"Politics Unusual", written by Rob Manning is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, 0one games will release a number of short adventures whose various plots are all somehow entwined with the event. Each will be a stand-alone adventure, designed to be played independently without a specific sequence and can be completed in a single evening’s play.
When a headstrong Azindralean politician seeks to launch a campaign to seize control of his district, his chief security officer hires the PCs to ensure his enemies cannot transform his opening speech into a riot. Emphasizing wit and subtlety, they must siphon through the crowd of followers and disperse potential troublemakers as peacefully as possible. Under no circumstances should they besmirch the campaign of hope with bloodshed. Yet even if they succeed, a final enemy plots their demise. He only waits for their victory to trick them into lowering their guards.
"Politics Unusual" is designed using the Pathfinder Roleplaying Game system for 4th–level characters.
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This installment of "The Sinking" is 17 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 12 pages of content, so let's check it out!
This being an adventure-review, the following contains SPOILERS, so potential players might want to jump to the conclusion.
Still here? Righty, then let's get it on!
Politics Unusual is an interesting scenario to say the least - the PCs are hired by the right-hand man of an upstart Azindralean politician who plans a rally and a political speech in an amphitheater - unfortunately, trouble is to be expected and the PCs are supposed to make sure the rally goes through without violence erupting. The PCs get 2 plants in the crowd to help them deal with complications and each action of the PCs might earn them victory points, thus deciding the ultimate success or failure of the speech and perhaps even be the deciding factor of the rise of a new star in local politics.
The complications are AWESOME, and I don't say that lightly - from self-immolating wannabe martyrs, summoned fire beetles, insurgent clerics throwing rotten vegetables, bards etc. - the PCs will be hard-pressed indeed to keep the whole affair unbloody and resolved as subtle as possible. To add to the whole imaginative set-up, each section of the speech is actually depicted in extracts, adding to the awesome atmosphere. Add to that a stellar finale with a deadly villain that may see the PCs make a true difference after becoming legends via the politician's speech and even reform a foe into a cohort, and we're in for one of the best possible scenarios at this length.
Conclusion:
Editing and formatting are very good, while I did notice some minor glitches, they did not impede my enjoyment of the file. Layout adheres to the 2-column standard and features beautiful b/w-artworks. The pdf also comes with extensive bookmarks. Author Rob Manning delivers the as of yet, by far most uncommon and excellent adventure in the whole series - socially-driven, featuring plentiful ways to solve the individual problems and offering a chance for the PCs to make a difference, this pdf is an excellent example of concise adventure design, leaving me with nothing to be desired from this installment of The Sinking. If you get one of the adventures from this series, get this one. my final verdict is 5 stars and the Endzeitgeist seal of approval, for the low price you have no reason not to check this out.
Glad to be of assistance, there! And seriously, I've read a bunch of pdf by you, but this one feels like you've taken your craft to a whole new level! Again, stellar work and I look forward to whatever you're writing next!