Where the dungeon ends, another adventure begins! Pathfinder Roleplaying Game: Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster attacks and quests for ancient artifacts. As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!
Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.
Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!
A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.
New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.
Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.
Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.
My first impressions of Ultimate Campaign were pretty positive, and now that I've had time to read through the whole thing, I can honestly say that this is a must-have for any campaign that goes beyond the scope of the dungeon crawl. If you're looking for guidelines and rules for all the things that happen outside the dungeon itself, this book is an incredible buy.
Originally posted at www.throatpunchgames.com, a new idea everyday!
Book- Ultimate Campaign
Publisher-Paizo
Price – ~$40
TL;DR- Tables and Rules Everywhere!-83%
Basics- Ultimate Campaign focuses on the rules around the rest of the Pathfinder RPG. This book is more "meta" then most books. The book starts with a chapter on how to make characters; not how to make stats, but how to build a story into your characters. Next the book gives a chapter on what you can do in your down time with ideas ranging from building businesses to creating organizations. After that is a chapter on different rules systems covering ideas such as bargaining to taxation in your game. The final chapter is how to build a kingdom and mass combat.
Mechanics or “Crunch”-This book is crunch-tastic! If you want rules regarding all the extra stuff in your game, this is it. Want rules for an honor system? It's here. Want to start a kingdom? There is a whole chapter on how to do the rules for it. It covers a lot of ground. Some of these rules are kind of reprints as these rules were covered in different adventure paths, but that's not necessarily bad as the rules have gotten a polish since their last printing. 5/5
Story or “Fluff”-This section might not fit the best here. This book sets out to be a rules book. It's pretty system neutral as you're just running the Pathfinder/3.5 system somewhere and these rules cover the "in between" stuff. You don't need a lot of story. However chapter one is how to build a character. It does an excellent job of describing what stuff you could include in your character. If you're George R.R. Martin, you don't need this. However, I have a friend who loves Pathfinder, but when presented with character generation, he freezes. This chapter gives some good fluff for your characters and suggests traits for you to take for all the fluff. Heck, if you want to completely randomize your PCs, this chapter gives tables and tables of random stuff to make your new PC. Where the fluff is needed, it's done well, but don't expect it throughout the book. 4/5
Execution-This book is the standard Paizo quality. The book is a nice hard cover with well put together pages. The layout lacks a bit. There are pages after pages of tables or rules or columns of text. Nothing brakes up much of what you're reading, so it gets a little boring. It's important rules, if you want them, but they get very dry, very quick. 3.5/5
Final Thoughts-Unlike a base book, this is a one copy at the table max book. This is something you might want to get, skim through, and then give to your GM while telling him which of these rules you want in the game. It's a repeat of many of the rules systems explored in the adventure paths, which isn't bad because the rules do get a little touch up here and there. However, if you want a dungeon crawling game where you find some monsters, kill them, and take gear, this isn't for you. If you want to do some crazy game where you explore a mist filled continent via random hex crawl where you establish a kingdom while maintaining your family's honor, waging a war for the throne, marrying into different family lines, and dealing with the crushing shame of your fathers half fiend lineage, then YES you will need this book. 83%
After thumbing through the book I decided to pick it up. I think the systems in the book are really interesting and I'm actually adapting them to my 4e game.
The book is chock full of fluffy stuff but stuff tied with mechanics so as a DM you get an idea of what type of rewards to apply to a player when they have a background or have own a business. The mass combat section is pretty neat as well, and with a little tweaking I can adapt that as well.
This is a pretty decent fluff book. However, I wish the price was $29.99 instead. The paper quality used is substantially weaker than previous books. There are useful things to be found within for the GM who is not too busy to come up with himself or herself but nothing is overwhelming in here. Reminds me of the numerous volumes Wotc produced for 4E.
This is definitely a homerun for Paizo. This is definitely one of their best products they have put out in a while. I actually gave it 4.5 out of 5 stars, but it is still good enough to give it 5 here.
Thats why you only use it for reference. Though really 2 Books & the PRD would be sufficient for reference.
I don't game with electronic aids. I find it faster to reference the book than a PRD. Atleast I can find something in a book faster thanybody I game with finds thing using PRDs.
I also just find lap tops and similair electronics to be more distracting at the table than they aid.
I don't know, on the one hand this is one of my most anticipated releases for this year but with the its continuous push backs and so few spoilers I'm a bit worried. I really wish we could get another spoiler so we can start to get an idea of what some of the content in here looks like.
I don't know how long I can hold my party off from taking over the country side under the old kingmaker rules before converting them to the updated rules in this one. I just wish May would get here already. Two more months (minus one day, ships the 17th according to my subscriber page) is just too long!!! I may have to be unavailable to miss a few sessions to delay them :P
I just talked to Jason, and he's going to talk to Jenny today about getting another preview on the blog soon. :)
Thanks ^-^. I really hope we get to actually see some of the new mechanics and content to come up in this book and not just the updates to preexisting systems that were just in smaller publications. Also would love to see some of the art assets along with that.
Why this get pushed back? I see a lot of their products have questionable release dates. There's like 4 books coming out in June for instance. You need to fix it. I thought I was getting this book this week. Very upset now.
I thought I was getting this book this week. Very upset now.
It's only been delayed* a month, hasnt it? What made you think it would be available in March?
True. This was originally announced as an April release. Not sure how someone could have expected it in March. Regardless, the book has long since been sent to the printer, so I don't foresee the release date getting pushed again, barring any issues with the long boatride back from China...
Really looking forward to this! The only problem is, the campaign I'm in now, needs it NOW lol. Oh well, guess our DM with just muddle on through till the book is published. Can't wait to buy and read it :)
Seems like things set for release in April never are, is it a hard time of year (or rather, the period of production before April a hard time of year)?
I don't understand why everyone is surprised I haven't seen a hardcover book yet come out on the first release date it is given. It's no big deal, it will come out eventually.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Dragon78 wrote:
I don't understand why everyone is surprised I haven't seen a hardcover book yet come out on the first release date it is given. It's no big deal, it will come out eventually.
I don't understand why everyone is surprised I haven't seen a hardcover book yet come out on the first release date it is given. It's no big deal, it will come out eventually.
Actually the GenCon Hardcover is always on time.
Which is probably part of the reason the other releases are usually late, so much time and effort to make sure GenCon stuff isn't late.
I don't understand why everyone is surprised I haven't seen a hardcover book yet come out on the first release date it is given. It's no big deal, it will come out eventually.
Actually the GenCon Hardcover is always on time.
Which is probably part of the reason the other releases are usually late, so much time and effort to make sure GenCon stuff isn't late.
GenCon has an absolute fixed deadline. What it takes to make sure you meet it is extra lead time. Better ready a little early than not ready. Pretty strait forward.
Other release dates have more flexibility. While I'm sure they would prefer to release on schedule, if they don't they are not missing a set deadline, just a self imposed one. They could go with later announced release dates for other items if you'd like and make the announced release date 100% of the time. Or try to get them out, as now, at the earliest possible time. Your call. Well, no. It's their call. I'm fine with the way they do it now myself.
Really wish we could get another spoiler for this, that one we got last week seemed to have like every single product but this one. It still has me worried.
There was that top 10 reasons it's cool list they had like a month or 2 ago but even that was really slim on actual details. The most substantial stuff we managed to get were really that you will have ways to play children and that the iconic cavalier will feature a lot in the chapter art.
lol. Amazon just updated me to say that they're changing the release date to July 11th.
Clearly it's throw another dart at the calendar time for Amazon.com
I just saw that. I'm thinking of having a cult spring up in my Kingmaker campaign, all awaiting the day of transformation when all the city building rules will get cleaned up and the world will change for the better, but the prophet keeps pushing the day back. Luckily Kool-Aid hasn't been invented yet.
Maybe this is a good time to ask the creators how big a change the new version of the kingdom building rules will make if applied to a kingdom-in-progress? Are we talking 2nd edition D&D to 3rd, or 3rd edition to Pathfinder? Or am I misinterpreting it to think it's going to be different at all?
Maybe this is a good time to ask the creators how big a change the new version of the kingdom building rules will make if applied to a kingdom-in-progress? Are we talking 2nd edition D&D to 3rd, or 3rd edition to Pathfinder? Or am I misinterpreting it to think it's going to be different at all?
I'd put it much closer to 3.5-->PF that 2E-->3E. We didn't want to invalidate or rework the system, we just took a look at some of the trouble corners, and added a few more options.
lol. Amazon just updated me to say that they're changing the release date to July 11th.
Clearly it's throw another dart at the calendar time for Amazon.com
...this is exactly why I don't get my Paizo books from Amazon. I would go crazy waiting for them.
Since none of the last hardcovers were of much urgency to me, I had no problem waiting a few months to purchase them from Amazon and then they arrived without a problem. Seeing how the Mythic rules will probably release when I am just wrapping up Jade Regent and wanting to start Wrath of the Righteous, I fear I'll have to eat the large shipping costs from the US which happen when I order heavy books from Paizo.
Are you able to say how much space has been allocated to clarification of magic item creation?
I noticed you mentioned in another thread about it being 'limited space'. I am hoping that is just a general mention of all of the book has finite (limited) space for different topics, than the magic item clarifications actually having a small amount of space.
As you well know, there have been a lot of questions posed over the years, as well as in the thread you dedicated asking what needs to be addressed. I understand you are not able to address all of what was asked in that thread, but I hope it does get at least a couple of pages in the book and not just a sidebar on one page.
Are you able to say how much space has been allocated to clarification of magic item creation?
I noticed you mentioned in another thread about it being 'limited space'. I am hoping that is just a general mention of all of the book has finite (limited) space for different topics, than the magic item clarifications actually having a small amount of space
Well, it's both--there's a fixed number of pages in the book, and a fixed number of pages for the section on crafting magic items (which happens to be 6 pages).
Maybe this is a good time to ask the creators how big a change the new version of the kingdom building rules will make if applied to a kingdom-in-progress? Are we talking 2nd edition D&D to 3rd, or 3rd edition to Pathfinder? Or am I misinterpreting it to think it's going to be different at all?
I'd put it much closer to 3.5-->PF that 2E-->3E. We didn't want to invalidate or rework the system, we just took a look at some of the trouble corners, and added a few more options.
Well that's going to trouble the eschatological faction for sure.
I just saw that. I'm thinking of having a cult spring up in my Kingmaker campaign, all awaiting the day of transformation when all the city building rules will get cleaned up and the world will change for the better, but the prophet keeps pushing the day back. Luckily Kool-Aid hasn't been invented yet.
Maybe this is a good time to ask the creators how big a change the new version of the kingdom building rules will make if applied to a kingdom-in-progress? Are we talking 2nd edition D&D to 3rd, or 3rd edition to Pathfinder? Or am I misinterpreting it to think it's going to be different at all?
thanks!
Haha. We're playing kingmaker as well. About 8th level (about to start book 3). We're looking forward to seeing some of the non-adventuring rules since we're about ready to start making PC strongholds.
Well, we'll see. If amazon decides to be stupid and hold back three months after paizo has it, then i'll just cancel the order.
So - what is the deal with pre-ordering? Is the PDF included if you pre-order only?
Thankyou :)
You only get the PDF included (for free) if you have a Pathfinder Roleplaying Game Subscription. The link is in the product description above.
Remeber that you can cancel that subscription any time, so you could get it just for this book, or keep it until a book comes out you know you aren't interested in.