Finwicket's Bestiary: Along the Faerie Path (PFRPG) PDF

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Join gnomish explorer and esteemed expert in biology, Thaddeus Finwicket, as he reveals hitherto unknown creatures from the Realms of Faerie. After a six month-long expedition into the storied woodlands and haunted knolls, the good professor has returned with tales that would impress the most cynical and hardened adventurers.

Get complete details on four fey beings never before seen by mortal eyes:

  • Faerie Seer: Mysterious and enigmatic, Faerie Seers are consummate diviners. They never give up their secrets without a price.
  • Harvest Haunt: Scourge of farmers everywhere, these wily fey utilize the abundance of the harvest to perpetuate their numbers.
  • Thin Man: As assassins of the fey courts, Thin Men are rarely spotted before it is too late. Rumors suggest they are heralds of something horrifying, a menace that lies far beyond the ken of sanity.
  • Spindler: A fey tailor with a taste for style and an unremitting urge to force his products on others.

Finwicket's Bestiary: Along the Faerie Path also includes an extensive overview of the Faerie Realm and information on how characters may travel to those storied lands.

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4.60/5 (based on 9 ratings)

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5/5


A nice, short bestiary with very cool creatures marred by horrendous art.

3/5

This pdf is 22 pages long, 1 page front cover, 1 page back cover, 1 page editorial, 1 page SRD, leaving 18 pages of content - for the low price a nice deal!

After one page of aptly-written IC-introduction to the realms of fairy we are introduced to a general 5-page overview of Faerie and what its lords and dominions are about: Basically, the realm of the fey is a demi-plane-like conglomeration of parallel mini-planes that exist and partially overlap the prime material plane, resulting in paths that might teleport you to Faerie.

The next section of the book contains the fey and they are presented in an interesting format: We get one page IC-text, 1 page stat-block and rules and 1 page artwork.

The first fey you'll get is the faerie seer, a rather uncommon choice for a fey creature: At least I personally associate seers more with divine/oracleish/Norn-like figures. Befitting of its role, a faerie seer has a plethora of divination spell-like abilities and a cool aura: Being able to see the strands of time, any attack against the seers has to be rolled twice, the worse result counting. Thus, the creature has the unique ability I expect from a given monster book. Nice.

Next up is the Harvest Haunt, a tiny fey that can blight via an negative-energy instilled touch (sans being evil, mind you!) and surround themselves via a complacency aura that might prove disastrous for farmers. This tiny critter really intrigued me, as its potential for creating/threatening some truly disturbing famine winters and potential adventure twists.

The third offering we get is the spindler, a fey clothing merchants that is obsessed with his enchanted fabrics (coming with several sample clothings), who might well try to force his clothes upon his unwitting customers. While a cool comic relief creature or ok low-level adversary, this one felt rather goofy and does not offer much resistance or combat capabilities. If it had more, it might have made for a cool final low-level foe of an adventure circling around strange behaviors.

The final creature we get is the thin man, a fey that has lost one of his dimensions to the "nowhere" (detailed in the first section of the pdf) and subsequently can make for a very deadly assassin: After all, turning to the side, it practically becomes unperceivable and its blades can hit you and easily cut you to ribbons. Deadly, cool and vicious, the thin men mechanically do what one of my recurring villains in my homebrew does and offer for compelling killers, reaching the quality of the now legendary "Van RIchten's Guide to the Shadow Fey".

Conclusion:
Formatting is top-notch and layout adheres to the two-column standard. However, you should know that, while the book and the artwork is b/w, the layout contains blue elements and one of the artworks is full color, to be precise, the one that visualizes the relationship between material and fey realm. Editing is also top-notch, I didn't notice any glitches. The critters per se are high quality and can be defined as weird with a capital "w" - which is fine and just what I like and expect from fey. However, I didn't care too much for the first section detailing the fey realms, as ZSP's "Along the twisted Path: Prelude" is simply the superior file with regards to being an introduction to the fey realms. I have one bone to pick with this book, though: The artworks. While the regular artworks are nice, the fey artworks all take up a whole page. This would be great if the artworks rocked. To be blunt, they don't. I know that art is expensive, but some of the pictures (especially the thin man and the harvest haunt) made me CRINGE. I honestly think the pdf would have been better off without them and the other two critter-artworks felt uninspired and not particularly fey. Less would have, at least in my opinion, been more here and would have made it easier to print out the book. The pdf is bookmarked, which is nice. What's my final verdict, then? The production values are high and the creatures original, but 4 fey are not too much and there is some fierce and excellent competition out there regarding fey. However, all of the fey get some individual abilities and the thin men are supremely creepy. My final verdict will be 3.5 stars, rounded down to 3 due to the cringeworthy artwork.

Endzeitgeist out.


A nice book about fey.

4/5

Along the Faerie Path by Clockwork Gnome Publishing

This product is 22 pages long. It starts with a cover, backcover, and credits. (3 pages)

Overview of the Faery Realm (6 pages)
It starts off with a IC introduction by Professor Thaddeus Finwicket. After that it gets into talking about the realm, which is overlayed over the material plane. Just slightly out of phase with the material plane but in places it is so thin between them the fey realm bleeds through. It gives a brief overview of the realm and talks about the lords of the realm in general but no details about the lords. The section ends with ways on how to get in and out of the realm, what happens, how time effects those etc.

To Pierce the Veil of Time (12 pages)
Really this is really 4 chapters but each one has a IC page about the creature, a full stat block on a second page and then a third page of a image of the creature.
Faerie Seer – CR 7, fate seers.
Harvest Haunt – CR6, weird little fey that uses farmers crops as a way to reproduce.
Spindler – CR4, A even weirder fey tailor that will ambush people that turn down his offer of clothing and make them wear it.
Thin Man – CR 7, assassins of the fey that have been altered by the lords of fey.

It ends with a OGL (1 pages)

Closing thoughts. The art work is black and white and ranges from not so good to fair. Layout and editing are decent. Nothing bad but there was a couple of spots I had to stop and reread to fully understand what the author meant. The first part is very good, the second part is good. The Harvest Haunt and Spindler show why people would hate and fear fey. Even though they are not “mean” per say what they do can have very bad consequences on their targets. The other two where well done as well. So what's my rating? Well for the price I am going to give this one a 4 star review. I liked it and the first half is very good about the fey realm, the new fey are cool, I especially liked the Spindler. The art was below average as a whole and a bit surprised stock art wasn't used in the book. Regardless if you are a fan of the fey then the book is worth the asking price.

Trust me, I'm a Succubus.


Creative and clever

5/5

Disclaimer: I was not provided a copy for review. I actually bought my copy the day before the diaspora of review copies began. I'm just a fellow monster fan and designer with strong opinions and an urge to share.

Finwicket's Bestiary: Along the Faerie Path is the first offering from Clockwork Gnome Press. Congratulations! I'm always keen to see new faces enter the 3PP business, so how does their inaugural product stack up?

The Good: Along the Faerie Path is rather more than just a monster book, which works in its favor. The first several pages are devoted to describing the Plane of Faerie, a fey realm that works something like the Plane of Shadow conventionally does: it's coterminous with the Material Realm and can be used as a quick travel method to reach other planes. The logistics of the Faerie Realm, its domains and the Ancient Ones that rule it are given some ground work, but little mechanical backup. Which is fine, I think, as a launching point for ideas.

Since there's a lot of prose, it's important to note that it is of pretty high quality. Finwicket himself provides journal entries describing encounters with the four creatures from the book, in a style that reminds me of the Monsternomicon series from Iron Kingdoms.

The four monsters are creative and fill niches that aren't covered by the usual Pathfinder fey. Faerie seers are diviners and mystics with a neat unluck aura, harvest haunts are much more of a problem for farmers than adventurers, spindlers (my favorite) force cursed clothing onto reluctant customers, and thin men are two-dimensional assassins.

The Bad: Assigning a CR to a monster is always a tricky business, and the Faerie Path monsters don't quite pass the trick. The faerie seer has no offensive abilities whatsoever except for a weak dagger and the spell sleep, and is CR 7. The harvest haunt is a CR 6 with 22 hit points. Both do seem like they're more roleplaying challenges than combat ones, but they should be given CRs that more accurately reflect their weak natures.

The thin man is somewhat oddly balanced, although I can see the logic in it. If they get their sneak attack, they hit far above their weight class, but their AC and hit points are low for a CR 7. Their concealment could make them very tricky customers, but they don't have any spell resistance and a terrible Fortitude, so save-or-suck spells would be a good way to take them out. What's more problematic is the ambiguous nature of their attacks. They're given Two Weapon Fighting as a feat, and their armblades take into account those penalties, but they don't get iterative attacks and get full Str bonus to damage on both, as if they were natural weapons. So which is it? Iterative attacks would cause them to hit even harder, so I'd prefer natural attacks, in which case TWF should be dropped for an actually useful feat.

The Nit-picky: The font used in Along the Faerie Path has one very annoying quirk. The 3s and 5s look very similar, which makes the statblocks frustrating at first glance.

Final Thoughts: Along the Faerie Path is quite well written and a creative look at implementing fey in a slightly different way in a campaign. On the other hand, the CRs could use some adjusting and there are some slight mechanical difficulties with one of the fey. In light of that, I'm going to give this product 4 stars--a solid piece of work, but not perfect. I look forward to the further adventures of Finwicket!

Edit: Shortly after this review was posted, Along the Faerie Path received errata, adjusting the attacks of the thin man and giving the faerie seer more offensive ability. In light of these adjustments, my primary complaints with the book's mechanics, I think it fair to bump the rating of Along the Faerie Path to a solid 5 stars. Good work, guys!


excellent work, unique monsters

5/5

Provided a copy to review.

Excellent product and I highly recommend it even if you don’t play Pathfinder (any GM could use the roleplaying parts). I wouldn’t be surprised to see one or more of these creatures appear in a Paizo product in the future.

I was surprised and thrilled by the cover. Classy and colorful and a good start to a great product.

The book starts with a description of the Faerie Realm. The realm is flavorful but grounded in the planar rules that Pathfinder utilizes as well as common myth. For example, time passes haphazardly in the Faerie Realm and can cause a visiting mortal a lot of problems when he or she returns to the Material Plane. The Faerie Realm is divided up into dominions but the product doesn’t go into the specifics of any individual dominions.

The Nowhere Dimension is a creepy place that causes travelers there to disappear and slowly be erased from reality. No rules are given for this event; it is GM driven. Thin man assassins are fey partially touched by this terrifying realm.

However, fey can be filled with fear by indicating they are going nowhere. The fear result is handled by a Will saving throw and uses the standard Pathfinder rules for handling fear. This touch is great as is the consequence for using it too often: thin man assassins will come after those who use these words and learn too much about the Nowhere Dimension.

Next up are the fey themselves. The stat blocks follow the standard Pathfinder layout. I didn’t do a large amount of math checking, but the numbers look correct from a quick overview. One teeny tiny error is that one time the GM is referred to as the DM which is a word that belongs more properly to D&D.

The faerie seer is a diviner who can see into the future in exchange for a unique price. Nice and simple creature that fills a unique roll and can be used as both an ally or a foe (some faerie seers are driven made by their visions).

Harvest haunts are tiny fey that use crops to continue their life cycle. This method of reproduction will bring the fey into direct conflict with farmers. Great roleplaying and problem solving would result from introducing harvest haunts into a campaign.

The spindler is a fey that creates magical clothing. Nobles might have a spindler creating clothes for them. If an unfortunate adventurer slighted the clothing produced, the adventurer might be forced to wear a shirt of frolicking kittens complete with a curse for everyone who views it. Great flavor here and the social convention of trades at major festivals and The Great Swap for mating is a wonderful touch.

Thin men are the assassins of the fey world. Existing in only two dimensions, thin men have potent defenses and providing a natural attack in the form of arm blades. The details on society and habitat as well as ecology give a well designed monster a frightening reason to pursue murder.

The art is decent as well with only the harvest haunt and thin man having an almost cartoon like quality. However, even those two pieces are above average and manage to still capture the essence of the depicted fey.

Shouldn’t be too hard on printers except for the cover. Pages have just a splash of color, no border, and some nice looking gears surrounding page numbers. It is bookmarked.

These fey are not just spell-casting or fighting monsters. Each fey has a reason to exist, a society of sorts that are alien by normal standards, and a variety of defenses and attack that accurately reflect their origins. The creator had an obvious grasp of the Pathfinder system as well as real-world knowledge of myths about fey and faeries.

Well done.


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Dark Archive

Will check it out when money allows. Maybe End will beat me to it and review it first. :)

Contributor

Preview images added.

Clockwork Gnome Publishing

Liz Courts wrote:
Preview images added.

Thank you so much. Looks great.


Also, I would like an ice-cold cherry coke. :3

Shadow Lodge

Who is this Christopher Correl? Some new up and coming game designer? This looks awesome.

Liberty's Edge

0gre wrote:
Who is this Christopher Correll? Some new up and coming game designer? This looks awesome.

:P


0gre wrote:
Who is this Christopher Correl? Some new up and coming game designer? This looks awesome.

Some guy with a lot of feathers. :)

Liberty's Edge

The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

RPG Superstar 2012

Studpuffin wrote:
The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

*blush*

I'm very proud to have been a part of this product.

Paizo Employee Managing Developer

I'm super happy for you guys! Well done!

Shadow Lodge

taig wrote:
Studpuffin wrote:
The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

*blush*

I'm very proud to have been a part of this product.

For some reason I thought you two had already been published and Chris was the only one new to the scene. Congrats, this looks awesome.

Clockwork Gnome Publishing

0gre wrote:
taig wrote:
Studpuffin wrote:
The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

*blush*

I'm very proud to have been a part of this product.

For some reason I thought you two had already been published and Chris was the only one new to the scene. Congrats, this looks awesome.

Mike has been but this is my first work available for purchase. My past stuff has been mostly con scenario work and the material on my old blog.

And thank you!

Clockwork Gnome Publishing

Studpuffin wrote:
The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

You are being too modest. :D

Clockwork Gnome Publishing

Adam Daigle wrote:
I'm super happy for you guys! Well done!

Thank you!

Clockwork Gnome Publishing

taig wrote:
Studpuffin wrote:
The real up and comers are Allen and Mike. Those two do amazing work, and I was glad I got a chance to help them out.

*blush*

I'm very proud to have been a part of this product.

Thank you. I am happy to hear that.

Clockwork Gnome Publishing

Speaking of Mike and Chris, there is some more great stuff to come from these guys. I am very excited about what the future holds.

And I have some other first time designers who have cooked up some wonderful ideas. Some seriously great work. I will talk a bit more about their projects and who they are soon.

The Exchange

By the way folks, Allen was kind enough to just out of the blue offer to send us (d20pfsrd.com) a complimentary copy to get it added to the site. That's some stellar OGL/Pathfinder community spirit there. I haven't had a chance to look at it yet, but the small snippets I've randomly come across look great, and the preview images look good too. I'm looking forward to seeing this product and hope a lot of people check it out. If nothing else, Allen (and Clockwork Gnome Publishing) seem to have the right state of mind so they deserve some kudos :)


Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

My 5-minute, not terribly in-depth review (on my way out to see Hangover 2 lol)

Cover looks great!

Fonts in opening of chapters are very nice, and make me think of a hand-written journal (obviously the desired effect)

Four creatures it looks like.. (maybe 5, didn't count, and again, walking out) and they all look well done...

Editing - no obvious typos or glaring issues... (I'll go more in-depth later)

Price - well for me awesome, for anyone else, $2.99 is really good I think considering the amount of detail in the first section of the book...

OGL - Virtually everything is Open Game Content - awesome :)

Ok, I know that should have been a "review" on the "reviews" tab etc but got to go! (hope the movie's decent...)

Clockwork Gnome Publishing

jreyst wrote:

My 5-minute, not terribly in-depth review (on my way out to see Hangover 2 lol)

Cover looks great!

Fonts in opening of chapters are very nice, and make me think of a hand-written journal (obviously the desired effect)

Four creatures it looks like.. (maybe 5, didn't count, and again, walking out) and they all look well done...

Editing - no obvious typos or glaring issues... (I'll go more in-depth later)

Price - well for me awesome, for anyone else, $2.99 is really good I think considering the amount of detail in the first section of the book...

OGL - Virtually everything is Open Game Content - awesome :)

Ok, I know that should have been a "review" on the "reviews" tab etc but got to go! (hope the movie's decent...)

Thank you for the quick review. I really appreciate it. :)

Clockwork Gnome Publishing

Thank you to gigglestick, ThatWeirdGeckoGuy, and Tim4488 for their great reviews!

Dark Archive

That was quick, hopefully I will have my review up by the weekend.

Clockwork Gnome Publishing

Dark_Mistress wrote:
That was quick, hopefully I will have my review up by the weekend.

Excellent. I look forward to your thoughts and feedback.

Clockwork Gnome Publishing

And thank you to Wyntrewolfe for his fantastic review.

Clockwork Gnome Publishing

2 people marked this as a favorite.

I feel confident in saying Clockwork Gnome Publishing will be producing a sequel that will expand upon the material presented in Along the Faerie Path. It is in the planning stages now.

Clockwork Gnome Publishing

Thank you Charles for your 5-star review!

Spoiler:

And thank you for pointing out the issue with the DM abbreviation. That is actually a pretty big gaffe (and horribly embarrassing). I appreciate you bringing it up because it needs to change. I am not sure how all of us missed it

Clockwork Gnome Publishing

I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

Liberty's Edge

Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

Dark Archive

Marc Radle wrote:
Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

You called... oh you meant the other type of DM.

Clockwork Gnome Publishing

Marc Radle wrote:
Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

It is definitely one of those things that are easy to miss.

Thanks Marc! And I would certainly like to work together in the future as well. You are on my list for people I would like to see on future projects, so you can expect to hear from me at some point.

Clockwork Gnome Publishing

Dark_Mistress wrote:
Marc Radle wrote:
Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

You called... oh you meant the other type of DM.

I will need to keep this summoning spell in mind. Of course, is there a big difference between the one sort of DM and the other sort of DM? :)

RPG Superstar 2013 Top 8

Review posted. I'm glad to see more companies publishing monsters for PFRPG, and look forward to your next offerings!

Clockwork Gnome Publishing

Demiurge 1138 wrote:
Review posted. I'm glad to see more companies publishing monsters for PFRPG, and look forward to your next offerings!

Thank you for the remarkable and thorough review. I really appreciate reviews like this because it helps the growth of future products. It gives us things to think about. Top notch review!

Dark Archive

Allen Taliesin wrote:
Dark_Mistress wrote:
Marc Radle wrote:
Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

You called... oh you meant the other type of DM.
I will need to keep this summoning spell in mind. Of course, is there a big difference between the one sort of DM and the other sort of DM? :)

Oh yes and if you don't know the difference... well then i feel sorry for you. :p

Clockwork Gnome Publishing

Dark_Mistress wrote:
Allen Taliesin wrote:
Dark_Mistress wrote:
Marc Radle wrote:
Allen Taliesin wrote:
I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

You called... oh you meant the other type of DM.
I will need to keep this summoning spell in mind. Of course, is there a big difference between the one sort of DM and the other sort of DM? :)
Oh yes and if you don't know the difference... well then i feel sorry for you. :p

I am being trying to come up with a witty comeback, but I am at a loss. That does not happen often. :D You are, indeed, the master...errr....mistress.

Clockwork Gnome Publishing

1 person marked this as a favorite.

I want to give everyone a head's up concerning some changes to Along the Faerie Path.In response to some great points in a recent review, a few tweaks have been made to the thin man and the faerie seer.

  • The thin man's bladed arms are now natural attacks and two feats were replaced by Shatter Defense and Dazzling Display.

  • The faerie seer has received a few more combat options while remaining true to the theme. He has gained a magical scythe as a weapon, detect undead has been replaced with charm person, and he now has access to a wand of color spray. His DR is now 10/cold iron.

    All of these changes should improve the quality of these creatures at the table and correct some minor mistakes in their design.

    For various reasons, the harvest haunt has remained unchanged.

    I apologize for the inconvenience this change may cause and I appreciate your patience as we work out these kinks. This will be the final update unless a major error is discovered. Otherwise, we hope you enjoy Along the Faerie Path and that it brings hours of enjoyment at the gaming table.

  • Dark Archive

    Reviewed.

    Dark Archive

    Allen Taliesin wrote:
    Dark_Mistress wrote:
    Allen Taliesin wrote:
    Dark_Mistress wrote:
    Marc Radle wrote:
    Allen Taliesin wrote:
    I do apologize to all of those who purchased this book that a re-issue has to be done. This is something that I should have caught before release.

    I wouldn't worry too much about it. I think most of us still say DM instead of GM at least once in a while. I know I recently caught myself using DM in a few places in an adventure I wrote for another 3PP. Thankfully, I caught it during a round of last minute proof reading, before turning the final manuscript in, but I could have just as easily missed it :)

    Congrats on the great reviews, by the way. Hopefully we can work together sometime in the future!

    You called... oh you meant the other type of DM.
    I will need to keep this summoning spell in mind. Of course, is there a big difference between the one sort of DM and the other sort of DM? :)
    Oh yes and if you don't know the difference... well then i feel sorry for you. :p
    I am being trying to come up with a witty comeback, but I am at a loss. That does not happen often. :D You are, indeed, the master...errr....mistress.

    Never trade barbed witticisms with a Succubus, in the end you always lose... one way or the other. :)

    Clockwork Gnome Publishing

    Dark_Mistress wrote:
    Reviewed.

    Thank you for the great review.

    I really appreciate you taking the time to review the book.


    Nice review, D_M! Once my wallet has rejuvenated from the blow that was the WGT (which will take quite some time, I fear), I'll check the book out, too!

    Dark Archive

    Endzeitgeist wrote:
    Nice review, D_M! Once my wallet has rejuvenated from the blow that was the WGT (which will take quite some time, I fear), I'll check the book out, too!

    Thanks, you need to write more reviews. :)

    Dark Archive

    I wanted to comment on a comment I made in my review. When i mention I was surprised they didn't use stock art, I meant use all stock art. Most of it is solid stock art. But there was a couple of pieces of art I thought was kinda bad and was just surprised stock art wasn't used for them as well.

    Clockwork Gnome Publishing

    Dark_Mistress wrote:
    I wanted to comment on a comment I made in my review. When i mention I was surprised they didn't use stock art, I meant use all stock art. Most of it is solid stock art. But there was a couple of pieces of art I thought was kinda bad and was just surprised stock art wasn't used for them as well.

    Thank you for taking the time to clarify that. It is definitely something we are keeping in mind as we come closer to releasing the next book.


    Reviewed here, on RPGaggression and sent to GMS magazine. My review should pop up on DTRPG via GMS as well. Cheers!

    Clockwork Gnome Publishing

    Endzeitgeist wrote:
    Reviewed here, on RPGaggression and sent to GMS magazine. My review should pop up on DTRPG via GMS as well. Cheers!

    Thank you for the great review.

    Clockwork Gnome Publishing

    I did want mention that we are going to offer the book through print on demand within the next two months. There are going to be some formatting changes involved with that, certainly.

    As a result of some very accurate and informative feedback, we are going to re-work/alter the art and how it is formatted at that time. So, when that is available, we will re-release the new, re-vamped PDF to current owners and include a printer friendly version as well. Obviously, the new package will also be the standard PDF available at Paizo and OBS. So if the book is purchased after the re-vamp, you will receive the new package (printer friendly and the more vibrant format developed for the PoD).


    Allen Talisein wrote:

    As a result of some very accurate and informative feedback, we are going to re-work/alter the art and how it is formatted at that time. So, when that is available, we will re-release the new, re-vamped PDF to current owners and include a printer friendly version as well. Obviously, the new package will also be the standard PDF available at Paizo and OBS. So if the book is purchased after the re-vamp, you will receive the new package (printer friendly and the more vibrant format developed for the PoD).

    I'm gölad to hear that and that you're not disheartened by my critique - I think it's a great little bestiary and you and your company are definitely people to watch! :)

    Cheers,
    Endzeitgeist

    Clockwork Gnome Publishing

    Endzeitgeist wrote:
    Allen Talisein wrote:

    As a result of some very accurate and informative feedback, we are going to re-work/alter the art and how it is formatted at that time. So, when that is available, we will re-release the new, re-vamped PDF to current owners and include a printer friendly version as well. Obviously, the new package will also be the standard PDF available at Paizo and OBS. So if the book is purchased after the re-vamp, you will receive the new package (printer friendly and the more vibrant format developed for the PoD).

    I'm gölad to hear that and that you're not disheartened by my critique - I think it's a great little bestiary and you and your company are definitely people to watch! :)

    Cheers,
    Endzeitgeist

    Thanks Endzeitgeist!

    All of the reviews have been a wonderful learning experience for me and it has shaped how I am approaching future projects. I had been planning the re-vamp of the PDF for PoD for a while, but it was your review and DM's that settled me on the fact I need to look into working on the art as well. It was valuable feedback that helped confirm some thoughts I had as well. So thank you very much for being fair, honest, and straightforward.

    Contributor

    The PDF has been updated, and the preview images have been updated as well.

    Clockwork Gnome Publishing

    Liz Courts wrote:
    The PDF has been updated, and the preview images have been updated as well.

    Thank you Liz!

    Clockwork Gnome Publishing

    As Liz mentioned, Campaign Cogs- Finwicket's Bestiary: Along the Faerie Path has just been updated!

    A number of improvements have been added to the PDF edition:

  • Statblock corrections have been made.
  • Some of the art has been replaced, new color art has been added, and the layout has been revised.
  • Each download now includes two versions of the book; a color copy suitable for screen viewing and a bare bones, art free copy.
  • Files for use with Lone Wolf Development's fantastic Hero Lab software have also been included.

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