Pathfinder Campaign Setting: Dragons Unleashed (PFRPG)

4.60/5 (based on 5 ratings)
Pathfinder Campaign Setting: Dragons Unleashed (PFRPG)
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A Desolation of Dragons

Dragons invade the world of the Pathfinder Roleplaying Game in Pathfinder Campaign Setting: Dragons Unleashed! This collection of deadly foes and potent allies reveals 15 of Golarion’s most powerful and influential dragons, from cunning draconic manipulators to great wyrms capable of testing even the most experienced adventurers. Dragons of every chromatic and metallic breed fill this collection, along with several mysterious primal dragons and regal imperial dragons.

Each entry includes full statistics for running the dragon, details on its history and ambitions, descriptions and maps of the dragon’s lair, the contents of its hoard, and more. Unleash Golarion’s ultimate monsters on your game with Pathfinder Campaign Setting: Dragons Unleashed!

Inside this book, you’ll find:

  • Aashaq the Annihilator, an ancient red dragon priestess of Dahak, god of destruction and treachery.
  • Fahrauth, an umbral dragon who has set himself up as a living god in the Darklands.
  • Maghara, the ghost of a copper dragon, who guards a ruined lighthouse known as the Guidestar of Desna.
  • Moschabbatt, an ancient magma dragon who jealously conceals lost secrets of the dwarves.
  • Eleven other exemplars of dragonkind, from brass dragon hatchlings to elder chromatic wyrms!
Dragons Unleashed is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.

By Savannah Broadway, Joseph Carriker, Adam Daigle, Amanda Hamon, Steve Kenson, Tito Leati, Patrick Renie, F. Wesley Schneider, Tork Shaw, Ray Vallese, and Jerome Virnich.
Cover Art by Ralph Horsley.

ISBN-13: 978-1-60125-525-9

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Dragon NPCs, ready to roll.


There is something here for just about every power level, and each dragon (or clutch, in one case!) is well-realized in terms of their potential uses in a campaign.

From an Umbral Dragon with pretensions of divinity to a truly vicious Red Dragon Cleric of Dahak, you'll find both useful stats and inspiration to burn in this book. Highly recommended- it's what convinced me to become a subscriber.


I've reviewed this book over on

Lots of ready-made dragons!


Read my full review on my blog.

Dragons Unleashed provides gamemasters with a ready-made selection of dragons that they can include in their games. The good dragons can be kindly advisers or provide aid in times of need, while the evil dragons make for great final villains in campaigns that lead inexorably to their destruction. Gamemasters will get a lot out of this book.

There Be Dragons!


What can I say about this book that hasn't been already other then it's awesome. I love dragons and this book delivers with 15 different kinds of dragons, each is a famous one from the Innersea region. You get background, minions, enemies, treasure listing, liars and more for each one. The one thing I am disappointed is there was no entry for either a crystal or cloud dragon but other then that it is a great buy.

Not Revisited, Unleashed!


Similar to the also amazing Castles of the Inner Sea, this book has outdone itself. The sheer amount of amazing content packed into such a small book excites me beyond description. Each of the 15 dragons come alive in their respective chapters. A full background, description, and stat block make them simple to drop into any campaign as either an encounter or even the seed for an entire campaign's BBEG.

It doesn't stop there either. Each dragon has a lair lovingly detailed and mapped out. The lairs are so close to being a mini-adventure, that with just a little bit of extra prep each dragon could easily be a multi session excavation (or mini-campaign). My absolutely favorite part is at the very end of each chapter: the hoard. Every dragon has a thoughtfully collected hoard specific to their history and personality. This alone can be worth it's weight in gold if lifted by a cunning GM.

While it is fitting, my only gripe is that most of the dragons are of a very high CR. This makes the book a little less accessible to GMs that like to stay with low level parties/campaigns. However there is still enough of a CR range for most gaming groups to get something out of this book. Honestly, it isn't even enough of a gripe to detract a star from my rating of the book, more just something I wanted to point out to those looking for a little bit more disclosure.

To the 10 authors who worked to assemble this amazing book, I thank you all for putting together such a cohesive and comprehensive title.

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RPG Superstar 2013 Top 32

I had to revive this one to point out a game system error, or at least to make sure it is one. I used this in a Legacy of Fire game, and noticed this issue.

ENYI AND WASHIYEH (p9), the half-dragon guards are half-dragons with the human as the base creature, and 6 levels of Fighter. They also have:


Special Attacks breath weapon (60-ft. line, 6d6 electricity

damage, Reflex DC 15 half, usable every 1/day)...

Should they really get a breath weapon? Take a look at the half-dragon template:


Special Abilities: A half-dragon retains all the special attacks of the base creature and gains a breath weapon usable once per day based on the dragon variety (see below). The breath weapon deals 1d6 hit points of damage per racial HD possessed by the half-dragon (Reflex half; DC 10 + 1/2 creature's racial HD + creature's Con modifier).

(emphasis mine)

These half-dragons have no racial hit dice. They're straight-up human fighters before the template is applied. Is this an error in the template or the creature block?

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