Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG)

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Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6) (PFRPG)
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Chapter 1: "The Brinewall Legacy"
by James Jacobs

When a trove of fireworks falls into the hands of the goblins of Brinestump Marsh, the people of Sandpoint fear an explosive invasion. But there’s more afoot in the soggy wilderness than goblin hijinks and dangerous pyrotechnics. An investigation reveals mysteries and menaces aplenty, but also a treasure holding the answer to not just one of Varisia’s greatest mysteries, but a conspiracy spanning continents and empires. Can the adventurers piece together a puzzle that links the owner of a sleepy village tavern to the unsolved destruction of a fortress-settlement? And can they withstand the ancient forces and secret destiny that have waited for them for decades?

This volume of Pathfinder Adventure Path launches the Jade Regent Adventure Path and includes:

  • “The Brinewall Legacy,” a Pathfinder RPG adventure for 1st-level characters, by James Jacobs
  • An exploration of the hinterlands surrounding the town of Sandpoint, a region that’s anything but peaceful, by James Jacobs
  • A look into the mysteries of the oni, cunning fiends that can assume humanoid forms, by Mike Shel
  • Murder in a distant land in the Pathfinder’s Journal, by Dave Gross
  • Four new monsters by James Jacobs and Tim Nightengale

Each monthly full-color softcover 96-page Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

ISBN–13: 978-1-60125-361-3

The Brinewall Legacy is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (532 KB zip/PDF).

Other Resources: This product is also available on the following platforms:

Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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PZO9049


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Well-Designed Low Level Module

4/5

This one was low-level play done right. It starts as generically as is possible (goblins attack, yeah, yeah, we've seen this before). But it builds out of that in an intriguing way, and before long you're at the really cool megadungeon setpiece. The dungeon is done quite well, and my group had a lot of fun with it. There were varied encounters, and interesting NPCs. I also liked the schedule mechanics, where the monsters would change position based on the time of day, and the actions of the PCs.

Our group is doing fine with the much-maligned Caravan rules. We're also using the Ultimate Relationships ruleset, which is working quite well. We're leaning into the travel and NPC relationships portion, which is a novel addition to a campaign. It worked for us, but it might not for you.

One final thing I liked is that the travel allows a GM to really add a lot of stuff to the AP if they want to. There's a lot of cool locations you can take the caravan through, and it's great for adding on sidequest stuff.


An excellent start to an epic AP

5/5

I've been running this AP for 3 years now and as we're drawing to the close of book 6 I realized I never put in a review for this book. The adventure itself is a great kick off, sets up the mystery and by the end it makes it very clear what the AP is about to the players. Brinewall is a great location offering memorable battles and rping.
The supporting NPC cast introduced offers plenty to work with for DMs and players and adds a great dimension throughout the campaign.
The only qualms are the unnecessary caravan rules and romance rules. Just ignore these. In conclusion, highly recommend this book for a level 1 adventure and the AP as a whole.


Plays great in PbP

5/5

This was a fantastic module. I have never seen an adventure go from small encounter to full-fledged adventure to epic campaign so naturally. I also really like the way the module foreshadowed the Tian (Asian) elements in the story.

Like many GMs these days, I run my games entirely in PbP and my gaming group and I have never physically met. Because of this, I really value the artwork in an adventure path because I need it for digital "handouts," battle maps, and encounters. Again, "The Brinewall Legacy" comes through as much as I could expect.

The Adventure Paths I've read seem to all include some additional mechanics to keep the game fresh. In Jade Regent, these mechanics have to do with caravaning, which is an important sub-theme in the game.

I don't recommend the relationship mechanics, as they felt a bit "Dragon Age" for my taste. A good GM should be able to let relationships develop organically.

The caravan rules are fun, but IMHO a little too simple. In my group we use them, but rather than deciding the combat, they just influence it. They also determine the results of NPC fights in a quick and satisfactory manner. This hybrid system is working well for us.

The only other modifications I made to the module had to do with consolidating and abridging the Brinewall Castle dungeon crawl that forms the third act. I only did this because of the slower nature of PbP gaming. I also eliminated the portion of the beginning that had to do with the group meeting. Instead, I began the game right in Brinestump Marsh, and gave the PCs a short backstory to explain how they all got there. Probably not necessary at a gaming table, but in PbP this saved us literally a week of time.

The end boss of the module was also a lot of fun to role-play, and for the PCs to battle. Warning: He's tough! You might want to power him down a bit or use easier tactics if your player group is inexperienced. Mine was not, so I let them have it as published and we were a little worried about a TPK. It didn't happen, but the dice could have gone either way.

In all, it took us nine months to play through this module in PbP. We are now 3/4 of the way through Night of Frozen Shadows, and I will review that module once we complete it. So far, it is also a very good adventure.

Five stars all the way for The Brinewall Legacy. This is excellent value for your entertainment dollar.


Second time still good

4/5

Overall this is the start of my favorite of the APs.

Highlights
- Massive Goblin fight
- Very fun story that has a nice slow burn that begins here

Lowlights
- Too many forced NPCs at the start. I did away with them
- The castle is huge and can be tedious esp if you play it as a PFS mod.
- Not a fan of the caravan rules

I've ran this as campaign and we had a great time with it. I've also gotten to play it as a PFS module and it still holds up. I just wish it wasn't so combat focuses in that castle. Seems to drag on.




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Paizo Employee Creative Director

Reptilian wrote:
*Looks at map* Brinewall is kinda far from Sandpoint ... I guess they have to get you started toward Tian Xia even with the first adventure. Also more goblins + fireworks = me happy.

Brinewall is kinda far, yeah, but Brinestump Marsh is not.

Paizo Employee Creative Director

DM Wellard wrote:

What never fails to amaze me is that James can actually find the time to write adventures in between his myriad other responsibilities.

How do you manage it, man?

Poorly and just barely on time?

It's not easy, that's for sure.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:

Poorly and just barely on time?

That's what your Editors are for!!! ;)


James Jacobs wrote:


"Most story oriented" means that the NPCs are going to play a more important role in this Adventure Path than any one we've done yet.

Bit....

by

bit


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Lord Vile wrote:
Cool Ninjas!!! This might fit in nicely with that project Heroes of the Jade Oath (we play AE). Did Jade Oath get past the beta?

Expect more Jade Oath goodness later this year. We are getting more art and I am currently working on adapting Jade Oath to the Pathfinder system. I don't think I can say much more than that right now.

Paizo Employee Chief Technical Officer

James Jacobs wrote:
DM Wellard wrote:

What never fails to amaze me is that James can actually find the time to write adventures in between his myriad other responsibilities.

How do you manage it, man?

Poorly and just barely on time?

It's not easy, that's for sure.

Well, I can vouch for the "just barely on time" part, but "poorly" is far from the truth. Once James's stuff does come in, it requires a lot less development time than pretty much any other writer, so it's almost ok that it's not as timely as it oughta be. ALMOST.


Wait! If James is writing the adventure, What's his homunculus up to??

Dark Archive

Starting in Sandpoint and ending in Tian Xia, hmm.... I wonder if a certain Ameiko Kaijitsu has something to do with it?

Paizo Employee Creative Director

Gothulhu wrote:
Starting in Sandpoint and ending in Tian Xia, hmm.... I wonder if a certain Ameiko Kaijitsu has something to do with it?

It's almost like when I wrote "Burnt Offerings" that I put her in there on purpose, even! ;-)

Dark Archive

Pathfinder Roleplaying Game Superscriber
Gothulhu wrote:
Starting in Sandpoint and ending in Tian Xia, hmm.... I wonder if a certain Ameiko Kaijitsu has something to do with it?

She does, I forget exactly what James said now. Beyond she plays a major roll.

Ninja'ed AGAIN by a big infernal T-Rex... whats up with that?

Paizo Employee Chief Creative Officer, Publisher

You guys should see the brand new picture of her.

Wow.

Silver Crusade

Pathfinder Adventure Path Subscriber

Holy Coincidence Batman - back when running RotRL 2 years ago I've dropped hints about the Kaijitsu family being something much more than they appear to be.

That must have been Erik and James using the brand new Orbital Mind Control Laser!

Dark Archive

gbonehead wrote:
golem101 wrote:

Argh.

I'm playing in such a campaign, in which the DM keeps the epic tone of the story to his desired levels simply by hardrailing our characters into "fringe" events, where the outcome seems constantly predetermined and our actions ineffective in the overall balance.

Hmmmm ... so maybe you feel like this? (link)

Another buddy of mine and I always joke about this - nobody can ever say anything even resembling "you see tracks" without the inevitable reply...

Not really, he's a bit more subtle (but not too much).

Like "We'd rather stay in the city and keep an eye on the situation, there seems to be a lot going on between the crime guilds and stuff (the previous 3 adventures)" - "No, your patron assures you that everything is kept under control by his agents, he'd send you to the frontier keep that stopped responding a month ago" - "Well, OK" - "When you get back to the city, you find it in flames, ruined and savaged by rebels who have acted without serious opposition" - "Ahrrr, let's join them, just to screw up the story".

Paizo Employee Creative Director

Gorbacz wrote:

Holy Coincidence Batman - back when running RotRL 2 years ago I've dropped hints about the Kaijitsu family being something much more than they appear to be.

That must have been Erik and James using the brand new Orbital Mind Control Laser!

Perhaps.

Or maybe you're just more observant than you suspect? I've been placing hints that Ameiko has a pretty important destiny since the first Pathfinder, after all... I've been planning Jade Regent to happen for a loooooong time.

Silver Crusade

Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Gorbacz wrote:

Holy Coincidence Batman - back when running RotRL 2 years ago I've dropped hints about the Kaijitsu family being something much more than they appear to be.

That must have been Erik and James using the brand new Orbital Mind Control Laser!

Perhaps.

Or maybe you're just more observant than you suspect? I've been placing hints that Ameiko has a pretty important destiny since the first Pathfinder, after all... I've been planning Jade Regent to happen for a loooooong time.

Looking at my notes, I remember writing down "important in the future, don't kill accidentally, make memorable" next to Ameiko.

The campaign went on, and after a year my players ... (spoilers ahead)

Spoiler:

Conquered Jorgenfist and the library. And for some reason the topic of Amieko resurfaced - the players were talking about where to go and take a nap after the battle. I wanted to add something cool about her to the story, but for the love of holy I couldn't recall just why is she supposed to be so important.

So I looked down my notes and made them find a tome about armor designs of Golarion - and one page, they found a cool-looking jadeite samurai armor, with annotation "ceremonial armor of Kaijitsu family"...

Now they keep tabs on Ameiko in case something weird happens :)


Erik Mona wrote:

You guys should see the brand new picture of her.

Wow.

We should. We should indeed.... (^.^)

.
.
.
[Sigh]
You're going to torture us now, aren't you.... :)

Your Friendly Neighborhood Dalesman

"Bringing Big D**n Justice to the Bad Guys Since 1369 DR"


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Erik Mona wrote:

You guys should see the brand new picture of her.

Wow.

And for that I am off to Lion's Tap for lunch.

Paizo Employee Chief Creative Officer, Publisher

Wow.

That is the perfect weapon to use against me.

I hurt, sir. I hurt.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Erik Mona wrote:

Wow.

That is the perfect weapon to use against me.

I hurt, sir. I hurt.

Lol! Next time you are in town, I still owe you lunch anyway.


Gorbacz wrote:
James Jacobs wrote:
Gorbacz wrote:

Holy Coincidence Batman - back when running RotRL 2 years ago I've dropped hints about the Kaijitsu family being something much more than they appear to be.

That must have been Erik and James using the brand new Orbital Mind Control Laser!

Perhaps.

Or maybe you're just more observant than you suspect? I've been placing hints that Ameiko has a pretty important destiny since the first Pathfinder, after all... I've been planning Jade Regent to happen for a loooooong time.

Looking at my notes, I remember writing down "important in the future, don't kill accidentally, make memorable" next to Ameiko.

The campaign went on, and after a year my players ... (spoilers ahead)

** spoiler omitted **

Now they keep tabs on Ameiko in case something weird happens :)

*Claps*

Very nice indeed!

(Yoink!)

Scarab Sages

so many good APs, so little time...


Oh you handsome bastards! You've gone and set up a way to make cross pollenating AP's with reckless abandon a possibility. Take a copy of Burnt Offerings and an issue of Brinewall Legacy and then ...<incantation of dark power and sexy madness omitted>... Just in time for a revised and updated collectors edition of Rise of the Runelords too. Bravo chaps. Check and mate.

Lantern Lodge

Another fantastic sounding adventure path, I get to revisit my favorite little town of Sandpoint, AND run a Goblin prequel to Boot!!

The weeks are not long enough for all this AP goodness

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Erik Mona wrote:

You guys should see the brand new picture of her.

Wow.

Any picture of Amaya as well?


James Jacobs wrote:
Gothulhu wrote:
Starting in Sandpoint and ending in Tian Xia, hmm.... I wonder if a certain Ameiko Kaijitsu has something to do with it?
It's almost like when I wrote "Burnt Offerings" that I put her in there on purpose, even! ;-)

I always wondered what she was doing in Sandpoint, seemed rather odd. Though I am not smart enough to think into James thoughts and see like some here did. Though I must say bravo and good job to Paizo for linking the world together like this (i.e. AP's RotRL - Jade Regent) as I know my friend was super excited to hear about the tie-in, and he didn't even get to meet her as he joined the RotRL later. We both commented this is why we enjoy playing AP's though we are not your typical "play book adventures/module" players. Thats shows the quality of your work, also that I subscribed.

Though I just wonder if I should run this AP (as is), or just change it to suit the level 16 character who finished RotRL AP. Though the story seems so good I think I will run it using their Vassals/Followers, and making them play those characters :).

Silver Crusade

Erik Mona wrote:

You guys should see the brand new picture of her.

Wow.

Is she still rocking the punkish hairstyles and tats?

Spoiler:
Have to wonder if she'd really rather just stay at home in Sandpoint, and how well she'd actually fit back into Minkai culture...

Guess that's what the PC's are there to complicate!


Spoiler:
And now I'm seeing before me an AP where the PCs have to carry a grumpy Ameiko, who keeps trying to get away from them and back to Sandpoint, the whole way to Minkai. The horror!

Paizo Employee Creative Director

Mikaze wrote:
Erik Mona wrote:

You guys should see the brand new picture of her.

Wow.

Is she still rocking the punkish hairstyles and tats?

** spoiler omitted **

Yes and yes.

And as for why she doesn't end up staying in Sandpoint... and why the PCs don't do the same... that mystery is answered in the 1st adventure.

Dark Archive

Spoiler for Rotrl

Spoiler:
Does Tsuto make any appearence in this at all since being her half brother that may make him a legitamite heir as well? (Depending on whether there mothers side or fathers side were the royalty.


I`ve just read the descriptions for modules 2 to 6. All I can say is "Wow!" This could become the best AP ever, I think. Everything sounds awesome to me, "Five Storms", "Jade Regent", liberating monasteries, a missing Ulfen guide, Ninjas. Wow!

Paizo Employee Creative Director

Kevin Mack wrote:

Spoiler for Rotrl

** spoiler omitted **

Well...

Spoiler:
Jade Regent, which is assumed to take place AFTER Rise of the Runelords, assumes Tsuto is dead. But even then, since Tsuto isn't a legitimate child (he was the result of an affair) he's not legally an heir anyway. So if you run this adventure "before" Rise of the Runelords, that's not an issue anyway.


Given how many months away this is, I don't really expect an answer yet, but...

Will there be a Tian Xia World Guide, comparable to the Inner Sea World Guide? Because man, I have a feeling it would take a lot of work to put that together. The Inner Sea World Guide at least had the 3.5 Campaign Setting to build off of - with Tian Xia, I imagine everything would have to be from scratch.

Paizo Employee Creative Director

Generic Villain wrote:

Given how many months away this is, I don't really expect an answer yet, but...

Will there be a Tian Xia World Guide, comparable to the Inner Sea World Guide? Because man, I have a feeling it would take a lot of work to put that together. The Inner Sea World Guide at least had the 3.5 Campaign Setting to build off of - with Tian Xia, I imagine everything would have to be from scratch.

There won't be a Tian-Xia world guide comparable to the upcoming Inner Sea World Guide... but we WILL be heavily supporting Tian-Xia with multiple books.

Remember that the Inner Sea World Guide not only built off of the 3.5 Campaign Setting... but that the 3.5 Campaign Setting itself built off of a 64 page world Gazetteer.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
Kevin Mack wrote:

Spoiler for Rotrl

** spoiler omitted **

Well...

** spoiler omitted **

Ah, but

Spoiler:
if you run before RotRL Ameiko's dad is still around and thus is theoretically the heir, unless Minkai has an unusual inheritance structure...


James Jacobs wrote:
Remember that the Inner Sea World Guide not only built off of the 3.5 Campaign Setting... but that the 3.5 Campaign Setting itself built off of a 64 page world Gazetteer.

Definitely. In fact, I plan on comparing the Gazetteer to the World Guide, just to see how far along Golarion has come.

Paizo Employee Creative Director

Enlight_Bystand wrote:
James Jacobs wrote:
Kevin Mack wrote:

Spoiler for Rotrl

** spoiler omitted **

Well...

** spoiler omitted **

Ah, but

** spoiler omitted **

Turns out, all the weird loose ends if you run Jade Regent "before" Runelords will be covered in the adventure. Including what fate has in store for good old dad.


James Jacobs wrote:
Generic Villain wrote:

Given how many months away this is, I don't really expect an answer yet, but...

Will there be a Tian Xia World Guide, comparable to the Inner Sea World Guide? Because man, I have a feeling it would take a lot of work to put that together. The Inner Sea World Guide at least had the 3.5 Campaign Setting to build off of - with Tian Xia, I imagine everything would have to be from scratch.

There won't be a Tian-Xia world guide comparable to the upcoming Inner Sea World Guide... but we WILL be heavily supporting Tian-Xia with multiple books.

Remember that the Inner Sea World Guide not only built off of the 3.5 Campaign Setting... but that the 3.5 Campaign Setting itself built off of a 64 page world Gazetteer.

Just wondering if Tian Xia will get a hard cover treatment, maybe more akin to the original Campaign setting in size or slightly smaller? It's apparent that the classes (or the archetypes) are being approached through the rulebooks and not a setting book(which makes me very happy by the way). I also would anticipate there being several articles on different aspects and location of Tian Xia in the actual AP. That leaves the Player's Companion line (which I could see approaching some of the more flavor rules for the players) and a Campaign setting book. I'd like to see a treatment in hardcover, though I understand that the beautiful monster you're currently shipping is an exception to size and girth for Campaign setting books.


lojakz wrote:


Just wondering if Tian Xia will get a hard cover treatment, maybe more akin to the original Campaign setting in size or slightly smaller?

I asked this same question a few lines up, and James answered.


Generic Villain wrote:
lojakz wrote:


Just wondering if Tian Xia will get a hard cover treatment, maybe more akin to the original Campaign setting in size or slightly smaller?
I asked this same question a few lines up, and James answered.

Actually, I quoted that. You specifically asked if it would be comparable to the current book shipping, which he said it wouldn't. I asked if it would be a hardback book of a smaller size.


Unless they have secretly changed their minds, it has been said several times in Tian Xia-specific threads elsewhere in the forums that there will not be a hardcover book at all for Tian Xia. In other words, there will not be a Tian Xia World Guide done the way the Inner Sea World Guide is done, instead there will be a series of smaller softcover books for it. I think there will be one in the Companion line and one in the Campaign Setting line, and I thought there was mention of one more, but I can't remember right now what it was supposed to be.

Paizo Employee Creative Director

There are no plans to do a hardcover Tian Xia book at this time.

We'll cover it in a lot of smaller books, but not in a hardcover. Maybe someday down the road in a few years when we've got enough to fill a Hardcover book we'll revisit the possibility... but for now, not enough resources to do one with everything else we've got planned for the rest of the year.


lojakz wrote:


Actually, I quoted that. You specifically asked if it would be comparable to the current book shipping, which he said it wouldn't. I asked if it would be a hardback book of a smaller size.

Haha, woops. I thought it was you that hadn't read carefully... my bad.


I created a character for RotRL who came from Brinewall (before the "event"). In the end the character had to drop out after a level or two of the AP and ended up taking over the Hagfish Tavern as an NPC. Now I wonder if he might come out of retirement, especially as he had a friendly cooking related rivalry with Ameiko. Only problem is we will probably need a new AP before Jade Regent starts :(

I guess we will see


Pathfinder Adventure Path, Lost Omens, Maps, Starfinder Adventure Path Subscriber
Erik Mona wrote:
Wow. That is the perfect weapon to use against me. I hurt, sir. I hurt.

I pass it everyday to and from work. Did you know they have now started brewing their own beers?

Is that worth something to you, sir?


Will there be anything in this AP to address Rise of the Runelords?

For example, will Ameiko's age vary depending on if I've already run Runelords?

I have to figure out how to account for the happenings of Runelords seeing as how my PC's brought a lot of wealth to Sandpoint (and decided to settle there after the AP).

I'd hate to wave away their history as if it never happened.


Firstbourne wrote:

Will there be anything in this AP to address Rise of the Runelords?

IIRC, this has been addressed before, and the answer is yes. There will be info on how RotRL affects Jade Reagent.


James Jacobs wrote:

There are no plans to do a hardcover Tian Xia book at this time.

We'll cover it in a lot of smaller books, but not in a hardcover. Maybe someday down the road in a few years when we've got enough to fill a Hardcover book we'll revisit the possibility... but for now, not enough resources to do one with everything else we've got planned for the rest of the year.

Muhihihihihihi


Pendagast wrote:
Question, If someone wanted to play a samurai or a ninja, being as they dont start in tian xia but are going there, what are some ideas for starting this off?

One of the monasteries founded on the teachings native to the Tian Xia region also included a couple of teachers knowledgable in the code of the samurai and the techniques of the ninja. Now your PC wants to journey to the motherland as it were.

I'm sure Paizo will have a better method. But that would be my solution.

gbonehead wrote:
Hmmmm ... so maybe you feel like this? (link)

My favourite part of that series is how they treat Gandalf like a bazooka.

DM Wellard wrote:
How do you manage it, man?

Unpaid overtime is the overworked person's best friend (and if you love your job, you don't mind a minute of it ;) You're wife on the other hand...)

Pendagast wrote:

Wait! If James is writing the adventure, What's his homunculus up to??

Doing what all familiars should do. Staying off the battlegrid while providing James with a +2 to Profession (Writing) ;)

Gorbacz wrote:

Holy Coincidence Batman - back when running RotRL 2 years ago I've dropped hints about the Kaijitsu family being something much more than they appear to be.

That must have been Erik and James using the brand new Orbital Mind Control Laser!

My friend has been writing an a home campaign set in the Mwangi Expanse involving the ancient secrets of the Shori. A Paizo book recently published exactly the campaign he's been writing (which saves him some work for the last bit of the campaign because a lot of it's already been written!). Sometimes Paizo are just good at subconsciously telegraphing their future plans.

lojakz wrote:
It's apparent that the classes (or the archetypes) are being approached through the rulebooks and not a setting book(which makes me very happy by the way). I also would anticipate there being several articles on different aspects and location of Tian Xia in the actual AP. That leaves the Player's Companion line (which I could see approaching some of the more flavor rules for the players) and a Campaign setting book. I'd like to see a treatment in hardcover, though I understand that the beautiful monster you're currently shipping is an exception to size and girth for Campaign setting books.

I recall reading somewhere races appropriate/unique to Tian Xia would be provided in a book somewhere. But that plan may have changed or I might have just dreamt it up (I do that sometimes. My memory isn't the best).

Firstbourne wrote:

I have to figure out how to account for the happenings of Runelords seeing as how my PC's brought a lot of wealth to Sandpoint (and decided to settle there after the AP).

I'd hate to wave away their history as if it never happened.

IMO having to adapt future campaigns to the events in past campaigns is what's best about running multiple campaigns in the same setting.


Product Description wrote:
a detailed look at the village of Sandpoint and its environs,

Really? A whole load of bleh.

Passing on this one. Might pick it up when it actually gets to Tian Xia.

James Jacobs wrote:
There are no plans to do a hardcover Tian Xia book at this time.

Doubly disappointing. Seems a vastly premature AP.


Arnwyn wrote:
James Jacobs wrote:
There are no plans to do a hardcover Tian Xia book at this time.
Doubly disappointing. Seems a vastly premature AP.

Oh really? There was no hardcover guide to the Inner Sea available for Rise of the Runelords. Does that mean it was premature as well? In other words, do you really need a detailed look at an entire continent, just to play three adventures in a single country (that will no doubt itself receive coverage from the Companion and/or Chronicle line) within that continent? Of course not.

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