Wayfinder #7 (PFRPG)

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Created for fans by fans, this issue of the Wayfinder fanzine delves into the regions first introduced in Year 1 of Pathfinder! New content featuring additional information about Darkmoon Vale, Korvosa, and Varisia and points between will give you new material for any game set in the "wild west" of Golarion! This free fanzine includes dozens of articles, including original fiction, new monsters, adventures, maps, treasure, poetry—this is just a small portion of what awaits you!

Contributing Authors: Thomas Baumbach, John “John Benbo” Bennett, Morgan “Oceanshieldwolf” Boehringer, Clinton J. Boomer, Dylan “SteelDraco” Brooks, Jess “Lunalynx PFC” Carson, James B. Cline, Will Cooper, Ryan Costello, Jr., Sarah “Ambrosia Slaad” Counts, Paris E. Crenshaw III, Rich “Rebis Ouroboros” Crotty, Ewan “Otyugh Overlord” Cummins, Matt “Ashe Ravenheart” Drozdowski, Robert “Snorter” Feather, Dawn “Dark Sasha” Fischer, Guy “ulgulanoth” Fox, Caleb T. Gordan, Robert “malikjoker” Gresham, Wojciech “Drejk” Gruchala, Eric “Boxhead” Hindley, Scott “Curaigh” Janke, Michael “Ask a Shoanti” Kortes, Michael “michaelane” Lane, Thomas “Kilrex” LeBlanc, Jeff “Shadowborn” Lee, Gary McBride, Will “Cheapy” McCardell, Kevin Andrew Murphy, Dustin James Nelson, Joseph “Delthos” Prozinski, Matt “Enderrin” Rupprecht, Joseph “Guy Humual” Scott, Liz “HerosBackpack” Smith, Neil Spicer, Russ Taylor, and Margherita “Bardess” Tramontano

Contributing Artists: Russell Akred, Darran Caldemeyer, Tyler Clark, Angela Conant, Paige Connelly, Liz Courts, William Dodds, Jessica Door, Peter Fairfax, Crystal Frasier, Danille Gauvin, Silvia Gonzalez, Chris Hagner, Charles Hernandez, Frank Hessefort, James Keegan, Chris Leaper, Alberto Ortiz León, Elizabeth Lindhag, Dave Mallon, Stephen McAndrews, Alex Moore, Dustin James Nelson, Katey Neve, Wade K. Nolen, Karla Yanin Salas Orozco, Cody Ragsdale, Ron Reyes, Nickolas Russell, Tanyaporn Sangsnit, Frédéric Simons, Hugo Solis, Ashton Sperry, Matthew Stinson, Remi Thorense, Carlos Torreblanca, and Todd Westcot

Cover art by Frank Hessefort.

Wayfinder is an 94-page full-color PDF suitable for printing or viewing on your computer. It is released under the Paizo Publishing, LLC Community Use Policy.

This fanzine uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This fanzine is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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4.80/5 (based on 5 ratings)

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Amazing!

5/5

If you are a GM, and you would like to play the 1st adventure of Rise of the Runelord... this is a must!

I never refuse free stuff, and this 90-pages fanzine was crucial with its details and hints at the beginning of the campaign. Thanks to this fanzine (Swallowtail Festival Games and The Lure of Greed were much appreciated by the party), my PCs loves Sandpoint and its inhabitants ... thus having good reasons to protect them from those who want to threaten the town!


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Yeah, just noticed Cheapy's review. Huh. I would totally agree that the Bonewitch is edging toward swapping out too many hexes for the Boneform ability...

Problem is, at 1st level, while not having a hex hurts a witch, giving her a hex AND a skeletal familiar is probably OP. So she can probably suffer that.

Now, not getting a hex until 6th level is plain crazy!!! Here's my tweak:

Shift Unlife Essence to 4th level, and make Boneform replace hexes at 1st, 8th, 12th, 16th and 20th. The initial progression of Boneform's abilities matched the hexes lost, though now the 4th level abilities are "free". I think, in line with Cheapy's comments, that overall the swap of Boneform for 5 hex choices instead of 6 is probably okay...

If we also move the Skeletal Familiar's Chill Aura ability to 4th level things start to make much more sense both mechanically and thematically - at 4th level the Bonewitch has gained her bonus to cold-based effects (otherwise she'd be freezing next to her familiar) and the negative energy affinity and detecting as undead of Unlife Essence now match the greater "undeadness". The same level that she also gets command undead from the new Unlife Patron should she choose it...

Plus she can now use a hex from 2nd level...and doesn't get to choose another until 6th level.
One could argue that the option of taking the Extra Hex feat at 1st level could have
counteracted all of this, but by the wording of the feat it says You gain one additional hex" - meaning, to me at least, one hex in addition to any hex already
chosen. Which being none, invalidates the character from choosing the feat. And, I think, the changes I propose here make the archetype both flavorfully and mechanically robust. ;)


Oceanshieldwolf, yep, getting a hex at level 2 opens up that feat, which helps a lot with preserving the flavor of the witch. From what I recall of the archetype, that would help quite a bit.

Apparently I'm a stealthy reviewer.

Dark Archive

So when will the next one be out anyways? :)


Pathfinder Adventure Path Subscriber

+1


Last I heard, all files for Wayfinder #8 have gone to layout.


Pathfinder Adventure Path Subscriber

Yay!


Lilith wrote:
Last I heard, all files for Wayfinder #8 have gone to layout.

I am eagerly anticipating the latest edition of Wayfinder! I think last year's edition came out in February.

-Aaron


Check out awesome terrain someone made for a modified version of "The Lure of Greed" by Neil Spicer in Wayfinder #7.

Sovereign Court Wayfinder, PaizoCon Founder

Thanael wrote:
Check out awesome terrain someone made for a modified version of "The Lure of Greed" by Neil Spicer in Wayfinder #7.

WOW. WOW WOW WOW!

Nicely done! I would love to see more on how that was built!

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Thanael wrote:
Check out awesome terrain someone made for a modified version of "The Lure of Greed" by Neil Spicer in Wayfinder #7.

Nice. And well done! I guess folks really do use these side-trek adventures in Wayfinder. I've written a few of them now, but I'm never quite sure if folks wind up incorporating them into their home games as one-shots or enhancements to long-running campaigns. It's good to know this one resonated. :)

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