Pathfinder Campaign Setting: Inner Sea Bestiary (PFRPG)

5.00/5 (based on 7 ratings)
Pathfinder Campaign Setting: Inner Sea Bestiary (PFRPG)
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This book contains dozens of new monsters found in the Inner Sea region—all invented specifically for the Pathfinder campaign setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others, like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws, have only been obliquely illustrated or mentioned before. And some—like the mysterious and ancient veiled masters, and the disturbingly alluring fungus queen—make their appearance for the first time in print after debuting in Paizo’s office campaigns.

The Inner Sea Bestiary explores some of Golarion’s most unique monsters. Inside this book you will find:

  • New monsters ranging in challenge rating from 1/3 (such as the mysterious syrinx) to 25 (the powerful infernal duke Lorthact).
  • Three new monstrous templates: the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes.
  • Five new 0-Hit Die races ready for you to customize as villains—or playable as characters if that suits your particular game!
  • Beings both benevolent and destructive—48 in all—ready to challenge adventurers in any Pathfinder game!

The Inner Sea Bestiary is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can be used in any fantasy game setting.

By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan

ISBN-13: 978-1-60125-468-9

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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A short but great bestiary

5/5

I enjoyed reading and skimming this one a lot. The ideas were even more interesting than at regular bestiaries. And it is a pure bestiary - monster listing begins at page 3 and ends at the last content page (63). Monsters are diverse and partially go beyond usual Inner Sea inhabitants, from robots over evil and neutral outsiders to aliens. The book includes two familiars (e.g. parrot fey hybrid), five playable races (not covered by Advanced Race Guide, e.g. monkey goblin) as well as three templates (e.g. charisma sucking vampire). In comparison to regular bestiaries (about 280 pages of monsters) it's expensive (especially the PDF), but I felt it was still worth it.


More creatures.

5/5

I bought this hoping for creatures... and you know what I got? Exactly that. Good price considering how many baddies i got. You get three playable races, enemies only mentioned in the inner sea world guide, and even some completley new ones. This is definitly worth the price for the PDF, and it will see some use in the future.


Templates we've been missing

5/5

I bought this specifically to get my hands on the Blighted Fey and Mana Wastes Mutant templates, and I love them. I've been frustrated at the lack of "fey gone evil" options I had, and now I've got them!
I love that the monsters in this bestiary are versatile enough to use them with the Golarion flavour or as monsters in a homebrew setting. You can bet my players are going to be running into some monkey goblins or water wraiths soon ;)


Excellent!

5/5

Read my full review on my blog.

The Inner Sea Bestiary is really an excellent book, one that manages to add yet more monsters to the game but still fill a niche for the Golarion setting. The monsters are full of a flavour that can’t quite be achieved in a generic monster book. I know that I’m certainly more likely to use monsters from this book in my own games than many of the monsters from the hardcover bestiaries (such as the zoog, an obscure monster from Bestiary 3 that I just chose randomly). I highly recommend it to all GMs who use the Golarion setting, and even to those who don’t, but still want some new and interesting monsters!


Monsters of the Inner Sea

5/5

While there isn't any hardcover bestiary this year, the people of Paizo at least gave us something. That something is the Innersea Beastiary and it is good. We get 5 playable races, 2 improved familiars, 5 powerful evil outsiders, 3 robots, 3 golems, 2 spawn of Rovagug, 2 dragons, 3 giant vermion, 1 giant, 2 Psychopomps, and 3 templates. Personely I think this book is worth it just for the 5 playable races, wich are the Lashunta, Andriod, Monkey Goblin, Ghoran, and Syrinx. I wish there was more info on these races, heck they don't even list were in the Inneasea region the Lashunta can be found. I do think the book suffers from the too many evil outsider syndrom and I do think there are creatures in there that weren't that world specific and could have been in a hardcover book. But despite some issues it is a good solid book for what 64 pages can really give you. I hope one day we will see more of these world specific books for things like distant worlds and the other continents. etc. but as long as it doesn't cost us a hardcover bestiary.


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Contributor, RPG Superstar 2010 Top 4

Hot Damn! Just got my shipment message!

I am going to download this very second and check out my babies!

Silver Crusade

Pathfinder Adventure Path Subscriber

It's a great book, but I fear that with it not being added to the PRD it will see limited use in Paizo adventures, with having to reprint every statblock in full. Which makes me a bit sad, because I really want Annihilator Robots chain-gunning Sandpoint apart some day.

Contributor, RPG Superstar 2010 Top 4

Gorbacz wrote:
It's a great book, but I fear that with it not being added to the PRD it will see limited use in Paizo adventures, with having to reprint every statblock in full. Which makes me a bit sad, because I really want Annihilator Robots chain-gunning Sandpoint apart some day.

Respectfully Gorbacz, I think your fears are unfounded. As a freelancer, I can attest they will see use.

Yes, we'll have to reprint the whole stat block if they don't put them in the PRD.

But we have to do that now, every time we use a Tome of Horrors Complete creature too.

I think what you're going to see over time with additional Bestiaries is that we need to rely on 3PP creatures less and less (not because they're not good!), but turn to our large and healthy library of in-house creatures to fill the bill. And when we need/want to use creatures from the I.S.B. we'll just print the whole block.

It's just a matter of juggling priorities and making careful design choices.


Has anyone else gotten there email/pdf yet?

Is there anything you can tells us Mr Groves about this book(particularly the racial mods of the 5 0HD races) or because your a contributer there is a company policy against it?


Jim should tell us through interpretative dance! Ever since his leg got better, I'm sure he's just dying to do so!


Do we know these guys won't be on the PRD? The D20PFPRD website has creatures and NPC's from adventure paths. My understanding is that that monsters stat blocks might be released, but of course Pathfinder owns the right to the fluff. So a 3PP could use Lashunta, but they would have to create there own backstory.

Webstore Gninja Minion

Dragon78 wrote:

Has anyone else gotten there email/pdf yet?

Is there anything you can tells us Mr Groves about this book(particularly the racial mods of the 5 0HD races) or because your a contributer there is a company policy against it?

Since I have it handy...

Spoiler:

Android: +2 Dex, +2 Int, -2 Cha
Ghoran: +2 Con, +2 Cha, -2 Int
Monkey Goblin: +4 Dex, -2 Wis, -2 Cha
Lashunta: +2 Int (male, +2 Str, -2 Wis; female, +2 Cha, -2 Con)
Syrinx: +2 Wis, -2 Dex

Contributors can't divulge information on unreleased products because of NDAs, but since this product has been released, Mr. Groves can talk about it (as can other contributors). (But I beat him to the punch. >.> )

Contributor, RPG Superstar 2010 Top 4

Thanks Liz!

I can tell you:

Spoiler:
the Kakuen-Taka is more hideous than I ever imagined! Jason you did not disappoint!

The cayhound is the mega-awesome!


Thanks for the info Liz and Jim.


1 person marked this as a favorite.

The syrinx is really cool. It's a great juxtaposition.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Jim Groves wrote:

Thanks Liz!

I can tell you:

** spoiler omitted **

Glad you enjoyed. Boomer was in town visiting last spring, and when we met up for dinner I surprised him with a copy of my draft version of the monster as I had written it up for him. He was truly touched and tickled that his deranged love child was hitting the big time and that I was the guy to write it up. :)


I want a cayhound familiar, that art rocks!


What is the Syrinx?


Winged owl faced humanoid. Awesome art, again

I also fancy playing the monkey goblin, just 'cos of the art. With it's low RP cost I'd allow players to add their own extras in ;)


I recall some posters really wanting examples of "dark isn't always evil" and "light is not always good". I really like the syrinx because it plays up that trope.

Also, listing who worked on what. That's amazing and I hope it becomes a mainstay for future products!

Shadow Lodge

Cheapy wrote:
The syrinx is really cool. It's a great juxtaposition.

Yes I thought the alignment in the stat block was a typo then i read it and thought "I have to use one of these".

Now weird question did anyone else have this weird thought of a Ghoran sacred prostitute of calistra or something like that built around the idea of the delicious thing? It makes me wonder if they have a slang term for attraction to them in Nex like the slant eye thing in kaer maga.

Sorry weird train of thought but it made me think of some of the amazing interplay in perdido street station between the main character and his significant other.

Shadow Lodge

Also yes the art in here was insane better then anything I was expecting, and the write ups I've read so far and they are awesome, the night tripper and the monkey goblin are works of art and I am so ready to use the gatling scorpion it hurts. I cannot believe there is this much concentrated awesome in this tiny little book that it boggles my mind at the thought of how I want to implement all of this.

Dark Archive

1 person marked this as a favorite.

I hereby petition Paizo to create Inner Sea Bestiary II. Inner Sea Bestiary is all kinds of awesome with a wide range of freaking cool critters acoompanied by incredible artwork. Very well done Paizo!

Contributor

Zelishkar's stats and writeup pleases me greatly. I owe someone a drink at GenCon. :D

Dark Archive

It's interesting how Paizo's products serve not only as a means of entertainment but also as a source of education. When I first saw the name of the termagant kyton, my first thought was that Paizo might be getting a "nice" letter from Games Workshop in the not too distant future. Then I googled the term and several interesting hits later, I now know that the term "termagant" is actually a Real Life term, something I didn't know previously. So thanks Paizo for the day's lesson. :)


What are the racial traits for the Lashunta(male and female)?

Which spawn of Rovagug were used?

What does the art look like for the Ghoran and the Android?

Dark Archive

Dragon78 wrote:

What are the racial traits for the Lashunta(male and female)?

Which spawn of Rovagug were used?

What does the art look like for the Ghoran and the Android?

Lashuntas with a certain Int (11 or higher) gain a few spell-like abilities (daze, mage hand, and detect thoughts). Lashuntas gain a +2 bonus to Knowledge checks. They also gain a limited form of telepathy.

Chemnosit the Monarch Worm and Volnagur the End-Singer are the two spawn of Rovagug.

The android is a pale redhead wearing leather armor, carrying rapier and shield. Circuitry can be seen on her neck and arm, appearing much like tattoos.

The ghoran is basically a human-shaped plant wearing a dress. Very interesting concept.


So other then racial mods, the Lashunta have the same abilities, correct?

What are the racial traits of the other 0HD races?


So do Lashunta gain a +2 bonus on all knowledge skills or a select few?

What is the new familiar(improved) option?

What is your favorite creature(s)?


Jim Groves wrote:
Respectfully Gorbacz, I think your fears are unfounded.

Based on comments over a long period of time from the developer(s) themselves about how space is at a premium and what has been cut in the past (and why), I'm more inclined to believe Gorbacz.

I think his fears are indeed well founded.


hopefully my shipping confirmation will come today...will make a nice treat after turning in this postdoc application I have been slaving over for a couple of weeks

Silver Crusade

Pathfinder Adventure Path Subscriber
Arnwyn wrote:
Jim Groves wrote:
Respectfully Gorbacz, I think your fears are unfounded.

Based on comments over a long period of time from the developer(s) themselves about how space is at a premium and what has been cut in the past (and why), I'm more inclined to believe Gorbacz.

I think his fears are indeed well founded.

Don't get me wrong, the book is pure quality, and I'm kinda torn because it has what "setting agnostic" Bestiaries don't: sweet Golarion background info instead of generic fluff.

Let's hope we do get to see Androids in an AP soon :)

Dark Archive

Dragon78 wrote:
So do Lashunta gain a +2 bonus on all knowledge skills or a select few?

To any one Knowledge skill.

Quote:
What is your favorite creature(s)?

That's a tough question. The book is packed to the rim with coolness. That said, Nightripper is probably my favorite. If I had to pick a non-unique monster (Nightripper is a nascent demon lord), I'd have to go with either the syrinx, the thin man, or one of the psychopomps.


Ravenmantle wrote:


Quote:
What is your favorite creature(s)?
That's a tough question. The book is packed to the rim with coolness. That said, Nightripper is probably my favorite. If I had to pick a non-unique monster (Nightripper is a nascent demon lord), I'd have to go with either the syrinx, the thin man, or one of the psychopomps.

Ooh, the Nightripper is in here? I ever dared think that we'd get stats on him!

And what's this I've been seeing here about 'playable Adlets' in this book? I figured that would be impossible given just how powerful a race they are.

Dark Archive

Eric Hinkle wrote:
And what's this I've been seeing here about 'playable Adlets' in this book? I figured that would be impossible given just how powerful a race they are.

I'm afraid you've been misinformed. There's no adlet in the book.


So what are the Andriod's, Ghoran's and Syrinx's racial traits?

Contributor, RPG Superstar 2010 Top 4

Arnwyn wrote:

Based on comments over a long period of time from the developer(s) themselves about how space is at a premium and what has been cut in the past (and why), I'm more inclined to believe Gorbacz.

I think his fears are indeed well founded.

:)

The Freelancer sweats about the space long before the Developer does. But those two roles are on the same side. Freelancer and Developer are very much a team. I just find the remark amusing—and not in a patronizing way.

I'm not going to argue with you two.

:D

I'll just do my best to actually use the creatures instead.

Edit: Arnwyn, just to put it in perspective, I recently turned over a project where I used two creatures that are Golarion specific and not in the PRD. I did it with Developer approval, and we reprinted the stat blocks. So I am speaking from experience and not just making noise. YOU ARE RIGHT! It is a challenge. I don't dispute that at all. But where there's a will, there is a way—and we'll get around those challenges when the creature is a perfect fit and there's a compelling reason.


Indeed, and good news (unique creatures when warranted is always good). But, a quick reminder: the original comment did say "limited use" - not no use at all.


Any chance of posting a list of the creatures in the book?

Much appreciated!

Contributor, RPG Superstar 2010 Top 4

Arnwyn wrote:
Indeed, and good news (unique creatures when warranted is always good). But, a quick reminder: the original comment did say "limited use" - not no use at all.

My bad! I concede that point! You are a gentleperson and a scholar!


I would just like to mention two points.

1. The Cayhound is freaking cool and I will find a way to make one a cohort somehow.

2. Whoever came up with the background and art on the Gohran congrats in the fact that I find them creepy as all heck....any race who has is Delicious as a drawback.....

Contributor, RPG Superstar 2010 Top 4

1 person marked this as a favorite.
atheral wrote:
1. The Cayhound is freaking cool and I will find a way to make one a cohort somehow.

Thank you!

Credit also goes to James Jacobs who wisely counseled me, "Make sure the HD is low enough they can summon one with lesser planar ally."

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber

Here's a complete list, with CRs to boot (thanks, inside front page!)

CR 1/3: syrinx (Adept 1)
CR 1/2: android (Rogue 1), ghoran (Bard 1), lashunta (Wizard 1), monkey goblin (Barbarian 1)
CR 1: mockingfey
CR 2: ceru, stalk beetle, water wraith
CR 3: khaei
CR 4: gearsman robot, Mana Wastes mutant gnoll, thin man, viduus
CR 5: cayhound, oronci, umbral shepherd
CR 6: apostasy wraith, blighted fey satyr, petrified maiden, scarab beetle, vetala
CR 7: Spellscar fext
CR 8: marrowstone golem, whirlmaw
CR 9: fungus queen, shoki, star monarch
CR 10: korir-kokembe
CR 11: deadly mantis, myrmidon robot
CR 12: vespergaunt
CR 13: shadow giant
CR 14: kakuen-taka, veiled master
CR 15: memitim, woundwyrm
CR 16: annihilator robot
CR 17: termagant
CR 18: noqual golem
CR 19: charnel colossus
CR 20: Quantium golem, Moxix
CR 21: Zelishkar
CR 22: Volnagur
CR 23: Chemnosit
CR 24: Nightripper
CR 25: Lorthact

Paizo Employee Developer

atheral wrote:
2. Whoever came up with the background and art on the Gohran congrats in the fact that I find them creepy as all heck....any race who has is Delicious as a drawback.....

The ghoran is the brain seedling of our intrepid publisher, Erik Mona! (Yes, we got him to write something again!)


What is the veiled master like?

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber
Lucent wrote:
What is the veiled master like?

veiled master|aboleth||ulitharid|illithid

Basically, a super-aboleth... though I'm not a fan of the art. I pictured a lot weirder, and it's basically just a big angler fish with three orange eyes on each side of its head. Six in a row in the middle of its head, or three in a row like other aboleth, just on each side of its hide would have been better.


Dang, still hasn't shipped for me. I guess I've been spoiled, as my stuff usually comes on a Monday or Tuesday. I'm dying here...

*Edit*

Literally 2 minutes after posting that, and I get my shipping notice. Note to self: complain more in the future.


Kvantum wrote:
Lucent wrote:
What is the veiled master like?

veiled master|aboleth||ulitharid|illithid

Basically, a super-aboleth... though I'm not a fan of the art. I pictured a lot weirder, and it's basically just a big angler fish with three orange eyes on each side of its head. Six in a row in the middle of its head, or three in a row like other aboleth, just on each side of its hide would have been better.

That sounds fantastic. Good analogy with the ulitharid, too.

RPG Superstar 2013 Top 8

I'm not getting how the android's RP totals up to 16. I'm getting 10, using the RP values given for its unique traits:
Standard Array: 0 RP
Darkvision 60 ft: 2 RP
Low-light vision: 1 RP
Skilled (Perception): 2 RP
Linguist: 1 RP
Constructed: 2 RP
Emotionless: -1 RP
Nanite Surge: 3 RP

Granted, constructed should probably be worth more, but...

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Todd Stewart wrote:
Zelishkar's stats and writeup pleases me greatly. I owe someone a drink at GenCon. :D

clink

Maybe I'll make it this year and cash in that offer! :)


Mana wastes mutant gnoll. Gearsman robot. Thank you. That will be all. Anything else is just extra. :)

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber

Mana Wastes mutant is just a template. Turns the creature into a twisted, diseased mutant with acid-related powers. The gnoll's artwork has half of its body turned into a deformed tentacle thing, and one of its legs twisted around so it bends backwards, apparently.

The Gearsmen robots are actually intelligent constructs (Int 10, 4 + Int mod skill points/HD) with a limited self-repair capacity. They can even heal another robot for 4d6 once per day. Also any metal melee weapon they wield is automatically Shocking.


The charnel colossus's corporate will ability grants it "an additional spell attack per round." What is a spell attack? The ability already gives it the ability to use two spell-like abilities per round and one normal attack, and "spell attack" isn't a term I've seen before.

*EDIT*

Also another issue: Lotharct has an entry called Infernal Duke Traits. Among these, an infernal duke's weapons are treated as magic and lawful for the purpose of overcoming damage reduction. Shouldn't this read magic, lawful, and epic? Nascent demon lords (comparable to infernal dukes) treat their weapons as chaotic, evil, and epic, so I'm guessing this was an accidental omision.


-Do the annihilator's chain guns function as firearms? That is, are they treated as ranged touch attacks at close range? Also, given that the annihilator has Improved Critical, the damage entry for chain guns should be (8D6/19-20 x4)

-Should the Spawn of Rovagug traits be retroactively applied to the tarrasque?

-As with the infernal duke trait in my above post, shouldn't daemonic harnbingers' weapons be treated as epic as well as magic and evil?


Incredible book! Absolutely love this!

My only disappointment: the Gearsmen. Honestly, I expected more difficulty out of these and not something that 2nd level characters could destroy with moderate difficulty. At least a CR 8 or 9 . . .something to instill a little fear and not just yawning. I do appreciate some of the abilities of the Gearsmen, such as the self-repair capability and charge weapon ability. Also, while the artwork is fantastic, it's not what I expected the Gearsmen to look like . . . I guess I just thought there'd be less definition . . . something more alien-appearing. Don't know why I saw them to be more featureless than shown, but oh well!

In the end, this book is pretty much complete win, regardless!

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