Pathfinder Campaign Setting: Chronicle of the Righteous (PFRPG)

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Pathfinder Campaign Setting: Chronicle of the Righteous (PFRPG)
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Pray for Mercy
The empyreal lords watch over the infinite expanses of the multiverse to ensure that good can flourish and that evil, no matter its form, can be vanquished. But even these powers cannot stem the tide of evil by themselves, and they must often rely on their celestial servants—noble angels, wise agathions, unrelenting archons, and free-spirited azatas—to lead the charge against the forces of corruption. Together, these virtuous forces wage an unending war against the blasphemous and the profane, all the while lifting worthy mortals to stations of ever-greater glory among the boundless celestial spheres.

Inside this book, you’ll find:

  • A thorough exploration of over 50 empyreal lords, including details on their minions, the divine powers they bestow upon mortal worshipers, and the celestial realms from which they hail.
  • Rules for the mystery cultist prestige class and details on the various types of mystery cults.
  • Methods to bolster mortal spellcasters’ efforts while summoning all the different types of celestials.
  • New spells for spellcasters to hurl at their wicked foes and new magic items to aid adventurers in their battles against evil.
  • Rules for rituals of self-mortification and the divine powers that can be gleaned by such acts of devotion.
  • A bestiary of five new celestials to assist or oppose player characters, including the keen-eyed spyglass archon and the veranallia, azata master of seasons, growth, and decay.

Chronicle of the Righteous is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily be used in any fantasy game setting.

By Amber Scott

ISBN-13: 978-1-60125-506-8

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Heavenly!

5/5

Chronicle of the Righteous is about the servants, worshippers, and homes of a group of beings in Golarion (Pathfinder's campaign setting) called "Empyreal Lords." Empyreal Lords are hard to define exactly; they're divine beings that inspire small groups of worshippers (called Mystery Cults), but they're not major deities that attract thousands of worshippers and the building of major temples. They might be best thought of as demigods, because they're below deities but above normal "celestial" races like angels. That's my best guess anyway, as I'm still a little bit fuzzy on the role of Empyreal Lords in Golarion. But put that to one side: Chronicle of the Righteous is a fascinating book that has inspired me to want to integrate Empyreal Lords, Mystery Cults, and more into my campaigns. The book is a 64-page entry in the Campaign Setting line. The inside front cover is a list of approximately fifty Empyreal Lords, their alignment, areas of concern (portfolios), domains (that they grant to clerical worshippers), and favored weapons. The inside back cover is a full-page reproduction of the cover art, which is quite impressive in its own right. Between the the covers are nine sections.

1. "Tabris's Return to Heaven" (two pages): This is a dense account, written in a "handwritten" font, that tells the tale of a warrior-scholar angel named Tabris who was obsessed with fully exploring and detailing the heights and depths of the heavenly and fiendish realms. Tabris disappeared for decades before returning with his Chronicle of the Righteous, and the book contained secrets that even the celestial realms would have rather been suppressed! It's quite evocative and well-written, and surprisingly effective. It's definitely a flavourful way to start the book off.

2. " Lords of the Empyrean" (29 pages): Each of the major Empyreal Lords receives at least a half-page entry that describes them and their particular interests, along with a drawing of their holy symbol and information on what types of people worship them, where their shrines might be located, and what sorts of celestial beings act as their minions. I would say that every third or fourth Empyreal Lord receives a full-colour picture, and these are done quite well. Perhaps the most important thing in this section is the introduction of the concept of "Celestial Obedience" and "Boons." Celestial Obedience is a feat that can be taken by worshippers of Empyreal Lords and provides them with an immediate +4 sacred bonus to something like (depending on the particular Emypreal Lord worshipped) a certain type of saving throw, combat maneuver check, AC against a particular type of enemy, etc. The benefit is narrow in scope and certainly not game-breaking, but additional powers ("boons") are gained at character levels 12, 16, and 20--and some of these are pretty cool. The best part of the Celestial Obedience concept is that, although it can certainly be taken by clerics, paladins, and other divinely-focussed classes, it doesn't have to be. If your Cavalier is a worshipper of the Ragathiel, the Empyreal Lord of chivalry or your Bard is a worshipper of Seramaydiel, the Empyreal Lord of communication and music, they can gain the benefits of Celestial Obedience. It's a great way to make the gods (or demigods) meaningful to more than just clerics in a campaign.

3. "Celestrial Realms" (2 pages): This is a description of the major geographical features of the celestial realms: Elysium, Heaven, and Nirvana. I have to admit I've never had characters adventure in celestial realms, and I have no idea what it would be like to GM or role-play such a place. I suppose it's good to have something more concrete to heaven than fluffy clouds. I did like how there was mention of where mortals who plane shift to each realm are most likely to appear.

4. "Celestialkind" (6 pages): After an introduction to celestial races and a sidebar about what happens to mortal souls who reach the celestial realms ("petitioners"), each of the following varieties of good-aligned denizens of the celestial planes receives a full page description: Agathions, Angels, Archons, and Azatas. I think this would be especially useful for those pesky spellcasters who are prone to summoning celestial beings willy-nilly.

5. "Concordance" (2 pages): Although only two pages long, this is one of my favorite sections of the book. The premise is that "once an eon, and only in times of great danger or turmoil" all of the divine powers of the celestial planes gather together to reach an accord on what should be done. There's material here about the death of Aroden, Lamashtu's rise to power, hints about a deity interested in time-travel, and, most intriguing of all, "The Seventh Accord", a Concordance never spoken of in the centuries or millennia since it happened and considered so blasphemous and dangerous that no mention of it is permitted to exist. Great fodder for creative GMs!

6. "Empyreal Worship" (14 pages): This section is a grab-bag of material, but it's useful. There's a page on how the different divine classes relate to Empyreal Lords, two pages on different types of Mystery Cults (drawn broadly among themes, but useful), and two pages on "secret offerings" that can be made to improve one's chance in summoning a particular type of celestial being. Two pages are also devoted to Rituals of Mortification, which requires a character to invest a certain number of days going without food, water or sleep in order to gain both an affliction and a benefit. The actual rituals listed are said to be examples only and GMs should feel free to add more. The Ritual of Appetite, for example, requires two days' fasting, afflicts the character with a -2 penalty on Constitution checks and saves vs. disease and poison, but grants the character a +2 sacred bonus on concentration checks and Will saving throws. Other rituals are far more powerful, with one providing a +4 sacred bonus on attack rolls against evil creatures and a +4 bonus on caster level checks to overcome their spell resistance! I haven't used these rituals in play, and I'm not sure whether they would be balanced or not, especially because part of the mechanism is the infliction of nonlethal damage once a day, but nonlethal damage heals quite easy. So the idea is interesting, but I'd have to test this concept out more before I'd be confident it's a good addition to the game. Next, there's an important new prestige class introduced here: the Mystery Cultist. A Mystery Cultist gains spells at the same speed as their prior class and several celestial-themed abilities, but a big reason for playing one is that they can receive the "boons" of the Celestial Obedience feat a few levels earlier than a regular character. I'd be very tempted to try this class out, as it seems to both fit the flavour of Empyreal Lord worship and be mechanically sound. After this, here are two pages of new spells (6 in all), with specific mention that these are not restricted to worshippers of Mystery Cults (and a couple of the spells are arcane in nature). I would love to see "Charitable Impulse" in a game, as it forces someone to help others and gradually give away all of their possessions instead of committing acts of violence. Last, there are two pages of celestial-themed magic items.

7. "Lesser Empyreal Lords" (1 page): About two dozen Empyreal Lords that were, for whatever reason, not significant enough to be included in the first section receive a brief, one-sentence description here.

8. "Fallen Celestials" (1 page): Intriguing description of those celestial beings who have turned their back on the heavens, many of whom have joined the infernal realms.

9. "The Celestial Hosts" (8 pages): This is basically a bestiary. It helpfully puts into table format all of the Agathions, Angels, Archons, and Azatas introduced in other Pathfinder materials, and then describes five new ones: Cervinal Agathions, Balisse Angels, Choral Angels, Spyglass Archons, and Vernallia Azatas. I found the new creatures interesting and potentially useful (except for the Choral Angels, which were a bit too cliche for me).

In sum, there's a lot of material here and it's almost all great. I picked this book up by chance (it was half-price) and have never done much with the celestial realms in a game, but I can now definitely see why I might want to in the future; and if I do, I'm confident that Chronicle of the Righteous would be the first place I'd turn.


Want More!

5/5

Few of the books in RP that I never wanted to end. The flavor and stats in this book are awesome and highly useful for people that find that they are not fitting into the 'standard gods' but your not a deviant into the other alignments.

There is something for almost everyone good aligned, investigators have two options of Emperial Lords who they can follow and seem perfectly inline with their 'deity's' viewpoints. Spies and artisans have options, crusaders have more than just Iomedae's views. Good aligned nature gods - sure you don't have to be purely neutral.

There are many options and the mechanics are useful but are more geared towards games that would end up in higher level range (12+) but would add a lot of good flavor without being overpowered.


Everyman Product Reviews: Chronicles of the Righteous

5/5

Final Score & Thoughts
Crunch: 5/5 Stars
Flavor: 5/5 Stars
Layout: 4/5 Stars
Final Score: 14/15 Stars, or 4.5 Stars, rounded up for it’s flavor.

Chronicles of the Righteous is a must-own book if you do absolutely anything with good outsiders in your campaign. This book provides a much needed insight into the nature of the celestial races and provides plenty of fodder for potential gods and entities in your campaign setting. This product is a rich tapestry of righteousness that your Pathfinder collection is incomplete without.

Read the complete review at the Everyman Gaming blog.


Excellent Book!

5/5

Read my full review on my blog.

Overall, Chronicle of the Righteous is an excellent book, particularly due to its extensive list of Empyreal Lords. It helps to balance out the playing field between the forces of evil and the forces of good. While gamemasters may have less call for information on celestials than they do information on fiends, the do have some call for that information, and this book fills that niche splendidly.


This is a fantastic book!

5/5

It is up there with Lords of Madness, Book of Fiends and Demonomicon of Iggwilv in the amount and quality of information it provides on the various Empyreal Lords and the other celestials. The author should be proud of this creation!

As for the material, there is an awesome list of new sources for divine casters as well as other information on new celestial creatures. I especially like the inclusion of Tabriss, the Celestial Realms, Concordance and the Fallen Celestials.

Do yourself and your players a favor, go out and pick up this book now!


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Dark Archive

baron arem heshvaun wrote:
And Set, the old Dame Zuggtmoy deserves some grognard respect, she's got pedigree and history in the game in spades (see Temple of Elemental Evil), and in the 80's, with Lolth and Finnish Kiputyttö, made life a living lower plane for my group of players.

Eh. She was a pushover, from what I remember. :)


I wonder how many Empyreal Lords will be in this book.

Liberty's Edge

I hope they clarify if Ragathiel is an Angel or an Archon.


I would assume they would in this book.

Liberty's Edge

Also, I hope Melek Taus gets some love in this book.

Silver Crusade

Paladinosaur wrote:
I hope they clarify if Ragathiel is an Angel or an Archon.

Given his origins, he might be something much stranger than either. ;)

Paladinosaur wrote:
Also, I hope Melek Taus gets some love in this book.

If there's a page similar to the "Dead/Missing/Previous Archfiends" sections in the Book of the Damned volumes, she might be the featured character on it. (there's also Sarenrae's maybe possibly is-she? fallen-angel daughter mentioned in BotD 2...


Oooh, I'd LOVE a section on half-celestials/half-fiends...

Dark Archive

Is there anything that states that Melek Taus has 'fallen,' or is that just my own wild notion that I've mistaken for canon?

Edit: And wow, now that I've googled Melek Taus, that notion seems even less like something I made up... :)

Contributor

Set wrote:

Is there anything that states that Melek Taus has 'fallen,' or is that just my own wild notion that I've mistaken for canon?

Edit: And wow, now that I've googled Melek Taus, that notion seems even less like something I made up... :)

The notion is out there in TGB and a KQ web piece, but it's never outright stated 'yes, Melek Taus fell'. She's just missing, has a title similar to an evil Thassilonian divinity, and an obscure race in the Abyss possibly tied to a fall from LG to CE. It's very strongly suggested, -but- it's not absolutely pinned specifically to preserve the mystery and allow DMs (or future canon) to go down a different road). It might yet go a very different route.

:)

Silver Crusade

2 people marked this as a favorite.

Yeah, Melek Taus' real world religious roots are...complicated to say the least. ;)

Y'know, if the Empyreal Lords all get artwork, or at least those that are already established...Arshea's art order must be tricky one.

"Okay...so...we're going to need him/her nude but presentable. And s/he needs to be right on the knife's edge of male/female androgynous beauty. So...do you think you could give us a gender-ambiguous cross between Tilda Swinton and Cillian Murphy, naked but safe for mass market release in about two months? No pressure!"

Alternately there's always the route that's been taken with Gozreh's artwork.

Up until now I thought Ragathiel was the biggest wildcard for "What are they going to look like?"

Contributor

Alright, alright, alright, alright. Info dump:

First off, from what I'm seeing discussed here, most of you are going to be very, very pleased. Even more pleased if you check out Player Companion: Champions of Purity, which is the player-focused companion to this, with a focus on playing seriously good character of all classes. There's definitely going to be new rules in here, but at lot of those straddle the GM/player line. I'm setting this up like another entry into the Book of the Damned series format-wise, so if you look back at some of those you can probably guess the format (hope you liked those "From the Book..." spreads, because there's more on the way!).

Leo_Negri wrote:
Is this covering a specific subtype (Agathion, Angels, Archons, Azatas, Garuda, or Peri) or is this a more general reference for the celestial races as a whole?

The focus in on the four big "A" races. As the alignment paragons of their planes (plus angels which are their own special thing) these races are our good daemons, devils, and demons so we wanted to make sure they got treatment. But while I trust a book on angels would be popular, I can't see people getting worked up in droves over the "azatas book." So we're putting them all together this time. If this does well, heck, it might warrant more down the line. Prove me wrong folks. :)

Lets see what else we've got here...

Contributor

3 people marked this as a favorite.
Set wrote:

After the dark decades of renegade drow and snarky tieflings and anti-heroes, the clouds part and it becomes cool to be *good* again. (Says the guy with an evil god as his avatar, sans irony.)

Some more sub-domains for followers of the Empyreal Lords could be awesome, perhaps based on the seven virtues or similar 'good' concepts like mercy, forgiveness, charity, hope, trust, self-sacrifice, etc.

Yeah, we're doing a LOT of good guy stuff next year, largely in response to criticisms JUST like this. 'Cause you're right. As GMs at the core, I think we all tend to get really wrapped up in the villains, leaving the good guy stuff for the PCs. As cynical bastards, I think many of us are inherently suspicious of the good guys, hence many "he looks good but he's really bad" type plots.

Regardless of the psychoses behind it, it's definitely created a gap in our offerings, one we're looking to fill starting in early 2013. So be sure to check out this, Champions of Purity, Demon Hunter's Handbook, and the whole Wrath of the Righteous Adventure Path next year!

Contributor

Wildebob wrote:
I would be positively ecstatic, I mean like giggling maniacally, to see celestials given three books.

Lets see how one goes and we'll take it from there. ;)

Contributor

Mikaze wrote:
Or "Buy the books and spread the word".

That's how it works folks! I hate to sound like a shill, but anytime someone asks how they can help us keep doing awesome stuff I tell them that sales are one of the primary ways we gauge a product's success and public interest in something. If something doesn't sell, we have to assume it's because the audience isn't there. If something flies out of our warehouse, well heck! Do more of that! So if you like something, please check it out in whatever way makes financial sense for you, let your friends know, post it on your blog, mention it on facebook, ask your FLGS owner to get you a copy, whatever. We might do a lot, but we're still a small company and every little bit helps!

Contributor

5 people marked this as a favorite.
Eric Hinkle wrote:
So long as we get some info on the agathions (especially a few new members of their -- race?) and the Empyreal Lords, particularly some worshiped outside of Avistan, I will be ecstatic over this book.

Prepare for ecstasy then, because every one of the "A" celestial races is getting a section, one new member, details on the Empyreal Lords related to each race, and bits on Empyreal Lords from all over (even one from the Crown of the World!).

Contributor

Dragon78 wrote:
I hope this book will have new types of Angels, Azatas, Agathions, and to a lesser extent Archons because they at least had some love in the Bestiary 3. I wonder if there are more then one type of Garuda or Peri?

Diversity makes some races special and individuality makes some races special. There's definitely going to be more members for those races who have variation, but this book isn't going to open the doors for any new races getting multiple breeds. Sometimes pegasus is cool enough being pegasus, not porkasus and pillgasus and palgasus.

Additionally, as the one here who does the most tracking of our monster offerings, I'm not such a bean counter that I'm like "Well, we've got 13 azatas and 11 agathions out there, guess we need 2 more agathions before we do any more azatas." We strive to provide options for all the races and alignments, but I prefer to let the needs of an individual book and author inspiration drive new additions to races that are already as well treated as our celestial races, not force strict parity for strict parity's sake. So expect a new angel, azata, agathion, archon, and maybe (maybe) a bit more.

Contributor

3 people marked this as a favorite.
Mikaze wrote:
Still extremely curious about what Ragathiel is going to look like, considering his heritage...
Paladinosaur wrote:
I hope they clarify if Ragathiel is an Angel or an Archon.

You'll find out what Ragathiel looks like right on the cover. Ragathiel was one of my first and still favorite empyreal lords, so there's going to be plenty on him in here.

Mikaze wrote:
Also mighty curious about Korada, whatever s/he actually is. That Empyreal has long seemed to be a more natural fit as a patron for extremely good-leaning monks than the more self-oriented Irori, and has actually seems to be a closer Buddha analogue for those looking for one, at least from what little is known about him/her at this point.

The first time Empyreal Lords were ever mentioned was in my article on Magnimar in Pathfinder #2, where I threw out the names Soralyon, Ashava, and the Horseman of War. That was a little out of the blue, but in the setting's early days, drops like that were an easy way to put a tag on something, a way to say "This is a thing, we'll get back to it later." From the beginning, though, I wanted good demon lords. In Dragon, in books for other companies, and in our own games we always put all of this work into sub-deities that most characters could never or would never play with. That always seemed like a waste to me. So I got the name drop in there early and kept mentioning them until they got a fitting place in the Inner Sea World Guide.

Obviously things have seen some refinement since then--the Horseman of War, for example, went another direction. When I wrote up the Empyreal Lords for the Inner Sea World Guide, I didn't want them to just be eastern European in flavor. In the same way our fiendish lords draw upon mythology from across the world (another probably obvious interest of mine) I wanted our Empyreal Lords to do the same. The only issue with that is that many of the--this is forced, but bear with me--"good-aligned" figures in world myth are parts of active religions, and that's seriously off limits for me. So the Empyreal Lords have nods to various archetypes from world myth, if not individuals themselves. These characters are not meant to be representatives of any specific real world religion, but in the same way so many of our deities and monsters take cues from real world inspirations, the seed for many of these characters came from recognizable real world sources.

For example, Andoletta is very much a hard edged Christian nun. Arshea... she doesn't really have one, she's the Empyreal Lord that says sex and sexuality, regardless of form or gender, is a good thing. Korada is definitely inspired by Buddhist sources. Ragathiel is your total angry avenging Old Testament angel. Sinashakti has Hindu roots, as if Rama and Hanuman were one character and went exploring. Valani is inspired by the deities of Hawaii, who have the most fantastic emotional range.

Several others have slipped out beyond that, like Pulura--worshiped in the north as the lady of the aurora--and those mentioned in Magnimar--as that city has remained a bastion (and birthplace) for these demigods--but it's exciting to finally get so much that's been in the background (or just in my head) about these characters finally into the light.

Amber and I had a long, long conversation about this book at Paizocon before she got a long, long outline, but she's one of the family and she'll do great. Her star has been on the rise for a long time and I'm excited that this will be the first Paizo book that has her name--and her name alone--right on the cover.

Contributor

1 person marked this as a favorite.
Paladinosaur wrote:
Also, I hope Melek Taus gets some love in this book.

Although many name dropped characters will be getting lots more detail, some will be revised, refined, redeveloped, or omitted. Just forewarning that there will be some of that.

Silver Crusade

F. Wesley Schneider wrote:

Obviously things have seen some refinement since then--the Horseman of War, for example, went another direction. When I wrote up the Empyreal Lords for the Inner Sea World Guide, I didn't want them to just be eastern European in flavor. In the same way our fiendish lords draw upon mythology from across the world (another probably obvious interest of mine) I wanted our Empyreal Lords to do the same. The only issue with that is that many of the--this is forced, but bear with me--"good-aligned" figures in world myth are parts of active religions, and that's seriously off limits for me. So the Empyreal Lords have nods to various archetypes from world myth, if not individuals themselves. These characters are not meant to be representatives of any specific real world religion, but in the same way so many of our deities and monsters take cues from real world inspirations, the seed for many of these characters came from recognizable real world sources.

For example, Andoletta is very much a hard edged Christian nun. Arshea... she doesn't really have one, she's the Empyreal Lord that says sex and sexuality, regardless of form or gender, is a good thing. Korada is definitely inspired by Buddhist sources. Ragathiel is your total angry avenging Old Testament angel. Sinashakti has Hindu roots, as if Rama and Hanuman were one character and went exploring. Valani is inspired by the deities of Hawaii, who have the most fantastic emotional range.

Several others have slipped out beyond that, like Pulura--worshiped in the north as the lady of the aurora--and those mentioned in Magnimar--as that city has remained a bastion (and birthplace) for these demigods--but it's exciting to finally get so much that's been in the background (or just in my head) about these characters finally into the light.

Amber and I had a long, long conversation about this book at Paizocon before she got a long, long outline, but she's one of the family and she'll do great. Her star has been on the rise for a long time and I'm excited that this will be the first Paizo book that has her name--and her name alone--right on the cover.

Anticipation levels are only increasing now. Count me as another appreciating pulling from all the world's myths, legends, and religions.

Now I'm most excited about Valani. :D

F. Wesley Schneider wrote:
Demon Hunter's Handbook

!

Contributor

Mikaze wrote:
F. Wesley Schneider wrote:
Demon Hunter's Handbook
!

Announced at Gen Con as an August release. The name is still tentative. More details to follow.

(Let me finish outlining and assigning April stuff before we jump to August!)


So that one is all the way in august.


So does this mean that the Garuda and the Peri will get there Empyreal Lords?

Dark Archive

Dragon78 wrote:
So does this mean that the Garuda and the Peri will get there Empyreal Lords?

The Garuda Empyreal, if there is one, needs to make a Roc look puny, and be able to serve as a mount for the entire Vudran pantheon at the same time thanks to the city-sized palatial 'howdah' constructed on its back.

'Cause that would rock.


So basically you want a mothra sized Garuda?

Dark Archive

Dragon78 wrote:
So basically you want a mothra sized Garuda?

If it's possible to have a mothra sized creature without two tiny women in a clam shell showing up, sure!

They always freaked me out...


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I think the Mayans put the end of the world on December 2012 just so we can't get this book. Damn you heart cutting bastards!

Shadow Lodge

Leo_Negri wrote:
Oh well, that's a shame. Once again Good gets the short end.

Pffft. At least they get an end. Neutrality don't get squat.

And actually, I'd say that on most levels, Good does NOT get the short end of the stick.

Solars are more powerful than pit fiends or balors.

Gold dragons are more powerful than red dragons.

Etc, etc, etc.


Arshea? Thumbs very up.
Demon Hunter's Handbook?! My inquisitor can't wait.

Paizo Employee Creative Director

Mikaze wrote:
Bellona wrote:
Dehrukani? Where/what is that?

It's a coastal Mwangi/Garundi(?) nation in southern Garund, off the Inner Sea Region map. The people there worship azatas, and the land is described as being an incredibly high-fantasy place*, generally peaceful, with crystaline structures built with azata aid. It was first mentioned along with Holomog(land of Mwangi amazons riding dinosaurs fighting lizardmans riding dinosaurs) in the Inner Sea Region Guide. There hasn't been any more revealed about it since though, IIRC.

*I think keeping with Erik Mona said about "the further south you go in Garund, the more fantastic it gets.

It's unlikely we'll do much with any part of Golarion that we haven't done much with. This book isn't the correct place to suddenly spring nation details on a part of the world we've only barely mentioned in print.

What's more likely is that when and if we DO do a book about southern Garund, we'll reference the empyreal lords we talk about in this book and use that to build the pantheon of deities worshiped in Dehrukani, and may at that point add a few more similar to how we added 3 empyreal lords in Magnimar, City of Monuments.

Sovereign Court

I am stoked for this book but I'm quite keen to learn nothing more about Melek Taus.

I like the mystery of the Melek Taus / Peacock Spirit thing.

However, if something is done I hope that it draws from Alan Moore's interpretation, that stuff is hella awesome.

Silver Crusade

James Jacobs wrote:
Mikaze wrote:
Bellona wrote:
Dehrukani? Where/what is that?

It's a coastal Mwangi/Garundi(?) nation in southern Garund, off the Inner Sea Region map. The people there worship azatas, and the land is described as being an incredibly high-fantasy place*, generally peaceful, with crystaline structures built with azata aid. It was first mentioned along with Holomog(land of Mwangi amazons riding dinosaurs fighting lizardmans riding dinosaurs) in the Inner Sea Region Guide. There hasn't been any more revealed about it since though, IIRC.

*I think keeping with Erik Mona said about "the further south you go in Garund, the more fantastic it gets.

It's unlikely we'll do much with any part of Golarion that we haven't done much with. This book isn't the correct place to suddenly spring nation details on a part of the world we've only barely mentioned in print.

What's more likely is that when and if we DO do a book about southern Garund, we'll reference the empyreal lords we talk about in this book and use that to build the pantheon of deities worshiped in Dehrukani, and may at that point add a few more similar to how we added 3 empyreal lords in Magnimar, City of Monuments.

Ah, expectations calibrated. :) Still hoping we see some Empyreals keyed into Mwangi culture though, whatever they might be.(Anansi analogue maybe?)

Paizo Employee Creative Director

1 person marked this as a favorite.

The Peacock Spirit, by the way... probably should NOT be a part of this book... it's a secret waiting for later, and it's definitely NOT a good-guy kind of secret...


So how many Empyreal Lords are we getting in this book?

Paizo Employee Chief Creative Officer, Publisher

Hail to the good baron, for giving Zuggtmoy her proper due.

Liberty's Edge

Are Melek Taus and the Peacock Spirit related somehow?
I was somehow under the impression that the PS wasn't evil, but LN.


My question is...will we finally get a tulani equivalent azata?

Them and ghaeles have always been my favorite of the heavenly hosts. I kinda miss the 2e days of them being playable PC's.


James Jacobs wrote:
The Peacock Spirit, by the way... probably should NOT be a part of this book... it's a secret waiting for later, and it's definitely NOT a good-guy kind of secret...

Dammit! Everyone hates a tease...

Paizo Employee Creative Director

Paladinosaur wrote:

Are Melek Taus and the Peacock Spirit related somehow?

I was somehow under the impression that the PS wasn't evil, but LN.

Peacock Spirit... whether it's a deity or a person or a force or a philosophy... is not revealed yet. Neither is it's alignment, but it's more likely gonna be evil than neutral, and it definitely isn't good.


Paladinosaur wrote:

Are Melek Taus and the Peacock Spirit related somehow?

I was somehow under the impression that the PS wasn't evil, but LN.

Well, IRL supposedly The Peacock Spirit is a title given to Melek Taus by the Yezidis, the "Devil Worshippers of Kurdistan", who were always uber-villains in the old pulp stories. (In reality they're more like the Amish than heart-ripping Aztecs on steroids; and they tend to be rather badly treated by their neighbors.)

But in Golarion, who knows?

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
Paladinosaur wrote:

Are Melek Taus and the Peacock Spirit related somehow?

I was somehow under the impression that the PS wasn't evil, but LN.
Peacock Spirit... whether it's a deity or a person or a force or a philosophy... is not revealed yet. Neither is it's alignment, but it's more likely gonna be evil than neutral, and it definitely isn't good.

Is that because

Spoiler:
there are a lot of undead associated with the peacock spirit? there's a whole flying monastery of the peacock spirit filled with graveknights and liches, according to lost kingdoms
Sovereign Court

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Bit odd to have Melek Taus be evil, like having a good god called 'asmodeus' or a god of sunshine and flowers called 'hades'...

Silver Crusade

2 people marked this as a favorite.
GeraintElberion wrote:
Bit odd to have Melek Taus be evil, like having a good god called 'asmodeus' or a god of sunshine and flowers called 'hades'...

There's still a big chance s/he wont be evil. The actual name Melek Taus is associated more with the MIA Peacock Angel from The Great Beyond more than the Peacock Spirit of Thassilon. While they may be connected, they don't have to be the same entity. That one is referred to as male and the other female has me more convinced that this is the case.

But yeah, also hoping Melek Taus isn't turned into a villain for similar reasons. The Yazidi have faced enough persecution in real life over misunderstandings of what their beliefs actually are.


Someone mentioned an Empyreal Lord associated with the Crown of the World.
Suddenly I am reminded of the Lawful Good deity I had created for one of my homebrew races.

I beat you to it! >:3
Though I'm still probably going to buy this book.

Kthulhu wrote:
Leo_Negri wrote:
Oh well, that's a shame. Once again Good gets the short end.

Pffft. At least they get an end. Neutrality don't get squat.

And actually, I'd say that on most levels, Good does NOT get the short end of the stick.

Solars are more powerful than pit fiends or balors.

Gold dragons are more powerful than red dragons.

Etc, etc, etc.

Good-aligned PCs get the short end of the stick, the Good-aligned creatures do not.

And they technically do get the short end, since the Evil creatures outnumber them pretty darn heavily.

Paizo Employee Creative Director

And again, to echo Wes's earlier comment... not EVERYTHING we mention gets kept. We've been toying with Empyreal lords for a while, and in the early days even suggested that the Horsemen of the Apocalypse were Empyreal lords.

So... until this book is actually out, just try to manage your expectations that the more obscure an Empyreal lord is, the more likely that character might not be a part of this book. We'll try to get as many as possible, though...

But the fact that we have a "Peacock Spirit" and a "Peacock Angel" is pretty confusing. In a case like that, where we'd have to choose to let one go... the Peacock Angel goes away, because the place of the Peacock Spirit as a mysterious religion or organization associated with not only Thassilon but with some of its most powerful runelords is a lot more ingrained in the world canon.

Silver Crusade

3 people marked this as a favorite.
James Jacobs wrote:
But the fact that we have a "Peacock Spirit" and a "Peacock Angel" is pretty confusing. In a case like that, where we'd have to choose to let one go... the Peacock Angel goes away, because the place of the Peacock Spirit as a mysterious religion or organization associated with not only Thassilon but with some of its most powerful runelords is a lot more ingrained in the world canon.

Just to advocate for the Peacock Angel for a bit: I don't really find it confusing to have both, and I really hope you guys don't drop her from canon. Personally, the mysteries that arise from having both figures are the sort that make settings feel more alive more than being anything harmful to it. And the haunting imagery evoked by Melek Taus' empty palace in Great Beyond is pretty powerful. That she presents a rare (hopefully) positive representation in fantasy for an all too frequently misinterpreted real world cultural figure* was extra gravy on the side. :)

*Come to think of it, Kali gets hit hard with this sort of thing in most of her appearances in Western fantasy and pulp. I can count the more accurate portrayals of her that I've seen on one hand. Hoping her Golarion analogue if/when it shows up is closer to the actual figure as well.

All that aside I'm really eager to hear more about the Empyreals that have already been confirmed, as well as to see what new ones may be showing up and what they represent!

Dark Archive

Pros: Been waiting for this for a long, long time. Finally, the celestials get some face time! Just by way of thanks, I may finally get around to getting myself a subscription to the campaign setting, just so I don't miss it.

Cons: Seriously? The fiends get three books and the celestials get one? I'm still grateful, certainly, and I know nothing about sales expectations from one class of outsider to another, but I can't help but see this, on some level, as a missed opportunity to really flesh out the celestial realms and races, and make them as real, relevant, and exciting as the fiendish side of things.

Whatever may be, I'll be looking forward to this one.


I just hope elemental princes, genie royalty and fey lords get their own books. And maybe the masters of shadow.


I hope for law and chaos powers first.


I do not find having a Peacock Spirit and a Peacock Angel confusing at all and would love to see an a Peacock Angel and besides we know the angel is still alive.

I would love a book on the first world in general.

I would love some chaos and law love for these kinda books.

I wouldn't mind if the elemental lords and genie royalty were in the same book though.


Some chaos/law love would be much appreciated, especially on the chaos side. I feel like azatas and proteans really got shafted compared to archons and inevitables. The proteans are supposed to be one of the alignment-embodying outsider types and their top-tier guy is just a CR 17. Why no CR 20 protean? And why so few proteans? You would think in a plane of infinite chaos and change, there'd be more than four kinds of outsider. Plus I want to know how they think and what their goals are. What is their social system like? In a place where organization is the bane of existence, how do they function when it's time to march against the inevitables? For demons they can at least boss each other around with death threats, but proteans aren't like that, it seems. Cause otherwise they'e just another evil outsider by another name.

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