The Eamonvale Incursion (OGL) PDF

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The long-lost prequel and sequel to the infamous and best-selling Grey Citadel. This one never got published, and is available here for the first time. One of the long-lost Necromancer Games books for sale in all its original glory as a real book!

Adventures in the Valley of the River Eamon
Hard times have fallen on the frontier realm of Eamonvale. Economic hardship, inexplicable kidnappings, strange politics, raids by feral elves and rising brigand activity on the Trade Road combine to spell trouble for the people of the valley. Can the heroes sort fact from fiction and unearth the connections before uncertainty gives way to fear and panic?

Far worse things than dragons draw their shadows over Eamonvale.
The Eamonvale Incursion is a mini-campaign of urban investigation and wilderness exploration designed for 4 or more characters of at least 7th level. Finding the connections between recent disturbances takes the heroes from the bustling market town of Broadwater to the sleepy rural village of Fagan's Hollow, from the boggy wasteland of the Bleak to the shaded depths of the Elfwood, and into the hearts and minds of the people whose whole world is Eamonvale. Expanding on the setting of the author's first book The Grey Citadel (but fully useable without it), The Eamonvale Incursion features challenging parallel plot threads, a richly developed setting, vibrant NPCs and numerous secondary plot hooks to foster ongoing adventures in Eamonvale.

Designed for use with the 3.5 rules

Page Count: 226
Author: Nate Paul

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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I just started reading through this and it looks great, the only downside I can see is that it references web enhancements that don’t seem to exist. *Sigh*

Dark Archive

Imnotbob wrote:
I just started reading through this and it looks great, the only downside I can see is that it references web enhancements that don’t seem to exist. *Sigh*

I have not read it yet, so not sure what reference you are referring to. But it might be this page of stuff.

Grey Citadel.


I would suspect you are correct, DM. Hopefully Bill will get my stuff shipped this coming week like he plans and I can find out too!


Dark_Mistress wrote:
Imnotbob wrote:
I just started reading through this and it looks great, the only downside I can see is that it references web enhancements that don’t seem to exist. *Sigh*

I have not read it yet, so not sure what reference you are referring to. But it might be this page of stuff.

Grey Citadel.

I’m afraid not. There are a couple of spots where it references Necromancer Games product support for this product specifically. It’s nothing that not having will take away from the module, but the extra stuff would be nice.

Dark Archive

There is also stuff here.

Stuff.

Though most of the support stuff was moved to the page I first linked.

Dark Archive

My review is up.


Great review, D_M!

If I hadn't already bought it when it came out, I'd buy it now. :)

Cheers,
Endzeitgeist


Pathfinder Card Game, Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Endzeitgeist wrote:

Great review, D_M!

If I hadn't already bought it when it came out, I'd buy it now. :)

Cheers,
Endzeitgeist

I couldn't agree more.

Dark Archive

I wasn't happy with this review honestly. I didn't feel like I hit the high points well enough. But I couldn't figure out how to do that and not spoil the adventure. This was as close as I was able to get.


Thanks for the review. I have The Gray Citadel and I am currently "Pathfinder-izing" it so I can run this in the next couple of months for my gaming group. My first turn behind the DM screen since I started playing again 5 years ago after a 15 year break.

I'd been debating about picking this up too and still might. Just need to get through the citadel first though.

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