Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG)

4.10/5 (based on 14 ratings)
Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG)

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Chapter 1: "The Brinewall Legacy"
by James Jacobs

When a trove of fireworks falls into the hands of the goblins of Brinestump Marsh, the people of Sandpoint fear an explosive invasion. But there’s more afoot in the soggy wilderness than goblin hijinks and dangerous pyrotechnics. An investigation reveals mysteries and menaces aplenty, but also a treasure holding the answer to not just one of Varisia’s greatest mysteries, but a conspiracy spanning continents and empires. Can the adventurers piece together a puzzle that links the owner of a sleepy village tavern to the unsolved destruction of a fortress-settlement? And can they withstand the ancient forces and secret destiny that have waited for them for decades?

This volume of Pathfinder Adventure Path launches the Jade Regent Adventure Path and includes:

  • “The Brinewall Legacy,” a Pathfinder RPG adventure for 1st-level characters, by James Jacobs
  • An exploration of the hinterlands surrounding the town of Sandpoint, a region that’s anything but peaceful, by James Jacobs
  • A look into the mysteries of the oni, cunning fiends that can assume humanoid forms, by Mike Shel
  • Murder in a distant land in the Pathfinder’s Journal, by Dave Gross
  • Four new monsters by James Jacobs and Tim Nightengale

Each monthly full-color softcover 96-page Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

ISBN–13: 978-1-60125-361-3

The Brinewall Legacy is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (532 KB zip/PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9049


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4.10/5 (based on 14 ratings)

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An excellent start to an epic AP

5/5

I've been running this AP for 3 years now and as we're drawing to the close of book 6 I realized I never put in a review for this book. The adventure itself is a great kick off, sets up the mystery and by the end it makes it very clear what the AP is about to the players. Brinewall is a great location offering memorable battles and rping.
The supporting NPC cast introduced offers plenty to work with for DMs and players and adds a great dimension throughout the campaign.
The only qualms are the unnecessary caravan rules and romance rules. Just ignore these. In conclusion, highly recommend this book for a level 1 adventure and the AP as a whole.


Plays great in PbP

5/5

This was a fantastic module. I have never seen an adventure go from small encounter to full-fledged adventure to epic campaign so naturally. I also really like the way the module foreshadowed the Tian (Asian) elements in the story.

Like many GMs these days, I run my games entirely in PbP and my gaming group and I have never physically met. Because of this, I really value the artwork in an adventure path because I need it for digital "handouts," battle maps, and encounters. Again, "The Brinewall Legacy" comes through as much as I could expect.

The Adventure Paths I've read seem to all include some additional mechanics to keep the game fresh. In Jade Regent, these mechanics have to do with caravaning, which is an important sub-theme in the game.

I don't recommend the relationship mechanics, as they felt a bit "Dragon Age" for my taste. A good GM should be able to let relationships develop organically.

The caravan rules are fun, but IMHO a little too simple. In my group we use them, but rather than deciding the combat, they just influence it. They also determine the results of NPC fights in a quick and satisfactory manner. This hybrid system is working well for us.

The only other modifications I made to the module had to do with consolidating and abridging the Brinewall Castle dungeon crawl that forms the third act. I only did this because of the slower nature of PbP gaming. I also eliminated the portion of the beginning that had to do with the group meeting. Instead, I began the game right in Brinestump Marsh, and gave the PCs a short backstory to explain how they all got there. Probably not necessary at a gaming table, but in PbP this saved us literally a week of time.

The end boss of the module was also a lot of fun to role-play, and for the PCs to battle. Warning: He's tough! You might want to power him down a bit or use easier tactics if your player group is inexperienced. Mine was not, so I let them have it as published and we were a little worried about a TPK. It didn't happen, but the dice could have gone either way.

In all, it took us nine months to play through this module in PbP. We are now 3/4 of the way through Night of Frozen Shadows, and I will review that module once we complete it. So far, it is also a very good adventure.

Five stars all the way for The Brinewall Legacy. This is excellent value for your entertainment dollar.


Second time still good

4/5

Overall this is the start of my favorite of the APs.

Highlights
- Massive Goblin fight
- Very fun story that has a nice slow burn that begins here

Lowlights
- Too many forced NPCs at the start. I did away with them
- The castle is huge and can be tedious esp if you play it as a PFS mod.
- Not a fan of the caravan rules

I've ran this as campaign and we had a great time with it. I've also gotten to play it as a PFS module and it still holds up. I just wish it wasn't so combat focuses in that castle. Seems to drag on.




Amzaing start

4/5

My reviews use bullet points, just how I roll.

The Good: -Compelling story especially if you play a goblin.
-decent story
-Travel feels like actual travel
-Good fights throughout

The Bad: -Eastern treasure kind of a gyp (pun intended.)

The Ugly: -Poor NPC design at times this is frustrating.
-Get the feeling the travel theme is going to become a grind? trust your gut it will.

Overall: I almost want to ding this by another star based solely on the treasure but the story was just plain amazing.


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Ice Titan wrote:
I demand more Lem.

Preach it big boy!

If I have any say in it, I'd like to spend some time with that oracle-girl. And Valeros is always fun to have around.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:

Balazar, alas, has 2 strikes against him.

1) He's Small sized, which makes it tricky for scaling problems—artists often forget that gnomes and halflings are half-sized.

An excellent reason to replace Lem with Ameiko as the iconic bard!

Or at least get Ameikos artwork in high resolution up somewhere? <beg> :p


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
magnuskn wrote:
James Jacobs wrote:

Balazar, alas, has 2 strikes against him.

1) He's Small sized, which makes it tricky for scaling problems—artists often forget that gnomes and halflings are half-sized.

An excellent reason to replace Lem with Ameiko as the iconic bard!

Or at least get Ameikos artwork in high resolution up somewhere? <beg> :p

SECONDED!

err... +1, as I guess all the popular kids seem to say these days.

Dark Archive

Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
logic_poet wrote:
Rob McCreary wrote:
magnuskn wrote:

Wow, impressive and beautiful cover.

I hope we get to see that picture in high resolution on the blog, both Ameiko and the background picture. :)

Who will be the iconics, besides Sajan and Feeyah?

The iconics for Jade Regent are Sajan, Feiya, Lini, and Hayato (the iconic samurai).
When is poor Balazar gonna get some screen time? I would have thought he had it locked up with his Fu Manchu look. Maybe the next AP if the ship's junk-rigged?

Balazar, alas, has 2 strikes against him.

1) He's Small sized, which makes it tricky for scaling problems—artists often forget that gnomes and halflings are half-sized.

2) He's got a weird eidolon that doesn't really have a "place" in the world. We don't have many chicklizatrices out there.

THAT SAID...

Rob's in my office RIGHT NOW and he wants to put Balazar in the Skull and Shackles AP... so stay tuned!

And then he said, "Aaaahhh... I don't know... maybe that would be too goofy..."

Is this a stealthy announcement of the final title (from what I heard coming out of the weekend, the 10th AP was "Skull and Bones")


When will the player's Guide for Jade Regent be available for download?

Contributor

Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?

As with the rest of our Adventure Paths, we hope to have it available right around the same time the first part is released, so check back closer to August!

Liberty's Edge

Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Charter Superscriber

love the cover art for Ameiko. That was the one gripe i had about Burnt Offerings artwork, her picture didn't seem right for her. Kinda strung out or...greasy. I dunno how to really say it.


Now I'm as huge of a WAR fan as anyone else, but what happened to Sajan's right ribs. They look distended, dislocated, or something.
Still freaking awesome though.

Dark Archive

Having enjoyed some long-time exposure to "modernized" traditional japanese music, I can absolutely imagine a shamisen playing bard that inspires courage, competence, awesomeness and all-out badassery.


That link is really good and lively!


3.5 Loyalist wrote:
That link is really good and lively!

All of the Yoshida Brothers albums are on rotation in my gaming playlist...especially if it was for my Minkai/Rokugan games. :D


Liz Courts wrote:
Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?
As with the rest of our Adventure Paths, we hope to have it available right around the same time the first part is released, so check back closer to August!

I'm guessing early as July 28th to as late as August 10th


Lilith wrote:
3.5 Loyalist wrote:
That link is really good and lively!
All of the Yoshida Brothers albums are on rotation in my gaming playlist...especially if it was for my Minkai/Rokugan games. :D

Thanks, 3.5L & Lilith! Viera-casting right now from Pandora. Completely new to me.


Got some big plans to start this. Will actually begin with Rise of the Runelords, first book, then jump into this. The first runelords game was actually run quite badly in my larger game group, very inflexible dm, huge pc casualties, two tpks, Sandpoint people came across as real d****. Sandpoint cleric left a player to die from Varghoul infection.

So yeah, start again, connect books, bam. Supplement the goblins with a Shoanti tribe in cahoots. A visiting Chelaxian trade vessel. Start players at level 2 so as to make the combats initially more interesting.


I hope it arrives in the Wizards Tower (local game store, Ottawa, Canada) at the same time as the Ultimate Combat does, and it arrives in late July or the first week of August.


Hey, what are the odds that it will be in stores first week in August, not last week of July?

Silver Crusade

Pathfinder Adventure Path Subscriber
Azure_Zero wrote:
Hey, what are the odds that it will be in stores first week in August, not last week of July?

Considering that GenCon is the street date, rather high.

Paizo Employee Chief Technical Officer

Gorbacz wrote:
Azure_Zero wrote:
Hey, what are the odds that it will be in stores first week in August, not last week of July?
Considering that GenCon is the street date, rather high.

Yep—late July is when we will begin shipping subscriber copies and preorders. The retail release date is August 4 (the first day of Gen Con).


Vic Wertz wrote:
Gorbacz wrote:
Azure_Zero wrote:
Hey, what are the odds that it will be in stores first week in August, not last week of July?
Considering that GenCon is the street date, rather high.
Yep—late July is when we will begin shipping subscriber copies and preorders. The retail release date is August 4 (the first day of Gen Con).

So I will be checking out the Wizards Tower first week in August 4 (or as late as the 10th) for the Book.


I hate waiting,
and why does it feel like time is getting exponentially slower?

Dark Archive

Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?

That's cause I cursed you with slow time.


Pathfinder Adventure Subscriber
Dark_Mistress wrote:
Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?
That's cause I cursed you with slow time.

That doesn't sound very succubus-like. I'd have guessed something more along the lines of making things happen too fast.

Dark Archive

Kajehase wrote:
Dark_Mistress wrote:
Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?
That's cause I cursed you with slow time.
That doesn't sound very succubus-like. I'd have guessed something more along the lines of making things happen too fast.

He is suffering from things being slow, plus slow multi round kisses are better.


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Kajehase wrote:
Dark_Mistress wrote:
Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?
That's cause I cursed you with slow time.
That doesn't sound very succubus-like. I'd have guessed something more along the lines of making things happen too fast.

It is always better for the succubus if things happen more slowly for others while she can achieve her goals more quickly. Turning things the other way around simply won't do for The Dark Mistress.


Dark_Mistress wrote:
Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?
That's cause I cursed you with slow time.

I think it is a "Slow Time Dialation" and not your "Succubus Touch of Doom."

This Slow Time Dialation gives me eternal life, abit slow mo. It is always give and take in this universe, which is good for the balance of things.

And don't try the kisses, the secrets I hold, give me immunity to them and could reflect them onto their source.


So has the Jade Regent Player's Guide been released yet? If not, do we have a date for that?

I've looked, but a search under 'Jade Regent Player's Guide PDF' turned up nada.

Thanks all!


Pathfinder Card Game, Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
ottarrus wrote:

So has the Jade Regent Player's Guide been released yet? If not, do we have a date for that?

I've looked, but a search under 'Jade Regent Player's Guide PDF' turned up nada.

Thanks all!

Not yet.

RPG Superstar 2011 Top 16

Elorebaen wrote:
Not yet.

But I got my "shipping soon" notification last night. We'll see which comes first!


2 people marked this as a favorite.
Jason Brodsky wrote:

We're starting a campaign in august or so, so we're faced with the difficult choice of picking between a known good AP or this unknown-but-possibly-super-awesome AP. Very tough choice...

Any advice?

Speaking as a GM: I recommend that the entire AP is IN HAND and thoroughly digested before beginning the game.

Speaking as a player: I recommend that the entire AP is in the hands of the GM before beginning.

Reasons: For a GM to have a rough outline of the entire scope of the AP is great. For a GM to have a DETAILED outline of the AP is better. For a GM to have read, digested and then tailored the AP to his players is best.

Just my 2cp.


Rob McCreary wrote:
magnuskn wrote:

Wow, impressive and beautiful cover.

I hope we get to see that picture in high resolution on the blog, both Ameiko and the background picture. :)

Who will be the iconics, besides Sajan and Feeyah?

The iconics for Jade Regent are Sajan, Feiya, Lini, and Hayato (the iconic samurai).

Oh? I thought that the pre-gen iconics were being done away with for purposes of space conservation.


Dark_Mistress wrote:
Azure_Zero wrote:

I hate waiting,

and why does it feel like time is getting exponentially slower?
That's cause I cursed you with slow time.

She does that when you fail to subscribe to Adventure Path. Perhaps you should? I'm told it's really worth it.

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Confused in California wrote:
Rob McCreary wrote:
magnuskn wrote:

Wow, impressive and beautiful cover.

I hope we get to see that picture in high resolution on the blog, both Ameiko and the background picture. :)

Who will be the iconics, besides Sajan and Feeyah?

The iconics for Jade Regent are Sajan, Feiya, Lini, and Hayato (the iconic samurai).
Oh? I thought that the pre-gen iconics were being done away with for purposes of space conservation.

Their stat blocks have been done away with, but the art orders will still use four iconics for each AP for a sense of visual continuity throughout the AP.

Liberty's Edge

Pathfinder Adventure Path, Rulebook Subscriber

Anyway AP subscribers can pick up their copy at GenCon if they are attending? Would be a nice way to avoid the cost of shipping.


Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?

<taps fingers impatiently>

RPG Superstar 2009 Top 32

Azure_Zero wrote:
And don't try the kisses, the secrets I hold, give me immunity to them and could reflect them onto their source.

Why would you actually Want immunity to 'kisses' from the Dark Mistress?

But, why?


wraithstrike wrote:
Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?
<taps fingers impatiently>

Right there with ya.

Dark Archive

Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
The_Hanged_Man wrote:
Anyway AP subscribers can pick up their copy at GenCon if they are attending? Would be a nice way to avoid the cost of shipping.

There was an option on the my subscriptions page, but I believe that the deadline for signing up has passed.


Majuba wrote:
wraithstrike wrote:
Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?
<taps fingers impatiently>
Right there with ya.

Seconded

Will the Jade Regent Player's Guide be available at the end of this week?


Majuba wrote:
wraithstrike wrote:
Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?
<taps fingers impatiently>
Right there with ya.

I would assume it'll go live the first week of August (maybe the 4th?), similar to the timing with the previous APs.

Liberty's Edge

Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

Love the Interactive Map that comes with the PDF. Nice to be able to remove layers and the Tags and make it a Player View with removing secret rooms.

Hopefully will see more like that with your PDFs, like being able to remove the Background Art for when I want to print out a Page.

Shadow Lodge

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
golem101 wrote:
Having enjoyed some long-time exposure to "modernized" traditional japanese music, I can absolutely imagine a shamisen playing bard that inspires courage, competence, awesomeness and all-out badassery.

Ok that was wicked!

Liberty's Edge

Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

too bad the Interactive Map does not work on the iPad

Dark Archive

Lazaro wrote:
golem101 wrote:
Having enjoyed some long-time exposure to "modernized" traditional japanese music, I can absolutely imagine a shamisen playing bard that inspires courage, competence, awesomeness and all-out badassery.
Ok that was wicked!

Yeah, it's confirmed: shamisen is a source of awesomeness.

Dark Archive

Has anyone received the PDF yet? I see it is available in print... am I reading that wrong?


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Kyle Lefever wrote:
Has anyone received the PDF yet? I see it is available in print... am I reading that wrong?

It is shipping to subscribers, and I have it.


Ambrosia Slaad wrote:
Majuba wrote:
wraithstrike wrote:
Azure_Zero wrote:
When will the player's Guide for Jade Regent be available for download?
<taps fingers impatiently>
Right there with ya.
I would assume it'll go live the first week of August (maybe the 4th?), similar to the timing with the previous APs.

What if it came out this Weekend?

James did say "VERY soon." in another thread asking about the Jade Regent Players guide


I wish by "VERY soon" he meant "NOW!".

I'm juggling between two characters to play in the Adventure Path and I gotta see the traits! Specifically the one that was leaked, if memory serves, as playing a relative to Ameiko. Must. See. Now. OMG.

Liberty's Edge

I downloaded the file this morning and although I have now read the adventure (as I'll be playing in this one) I did take a quick look at the map which was unusually separate from the module itself.

What more can I can I say but WOW! Nice choice to have the map with a no text button and Player version button all within the PDF. Fantastic. Keep that up!


*desperatly pounding F5*


This talk of an interactive map excites me.

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