Bullet Points: 5 Witch's Daggers (PFRPG) PDF

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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.

#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.

The High Concept: Introducing a new category of magic items; athames - magic daggers designed to aid witches (especially with their hex class ability).

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Another addition to the Bullet Point series following the 3 page standard, with a landscape orientation and a few pieces of B&W artwork (the pieces being of different dagger styled weapons). This time up we're looking at a few new Athames, the ceremonial dagger of the Witch, used mainly within their ritual hexing. Each Athame is presented as a magical item with a full statblock write up giving Aura, CL, Slot, Price, Weight and Construction Requirements as well as a full description. What I felt was missing though was the fact that all five of these items are in fact daggers, and therefore should have been presented with weapon statistics as well. Yes, anyone can assume they all do the standard dagger damage, but that may not be entirely true, as one may be larger, or perhaps designed oddly (the Hawksclaw) and therefore might do a damage that is different than the average dagger. Is an Athame typically wielded as a weapon? Probably not, but at the end of the day, that is what it is.

Each of the Athames presented here add an interesting flavor to this basic tool within a Witch's possession, and for that alone this PDF is worth the price, but the fact that each Athame also brings with it enhancements for the Witch to utilize makes it all the better.

An overall decent product, I would love to say great product, but the fact that the very idea of this PDF is to present Athames that are not the standard boring dagger, only to completely overlook damage ratings for them, that keeps this from being what it could have been for me. Settling for a 4 star rating, as I do like the hex enhancements, and the Athames are interesting in their variations.

Solid selection of daggers to enhance Hexes


All right, you know the drill - 3 pages of content, 1 page front cover, 1 page editorial/SRD, 1 page content - let's check it out!

-Athame of Might: Alchemical silver dagger (penalty to damage) that increases the DC of hexes. Has the option to be cursed

-Athame of Prowess: 3/day, use hexes at either double range or double duration - neat!

-Athame of Seeking: 3/day declare hexes seeking - if you fail to hit a foe with a hex or he/she/it saves, redirect the hex to another foe in range.

-Hawkscale Athame: - 1 to atk, but +2 to crit confirming, 3/day let spell of 5th level or less/hex originate from familiar.

-Swiftjinx Athame: 3/day use a hex as a move action instead of a standard action.

Editing and formatting are top-notch, the pdf adheres to SGG's 3-column standard and the pdf has no bookmarks, but needs none at this length. This pdf delivers us 5 magic daggers for the often neglected witch class that increase her hexing prowess, which is a great thing - adding the minor physical differences of the daggers, including minor rules repercussions, is a nice touch and these items are nice, especially for the low price. However, at least to me, they lack the spark of awesomeness, this peculiar spark that makes you all excited about implementing them. This is still a good product, though, and thus my final verdict will be 4 stars.

Endzeitgeist out.

Very cool idea that could have been great.


Bullet Points: 5 Magic Witch Daggers by Super Genius Games

This product is 3 pages long. It starts with a intro. (1 page)

5 Magic Witch Daggers (1 page)
There is five magic daggers in this section that help the witch with her hex abilities.
Athame of Might – 3 times a day can increase the save DC of a hex used.
Athame of Prowess – 3 times a day can double the range or duration on a hex.
Athame of Seeking – 3 times a day when a hex fails to effect a target the witch may instead choose a second target to try and in all ways it counts as if the second target was always the target.
Hawksclaw Athame – 3 times a day may have a hex or spell be cast from their familiar as the casting location.
Swiftjinx Athame – 3 times a day can use a hex as a swift action.

It ends with a OGL and credits. (1 page)

Closing thoughts. The art work is black and white, and is ok. Editing and layout was good. I thought Athame of Might was a bit weak, while it is one of cheapest it still I don't think helps enough. The other four I all thought was pretty good in what they did. Now I do have a critic or nit pick, while the hex abilities are nice I wish very much each of the daggers did something else as well. Some other reason for them to be carried around, a example would be Athame of Seeking when laid on the ground would always turn so the point is facing North or maybe once a day a witch focuses on what they desire most and the point turns and points in that direction etc. I think this is a neat idea, I just think they should have done something else as well. So what's my rating? I am giving it a 4 star review. They do exactly as promised and four of the five I think are good items witches would want to have.

Trust me, I'm a Succubus.

*note - I noticed one editing error but was told it will be fixed asap. So my review ignores that error.


Scarab Sages

Cheapy wrote:

As one-word comments go, I can live with that. :D

Dark Archive

Will check this out, especially for 48 cents.

Dark Archive

I found a typo

These wavy-bladed masterwork daggers are normally adorned with a handle wrapped in a chain of bronze, silver, or bronze.

I am guessing one of the bronze is suppose to be brass or maybe copper etc.

Scarab Sages

Brass, and thanks!

Dark Archive


Scarab Sages

Thanks, DM!

Woaow, D_M! You've been crazy busy.

Dark Archive

Half the ones I reviewed of late have been 1 page long so pretty easy to read and review. :)

Nevertheless, an awesome assault!

Reviewed here, on DTRPGa nd sent to GMS magazine. Cheers!

Scarab Sages

Many thanks for the review!

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