paizo.com Recent Reviews of Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDFpaizo.com Recent Reviews of Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF2018-12-04T20:11:52Z2018-12-04T20:11:52ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Forgettable dungeon crawl (2 stars)Kurald Galainhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2017-01-06T12:14:41Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>There is nothing much to this scenario. There is a simple dungeon, some rather easy combat encounters, and it ends in about two hours. There's nothing actively bad about it, there's just nothing memorable here either.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>There is nothing much to this scenario. There is a simple dungeon, some rather easy combat encounters, and it ends in about two hours. There's nothing actively bad about it, there's just nothing memorable here either.</p>Kurald Galain2017-01-06T12:14:41ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF (3 stars)Slothsyhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2016-04-19T16:01:37Z...Slothsy2016-04-19T16:01:37ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Simple but enjoyable (3 stars)Ascalaphushttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2015-10-26T09:40:28Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>Mood and setting were okay although there could be more depth than that. The story was a bit too simple.</p>
<p>Some encounters (particularly with the cover monster) were cute, but on the whole it wasn't anything really special.</p>
<p>In short, there was nothing actively <i>wrong</i> with the adventure but it doesn't have enough perks either.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>Mood and setting were okay although there could be more depth than that. The story was a bit too simple.</p>
<p>Some encounters (particularly with the cover monster) were cute, but on the whole it wasn't anything really special.</p>
<p>In short, there was nothing actively <i>wrong</i> with the adventure but it doesn't have enough perks either.</p>Ascalaphus2015-10-26T09:40:28ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: A very enjoyable scenario (5 stars)TheDegradedhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2015-05-30T20:39:06Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I GM'ed this scenario earlier today for 6 level 1 characters and I believe they all had a great time. They really got into the role-playing portion of the scenario and easily spend about 2 hours just talking and doing things. It helps that the NPC's all have different personalities that the players have a chance to interact with. It's nice and divers, making it also pretty fun for a GM. The first encounter took place after two hours, but it didn't seem to bother them in the slightest. </p>
<p>As for the fights, they proofed to be pretty challenging. Tough, but fair. There could have been some casualties, but the players had wisely stocked up on wands and potions of Cure Light Wounds. It was far from a cakewalk. They really had to work together and overcome a significant threat. Even the non-monster encounters were a nice touch, though one in particular is indeed pretty scary to deal with. </p>
<p>I do have to add that I was a bit confused by the optional encounter. The scenario tells you to skip it if there's less than a certain amount of time left. I was thinking of skipping it, but instead opted to ignore that message and have the players face it anyway. In the end, I really don't see why the scenario suggest you to skip an encounter that took this particular party a whooping 10 minutes. It was pretty funny, memorable and quick.</p>
<p>I digress. This was definitely a fun scenario from my perspective as a GM. I also think that it was enjoyable for the players as well, but I can't really rate it on their behalf. Instead I'll just rate it from my own perspective and rate it a well-deserved 5 stars out of 5.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I GM'ed this scenario earlier today for 6 level 1 characters and I believe they all had a great time. They really got into the role-playing portion of the scenario and easily spend about 2 hours just talking and doing things. It helps that the NPC's all have different personalities that the players have a chance to interact with. It's nice and divers, making it also pretty fun for a GM. The first encounter took place after two hours, but it didn't seem to bother them in the slightest. </p>
<p>As for the fights, they proofed to be pretty challenging. Tough, but fair. There could have been some casualties, but the players had wisely stocked up on wands and potions of Cure Light Wounds. It was far from a cakewalk. They really had to work together and overcome a significant threat. Even the non-monster encounters were a nice touch, though one in particular is indeed pretty scary to deal with. </p>
<p>I do have to add that I was a bit confused by the optional encounter. The scenario tells you to skip it if there's less than a certain amount of time left. I was thinking of skipping it, but instead opted to ignore that message and have the players face it anyway. In the end, I really don't see why the scenario suggest you to skip an encounter that took this particular party a whooping 10 minutes. It was pretty funny, memorable and quick.</p>
<p>I digress. This was definitely a fun scenario from my perspective as a GM. I also think that it was enjoyable for the players as well, but I can't really rate it on their behalf. Instead I'll just rate it from my own perspective and rate it a well-deserved 5 stars out of 5.</p>TheDegraded2015-05-30T20:39:06ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF (4 stars)Woranhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2014-09-18T20:59:47Z<p>I played together with Damanta. (review below mine) I only played this, have not GMd it yet.</p>
<p>This scenario has a lot of potential.
<br />
Everyone knows there is something fishy about the goods transported, so that sets a nice tone.</p>
<p>During the travels things of course went all wrong and we went to investigate. </p>
<p>The graveyard encounter really ads a ton of flavor and roleplaying opportunity. I can imagine if it gets skipped due to murder hobo-ing, the rating would have least dropped a star for me.</p>
<p>As it was we had good fun. Its a well rounded scenario with each combat getting a bit trickier, ending in a nice BBEG fight.
<br />
There is good roleplay to be had if you take the time for it, and the scenario has a good background and flavor to it.</p><p>I played together with Damanta. (review below mine) I only played this, have not GMd it yet.</p>
<p>This scenario has a lot of potential.
<br />
Everyone knows there is something fishy about the goods transported, so that sets a nice tone.</p>
<p>During the travels things of course went all wrong and we went to investigate. </p>
<p>The graveyard encounter really ads a ton of flavor and roleplaying opportunity. I can imagine if it gets skipped due to murder hobo-ing, the rating would have least dropped a star for me.</p>
<p>As it was we had good fun. Its a well rounded scenario with each combat getting a bit trickier, ending in a nice BBEG fight.
<br />
There is good roleplay to be had if you take the time for it, and the scenario has a good background and flavor to it.</p>Woran2014-09-18T20:59:47ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Great for new GM's (4 stars)Damantahttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2014-09-05T08:08:33Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>A seemingly fairly straight forward adventure.
<br />
We played this in low tier (1-2) last night with 5 players:
<br />
[Spoiler omitted]</p>
<p>The GM had great fun in portraying the npcs, and while we managed to get all the information out of the snobbish warhero guard, we didn't like him one bit, so he played the snobbish role really well. The others npc's were played great as well, and we had a lot of fun with it.</p>
<p>The final fight was very hectic, because the brawler decided it was a good idea to take 20 to break down a (closed, without lock) door while the rogue was checking the corridor for traps. Said door led to chamber of the BBEG, causing the BBEG to get a few rounds of buffing in and the ruckus alerted another room. </p>
<p>The fight lasted quite a while because we could barely hit the buffed BBEG and the others who joined the fight were hitting hard (GM's dice running hot for to hit), but we managed to take them out of the fight with a wellplaced grease under their feet which they failed to get out for like 4-5 rounds because they kept failing their reflex and acrobatics checks, but not before they put the brawler into the negatives. The poor pregen ninja (who in Rovagug's name thought it a good idea to give him 10 con?) was in danger of dying twice (-9 and -1 respectively) but the battle oracle's healing wand was running hot as well (he consistently rolled 6+ on the die) so we all survived.</p>
<p>In the end a certain NPC we befriended joined us in the fight and was very helpful in the damage dealing department.</p>
<p>We did the optional encounter, we did all the faction missions as well for flavor.
<br />
[Spoiler omitted]</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>A seemingly fairly straight forward adventure.
<br />
We played this in low tier (1-2) last night with 5 players:
<br />
[Spoiler omitted]</p>
<p>The GM had great fun in portraying the npcs, and while we managed to get all the information out of the snobbish warhero guard, we didn't like him one bit, so he played the snobbish role really well. The others npc's were played great as well, and we had a lot of fun with it.</p>
<p>The final fight was very hectic, because the brawler decided it was a good idea to take 20 to break down a (closed, without lock) door while the rogue was checking the corridor for traps. Said door led to chamber of the BBEG, causing the BBEG to get a few rounds of buffing in and the ruckus alerted another room. </p>
<p>The fight lasted quite a while because we could barely hit the buffed BBEG and the others who joined the fight were hitting hard (GM's dice running hot for to hit), but we managed to take them out of the fight with a wellplaced grease under their feet which they failed to get out for like 4-5 rounds because they kept failing their reflex and acrobatics checks, but not before they put the brawler into the negatives. The poor pregen ninja (who in Rovagug's name thought it a good idea to give him 10 con?) was in danger of dying twice (-9 and -1 respectively) but the battle oracle's healing wand was running hot as well (he consistently rolled 6+ on the die) so we all survived.</p>
<p>In the end a certain NPC we befriended joined us in the fight and was very helpful in the damage dealing department.</p>
<p>We did the optional encounter, we did all the faction missions as well for flavor.
<br />
[Spoiler omitted]</p>Damanta2014-09-05T08:08:33ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Easy to pick up and run cold (3 stars)KestlerGunnerhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2013-11-12T14:39:46Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>You've seen this sort of storyline in a pen and paper roleplaying game one hundred times before- but you know why? It's because it works. If you have zero prep time but you need something straight forward and simple to run as your adventurers are traveling across the caravan routes, you could do worse by running this one.</p>
<p>Perspective: GM'ed once at high tier.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>You've seen this sort of storyline in a pen and paper roleplaying game one hundred times before- but you know why? It's because it works. If you have zero prep time but you need something straight forward and simple to run as your adventurers are traveling across the caravan routes, you could do worse by running this one.</p>
<p>Perspective: GM'ed once at high tier.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>KestlerGunner2013-11-12T14:39:46ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Lackluster (2 stars)Greasittyhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2013-10-25T13:15:14Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I only played this one rather than being the GM, and in a fairness I must make the disclaimer that the GM seemed tired. That said, whatever the story behind the scenario was, it didn't come through in playing it. No single encounter was bad, but there wasn't much stringing it together. The dungeon felt arbitrary in the extreme.</p>
<p>There is also this quirk that during the VC briefing, he has a local guard of the area you are traveling to there, but mentions you could talk to another NPC about the mission "if you want to". None of our PC's was a fan of this particular fellow, so we all declined. From how things went, it seems more like he was supposed to be the main source of information. The GM stared at us in a bit of disbelief when we each said, "No thanks!"</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I only played this one rather than being the GM, and in a fairness I must make the disclaimer that the GM seemed tired. That said, whatever the story behind the scenario was, it didn't come through in playing it. No single encounter was bad, but there wasn't much stringing it together. The dungeon felt arbitrary in the extreme.</p>
<p>There is also this quirk that during the VC briefing, he has a local guard of the area you are traveling to there, but mentions you could talk to another NPC about the mission "if you want to". None of our PC's was a fan of this particular fellow, so we all declined. From how things went, it seems more like he was supposed to be the main source of information. The GM stared at us in a bit of disbelief when we each said, "No thanks!"</p>Greasitty2013-10-25T13:15:14ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: A couple of things I didn't like .. (3 stars)JohnFhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2013-08-06T19:28:45Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I ran this for the first time last night. While my overall impression was favourable, there were several places where I felt things could have gone better. We were playing in a noisy environment, and my players must have missed catching the mention of the second place to get information mentioned in the VC's briefing. This made meeting up with their contact a little harder than necesssary, but that was fairly easy to work around.</p>
<p>What was a lot harder to work around, though, was the outcome of the penultimate combat. I was rolling well for the bad guys, and <redacted> scored a critical hit on his first attack (after having succeeded at a DC20 will save). The average damage there at subtier 1-2 is going to be 32HP, which will one-shot a lot of characters to below negative CON; my party lost their cleric.</p>
<p>It's also very easy to miss just which is the optional encounter on a quick reading of the scenario; the box calling out what is to be done doesn't show up until several pages beyond the point where the decision has to be made.</p>
<p>Overall impression: Not recommended for a small party of low-level characters. The GM should also read the scenario through carefully, and be prepared to nudge the party back towards the plot line if necessary; there are several places where it's all too easy to miss a key piece of information (which, again, is more likely in a smaller party).</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I ran this for the first time last night. While my overall impression was favourable, there were several places where I felt things could have gone better. We were playing in a noisy environment, and my players must have missed catching the mention of the second place to get information mentioned in the VC's briefing. This made meeting up with their contact a little harder than necesssary, but that was fairly easy to work around.</p>
<p>What was a lot harder to work around, though, was the outcome of the penultimate combat. I was rolling well for the bad guys, and <redacted> scored a critical hit on his first attack (after having succeeded at a DC20 will save). The average damage there at subtier 1-2 is going to be 32HP, which will one-shot a lot of characters to below negative CON; my party lost their cleric.</p>
<p>It's also very easy to miss just which is the optional encounter on a quick reading of the scenario; the box calling out what is to be done doesn't show up until several pages beyond the point where the decision has to be made.</p>
<p>Overall impression: Not recommended for a small party of low-level characters. The GM should also read the scenario through carefully, and be prepared to nudge the party back towards the plot line if necessary; there are several places where it's all too easy to miss a key piece of information (which, again, is more likely in a smaller party).</p>JohnF2013-08-06T19:28:45ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Great for first time GMs (4 stars)Saint_Meerkathttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2013-03-14T16:49:41Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>If you're looking to get your feet wet as a GM, this is an excellent place to start. It's got a better story and more believable premise than the First Steps series, and can be prepared quickly. All tactics and feats are straightforward, and the writing is easy to follow.</p>
<p>There are several opportunities for role-play (one encounter can be entirely role-play) but the adventure doesn't suffer if you don't feel comfortable doing it.</p>
<p>Solid average to average plus adventure. Nothing remarkable, but there's nothing wrong with it, either.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>If you're looking to get your feet wet as a GM, this is an excellent place to start. It's got a better story and more believable premise than the First Steps series, and can be prepared quickly. All tactics and feats are straightforward, and the writing is easy to follow.</p>
<p>There are several opportunities for role-play (one encounter can be entirely role-play) but the adventure doesn't suffer if you don't feel comfortable doing it.</p>
<p>Solid average to average plus adventure. Nothing remarkable, but there's nothing wrong with it, either.</p>Saint_Meerkat2013-03-14T16:49:41ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Average (3 stars)Kintrikhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2013-02-20T04:36:21Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>It isn't a bad scenario. Played T1-5 as my first PFS game. Nothing too memorable about it. Average fights, some what lacking on roleplay opportunities.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>It isn't a bad scenario. Played T1-5 as my first PFS game. Nothing too memorable about it. Average fights, some what lacking on roleplay opportunities.</p>Kintrik2013-02-20T04:36:21ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Decent story, executed poorly (2 stars)Kristen Gipsonhttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2012-11-05T15:29:32Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I have now GMd this three times now. I like the idea behind the story. </p>
<p>The combats are not difficult by any means. The first fight is a joke. It would be easy anyways, but you also have NPCs fighting as well. The last fight is the only one that last more then two rounds and that is because of obscurring mists. I could look over the poor combats if there was some opportunities for good roleplaying, but those lack as well.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I have now GMd this three times now. I like the idea behind the story. </p>
<p>The combats are not difficult by any means. The first fight is a joke. It would be easy anyways, but you also have NPCs fighting as well. The last fight is the only one that last more then two rounds and that is because of obscurring mists. I could look over the poor combats if there was some opportunities for good roleplaying, but those lack as well.</p>Kristen Gipson2012-11-05T15:29:32ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Not Super Work (2 stars)Alydoshttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2012-07-17T21:32:33Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I have played in and run a number of scenarios, however the first time I ran this as a GM was less than stellar. </p>
<p>We played tier 4-5; and without going into spoilers I felt that the story was lacking and the combat even less exciting. The fights were trivialized by having a cleric and while it's nice to have players not have a clue what they are going up against all the way through the BBEG, it is not the best storytelling experience.</p>
<p>The lazy use of Obscuring mist to combat action economy is one of my least favorite scenario tricks. The combats were exceptionally straight-forward, which may appeal to some players as every group is different.
<br />
I also liked having a BBEG with the background and motivation to coup de grace players, though I did not take the opportunity myself.</p>
<p>I have since run this scenario in tier 1-2 for a group of players, and despite all the thematic ideas that I played in greater detail the second time, I still found it to be boringly easy for a group of 4 and I can see why this was held back until the end of season 3 to be released.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I have played in and run a number of scenarios, however the first time I ran this as a GM was less than stellar. </p>
<p>We played tier 4-5; and without going into spoilers I felt that the story was lacking and the combat even less exciting. The fights were trivialized by having a cleric and while it's nice to have players not have a clue what they are going up against all the way through the BBEG, it is not the best storytelling experience.</p>
<p>The lazy use of Obscuring mist to combat action economy is one of my least favorite scenario tricks. The combats were exceptionally straight-forward, which may appeal to some players as every group is different.
<br />
I also liked having a BBEG with the background and motivation to coup de grace players, though I did not take the opportunity myself.</p>
<p>I have since run this scenario in tier 1-2 for a group of players, and despite all the thematic ideas that I played in greater detail the second time, I still found it to be boringly easy for a group of 4 and I can see why this was held back until the end of season 3 to be released.</p>Alydos2012-07-17T21:32:33ZPathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF: Good choice for new players or GM's (3 stars)Kolby Samplehttps://paizo.com/products/btpy8r08?Pathfinder-Society-Scenario-3-23-The-Goblinblood-Dead2012-07-08T16:34:41Z<p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I ran this slightly under prepared Yesterday, I only had had time to read through it once before running it & to be honest that can tend to reduce the fun when a GM has to spend alot of time flipping through the whole scenario. I was able to keep that to a minimum other then a few player questions right at the start.</p>
<p>We played the higher tier with 5 players of mixed experience, from a 2 star GM to a first PFS experience player with a pregen. The first combat was a breeze despite no one making the perception to see the disturbed earth. They talked to the second encounter with the simple guiding hand of letting the rogue who had a good perception know that they were not charging out to attack by rather observing her.</p>
<p>The final encounter was a suitable challenge to this group despite the caster & melee groups coming together & being made aware the PC's were coming. Good tactics by the PC's, timely saves by a paladin (who did well hitting well blinded even after failing his save) and the hero's made it through the combat's in about 3 hours. This could have gone bad if they had walked past the pit and failed more saves.</p>
<p>I would recommend this scenario for new GM's, its nice the way the info is laid out and for groups with a tighter time frame. Overall I really liked running this & look forward to a better prepared second run in the near future.</p><p><b>Pathfinder Society Scenario #3–23: The Goblinblood Dead (PFRPG) PDF</b></p><p>I ran this slightly under prepared Yesterday, I only had had time to read through it once before running it & to be honest that can tend to reduce the fun when a GM has to spend alot of time flipping through the whole scenario. I was able to keep that to a minimum other then a few player questions right at the start.</p>
<p>We played the higher tier with 5 players of mixed experience, from a 2 star GM to a first PFS experience player with a pregen. The first combat was a breeze despite no one making the perception to see the disturbed earth. They talked to the second encounter with the simple guiding hand of letting the rogue who had a good perception know that they were not charging out to attack by rather observing her.</p>
<p>The final encounter was a suitable challenge to this group despite the caster & melee groups coming together & being made aware the PC's were coming. Good tactics by the PC's, timely saves by a paladin (who did well hitting well blinded even after failing his save) and the hero's made it through the combat's in about 3 hours. This could have gone bad if they had walked past the pit and failed more saves.</p>
<p>I would recommend this scenario for new GM's, its nice the way the info is laid out and for groups with a tighter time frame. Overall I really liked running this & look forward to a better prepared second run in the near future.</p>Kolby Sample2012-07-08T16:34:41Z