So What's For Sale, Anyway? V (PFRPG) PDF

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A Pathfinder Roleplaying Game GM’S RESOURCE by Julian Neale and Trevor Self.

Your PCs have final emerged from the dungeon laden with loot pried from the clutches of their slain foes. Heroically returning to civilization, they divide up the choicest items, sell the dross and other unwanted treasures and gleefully count their share.

Most are happy to spend their loot on normal magic items, but others like to buy esoteric or unique items, and chief amongst some objects are intelligent magical items! So, they ask “So what intelligent magic items are for sale in this town, anyway?” At that point, likely or not, the game grinds to a halt as the GM frantically generates a few lackluster items (After all, most GMs have better things to do with their prep time than generate what the PCs might want to buy on the off chance they return to town after a successful foray).

So What’s For Sale, Anyway? V banishes this problem by providing 30 pre-generated, ready-to-use intelligent magical items for the busy GM to immediately use in his campaign. Each item comes fully detailed with powers, personality, background and more!

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.

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Actually a selection of intelligent magical items


The fifth installment of Raging Swan’s „So what’s for sale…“-Series is 20 pages long, 1 page front cover, 2 pages editorial, 1 page ToC/foreword, 1 page advertisement, 1 page SRD and 1 page back cover, leaving 13 pages of content, so let’s check out what exactly we get here!

The pdf kicks off with two tables of the items herein, the first being organized by price and settlement size, while the second is organized by slot of the intelligent items contained herein. Yep, intelligent items – which implies uniqueness, so are these items up to their supposedly iconic roles?
Immediately, the difference from other installments of the series becomes apparent – instead of a variety of lists, we get rather complex rite-ups of the respective magic items. These notes contain not only descriptions, the true names of the items and lore-sections, but also often at least some kind of idea/plot-seed to introduce them to your campaign. The items range from catankerous/annoying to trulybenign and have their own abilities – which they of course can use at their own discretion. Some of the prompts for the abilities are neat - aparticular glaive, for example, wants to be stroked, while a rod of wonders turns out to be truly malicious and adept at calming emotions.

The magic items run the gamut of alignments and several of them actually have the power to conceal their magical nature. Even better, they tend to provide interesting angles and come in unconventional forms – there’s e.g. a sapphire, a socialite’s handband and even a gruesome corset made from the remains of good humanoids.

Editing and formatting are very good, though not perfect, as I’ve come to expect from RSP: There’s e.g. a typo „wickeT“ which should read „wicked“ and I noticed some similar glitches. While not enough to impede my enjoyment of the pdf, it stll is something I feel I had to share. Layout adheres to RSP’s classic two-column b/w-standard and the pdf comes with two fully bookmarked versions – one intended for the printer and one for screen-usage. I really like the direction the series takes with this pdf – going from simply providing lists of magic items for communities, this on eis actually a magic item book in disguise, that, while still providing information on where they can be bought, does so as almost an afterthought in favor of all the original cotent herein. The items are smart, come with interesting abilities and form and a lot of cool details. However, you should be aware that e.g. no sample settlements are included in this particular installment, as the focus is simply a different one. If you’re aware that you’re in for a book of interesting magic items with their own intelligence, this pdf will definitely suit your tastes. However, I’m not sure whether it can be truly considered a part of the core-line of „So what’s for sale…“-pdfs and instead should be considered to be „So what’s that intelligent magical item like?“. Apart from that and the very scarce glitch, I have nothing to complain, though. Overall, I love how this installment is brave, expands the focus and provides quality content and thus will settle on a final verdict of 4.5 stars, rounded up to 5 for the purpose of this platform.

Endzeitgeist out.

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The "So What ...." series has become a must buy for me. You keep making them, and I will keep buying them!

Reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Sovereign Court Raging Swan Press

Thanks very much Thilo. I'm going to have to look into those typos. They cannot be allowed to stand!

You're welcome Creighton! I really liked this "So what's this intelligent magical item like, anyways?"-installment of the series!

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