Pathfinder Roleplaying Game: Bestiary 3 (OGL)

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Pathfinder Roleplaying Game: Bestiary 3 (OGL)
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Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game. Within this book you’ll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory.

The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium.

The Pathfinder RPG Bestiary 3 includes:

  • More than 300 different monsters
  • Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa
  • Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures
  • New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more
  • New familiars, animal companions, and other allies
  • Challenges for any adventure and every level of play
  • Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting
  • Hosts of new templates and variants
  • Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat
  • Expanded universal monster rules to simplify special attacks, defenses, and qualities
  • ... and much, much more!

ISBN-13: 978-1-60125-378-1

Last Updated - 11/10/2014

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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What's not to love


Bone Golem, Catfolk, Demi-Lich...everything that I was wanting to add to my game. Great job again guys.

Beastiary 3 is Exotic and Fun


I love Monster books and I love that Paizo loves them as well and it shows. This is the third one for them and not surprising it stands up to the others. This book has much to offer such as new playable races, familiars, animal companions, and plethera of creatures new and old, familiar and exotic. Lets start with the playanle races such as Catfolk(love that picture), Suli(genie blooded), Vanra(monkey race), Ratfolk(finally), and the Vishkanya(poisonous exotic humaniods). We get several new familiars like the Harbinger archon and new animal companions such as the Kangaroo. There are also many monsters from varius cultures like the Kirin, Akhlut, Ahuizotl, Norns, Valkyries, Hekatonkheires, Tanuki, Gorynych, Simurgh, and many more such diverse creatures. There are many new or expanted types of evil outsiders like Oni, Azura, Divs, Rakshasas, Demodands, and Kytons. New types of dragons such the asian Imperial dragons and more Linorms, Drakes, and few surprises such as the Faerie dragon. There are new Fey such as the Atomie, Bogeyman, Nixie, Rusalka and a fey creature template. Monsters from classic liturature such as the Bandersnatch and Jubjub bird are welcomed surprises as well. I could praise this book all day but I will focus on my nitpicks and issues to round out my review. My biggest disapointment with the book was the Sprite, no fey, especially one of my favorites, should be weaker(CR1/3) and dumber (Int6)then a Mite. Also the Atomie, Gourd Leshy, Leaf Leshy(also the soulbound doll but that is a Beastairy2 issue) would have made good familiars and the Porcupine and skunk(regular and giant) would have been good animal companions. Most my other problins are just some artist issues like the face design for the Atomie so no big deal. In closing, Paizo has once again, given us a good Beastairy and I hope many more to come.



Imaginative, colorful, and immediately useful, this exempliary tome provides GMs with new inspiration for both new and old monsters. Key features that impressed me were the immediate usability of the tome, appropriate challenge rating assortment, the reviving and rejuvenating of old mythical and historical game beasts, as well we their incredible art and well designed descriptions and stats. This is a MUST HAVE in your Pathfinder games, but anyone leafing through the book will find it compelling and desirable. Ideas for whole adventures can be derived from just casual glances at individual creatues, and all of them combined make for a high quality monsterbook that GMs and players will enjoy. Outstanding work, once again, PAIZO!

My Big Fat Polish Review of Bestiary 3


If there is the one type of RPG book that nobody ever has enough of, it's monster books ! Bestiary 3 for Pathfinder is here. Does it follow the tradition of great quality found in the previous two monster books? Is Paizo running out of steam in monster development? Is this the Wuxia Anime book of no use for a conservative SCA aficionado? Are demodands in? Skunks? Flumphs? Do Tanookis have giant scrotums? Find out!


A solid sewn hardcover book with over 320 pages in full color. While extremely pretty and of the usual Paizo art quality, I am somewhat torn as to a few pieces of artwork. Then again, it has more Eric Belisle and Carolina Eade than any other Paizo book, so I guess it's fine. There are several navigational aids, including indexes and CR tables. The book is a pleasure to look at and use.


OK, so we've had the mandatory Bestiary 1 which was a no-brainer. Then came Bestiary 2 which mixed "must have" monsters left after B1 with both new arrivals and plugging of several conceptual holes (Plants and Fey come to mind). So what's in for Bestiary 3?

First thing off - is this the Asian monster book? No, I'd say. There are several monsters that hail from Far East, but by no way do they overwhelm the book.

But, once could say, it's the Mythology & Nostalgia Monster Book. Mythological beasts from all walks of known folklore appear on the pages of B3. Germanic, Slavic, North American, South American, Philippine, Arabian, Persian, Chinese, African, Inuit... Legends of all these areas contribute their monsters and strange denizens.

Nostalgia means the triumphant return of Misfit Monsters: Flumph, Tojanida, Wolf-in-Sheep Clothing, all of them fresh after treatment they got in Misfit Monsters Redeemed. On a slightly less goofy note, classics such as Pseudodragon, Caryatid Column and Axebeak are back here as well. Demodands drop in to a long awaited "hi" and round out the classic evil outsider troupe.
And there's the Demilich, and boy does it live up to it's legendary TPK generator status.

More and more monsters from Paizo Adventure Paths appear for their update to the current ruleset. In particular, monsters from Legacy of Fire and Serpent's Skull APs appear in strong numbers.

Finally, more filling of niches yet unexplored. Catfolk and Suli (geniekin) races that are PC-ready. Clockwork constructs (robots, yay!), even more plants and fey to make up for their short numbers, funky new oozes (oozi?) such as Plasma Ooze.

Of course, there are "normal" animals and insects, and more dinosaurs than you can handle - James Jacobs, I see what you did there.

Taking up where Bestiary 2 left, there are quite a lot of high CR monsters, going up to CR 24.

The monsters are consistently presented in 1 page = 1 monster format, making the book far easier to use than the 3.5 MM. The universal monster rules system is here as well, with all the common special rules placed in one chapter.


So, to answer the questions stated above - yes, it follows the quality standard of B1 and B2, no, Paizo doesn't seems to be running out of ideas (this book contains very few "funky monsters made up from the scratch so that we can copyright them and never worry about somebody using them in their RPG which will overtake our products in sales someday"), no, it's not a Wuxia Bestiary (but it's does feel rather exotic if your entire knowledge of human mythology is limited to Western Europe), demodands, flumphs and skunks (both vanilla and giant variety) are in and OMG Tanookis don't have giant scrotum curse you puritan bible belt American rednecks.

Love the book, please make more :)

My little review


I've been busy as hell with work, but I managed to flip through this finally.

My opinion:

Well the hell better than the Bestiary 2!

Opinion about Bestiary 2:

Given that the Bestiary 2 was actually pretty good, that's a huge accomplishment.

I feel this book is an excellent mix of fun and exciting.

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I noticed in the beginning of the book that it mentions The Advanced Player's Guide is needed to use some parts of Bestiary 3. Why is The Advanced Player's Guide needed?

Liberty's Edge

Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

There are a few spell-like abilities that use spells from the APG, and some of them have Class level from the APG or abilities like the classes from the APG.

Few other things are mentioned from the APG. Doing a quick search of the PDF, it comes up quite a bit.

Dragnmoon wrote:

There are a few spell-like abilities that use spells from the APG, and some of them have Class level from the APG or abilities like the classes from the APG.

Few other things are mentioned from the APG. Doing a quick search of the PDF, it comes up quite a bit.

Thank you for letting me know! Looks like there is another book to add to my list :).

This product now has a Lite pdf download option available. Learn more about it here!

Sorry for the necro, but where are the Clockwork Creature's winding and swift reactions special qualities described? I imagine swift reactions give the bonus feats, but winding is a mystery aside from the Clockwork Soldier.

Is winding a non-soldier clockwork creature good for one day per HD it has?

Thank you.

Paizo Employee Developer

Check page 304 of Bestiary 3. All of the information about the specific abilities of creatures of the clockwork subtype are listed there.

As a general rule, a fully wound clockwork can remain active for 1 day per Hit Die.

Doh! Thanks.

No specific rules on how long winding them up takes?

I like the idea that winding takes 1 round per HD of the clockwork creature (so one day of activity per round of winding) and it provokes an AoO. Any better suggestions?

Paizo Employee Developer

I've always considered it to be something that would be done out of combat, so I'm not sure what exact, official rules would accompany that action. I'm going to refrain from giving a direct answer and leave that up to the design team, but what you propose certainly makes sense and seems fine to me.

Something I somehow never noticed before (and maybe its because I'm just looking at the PRD right now while I'm at work and not reading the actual physical book which is on my floor at home), but I don't quite understand what form the various breath weapons of the Imperial Dragons takes.

I'm gathering it's something like this:

Forest Dragon (piercing?): Given their affinity to the Earth/Forest, I guess it's spitting out some kind of earthen shrapnel breath?

Sea Dragon: It mentions "instead of a cone of super-heated steam" in the Torrent ability, so I'm guessing that is the default (which, interestingly, probably makes their elemental affinity Fire in terms of sorcerous bloodlines).

Sky Dragon: Some kind of electricity cone, which is different from the line breath of the chromatic and metallic dragons. Perhaps some kind of electrically charged cloud?

Sovereign Dragon: Sonic cone. Fairly straightforward, and kind of unique, which is cool (especially for a sorcerer.)

Underworld Dragon: Line of fire. Again, fairly straightforward, unless it's meant to be some kind of lava blast or something.

Anyone else have any ideas (particularly as regards the Forest Dragon)?

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Crucidaemon = Jocasta ripoff???

Liberty's Edge

Not sure if this has come up already but ... anyone else notice this in the Graveknight entry?

Under Ability Scores it says: "As an undead creature, a graveknight has no Constitution score."

This makes perfect sense and is consistent with the undead rules.

And then the sample graveknight given in the entry has a Con score of 10?

Paizo Glitterati Robot

The PDF for Bestiary 3 has been updated to reflect the second printing. The errata document is available for download in the product description above or the Pathfinder RPG Resources page.

Silver Crusade

Pathfinder Adventure Path Subscriber

I can not haz download errata :(

Paizo Glitterati Robot

D'oh! Cursed robot fingers! You should be able to grab it now :)

7.5 pages of errata? Whoa.

Grand Lodge

a2fan wrote:
7.5 pages of errata? Whoa.

That is minor compared to most WotC products.

What is the page count for Pathfinder Roleplaying Game: Bestiary 3 (OGL)

Paizo Employee Developer

mdoverl wrote:
What is the page count for Pathfinder Roleplaying Game: Bestiary 3 (OGL)


Scarab Sages

So yesterday when I was putting my Unchained in my shelf, I noticed that the spine image for Bestiary 3 was different than all the other RPG books. Everything else has the yellow-brown PATHFINDER ROLEPLAYING GAME logo at the top. Bestiary 3 has yellow-brown PATHFINDER and red ROLEPLAYING GAME (same font color configuration as the front of the books).

Thats from a 1st printing. Don't know if you've caught it since then already, but figured I'd bring it up just incase.

The entry for sphinx misspells "griffons" as "griffins."

Grand Lodge

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Can someone explain to be how the aghash div is a CR 4 when it has at-will bestow curse and spectral hand, as well as a gaze attack? According to the Bestiary chart for building your own monsters, the div, given its DR, hp, AC, and abilities should be at least a CR 5. That DC 18 is very scary for your average party.

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