mind, the first adventure of a path lives or dies by its ability to hook the players into the path's plot. Well, this one is certainly a doozy.

There's a lot of good variety in the encounters here, along with some interesting NPCs to love and hate. The inner covers, dedicated to stories or locations in previous paths, promise to show the cast of NPCs and what they might be up to each adventure. I'm really excited to see how that turns out.

Another awesome feature is a bit at the end of the adventure talking about how the different traits from the players' guide change under the effects of the adventure and inform the path going forward.

If I could bump the review up to 5.5, I would because of the inclusion of the brazen head item. The network of inspirations there warms my heart and shows an eye to detail I really appreciate.

Short Version: It does what the introduction needs to do and does it with style.


Wrath of the Righteous starts with a bang

5/5

A first adventure in a campaign always had a strain on it to be extra good - to capture the attentions of the players and get them involved with the going-ons of the campaign. It's where some of the most important NPCs will be introduced, and perhaps some of the AP's central themes.
Furthermore, there's an extra strain on the very first moments of the campaign to be a good introduction. To probably feature some event that will unify the PCs into the adventuring group they are destined to become.

On this fronts, the adventure delivers in spades. The literally ground breaking opening shot of the adventure later leads to the PCs finding themselves needing to relay on each other to survive and get to safety. In addition, several interesting NPCs are in the rough spots with the PCS, sharing the adventure with them and hopefully developing meaningful relationships.

Unfortunately the first actual encounters are not very good, just "here are huge vermin, kill them" type of fights. I might change that into something more engaging.

Soon, the adventure turns into a cool sandbox of the PCs moving in the disaster radius of a ruined city. Plenty of cool encounters will keep them busy and ensure they see from up close the horrors that a victory for the demonic horde might bring. Eventually the PCs will help the defenders of the city in what would amount to the most epic fights 5th level PCs ever experienced (CR 11, with the PCs expected to emerge victorious). Excellent adventure and excellent way to start a mythic campaign.

Other than the adventure we get a nice article, a couple of OK monsters... and the stat block of a CR 27 demon lord!! I can't stress enough how cool that stat block is. This guy would wipe the floor with 20th level PCs quicker than you can say "But PCs are really powerful". A truly epic and intimidating beastie, this one. Well fit stat block for one of the lords of the abyss.


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This seems like it'll be a pretty fun AP.

Maybe I'll join as a Cleric of Deskari. What could possibly go wrong?


Is this coming out before, after, or the same time as the mythic book?


Same time (at Gencon).

The Exchange

OMG I LOVE LOVE LOVE the half-orc on the cover! Also <3 the demon beating up the dragon in the background.


2 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber

It just occurred to me the there is a picture of a balor fighting a silver dragon on the cover of a FIRST LEVEL ADVENTURE.

This should be fun.. 0_0


Pathfinder Adventure Path Subscriber

Great events cast long shadows.


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Will subscribers get their digital copy of the AP prior to Gen Con?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Aaron Scott 139 wrote:
Will subscribers get their digital copy of the AP prior to Gen Con?

Subscribers are receiving their PDFs this week.


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Joseph Wilson wrote:
Aaron Scott 139 wrote:
Will subscribers get their digital copy of the AP prior to Gen Con?
Subscribers are receiving their PDFs this week.

for the WW Incursion?


Aaron Scott 139 wrote:
Joseph Wilson wrote:
Aaron Scott 139 wrote:
Will subscribers get their digital copy of the AP prior to Gen Con?
Subscribers are receiving their PDFs this week.
for the WW Incursion?

No, we're getting Book 6 of RoW this week.


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

That I knew. I don't know why Joseph thought I was asking about that AP when this whole post is dedicated to WotR but I suspect drunken shenanigans are involved.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Aaron Scott 139 wrote:
That I knew. I don't know why Joseph thought I was asking about that AP when this whole post is dedicated to WotR but I suspect drunken shenanigans are involved.

Because I'm an idiot. :-P


I was just wondering if a player's guide will be released for this AP, and if so when will it be available?

Don't worry - just found an answer in a thread about it. Hopefully the week before GenCon, so less than 2 weeks. Great, can't wait for it!!

Sovereign Court

I know that demons are evil, as do my characters, but I'm still hoping that we'll meet some lovely townsfolk and suchlike so that we have a real touchstone for caring about stuff.

Like how RotRL and CotCT let you build great relationships, compared with the odious elves of Second Darkness.


Adventure Path Charter Subscriber; Pathfinder Card Game Subscriber

Is there any intent to have the Wrath of the Righteous AP produce chronicle sheets for players in Pathfinder Society?


Pathfinder Adventure Path Subscriber
GeraintElberion wrote:

I know that demons are evil, as do my characters, but I'm still hoping that we'll meet some lovely townsfolk and suchlike so that we have a real touchstone for caring about stuff.

Like how RotRL and CotCT let you build great relationships [...]

So we can kill them heinously like in GoT? Count me in.

Ruyan.

Paizo Employee Creative Director

1 person marked this as a favorite.
GeraintElberion wrote:

I know that demons are evil, as do my characters, but I'm still hoping that we'll meet some lovely townsfolk and suchlike so that we have a real touchstone for caring about stuff.

Like how RotRL and CotCT let you build great relationships, compared with the odious elves of Second Darkness.

Recurring NPCs, both allies and enemies, and allies who become enemies, and enemies who become allies, who can play a role in every adventure are an important part of Wrath of the Righteous.

We try to include cool roleplaying encounters and memorable NPCs in ALL of our adventure paths—the fact that you regard the elves of Second Darkness as "odious" is not much more than an error on our part during the writing and development, since this was NEVER the intention.

In any event, there's more NPC stuff going on in Wrath than any previous AP, with the possible exception of Savage Tide.

Contributor

James Jacobs wrote:
In any event, there's more NPC stuff going on in Wrath than any previous AP, with the possible exception of Savage Tide.

This is quite an exciting prospect!


If I start subscribing to the AP today, will I get access to the PDF earlier than August 15 as well?


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
GeraintElberion wrote:

I know that demons are evil, as do my characters, but I'm still hoping that we'll meet some lovely townsfolk and suchlike so that we have a real touchstone for caring about stuff.

Like how RotRL and CotCT let you build great relationships, compared with the odious elves of Second Darkness.

Recurring NPCs, both allies and enemies, and allies who become enemies, and enemies who become allies, who can play a role in every adventure are an important part of Wrath of the Righteous.

We try to include cool roleplaying encounters and memorable NPCs in ALL of our adventure paths—the fact that you regard the elves of Second Darkness as "odious" is not much more than an error on our part during the writing and development, since this was NEVER the intention.

In any event, there's more NPC stuff going on in Wrath than any previous AP, with the possible exception of Savage Tide.

Thank you for listening to our feedback, James. :)


Pathfinder Adventure Path Subscriber
The Rot Grub wrote:
If I start subscribing to the AP today, will I get access to the PDF earlier than August 15 as well?

If the official release date is the 15th, you normally should have it one week before that. I don't know if the GenCon release is an exception, though.


magnuskn wrote:
The Rot Grub wrote:
If I start subscribing to the AP today, will I get access to the PDF earlier than August 15 as well?
If the official release date is the 15th, you normally should have it one week before that. I don't know if the GenCon release is an exception, though.

Alright, so it sounds like I'd get the PDF early if I simply begin my subscription before it is sent out the subscribers, yes?

Someone above mentioned the PDF getting to the subscribers this week. *goes and subscribes*


Pathfinder Adventure Path Subscriber
The Rot Grub wrote:
magnuskn wrote:
The Rot Grub wrote:
If I start subscribing to the AP today, will I get access to the PDF earlier than August 15 as well?
If the official release date is the 15th, you normally should have it one week before that. I don't know if the GenCon release is an exception, though.

Alright, so it sounds like I'd get the PDF early if I simply begin my subscription before it is sent out the subscribers, yes?

Someone above mentioned the PDF getting to the subscribers this week. *goes and subscribes*

Yeah, I would recommend that you suscribe early, so that your order can be processed well ahead before they start shipping out the modules.


Pathfinder Adventure Subscriber
The Rot Grub wrote:
If I start subscribing to the AP today, will I get access to the PDF earlier than August 15 as well?

Strongly suggest you read THIS short thread on August subscriptions by Sara Marie.

-- david


Pathfinder Adventure Path Subscriber

Ah, I suspected as much that GenCon could upset the normal shipping schedule. Thanks for the link!

Oh, well, there goes my dream of getting the PDF of the first Wrath of the Righteous module somewhen next week. ^^

Sovereign Court

James Jacobs wrote:
GeraintElberion wrote:

I know that demons are evil, as do my characters, but I'm still hoping that we'll meet some lovely townsfolk and suchlike so that we have a real touchstone for caring about stuff.

Like how RotRL and CotCT let you build great relationships, compared with the odious elves of Second Darkness.

Recurring NPCs, both allies and enemies, and allies who become enemies, and enemies who become allies, who can play a role in every adventure are an important part of Wrath of the Righteous.

We try to include cool roleplaying encounters and memorable NPCs in ALL of our adventure paths—the fact that you regard the elves of Second Darkness as "odious" is not much more than an error on our part during the writing and development, since this was NEVER the intention.

In any event, there's more NPC stuff going on in Wrath than any previous AP, with the possible exception of Savage Tide.

Awesome.

To be honest, I just found the elves a bit ignoble and unsympathetic but it seems that some people on these boards really didn't like them. I was trying to reflect a broader view than just my own, plus some hyperbole for stronger contrast, probably... Yeah, odious was a little strong.

I am thrilled that the demon-slaying-heroes AP will also have that engaging NPC interaction.

Liberty's Edge

Here is a question ...

Beyond paladins, which clearly will be vey at home in this AP, are there any other classes that are particularly well suited? Any that will find it overly difficult?

If possible, I'm ideally hoping for more than a 'all classes will be equally happy in this AP' answer :)

Paizo Employee Developer

I can't think of one class that would be bad for this AP. This is a big demon fight, so consider that in character creation. Characters that want to be well-suited to the campaign should understand that they will fight a fair amount of chaotic evil creatures (many of which will be outsiders with the demon subtype). This is something GMs should bring up with their players beforehand. For the most part, a PC doesn't just stumble upon the Worldwound. They should know why they headed to the front lines.


Sounds like a good excuse to pull out that Wizard/Magaambyan Arcanist/Riftwarden build I was playing with a few months back.

Paizo Employee Developer

Sounds good!


I'm aiming for a LN Cleric/Unholy Vindicator of Asmodeus myself, and go with a Law vs Chaos sort of feeling. :P


Pathfinder Adventure Path, Rulebook Subscriber

I can't wait for this book. I haven't been as excited about an adventure path since Rise of the Runelords.


Adam Daigle wrote:
Sounds good!

While on that topic, given the Riftwarden opposition to the Blackfire Adepts, and the presence, IIRC, of a Blackfire Adept leader as one of the AP bosses, might there be any Riftwarden support in particular in the AP, or support for the Blackfire Adepts?


Is it mid-august already? please?

Lantern Lodge RPG Superstar 2014 Top 4

When is the Player's Guide going to be released? I've never paid attention to the release schedules on these before, but this one is exceptionally intriguing to me.

Paizo Employee Creative Director

1 person marked this as a favorite.

The Riftwardens AND the Blackfire Adepts play a part in this campaign. In fact, one of the six campaign traits is one where you're the child of a pair of Riftwardens.

And the Player's Guide will likely be ready close to Gen Con, day 1. Maybe a few days before that. So, some time next week if all goes well.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:

The Riftwardens AND the Blackfire Adepts play a part in this campaign. In fact, one of the six campaign traits is one where you're the child of a pair of Riftwardens.

And the Player's Guide will likely be ready close to Gen Con, day 1. Maybe a few days before that. So, some time next week if all goes well.

Oh, so late this week at the soonest? Damn, I was looking forward to reading it in the first half. Oh, well, I can wait for a GRRM novel, I can wait for this. ^^

The Exchange

1 person marked this as a favorite.

Paizo are so darn devious to couple so many awesome things (AP about worldwound, with most NPCs since Savage Tide [fond memories!], Riftwardens and Balckfire adepts, James Jacobs writing one of the adventures...) with the debut AP using the mythic rules. Makes this a must have just for the reading experience, even if I'm 99% sure I will run every single other, non mythic AP I have before I run this one...


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Odd question but how many of these NPCs are written in such a way as to make good romantic interests in the game?


Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path Subscriber
Aaron Scott 139 wrote:
Odd question but how many of these NPCs are written in such a way as to make good romantic interests in the game?

.

Depends on your idea of 'Romantic Interest'

::waggles eyebrows::


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The non-soul devouring kind I guess.

Paizo Employee Creative Director

magnuskn wrote:
James Jacobs wrote:

The Riftwardens AND the Blackfire Adepts play a part in this campaign. In fact, one of the six campaign traits is one where you're the child of a pair of Riftwardens.

And the Player's Guide will likely be ready close to Gen Con, day 1. Maybe a few days before that. So, some time next week if all goes well.

Oh, so late this week at the soonest? Damn, I was looking forward to reading it in the first half. Oh, well, I can wait for a GRRM novel, I can wait for this. ^^

This week is VERY unlikely. Not impossible, I guess, but close enough. We've got a lot more stuff to handle this week...

Paizo Employee Creative Director

Aaron Scott 139 wrote:
Odd question but how many of these NPCs are written in such a way as to make good romantic interests in the game?

We don't dwell on the possibility of romance too much, and some of the allied NPCs are already married to or involved with each other, but romantic interests with PCs is absolutely a possibility with some of them. Or with all of them, depending on how things work out!

But it's not "built-in" to the adventure, really. With the exception of perhaps one of them.


Pathfinder Adventure Path Subscriber

Oh, well. Next week, then. Hopefully early. :D

Paizo Employee Developer

magnuskn wrote:
Oh, well. Next week, then. Hopefully early. :D

That's my goal! :)

Paizo Employee Creative Director

For folks who are interested, I can confirm I just saw Adam lugging around a laid-out printout of the Wrath Player's Guide.

It's currently got a lot of placeholder text leftover from a previous adventure cluttering its credits page, though, so it's gonna be a few days till it finishes going through its editorial passes and gets all in ship-shape.


Any chance to get a general gist of the six traits since they're hardwired into the campaign? Not the bonuses or any crunch but the tasty, tasty fluff! We've got characters that are sitting in Limbo right now, waiting for their reason to be here.

THEIR REASON!!!

Paizo Employee Creative Director

ThatEvilGuy wrote:

Any chance to get a general gist of the six traits since they're hardwired into the campaign? Not the bonuses or any crunch but the tasty, tasty fluff! We've got characters that are sitting in Limbo right now, waiting for their reason to be here.

THEIR REASON!!!

We're likely less than a week away from the guide being available. I'd rather build anticipation than spoil the surprise at this point.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
ThatEvilGuy wrote:

Any chance to get a general gist of the six traits since they're hardwired into the campaign? Not the bonuses or any crunch but the tasty, tasty fluff! We've got characters that are sitting in Limbo right now, waiting for their reason to be here.

THEIR REASON!!!

We're likely less than a week away from the guide being available. I'd rather build anticipation than spoil the surprise at this point.

http://www.youtube.com/watch?v=v16KFXa2njo


Is the artstyle in this demon AP still the same as before? Or is it like the Carrion Crown full of different art-style pictures?

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