GameMastery Chase Cards Deck (PFRPG)

4.60/5 (based on 7 ratings)
GameMastery Chase Cards Deck (PFRPG)
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Whether you're on the run or in hot pursuit, Chase Cards make hectic sprints about more than just movement speeds. This beautifully illustrated deck of 51 full-color cards gives you a new way to run chases and races in your Pathfinder Roleplaying Game adventures. Each card presents an obstacle in one of three classic adventure settings—a bustling city, a tangled forest, or a deadly dungeon—challenging heroes to overcome or fall behind. Get in the race with Chase Cards and don’t get left in the dust.

By laying a line of these cards down on your table, you can track each character's progress through a path fraught with perils—along with all of the die rolls needed to avoid or navigate these unexpected dangers. Lay out a desperate pursuit through a crowded city, a dangerous race through hostile wilderness, and a nerve-wracking run through deadly ruins and abandoned buildings—or mix and match the cards to create a chase that moves through multiple regions!

ISBN-13: 978-1-60125-325-5

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

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PZO3018


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Average product rating:

4.60/5 (based on 7 ratings)

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Chase Cards add Dash of Excitement & Hilarity to Pathfinder Sessions!

5/5

I put my Chase Deck to use during this weekend's session. The PC's had cornered a group of tengu as well as their ratfolk nemesis in a small room in the dungeon. No sooner do they fight their way in and start hacking tengu thieves into wormfood than their friend, the ratfolk, turns and makes a run for it.

Two of the PC's decided to follow him and the chase was on! We resolved the rest of the combat in the room and then switched to the PC's involved in the chase. I laid out a five card chase with the ratfolk already two cards ahead.

One of the PC's never made it past the first obstacle - a bat swarm. The ratfolk made a quick dash but got hung up on the last obstacle - sticky webbing! The remaining pursuing PC caught up to the ratfolk, but then got caught in the webbing. The ratfolk broke free and escaped to freedom.

The chase cards make a rather mundane speed vs speed event of gaming into a fun mini-game during the session. Because my ratfolk nemesis was able to escape, he will return to plague the PC's another day.

Thanks for adding such a fun innovation to our gaming sessions, Paizo. Keep up the good work!


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We just add +5 or +10 to the DC to make them level appropriate.

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